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Sykeout
Posted - 2009.10.18 23:50:00 - [1]
 

Ok, I have 2 PvP setups to choose from that I have made I would love some advice on which one to use and why. I cannot use tech II Medium blasters and wont be getting them for at least a month or so.(I can fit everything I have listed)

[Vexor Navy Issue, PvP Navy Vexor Micro Warp]
Damage Control II
800mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Corpii C-Type Small Armor Repairer
Corpii C-Type Small Armor Repairer

Faint Epsilon Warp Scrambler I
10MN MicroWarpdrive II
Medium Capacitor Booster II, Cap Booster 800

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S

Trimark Armor Pump I
Nanobot Accelerator I
Anti-Explosive Pump I


Ogre II x3
Hammerhead II x2


And


[Vexor Navy Issue, PvP Navy Vexor After Burner]
Damage Control II
1600mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Corpii C-Type Small Armor Repairer
Corpii C-Type Small Armor Repairer

Warp Disruptor II
10MN Afterburner II
Medium Capacitor Booster II, Cap Booster 800

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S

Trimark Armor Pump I
Nanobot Accelerator I
Anti-Explosive Pump I


Ogre II x3
Hammerhead II x2

Please help I'm very on the fence about this.

Demolishar
Posted - 2009.10.18 23:58:00 - [2]
 

It should be possible to get a 1600mm plate on the first one if you switch the Cap Booster II for an Electrochemical cap booster which is the same but has less grid needed... you might want to think about that Smile

Mereden
Posted - 2009.10.19 00:09:00 - [3]
 

The AB fit is way too slow, but I wouldn't fly either if I could avoid it. Your tank isn't enough to survive even a moderate damage cruiser, you're not fast enough even with the MWD (and you'll run out of cap boosters real fast with the tiny cargo hold), your blasters have no range so you have to hold your target close but you've got no way of doing that and your drones are big, slow and easily destroyed with no spares.

I wouldn't engage anything in this that I wouldn't also happily engage in a regular vexor, but it's your isk...

Marko Riva
Posted - 2009.10.19 00:10:00 - [4]
 

[Vexor Navy Issue, PVP light neutron]
1600mm Reinforced Rolled Tungsten Plates I
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Corpii C-Type Small Armor Repairer

10MN MicroWarpdrive II
Warp Disruptor II
Medium Electrochemical Capacitor Booster I, Cap Booster 800

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I


Ogre II x3
Hammerhead II x2

Mereden
Posted - 2009.10.19 00:22:00 - [5]
 

Oh, and your DPS sucks as well. In EFT I get 545dps which doesn't sound too bad, but what are you going to try to fight?

Frigate hulls are too fast, you won't ever get near enough to use your blasters. Your heavy drones won't hit them and they can either run away or shoot the drones out of the sky at which point you're flying a 3km range 150dps killmail. Note - your MWD speed with all those armor rigs is around 1k/s, a frigate with an afterburner is likely to be doing more than that, and they can probably turn your MWD off as well.

Battlecruisers are way too tough, they'll out-damage you before you're even close to killing them.

Battleships are about the only target you'll be able to get your blaster fire on, but you'll have to be really close and battleships carry heavy neuts, your cap booster won't be enough, not to mention the HP buffer on that class of ship.

The only ship type I can think of that might fear any setup like this is a plated t1 cruiser flown badly, you'll actually get the drone damage on one and you might just about be able to get into range and use your blasters. T1 cruisers fitted sensibly will just leave, or kill your drones and kite you until you die. Don't even think about what happens if you run into something with a web (which you will).

If you're flying an expensive cruiser hull you need to control the engagement. You're not going to tank in any cruiser, you're not going to out-gank, so you have to have speed (and appropriate counters for smaller ships, light drones work well enough). Fit for speed, use low slot mods as well and don't try to plate it, active armor tank (maybe one rep, but I wouldn't) or armor rig it. I'd forget the small blasters, use the highs to fit neuts or nos and maybe a couple of light guns if you really have to, that way you can make a complete mess of any small ship tackling you with neuts.

Sykeout
Posted - 2009.10.19 00:51:00 - [6]
 

Ok it looks like I suck at fitting. Could someone please make me a rockin navy vexor pvp fit.

Mereden
Posted - 2009.10.19 01:07:00 - [7]
 

Originally by: Sykeout
Ok it looks like I suck at fitting. Could someone please make me a rockin navy vexor pvp fit.


Well, first things first - where, what and with whom are you fighting? Cruisers can't be fitted to take on 'anything they find' and there's a big difference between fleet/gang/solo and low/high/nullsec space. The Vexor is in a better position than most, it works against a large range of different ships but not against all of them at the same time.

If you know what your fitting is meant to work against you know when to engage and when to run away. No ship in eve survives being randomly thrown into combat.

Sykeout
Posted - 2009.10.19 01:20:00 - [8]
 

Roaming lowsec and null sec fleet size between 3-7 usually targets are whatever is found wide devirsity of ships ranging from interceptors to bc 80% roaming 20% gate camp. Any other info needed?

Sykeout
Posted - 2009.10.19 02:39:00 - [9]
 

Bump for help please :D

Gibbo3771
Posted - 2009.10.19 04:07:00 - [10]
 

Most people (as far as i know) fit a mix of neutron and ion med t2 blasters and 3 magstabs and a 800mm plate with dcu....something along those lines and pick there targets very very very carefuly. normal meds, scram, web mwd.

Pretty sure its very skill intensive setup but i cant find it anywhere, I saw it ages ago on a lossmail and eft'd it and it looked awsome vs big ships

Tagami Wasp
Caldari
Sarz'na Khumatari
Ushra'Khan
Posted - 2009.10.19 04:48:00 - [11]
 

[Vexor Navy Issue, stay on you toes]
400mm Reinforced Rolled Tungsten Plates I
Medium Armor Repairer II
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Adaptive Nano Plating II

10MN MicroWarpdrive II
Warp Scrambler II
Medium Capacitor Booster II, Cap Booster 400

Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M

Medium Ancillary Current Router I
Medium Ancillary Current Router I
Medium Trimark Armor Pump I


Warrior II x5
Hammerhead II x5
Hornet EC-300 x5

If you are roaming low and nullsec, you don't want anything slow, just remember that if you agress at a low sec gate, you'll pop. A flight of meds should takecare of frigs and ECM is good to have with you. Use cruiser guns for cruiser hulls.

Nannageddon
Xeno Tech Corp
Self Destruct.
Posted - 2009.10.19 12:01:00 - [12]
 

Originally by: Tagami Wasp
[Vexor Navy Issue, stay on you toes]
400mm Reinforced Rolled Tungsten Plates I
...
Medium Trimark Armor Pump I
...
you don't want anything slow



Err...ok then ugh

Tagami Wasp
Caldari
Sarz'na Khumatari
Ushra'Khan
Posted - 2009.10.19 13:53:00 - [13]
 

Edited by: Tagami Wasp on 19/10/2009 13:53:44
Originally by: Nannageddon
Originally by: Tagami Wasp
[Vexor Navy Issue, stay on you toes]
400mm Reinforced Rolled Tungsten Plates I
...
Medium Trimark Armor Pump I
...
you don't want anything slow



Err...ok then ugh


Minimum buffer? What do you use? Honour Tank? Rolling Eyes

SuiJuris
No.Mercy
Posted - 2009.10.19 14:29:00 - [14]
 

400mm Plates on a Cruiser are FAIL.

Mereden
Posted - 2009.10.19 14:32:00 - [15]
 

Originally by: Sykeout
Roaming lowsec and null sec fleet size between 3-7 usually targets are whatever is found wide devirsity of ships ranging from interceptors to bc 80% roaming 20% gate camp. Any other info needed?


In that case I'd drop the tackle - you're not likely to be the fastest ship in your gang and your mid slots are precious. Let the frigates hold things down and concentrate on damage. This fit uses medium guns (which you really should be using) but obviously you can drop down to small and swap the RCU for another mag stab.

[Vexor Navy Issue, High damage shield buffer]
Reactor Control Unit II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II
Nanofiber Internal Structure II
Overdrive Injector System II

10MN MicroWarpdrive II
Large Shield Extender II
Large Shield Extender II

Medium Diminishing Power System Drain I
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M

Core Defence Field Extender I
Core Defence Field Extender I
Core Defence Field Extender I


Ogre II x3
Hammerhead II x2

AnKahn
Caldari
The Blood Wraiths
Posted - 2009.10.19 15:39:00 - [16]
 

Navy anything is primary. A regular Vexor is underestimated and often ignored. There is very little the Navy Vexor will do other than get you killed. People will hunt you just to get "Navy" on the killmail.

Sell your Navy Vexor to a noob running lvl 2s.

Skill for HACs. Fly throw away Vexor or Myrm.

Navy Vexor seems cool until you try to bring it into a gang and noone wants you to lose it and give the other guys a victory.


Mereden
Posted - 2009.10.19 17:37:00 - [17]
 

Originally by: AnKahn

Skill for HACs. Fly throw away Vexor or Myrm.



Honestly this is good advice. Some of the most fun I've had in PvP has been in a standard Vexor and I can fly and fit pretty much anything if I want to. The Vexor is fun because it's meant to get in close and personal - a regular insured cruiser doesn't hurt much if it pops and the close range high damage ships will on a regular basis. Navy issue is better, but I'm not sure it would be more fun to fly because you're going to worry much more about losing it.

Also from your (OP) questions it doesn't sound like you've got much or any experience in the non-navy version of the ship so even if you're dead set on using the navy one I'd fly the regular flavour a bit first.

Neurotica Zeshi
Gallente
Worst Case Scenario.
Posted - 2009.10.22 00:49:00 - [18]
 

Originally by: Tagami Wasp
[Vexor Navy Issue, stay on you toes]
400mm Reinforced Rolled Tungsten Plates I
Medium Armor Repairer II
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Adaptive Nano Plating II

10MN MicroWarpdrive II
Warp Scrambler II
Medium Capacitor Booster II, Cap Booster 400

Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M
Heavy Electron Blaster II, Caldari Navy Antimatter Charge M

Medium Ancillary Current Router I
Medium Ancillary Current Router I
Medium Trimark Armor Pump I


Warrior II x5
Hammerhead II x5
Hornet EC-300 x5

If you are roaming low and nullsec, you don't want anything slow, just remember that if you agress at a low sec gate, you'll pop. A flight of meds should takecare of frigs and ECM is good to have with you. Use cruiser guns for cruiser hulls.



I award you worst setup of the month award


 

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