Thanks for the feedback :)
1x CPR II, 1x HS II = 506 DPS up from 427 DPS;
2x HS II, 2x CCC I = 589 DPS
up from 506 DPS.
Both are cap stable at 43% and 49% respectively if I cycle the second MAR II.
Changing from Conflagration to Scorch with the latter configuration it goes from 589 DPS to 481 DPS but the range is then 23km with 4.8km falloff, rather than 7.5km with 4.8km falloff.
Removing the second MAR II, leaving the two HS IIs I get a 177DPS tank with the cap stable at 54%; adding another HS II takes the DPS with scorch up to 530 from 481.
Is that looking better? Also, does NOS still work on NPCs?
All of the ratting / missions I'll be doing is in 0.0, since my sec status is -9.something, and because it's been so long since I've played I've forgotten how insane (or sedate) lowsec rats can be.
I would fly a Harbinger (I have two or three fitted with T2 stuff from last I played) but I think they are fugly, and since money isn't an issue I'd prefer to fly an Absolution (since they look good).
On the topic of fitouts and ratting ships - I can fly a Sleipnir and with 4d 15h training fit it out completely with T2 (just need Tactical Shield Manipulation IV for T2 hards). These any good for ratting or are they still just a mean PvP spec ship?
Cheers for the help :)