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blankseplocked The PvE Experience: Epic Mission Arcs
 
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Desmond Williams
Posted - 2010.06.18 00:01:00 - [121]
 

I got a reply from a gm about broken epic arcs:

The problem has already been fixed on our test server, however due to complications the patch has not been released yet. It will hopefully be released soon this month. I am very sorry for the inconvenience this may have caused you.

Best regards,
GM Zerat
EVE Online Customer Support

PhalanxPrime
Caldari
Random Development
Posted - 2010.06.18 16:50:00 - [122]
 

I know what they are but I haven't tried them and don't plan on doing so.

just like everbody else I wouldn't sacrefice a billion isk pve ship just because you want me to go into lowsec to run a mission and become a bait.

why don't you force -10 toons to enter highsec but yet do all you can to push pvers into lowsec...

and shame on you for blocking lvl5s to pvers!!! such a waste it would have been so much fun to run them in corp fleets.


Elexia Beacon
Posted - 2010.06.19 02:53:00 - [123]
 

eve is a sandbox game, empire is holding it back. Its like playing in a sandbox with a giant steel block in the center, for most of the carebears in the game living in 0.0 would be no different than living in hi-sec only there is more isk to be made and more challenges along with the ability to truly control everything.

I run anoms and plex all day in similar billon isk ships as the people that cling to empire in fear that out in the wilderness its full of pvp *****s who do nothing but blow each other up, that's a false assumption. With intel channels and a little common sense its very difficult to lose a pve ship in null sec.

Empire is a joke, hopefully in time more of you empire living people will be nudged enough to see the light on what your missing. I can only ask that you give null sec a try before you complain at CCP for trying to improve their gaming experience.

Anyone that has been in an alliance/corp that's held space relatively successfully for a period of time longer than a month has the scope to argue against the game developers intentions for its players as they have experienced it. Anyone else is just plain narrow minded.




Jason1138
Posted - 2010.06.21 22:15:00 - [124]
 

so tired of the "i hope CCP forces you to do the part of the game i like best" rationale from some people

this game used to be big enough for all types of players. forcing any type out is lessening the game. that should be obvious

Canteen Charlie
Minmatar
Whiskey Shooters
Posted - 2010.06.22 09:56:00 - [125]
 

I did Syndicate arc and I loved it. There were very few guides so you had to use your wits and that was the best part. I lost a 1.2b Machariel to a mission where 15 or so jumped in because I was being brazen and not smart but after fuming for a few days I did it again smart and beat it.

But I haven't done any others because I can't STAND the boredom of grinding up all that standing to start them. It's so dull.

I've stated in other posts before that if there was less predictability so guides were far less useful the game itself would be so much more fun. I'd love the tingle of danger at each mission because you never really know what your gonna encounter far more than thinking i hope my corp mates wont insist on looking this up on eve survival before we start and the mission then becomes just a walkthrough.

Allataria
Caldari
Martyr's Vengence
Test Alliance Please Ignore
Posted - 2010.06.22 22:26:00 - [126]
 

Personally I would like to see more Corporations being able to dish out the story arcs. Theology Council and such... Not everyone has standing with these corporations.

Eno Lacigol
Amarr
QQ Continuum
Posted - 2010.06.26 08:38:00 - [127]
 

So are the arcs still broken? Is so, why in the world is this taking so long to fix? if the issue is with standing, have one programmer spend like and hour to fix it.

Zadc
Posted - 2010.06.26 19:46:00 - [128]
 

Started the Arcs but after doing 4-5 on them, the time to complete versus the rewards was insignificant, so I stopped.

Swidgen
Posted - 2010.06.27 00:30:00 - [129]
 

Originally by: Elexia Beacon
eve is a sandbox game, empire is holding it back.

According to you.
Originally by: Elexia Beacon
Empire is a joke

Baloney. Over 80% of the paying customers live in empire space. The e-peen queens just want everyone else to be as self-absorbed in the drama as they are. Tough.

Want to get more empire pilots into pvp? Eliminate the broken "bounty" system and make it legal and CONCORD-sanctioned for everyone with a positive sec status to shoot anyone with neg sec status, everywhere and without restriction or penalty.

Elexia Beacon
Posted - 2010.06.27 02:57:00 - [130]
 

CCP created this game to be a cruel and harsh reality, the very storyline is about travelers cut off from society fighting over the limited resources available.

Concord is the last remnant of the old worlds law and order, Your supposed to progress away from empire into null sec where your standings are created by real players. This isnt my opinion this is fact.

Now yes, alot of people do cling to empire. Mainly because this game has a harsh learning curve, there are still alot of things poorly documented about 0.0, even some plex sites that have little to no documentation but that's part of the appeal. But to assume that 0.0 is ONLY pvp is wrong. I'm a vet of 6 years and have done almost everything this game has to offer, I'm not bragging I'm just pointing out that I have experience with both pvp and pve.

Nobody is forcing anyone to become PvP'ers, I merely state that even the most basic of ratting/anom running ships can turn well over 30mill/hr compared to say mining's current 16mill/hr. The more advanced pilots can turn over billions in no more than an hour or so, yet thats not the main draw for 0.0 pve players. In empire you have virtually a regulated market, harsh restrictions on all aspects of the game, from repair costs all the way to SOV structures and jump bridges. In 0.0 as a pve player you have much more open to you, run your own POS for manufaction/research/living, often have free repairs, Jump bridges to and from station and ratting/anom systems, Cap industrial, Alliance/Corp set the prices for station based industry, depending on the alliance and their style of leadership you can find you could do all your industry without charge or at much less cost than empire. You supply the pvp'er directly and create your own market only open to you and your allies, more community builds up around player interaction.

Yes there is more pvp in 0.0, yes you can lose alot of ships but to be honest the rewards out wight the risks, I could lose a carrier a day and still come out making a profit in 0.0 and I pvp... someone who is dedicated to making isk and production can make a killing. With intel channels, a little know how along with alliances logistics eg capitals jumping items to and from lowsec/empire and jump bridge networks removing the need to use gates.

I could go on, at the end of the day most of you will not even try what you consider to be such a negative and in some cases hated prospect. Just dont knock it until you have tried it.

How this is linked to the main topic, CCP keeps trying to get people to head to lowsec and eventually empire because thats where the game truely begins, where the NPC's are removed and its a player controlled sandbox where by the NPC systems are replaced with real people.

Drachenlord
Amarr
Viziam
Posted - 2010.06.27 06:32:00 - [131]
 

Originally by: PhalanxPrime
I know what they are but I haven't tried them and don't plan on doing so.

just like everbody else I wouldn't sacrefice a billion isk pve ship just because you want me to go into lowsec to run a mission and become a bait.

why don't you force -10 toons to enter highsec but yet do all you can to push pvers into lowsec...

and shame on you for blocking lvl5s to pvers!!! such a waste it would have been so much fun to run them in corp fleets.




Who really needs that Billion isk ship to run a level 4? I run them just fine in a normal raven with T2 fit....

Anything more than that is just extra... stop *****ing and suck it up... if you want the good money you have to incur some risk.

Eno Lacigol
Amarr
QQ Continuum
Posted - 2010.06.27 10:25:00 - [132]
 

Originally by: Elexia Beacon
Concord is the last remnant of the old worlds law and order, Your supposed to progress away from empire into null sec where your standings are created by real players. This isnt my opinion this is fact.
You are wrong, as the idea that all end game flows to 0.0 is faulty. Eve is a sandbox game, something you admit to, and also, its a game, it's about having fun. Your idea is you start doing activity x (that being what ever you find fun) and than you move on and do activity x in null sec. Form the stand point of fun is what matters, that is a faulty arrangement. You do what you enjoy, and you get better at doing what you enjoy, than you keep doing it. If you enjoy doing what your doing, and doing said thing in null sec adds enjoyment, than you should do so, if it takes away enjoyment, or makes what you enjoy doing harder/impossible, than don't do it.

Elexia Beacon
Posted - 2010.06.28 11:16:00 - [133]
 

So because something becomes harder regardless of the increase in reward you shouldn't do it? that sounds flawed to me.

And yes, its a sandbox game. I'm not making the argument against people monopolizing on the easier/safer and less rewarding areas of the game. I'm mearly arguing that there is this distinct line drawn in the sand if you will where pvp is in 0.0 and pve is in empire, thats what I have a problem with.

The last pve ship I lost was a hauler in lowsec... in fact I fear empire/lowsec MORE than I do 0.0, the problem here is people are too easy to fit into one box or the other.

I claim right here right now I could take anyone to 0.0 and not only would they enjoy themselves they might even stay in 0.0, its just getting people like yourself the right information and training you up for virtually a much bigger and in my opinion better game, one that incorporates ALL aspects of what eve has to offer rather than a tiny niche section that you started in.

Eno Lacigol
Amarr
QQ Continuum
Posted - 2010.06.28 18:22:00 - [134]
 

Originally by: Elexia Beacon
So because something becomes harder regardless of the increase in reward you shouldn't do it? that sounds flawed to me.

And yes, its a sandbox game. I'm not making the argument against people monopolizing on the easier/safer and less rewarding areas of the game. I'm mearly arguing that there is this distinct line drawn in the sand if you will where pvp is in 0.0 and pve is in empire, thats what I have a problem with.

The last pve ship I lost was a hauler in lowsec... in fact I fear empire/lowsec MORE than I do 0.0, the problem here is people are too easy to fit into one box or the other.

I claim right here right now I could take anyone to 0.0 and not only would they enjoy themselves they might even stay in 0.0, its just getting people like yourself the right information and training you up for virtually a much bigger and in my opinion better game, one that incorporates ALL aspects of what eve has to offer rather than a tiny niche section that you started in.
I never said if its harder you shouldn't do it. If you enjoy active x, and doing that active in null sec opposed to low/high sec than you definitely should do it there, as you get more enjoyment. But if the opposite is true, than of coarse you should avoid null sec. I spent a few months in null sec, and by the end, I was burnt out. It was ether leave my corp, which I loved, or risk quitting eve.

YeOldeScout934
Posted - 2010.06.29 03:09:00 - [135]
 

The patch notes for tomorrow says the epic arcs are fixed.

10 isk says its a documentation bug in the patch notes. Laughing

GyokZoli
Caldari
Sanctum of Citizens
Posted - 2010.06.29 13:26:00 - [136]
 

Originally by: YeOldeScout934
The patch notes for tomorrow says the epic arcs are fixed.

10 isk says its a documentation bug in the patch notes. Laughing

You mean, patch notes for today.

Ankhesentapemkah
Gallente
Posted - 2010.06.30 12:25:00 - [137]
 

They fixed it yet?

Desmond Williams
Posted - 2010.07.01 15:27:00 - [138]
 

The gurista epic arc has a broken part named "dread pirates" where the security bunker doesent appear.

Shacz
Confetti Explosion
Posted - 2010.07.02 03:58:00 - [139]
 

Just completed the Amarr epic arc. I was stuck before the patch, but everything worked afterward with two exceptions: there were some missions that I couldn't accept or complete remotely even though I should have been able to, and I didn't receive any standing increase when I finished.

Shaemell Buttleson
Posted - 2010.07.05 12:31:00 - [140]
 

I've just finished the Angel epic arc.

I got the Domi painter and the Cynabal BPC plus ISK.

My standings went into positive for Domination but I got nothing in the way of a standings fix for the Angel Cartel faction which I thought was the whole point of doing these.




Jowen Datloran
Caldari
Science and Trade Institute
Posted - 2010.07.05 15:02:00 - [141]
 

Edited by: Jowen Datloran on 05/07/2010 15:08:52
/me clears throat

Ahem...The epic arc standing issues have been fixed. All activities have returned to normal.

EDIT: There are problems with the getting faction standing rewards, but it is unknown which ending missions are supposed to do and which are not as no list have been presented to the players (or your common GM for that matter). Except for the pirate epic arcs, so petition if you do not getting faction standing rewards on the final mission of those.

I have had to present an earlier faction increase ID to the GMs before they were willing to acknowledge a missing standing increase.

Shaemell Buttleson
Posted - 2010.07.05 19:26:00 - [142]
 

Jowen are you saying that some of the choices you make along the way in the pirate arcs might stop you getting faction standings?


Jowen Datloran
Caldari
Science and Trade Institute
Posted - 2010.07.06 06:34:00 - [143]
 

Edited by: Jowen Datloran on 06/07/2010 06:34:01
I am saying that there are a lot of CCP dev post on the forums outright stating that you will get faction standing for finishing the pirate epic arcs. But there has been no such posts regarding the empire arcs. So while it is easy to petition the GMs in case of a missing standing increase from the pirate arcs (as you can link to dev posts as evidence) this is not a possibility for the empire arcs.

The worst part is to me is that apparently some empire epic arc ending missions are supposed to not give faction standing increase but which neither you, me or even the GMs are really aware of. A single post from the dev in charge could clear this up, but chances are good that no single dev was in fact in charge of all of the epic arcs, as such, nobody has the information.

In your case, if you did not receive a huge boost to the Angel Cartel when completing the mission Fear of Angels petition the GMs.

Shaemell Buttleson
Posted - 2010.07.06 12:50:00 - [144]
 

Thanks dude for clearing that up for me.Razz


Skuggo
Posted - 2010.07.06 19:38:00 - [145]
 

I wish I could say I had done one of them. My biggest concern is the fact that the arcs belong to strange corps which I have absolutely no standing towards. This is fine I guess, I could spend the time grinding those standings up to do them if they did provide me with some reward that made it worth the time. As you probably already understand the reward for running level 4s is higher as I've understood it looking at the epic arc rewards.

You could argue that it's not about the isk and more about the story involved in the arcs. I get this and I do enjoy the story. I do however enjoy pvp more and therefor would rather get a higher isk/hr ratio and go out get blown up.

Keep up the good work though, it's an awesome idea, if you just upped the rewards or made some for the more popular factions I think you'd see more people enjoying them.

Malfesa Longoten
Posted - 2010.07.08 23:46:00 - [146]
 

Edited by: Malfesa Longoten on 08/07/2010 23:46:46
Completed the Angel epic arc a few days ago. Was fun ducking in and out of the systems in Curse with the locals there trying their best to kill me (but not succeeding). Very nice rewards of the Cynabal (which I kept) and Domination target painter (which I sold).

All in all a very nice change from the boring grind of level 4s and 5s. Might even go run the Guristas one next ugh

M'iranna
Posted - 2010.07.09 07:41:00 - [147]
 

The Caldari Epic arc is still buggy.

The structure in the very first encounter mission did not drop the required item. I petitioned it.

M'iranna
Posted - 2010.07.09 07:48:00 - [148]
 

Edited by: M''iranna on 09/07/2010 07:48:39
Originally by: Malfesa Longoten
Completed the Angel epic arc a few days ago. Was fun ducking in and out of the systems in Curse with the locals there trying their best to kill me (but not succeeding).


You could use the acceleration gates in a recon ship?

Shaemell Buttleson
Posted - 2010.07.09 11:13:00 - [149]
 

Edited by: Shaemell Buttleson on 09/07/2010 11:13:30
Originally by: M'iranna
Edited by: M''iranna on 09/07/2010 07:48:39
Originally by: Malfesa Longoten
Completed the Angel epic arc a few days ago. Was fun ducking in and out of the systems in Curse with the locals there trying their best to kill me (but not succeeding).


You could use the acceleration gates in a recon ship?


From memory Frigate size ships only were allowed plus Destroyers. He said it was in Curse the region not doing the missions in a Curse recon.Razz






Malfesa Longoten
Posted - 2010.07.09 18:02:00 - [150]
 

Yes Curse the region. I did the missions in an assault frigate.


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