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Nyack
GREY COUNCIL
Nulli Secunda
Posted - 2009.10.20 10:08:00 - [91]
 

Im ****ed that they managed to dodge "medium" sized pirate factions once again. they finally answered on "mini" factions but what about working on 0,0 factions that do hold space, that have their own lp stores etc etc.

factions like ORE, Intaki syndicate etc. These factions arent "mini" and surelly need a boost. The major pirate factions have regions were officers spawns, you can claim space and lp stores that gives out pirate ships.

medium factions like Intaki syndicate have crap 0,0 space that you cant claim, lp stores that dont give out any pirate ships. but still are regarded as transition 0,0 space, space for nubs to enter 0,0.. isnt this the type of space that need boosting?

god damn it i need more people to shoot in syndicate!

HeliosGal
Caldari
Posted - 2009.10.20 10:56:00 - [92]
 

ORE is covered by mining implants and mining barges. Tech 2 variants, mining upgrades and named mining gear

Intaki well they are technically low sec 00 gallente extensions so get the range of gal gear and some specilised implants

Freyya
Advanced Planetary Exports
Intergalactic Exports Group
Posted - 2009.10.20 10:56:00 - [93]
 

Originally by: Nai'gah
Please refrain from posting images into threads directly.Applebabe

Linkage 3


Reporting in to state that I WANT MY DAMNED FREYYA ISSUE MEGA-T!

The reasoning for changing the paint on the Gallente navy ships is a smokescreen and a bad attempt at putting out a fire with gasoline.
If you really want your explanation to fly; Change the Deimos skin since it is NOT a Navy ship. You lot fail at logic sometimes.

"If you're on the overview anyways why not change the skin to something cool."

Vomit green with chunks of brownies and a bit of tar isn't cool on big ships! It kinda works on the deimos because it is a smaller ship. The NavyD and NavyT are to big for it too work..

Jacob Mei
Gallente
Posted - 2009.10.20 12:12:00 - [94]
 

In regards to the mini pirate factions and what not... just make their LP store and agents something like a sub network (hey, perfect idea for Incarna!). Players go to the "rogue" agent in the station, not offically listed, get the mission and bobs your uncle you've seeded the mini pirate factions without having to give them territory or mess with anything like that.

Jason Edwards
Internet Tough Guy
Spreadsheets Online
Posted - 2009.10.20 12:13:00 - [95]
 

Originally by: Bellum Eternus

The Vindicator? It can't do any more peak gun DPS than the Kronos or Hyperiorn. Once you consider the rep bonuses of both those ships, and the numerous advantages of the Kronos over the Vindi, there is really little reason to choose the Vindi over either the Hype or the Kronos.

All of the reasons you list as an advantage for the Vindicator: speed, agility, sensor strength- none of those are worth anything. Your guns will miss 100% of the time if you're moving even the smallest amount, so speed and agility don't count for anything. Sensor strength? You'll still be jammed solid by a Falcon even if you have two ECCM fit, so what is the point in calling slightly higher sensor strength an advantage?

I don't even know why I bother posting however. Nothing will be changed.


I posted the idea prior about drone damage. Another idea might even be a bonus to plates. 50% to plate armor bonus. Wont give a massive bonus like as if you just made a armor ehp bonus... but plate bonus would be pretty strong to give it something special.

Culsotu2
Der Verfluchte Engel
Posted - 2009.10.20 12:17:00 - [96]
 

The only good thing about the camo Mega is that sellprices will drop
because no one wants to be seen in one.
Laughing

Primnproper
Posted - 2009.10.20 12:33:00 - [97]
 

Quote:
we do not want to nerf it on that aspect since it is supposed to be part of a sandbox game to adapt a ship outside its original purpose


I love you CCP... Twisted Evil

something somethingdark
Posted - 2009.10.20 13:32:00 - [98]
 

So just that I understand the design process here :

Step 1 : Realize that there is a problem
Step 2 : Raise issue
Step 3 : Ignore it for years
Step 4 : Get drunk
Step 5 : Make the art department do stuff
Step 6 : Realize your late and SPRINT to some changes
Step 7 : Unleash changes to the TESTSERVER and ask playerbase for input
Step 8 : Stick your fingers in your ear and go *LALALALALALA*
Step 9 : Continue doing so untill patch release
Step 10: ?????
Step 11: Profit!

Is that about correct ?

p.s. Fine, you screwed up the navy mega resin model, I agree ... No need to take it out on the rest of eve.

A Ingus
Posted - 2009.10.20 13:44:00 - [99]
 

Originally by: something somethingdark
So just that I understand the design process here :

Step 1 : Realize that there is a problem
Step 2 : Raise issue
Step 3 : Ignore it for years
Step 4 : Get drunk
Step 5 : Make the art department do stuff
Step 6 : Realize your late and SPRINT to some changes
Step 7 : Unleash changes to the TESTSERVER and ask playerbase for input
Step 8 : Stick your fingers in your ear and go *LALALALALALA*
Step 9 : Continue doing so untill patch release
Step 10: ?????
Step 11: Profit!

Is that about correct ?

p.s. Fine, you screwed up the navy mega resin model, I agree ... No need to take it out on the rest of eve.


But didn't you hear, asteroid belts will soon resemble thick foliage. When that happens everyone will love their camo ships!Laughing

McDaddy Pimp
Minmatar
Posted - 2009.10.20 13:50:00 - [100]
 

Quote:

Q: The Republic Fleet Tempest sucks.
A: The current Fleet Tempest changes are supposed to go on par with CCP Nozh changes to projectile turrets, so keep that in mind while doing your calculations. Also, due its current slot versatility (6 med/6 lows) there are always going to be people that prefer a certain setups over others, thus it is not possible to make everybody happy no matter how we change it. However, we feel the current slot changes (5 med/ 7 lows) and the shield/armor hitpoint swap will help more as the almost mandatory PvP med slot equipment would inevitably conflict with a shield tank


1. Now you will definitely **** off shield tankers
2. Players shiled tank with less then 5 meds. Give back 6med / 6lows, let players decide how they gonna fit their ship, isn't that's the whole point of Minmatar, "versatility"...

Flying ZombieJesus
Posted - 2009.10.20 14:07:00 - [101]
 

Originally by: Nyack

god damn it i need more people to shoot in syndicate!


swing by Y9

Abrazzar
Posted - 2009.10.20 14:10:00 - [102]
 

Well, here's my feedback to this devblog as you seem to have missed it:

Here
There
and
That

Happy reading !

Dav Varan
Posted - 2009.10.20 14:57:00 - [103]
 

Pirate ships.

Frigs 75% reduction in damage taken from sentry guns.
Cruisers 60% reduction in damage taken from sentry guns.
BS 40% reduction in damage taken from sentry guns.

^^ this would have been nice.
Gives all pirate ships a roll.

Suberb bonuses when ship is used in piracy ( GCC ) activitys.

Currently there are no frigates and very few T1 cruisers that can be effectivelly used for piracy under gate guns.

Overpowered ? not really when you take into account cost.

Too imaginative ? definatelly.



Mookuh
COLD-Wing
Posted - 2009.10.20 15:50:00 - [104]
 

Originally by: Bellum Eternus

The Vindicator? It can't do any more peak gun DPS than the Kronos or Hyperiorn. Once you consider the rep bonuses of both those ships, and the numerous advantages of the Kronos over the Vindi, there is really little reason to choose the Vindi over either the Hype or the Kronos.

All of the reasons you list as an advantage for the Vindicator: speed, agility, sensor strength- none of those are worth anything. Your guns will miss 100% of the time if you're moving even the smallest amount, so speed and agility don't count for anything. Sensor strength? You'll still be jammed solid by a Falcon even if you have two ECCM fit, so what is the point in calling slightly higher sensor strength an advantage?


Actually, the change of the Mega Navy Issue Paintjob is another Vindicator boost.

Zaknussem
Everybody Loves Donuts
Posted - 2009.10.20 15:58:00 - [105]
 

Originally by: something somethingdark
So just that I understand the design process here:

Step 1 : Realize that there is a problem
Step 2 : Raise issue
Step 3 : Ignore it for years
Step 4 : Get drunk
Step 5 : Make the art department do stuff
Step 6 : Realize your late and SPRINT to some changes
Step 7 : Unleash changes to the TESTSERVER and ask playerbase for input
Step 8 : Stick your fingers in your ear and go *LALALALALALA*
Step 9 : Continue doing so untill patch release
Step 10: ?????
Step 11: Profit!

Is that about correct ?


Not even close. The total process is about 20 steps, and half of them involve getting drunk.

I sometimes wonder how CCP gets anything done.

Sorela
Gallente
Posted - 2009.10.20 16:30:00 - [106]
 

That answer on the camo doesn't cut it. I can understand an argument for the occasional unpopular skin. Not everyone has the same taste and it's important to put in a couple skins here and there for people with obscure tastes.

This camo skin isn't like that though. No doubt you can find a few souls who like it. But they are way to few to justify this one. It's almost universally reviled. You can easily tell this is true because there isn't any vocal minority speaking up for it at all. Even the most unpopular changes always have a vocal minority speaking loudly in their favor. The camo has no vocal minority supporting it at all though. That silence speaks volumes.

Zarch AlDain
GK inc.
Posted - 2009.10.20 16:51:00 - [107]
 

Originally by: Dav Varan
Pirate ships.

Frigs 75% reduction in damage taken from sentry guns.
Cruisers 60% reduction in damage taken from sentry guns.
BS 40% reduction in damage taken from sentry guns.

^^ this would have been nice.
Gives all pirate ships a roll.

Suberb bonuses when ship is used in piracy ( GCC ) activitys.

Currently there are no frigates and very few T1 cruisers that can be effectivelly used for piracy under gate guns.

Overpowered ? not really when you take into account cost.

Too imaginative ? definatelly.



Nice idea, I like it :)

Abrazzar
Posted - 2009.10.20 17:01:00 - [108]
 

Well, played a bit around with photoshop and made a reoloring how I think camouflage could be added without destroying the model's details:

Dominix in Camouflage, Umbra and yellowish lights.

Like this, it has some structure and doesn't just look like lettuce in space.Smile

Siramar Thi
Posted - 2009.10.20 18:03:00 - [109]
 

Edited by: Siramar Thi on 20/10/2009 18:05:15
New navy thron skin = fail fail no no barf barf, don't fix what's not broken. *ahem*

Also, Abrazzar, sweet photoshopping. Have CCP hire u, k?

Kaalen
Caldari
Deep Core Mining Inc.
Posted - 2009.10.20 18:23:00 - [110]
 

Edited by: Kaalen on 20/10/2009 18:26:25
Originally by: Abrazzar
Well, played a bit around with photoshop and made a reoloring how I think camouflage could be added without destroying the model's details:

Dominix in Camouflage, Umbra and yellowish lights.

Like this, it has some structure and doesn't just look like lettuce in space.Smile


Now that's almost precisely what I've been trying to say. Just break up the camo with some other colours, rather than just plaster the texture over the ENTIRE SHIP, and it looks VERY nice. Right now, the texturing is just lazy.

Good job on the image! I love the colour of the metal that you've used. It brings back to more organic feel that gallente ships had before the graphics overhaul where they became caldari with the edges sanded off. I'd be proud to fly that and countless other examples that the EVE fanbase have provided in response to the horrible navy issue skins.

Stop being so damn stubborn CCP!

Anabella Rella
Minmatar
Gradient
Electus Matari
Posted - 2009.10.20 19:16:00 - [111]
 

No more camo paintjobs, please! It was mildly amusing on the Firetail and Vexor, but on the BS? Really?

I'd rather see Susan Boyle in a leopard print corset and stiletto heels holding a whip than see another forest camo BS!

(Sorry in advance for that mental picture....I gagged myself a little with that one) Crying or Very sad


Ezekialous
Amarr
Ministry of War
Posted - 2009.10.20 19:53:00 - [112]
 

Originally by: Anabella Rella
No more camo paintjobs, please! It was mildly amusing on the Firetail and Vexor, but on the BS? Really?

I'd rather see Susan Boyle in a leopard print corset and stiletto heels holding a whip than see another forest camo BS!

(Sorry in advance for that mental picture....I gagged myself a little with that one) Crying or Very sad





I think its amazing that everyone still thinks CCP is going to change back the paint job of the Navy Megathorn. I think the new Megathron is HELLA SEXY. its very simple the paint job has not affect on the ships preformance, and if you dont like the look dont fly the ship simple as that.

I think the new changes are great they provide a new balance for the faction and pirate battleships in the game. Thanks for all your hardwork CCP.

If your going to quit the game over a paint job on your ship I have one simple questions for you.

Can I have your stuff?



Anabella Rella
Minmatar
Gradient
Electus Matari
Posted - 2009.10.20 20:03:00 - [113]
 

Edited by: Anabella Rella on 20/10/2009 20:06:39
Edited by: Anabella Rella on 20/10/2009 20:05:25
Edited by: Anabella Rella on 20/10/2009 20:03:45


Hey Einstein, I never said anything about quitting over the garish new skins, but in case you haven't noticed, this is a VIDEO game, not internet-enabled sci-fi spreadsheets and the looks do matter to most of us. So yeah, we're gonna complain about how the models look.

Yes I know that the comments will fall on deaf ears, but I had to post anyway. Maybe at some point in the distant future CCP will take all the negative posts into consideration and modify things accordingly. *shrugs* Well, I can dream anyway....

el caido
School of Applied Knowledge
Posted - 2009.10.20 20:17:00 - [114]
 

On that logic, let's remove all ship models and make all Gallente ships green cubes, all Amarr ships yellow cubes, all Caldari ships blue cubes, and all Min****** ships red cubes.

Noobs are lured into this game by the shinies. Some people buy certain ships because of how they look (shocking, but true!). Sure, any respectable pilot plays with sound off and zoomed out, but we still love to spin sometimes.

/me leaves to play Asteroids

Sharp Feather
Gallente
POS Builder Inc.
Silent Requiem
Posted - 2009.10.20 21:31:00 - [115]
 

Originally by: Nai'gah
Please refrain from posting images into threads directly.Applebabe

Linkage 1
Linkage 2
Linkage 3



OH MY GOD, THAT IS PUUUUUUUUUUUURE WINSAUCE. Very Happy

Wow, look so damn great. Just, wow.

Andrea Griffin
Posted - 2009.10.20 21:34:00 - [116]
 

Originally by: Abrazzar
Navy ships in brushed steel, coal and cobalt lights:
Dominix
Vexor

That Dominix is absolutely gorgeous.

I would say that something many ships in Eve lack is contrast. Good contrast adds drama and makes things interesting. When all of the colors are kind of the same, you just end up with a muddy "blah" end result.

Sidus Isaacs
Gallente
Posted - 2009.10.20 21:54:00 - [117]
 

Quote:
Q: The Republic Fleet Tempest sucks.
A: The current Fleet Tempest changes are supposed to go on par with CCP Nozh changes to projectile turrets, so keep that in mind while doing your calculations. Also, due its current slot versatility (6 med/6 lows) there are always going to be people that prefer a certain setups over others, thus it is not possible to make everybody happy no matter how we change it. However, we feel the current slot changes (5 med/ 7 lows) and the shield/armor hitpoint swap will help more as the almost mandatory PvP med slot equipment would inevitably conflict with a shield tank


Raven anyone? Confused

Antoine Lefevre
Genos Occidere
Posted - 2009.10.20 21:56:00 - [118]
 

Please reconsider the whole camo thing.

Acrid Acid
Posted - 2009.10.20 22:03:00 - [119]
 

Edited by: Acrid Acid on 20/10/2009 22:03:46
Originally by: Abrazzar
Well, played a bit around with photoshop and made a reoloring how I think camouflage could be added without destroying the model's details:

Dominix in Camouflage, Umbra and yellowish lights.

Like this, it has some structure and doesn't just look like lettuce in space.Smile


Oh yeah, thats a lot better than what their LAZY artist did. I mean, how long did it take them to make their texture? Its freaking amateurish... YAY CAMO PATERN THROW IT ON MODEL DONE.

What the &@!?... Seriously CCP, this is a serious question that I really would love to hear the answer to; How long did it take to make the camo texture you are going to release in dominion?

Answer A: 15 minutes
Answer B: 30 minutes, I was drunk... lol.
Answer C: 5min, the time to google it and to slap it on the model, ya know.

Neutral

Isil Rahsen
Gallente
Ferrum Superum
Posted - 2009.10.20 22:37:00 - [120]
 

Edited by: Isil Rahsen on 20/10/2009 22:37:37
I ****ing hate the entire art department and everyone that OKed the ****ing camo ****jobs we have on the navy ships. Why not go ahead and camo up the ****ing Comet while your at it and complete the Gallente Forestry Sim!


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