open All Channels
seplocked Assembly Hall
blankseplocked [Proposal] Require 24 Hour Vote to Disband Alliance
This thread is older than 90 days and has been locked due to inactivity.

Pages: [1] 2 3 4 5 6 7 8

Author Topic

Veto Corp
Posted - 2009.10.29 00:00:00 - [1]

It's dumb that something as complex and wide-reaching as an alliance is easier to disband than a war dec is to get approved.

I suggest that disbanding an alliance require a 24 hour vote from directors of the executor corp, similar to the vote required to approve a war dec. There may be better suggestions than this but at least this would be a good start.

This may have been raised before, but I haven't seen it mentioned lately and considering what just happened with CVA, it merits some attention.

Venkul Mul
Posted - 2009.10.29 00:04:00 - [2]


Vincent Gaines
Macabre Votum
Morsus Mihi
Posted - 2009.10.29 00:06:00 - [3]

There is no reason to have a "one click disband" option when there are so many other corporate/alliance protections.

simple fix, long overdue.

Akura kawanaka
-Mostly Harmless-
Posted - 2009.10.29 00:07:00 - [4]

100% it's silly that it's harder to execute a war dec than it is to disband a multi-thousand person alliance - didn't they say they'd fix this after BoB?

Hauling hogs
Swine Aviation Labs
Posted - 2009.10.29 00:15:00 - [5]

Aideron Robotics

Posted - 2009.10.29 00:17:00 - [6]


Dagrin RDM
The Leather Knights
Posted - 2009.10.29 00:27:00 - [7]

very supported

Agony Unleashed
Agony Empire
Posted - 2009.10.29 00:30:00 - [8]

Edited by: TeaDaze on 29/10/2009 00:30:59
At least the third time that this has happened.

It takes 24 hours to drop corp roles.
It takes 10 hours before you can biomass a char.

It should certainly take at least 24 hours to disband an alliance and maybe 12 hours to kick a corp...

Rouge Trooper
Posted - 2009.10.29 00:34:00 - [9]

I fully support this
it's just to simple to disband a 1bil isk
investment / venture
24hrs minimum waiting time atleast with a
final prompt at the end

Maestro Ulv
Posted - 2009.10.29 00:46:00 - [10]


The Black Rabbits Academy
The Gurlstas Associates
Posted - 2009.10.29 00:50:00 - [11]

Luniticus TheSane
Posted - 2009.10.29 00:51:00 - [12]

About time.

Stinky Weasleteets
Posted - 2009.10.29 00:56:00 - [13]

Long overdue

Adrielle Firewalker
Amarr Will Eat Itself
Posted - 2009.10.29 00:59:00 - [14]

Very much yes.

Veto Corp
Posted - 2009.10.29 01:01:00 - [15]


<3 the mynx!

Gigis Nooj
Recombination Solutions

Posted - 2009.10.29 01:03:00 - [16]

Becq Starforged
Minmatar Ship Construction Services
Posted - 2009.10.29 01:21:00 - [17]

This is the very least that needs to be done. Better yet, CCP needs to adjust a variety of mechanics to allow corps and alliances to secure their assets and organizations.

Scerolikk Teromni
Atrocious Order

Posted - 2009.10.29 01:21:00 - [18]

1. CEO of executor corp pushes "Prepare to Disband".

2. Begin 48-hour timer during which time no corps may join or leave the alliance, no alliance dues will be paid, and no wars may be declared by any participants. Alliances declaring war against this alliance during this time are notified that the war may not last long because the alliance is preparing to disband.

3. All directors of all corps in the alliance receive a mail (and perhaps an e-mail as well?) announcing the button push.

4. All CEOs are given the option to vote against the disbanning. If one-third of the CEOs vote against, the alliance must be disbanded via petition so it will be investigated by CCP and made sure that the person who pushed "the button" is the person that rightfully owns the character.

5. After the timer expires with little/no opposition, the "Disband Alliance" button activates for 24 hours. If the button isn't pushed within 24 hours, it goes away and the alliance returns to a normal state.

Corp CEOs are only to oppose the disbanding if they believe the CEO of the alliance has been compromised.

Seriously... of all the timers and protections that different things have for the matter of security in case of account compromise... the disbanding of an alliance should be the hardest.

Ave Volta
Posted - 2009.10.29 01:27:00 - [19]

I concur with the OP...copied from my earlier post in CAOD:

The ability to nullify a power structure as important as a large scale player alliance from a single account is not right within the context of the universe CCP is trying to foster in my opinion.

Weather you like CVA and it's policies or not is irrelevant. This discussion should not be about politics.

Likewise this is also not a condemnation of the value that espionage and covert operations play within EVE. I strongly believe that black ops politics and spy games help make EVE such a great game, and help contribute to the sense that players are the ones who control and alter the history of the universe.

But if CCP wants to foster the growth of all kinds of player Alliances, security in the controls and mechanisms affecting large power structures need to be more thought out and formalized. It's not as if the CEO of a real life corporation can liquidate the company without the consent of the board. Democratic government figureheads like presidents cannot dismantle their governments with a single action without incurring retribution. Similarly there should be no such way to do a similar thing in EVE without at least a vote or formalized consent from the leaders of all the pre-determined affected parties.

Silas Sanyasi
Agony Unleashed
Posted - 2009.10.29 01:35:00 - [20]

100% supported

Project Copernicus
Posted - 2009.10.29 01:44:00 - [21]

Supported. CCP, deploy the repair drones.

Posted - 2009.10.29 02:08:00 - [22]

CVA Confused

Gerard Deneth
Pavlov Labs GmBH
Independent Faction
Posted - 2009.10.29 02:13:00 - [23]


We might not all have liked CVA, but if they got dropped they deserved it via being torn to shreds, not being closed like someone accidentally deleting an email.

Veto Corp
Posted - 2009.10.29 02:24:00 - [24]

We need this NOW!

Test Alliance Please Ignore
Posted - 2009.10.29 02:26:00 - [25]

Supporting a corp management UI improvement despite the futility of such an action.

Jager Da
The Tuskers

Posted - 2009.10.29 02:29:00 - [26]

Supported. One person, hacked or not, shouldn't be able to disband an entire alliance instantly.

m3 Corp
Paxton Federation
Posted - 2009.10.29 02:42:00 - [27]


m3 Corp
Paxton Federation
Posted - 2009.10.29 02:54:00 - [28]

Edited by: Wygg on 29/10/2009 02:54:10
And again, showing support this time.

Cryptic Rebound Inc
Posted - 2009.10.29 03:15:00 - [29]


Denovin Zyrinax
Syndicate Special Operations Division
United Trade Syndicate
Posted - 2009.10.29 03:18:00 - [30]

/support o/

Pages: [1] 2 3 4 5 6 7 8

This thread is older than 90 days and has been locked due to inactivity.


The new forums are live

Please adjust your bookmarks to

These forums are archived and read-only