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Pepper Candy
Gallente
The Scope
Posted - 2009.10.21 11:08:00 - [1]
 

People say to shield tank this baby. That means no web meaning poor tracking against frigates (cos they can AB around) and peeps say to fit an MWD onto it, which is pointless cos you are fighting in scram range?

Surely this fit is not better?

[Thrasher, New Setup 1]
400mm Reinforced Rolled Tungsten Plates I
Damage Control II

Stasis Webifier II
Warp Scrambler II
1MN Afterburner II

200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
Small Energy Neutralizer II

Small Anti-Explosive Pump I
Small Anti-Explosive Pump I
Small Anti-Kinetic Pump I

it has a web and less dps but more real dps due to much easier tracking...

ps: the frigs i am fighting will try to fight and not run away - and most are AB fit.

Drek Grapper
Minmatar
Posted - 2009.10.21 11:24:00 - [2]
 

Thrahser gets a tracking bonus...not too many frigs will survive within web range of this ship if it has AC's fitted.

MWD/MSE2/SCRAM

Use a Gyro and a DCU2 in the lows....and don't forget your newt!!

Pepper Candy
Gallente
The Scope
Posted - 2009.10.21 11:33:00 - [3]
 

[Thrasher, Shield T2]
Gyrostabilizer II
Damage Control II

Warp Scrambler II
Medium Shield Extender II
1MN Afterburner II

200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
Small Energy Neutralizer II

Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I

more dps, faster, less align time.

it has no web though - lemme just check EFTs dps graphs against an orbitting frigate:

at 1k you are looking around 25 dps
2k is more around 100 and so on.

for the armoured version:

at 1k - 167 dps
2k - 171 dps




i tihnk that generally means that the armor version is much much better due to the web.

Drek Grapper
Minmatar
Posted - 2009.10.21 11:35:00 - [4]
 

Your newt will cap him out...so no AB.

Your choice though...

Pepper Candy
Gallente
The Scope
Posted - 2009.10.21 11:39:00 - [5]
 

it takes 24 seconds for the rifter to cap out...

Pepper Candy
Gallente
The Scope
Posted - 2009.10.21 11:42:00 - [6]
 

[Thrasher, Armor T2]
400mm Reinforced Rolled Tungsten Plates I
Damage Control II

Stasis Webifier II
Warp Scrambler II
1MN Afterburner II

200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
Small Energy Neutralizer II

Small Projectile Burst Aerator I
Small Projectile Collision Accelerator I
[empty rig slot]

and also found out that this setup is cheaper and more effective than the rig resisted version

Zarnak Wulf
Posted - 2009.10.21 11:43:00 - [7]
 

Arty Thrasher FTW:
Low:
MAPC
Gyro II
Med:
MWD I
Tracking Computer II w/ Tracking Script
Named Target Painter
High:
280 II x 7

This gets a 1369 alpha with RFEMP. It will two salvo most interceptors. 3 or 4 salvo the taranis.

Fumitsugu
Posted - 2009.10.21 11:48:00 - [8]
 

Edited by: Fumitsugu on 21/10/2009 11:51:29
Few things for the close range thrasher:

Changing to a shield buffer makes your ship faster. TBH I would keep an AB on her, for low-sec space.

Don't use shield rigs, use a Rate of Fire rig and a damage rig. Increases DPS a lot, and tanking is not your priority in this ship.

Try to minimise transversal by not clicking orbit yourself, thus aiding tracking.

A classic rifter packs a small rep, in addition to cap munching tackle gear. He will cap out very quickly if you maintain a neut on him.

Edit: pack some barrage s too.

Emily Envy
Posted - 2009.10.21 12:06:00 - [9]
 

Originally by: Pepper Candy
[Thrasher, Armor T2]
400mm Reinforced Rolled Tungsten Plates I
Damage Control II

Stasis Webifier II
Warp Scrambler II
1MN Afterburner II

200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
Small Energy Neutralizer II

Small Projectile Burst Aerator I
Small Projectile Collision Accelerator I
[empty rig slot]

and also found out that this setup is cheaper and more effective than the rig resisted version
That should be the best AC fit out there.

As for Artillery:

[Thrasher, Alpha Mother****er]
Gyrostabilizer II
Gyrostabilizer II

Catalyzed Cold-Gas I Arcjet Thrusters
J5 Prototype Warp Disruptor I
Sensor Booster II, Scan Resolution

280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
280mm Howitzer Artillery II, Republic Fleet EMP S
[empty high slot]

Small Ancillary Current Router I
Small Ancillary Current Router I
Small Targeting System Subcontroller I


Marko Riva
Posted - 2009.10.21 13:07:00 - [10]
 

Depends on what you're fighting, AB AF's I'd go with 400 plate, scram+web but when fighting something less tanky or with an MWD I'll go for the shield MWD version.

You really don't need a web, if stuff gets in range and they're small they'll be dead real fast and if it's bigger it won't be fast enough to get away.

Cpt Branko
Retired Pirate Club
Posted - 2009.10.21 13:45:00 - [11]
 

Originally by: Marko Riva
Depends on what you're fighting, AB AF's I'd go with 400 plate, scram+web but when fighting something less tanky or with an MWD I'll go for the shield MWD version.



Preety much, although for AB AFs I really like the 250mm arty version with MWD.

The only somewhat problematic one is the Ishkur but Thrasher generally wins even that one.

Rahjadan Shardur
Minmatar
Mafia Redux
Posted - 2009.10.21 13:45:00 - [12]
 

the thrasher has the better tracking bonus (10% as oposed to 7.5%), so if you (the thrasher) can't hit him (any frig even ceptor) he can't hit you.

This is what i like to fit, note that with a MWD you're faster than any firg with an AB so you can just keep tham at range if you're arty fit:

[Thrasher, Arty]
Gyrostabilizer II
Gyrostabilizer II

Medium F-S9 Regolith Shield Induction
Fleeting Warp Disruptor I
Catalyzed Cold-Gas I Arcjet Thrusters

250mm Light Artillery Cannon II, Republic Fleet Fusion S
250mm Light Artillery Cannon II, Republic Fleet Fusion S
250mm Light Artillery Cannon II, Republic Fleet Fusion S
250mm Light Artillery Cannon II, Republic Fleet Fusion S
250mm Light Artillery Cannon II, Republic Fleet Fusion S
250mm Light Artillery Cannon II, Republic Fleet Fusion S
250mm Light Artillery Cannon II, Republic Fleet Fusion S
[empty high slot]

Small Ancillary Current Router I
Small Auxiliary Thrusters I
Small Low Friction Nozzle Joints I

-------------

[Thrasher, Dmg]
Gyrostabilizer II
Gyrostabilizer II

Medium Shield Extender II
Warp Scrambler II
1MN MicroWarpdrive II

200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
'Arbalest' Rocket Launcher I, Caldari Navy Gremlin Rocket

Small Projectile Collision Accelerator I
Small Projectile Burst Aerator I
[empty rig slot]


Lucifien
Posted - 2009.10.21 14:30:00 - [13]
 

Originally by: Rahjadan Shardur
the thrasher has the better tracking bonus (10% as oposed to 7.5%), so if you (the thrasher) can't hit him (any frig even ceptor) he can't hit you.


A frig will always hit an equivalent dessie better than the other way around.

An untanked Thrasher has a sig of 75m, so you're around a 2.14:1 disadvantage off the bat (Rifter is 35, with the rifter and thrasher max skilled it becomes 1.96:1 i favor of the rifter, almost twice as much. And its probably worse, since rifters don't fit 200mm autos very often, while Thrashers do.

It should be possible to orbit and outtrack a web-less Thrasher in a Rifter, it has around 40 dps at the point where the Thrasher hits single digits. This is pure theory though, you'd be trashed on approach in a real scenario.. (pun intended)

Marko Riva
Posted - 2009.10.21 14:37:00 - [14]
 

Edited by: Marko Riva on 21/10/2009 14:37:41
Originally by: Lucifien
Originally by: Rahjadan Shardur
the thrasher has the better tracking bonus (10% as oposed to 7.5%), so if you (the thrasher) can't hit him (any frig even ceptor) he can't hit you.


A frig will always hit an equivalent dessie better than the other way around.

An untanked Thrasher has a sig of 75m, so you're around a 2.14:1 disadvantage off the bat (Rifter is 35, with the rifter and thrasher max skilled it becomes 1.96:1 i favor of the rifter, almost twice as much. And its probably worse, since rifters don't fit 200mm autos very often, while Thrashers do.

It should be possible to orbit and outtrack a web-less Thrasher in a Rifter, it has around 40 dps at the point where the Thrasher hits single digits. This is pure theory though, you'd be trashed on approach in a real scenario.. (pun intended)


Theoretically yes, in reality GETTING in that sweet spot is what gets you killed and your margin is SO small that it's sheer suicide to even try.

Personally I like the 200mm plate, 250mm artie version scram/web. Yes damagewise it's not the best but it gives you the best 'coverage' and tactical answer to whatever situation you're in (apart from in being short range against a 200mm AC thrasher and short range AB AF's).

Athena Silk
Stimulus
Rote Kapelle
Posted - 2009.10.21 15:52:00 - [15]
 

I also armour tank my thrashers. 200mm ACs, AB/Web/Scram, 400mm plate + DCII or SAR (handy for repping after a battle if I'm roaming and don't/can't dock up). Shields might get you more eHP and capless regen, but 200mm ACs + Web + scram = really dead frigate.

Arty thrasher I'm still playing around with, but I like 250mm Arties, AB/Web/Scram, 200mm plate and either DCU or Gyro, but I need to get a little more experience (both solo and small gang) with it to decide.

Ecky X
SniggWaffe
FREE KARTTOON NOW
Posted - 2009.10.21 16:18:00 - [16]
 

Originally by: Pepper Candy
Original Post


Nothing wrong with an armor tank, but you really wont have any issues tracking frigs with your thrasher, web or not. EFT says that if you sit still, and they get 100% speed in an orbit under 2k, you'll have trouble getting full damage on them. EFT does not reflect "real world" situations.


If you fly in a straight line, said frigate will have low or zero transversal, and you can probably even hit with artillery.

Lugalzagezi666
Posted - 2009.10.21 16:56:00 - [17]
 

There is no point using ab on trasher.

If you are using web, you dont need it to manage targets transversal.
If you are thinking you will get under cruiser guns with dessie, you are wrong.
You wont make it back to the gate with ab.

Prolly best ac trasher fit is mwd+mse+scram, but if you dont know what are you doing, good af will kill you /= enough tank to get in close orbit, not that you wont hit him once he is there, but its far from full damage/.


Bomberlocks
Minmatar
CTRL-Q
Posted - 2009.10.21 23:34:00 - [18]
 

Love these fits. Gonna try all of them.

Arrador
Posted - 2009.10.22 00:38:00 - [19]
 

Originally by: Bomberlocks
Love these fits. Gonna try all of them.


what is this? Eve Pokemon? "Gotta fit em all !"

Rock urSocksoff
Invaders Empire Wold
RED Citizens
Posted - 2009.10.22 01:05:00 - [20]
 

Originally by: Arrador
Originally by: Bomberlocks
Love these fits. Gonna try all of them.


what is this? Eve Pokemon? "Gotta fit em all !"


I like Rock-type Pokemon.

Pax Empyrean
Posted - 2009.10.22 13:17:00 - [21]
 

MY THRASHER FITS

Let me show you them.

foobarx
Posted - 2009.10.22 15:43:00 - [22]
 

Originally by: Lugalzagezi666
There is no point using ab on trasher.

If you are using web, you dont need it to manage targets transversal.
If you are thinking you will get under cruiser guns with dessie, you are wrong.
You wont make it back to the gate with ab.

Prolly best ac trasher fit is mwd+mse+scram, but if you dont know what are you doing, good af will kill you /= enough tank to get in close orbit, not that you wont hit him once he is there, but its far from full damage/.



There's no point in using a 1MN AB. But a 10MN AB gives you almost as much speed boost as the small MWD and doesn't gimp your cap. You lose quite a bit of agility, but it doesn't seem to matter much.

As to getting under cruiser guns - easily done with a TD and using a parabolic approach.

[Thrasher, PvP knife fighter]
Inertia Stabilizers II
Gyrostabilizer II

Tracking Disruptor II, Tracking Speed Disruption
Warp Scrambler II
Y-S8 Hydrocarbon I Afterburners

200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
Salvager I

Projectile Burst Aerator I
Anti-EM Screen Reinforcer I
Anti-Thermal Screen Reinforcer

I usually have about 25% armor when the last drone pops, and disrupted medium guns are worthless against a thrasher in a close range orbit. I don't even need the AB at that point, though every four or five volleys he may get a "barely scratched" hit.

The OP is worried about rifters... with this setup the last rifter lasted all of 15 seconds or so. He got through about 25% of my shield. You don't need a web.


 

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