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Vitriol17
NoD Imperium
Posted - 2009.10.15 21:15:00 - [31]
 

Which test you were in: (ex. March 6 @ 19:00)
october 15 both tests

OS version (XP, Vista 64bit, OS X, Linux - Fedora, etc.)
xp

CPU (ex. AMD X2 6000+, Intel E6400, etc)
AMD 64 3200

GPU (ex. ATI 2950, Nvidia 8800, etc)
Ati 3850

RAM (ex. 2GB, 4GB, etc.)
2gb

Average FPS during the test(s)
5

Did you have Audio enabled?
no

Did you have brackets turned on?
no

Did you use 'optimize settings'? If so, which one did you use?
used default settings

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome)
6

Describe your experience, make comments, suggestions, etc.
Generally good, had no module lag, reloading/siege worked , the time displayed on the target lock would jump around from 20 secs > 40 secs > 30 secs, the actual lock times seemed to be accurate, just the display was borked. But generally this fleet battle was similar to large fleet battles on live server.

Overmann
Posted - 2009.10.16 03:26:00 - [32]
 


  • Which test you were in: (October 15th Fleet/POS)

  • OS version (Vista Home Premium 32-bit)

  • CPU (Intel Core2Duo T7500 2.2 GHz)

  • GPU (nVidia GeForce 9500M GS 512 MB)

  • RAM (3 GB PC2-5300)

  • Average FPS during the test(s): 0.1-2 FPS

  • Did you have Audio enabled? (Yes, but it did not work only Voice)

  • Did you have brackets turned on? (No)

  • Did you use 'optimize settings'? (Yes) Which one did you use? (Shadows Off, Low Shaders, No Drone Models)

  • On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome) (N/A have not been in a massive fleet battle like that before)

  • Describe your experience, make comments, suggestions, etc.



OK here goes...

Once more I found myself at the mercy of massive lag. When the drones come out its instant FPS death for me. What's worse is when the ship dies, I can be waiting for up to 15 minutes or more before I get into my Pod. The FPS goes down from 0.1 FPS to about 2-3 FPM (yes, frames per MINUTE!)

When I optimized my settings, it helped a little. I still ended up in the 0.2 FPS range during the peak of the ship battles. I observed my system's CPU usage, and not surprisingly, it is maxed. The extremely low FPS persist even if I warp away from the fleet. It only goes back to my 60 FPS I normally get if I Dock or leave the system. Once I exit the station, though, the FPS is fine and dandy at 50-60. It's only when I encounter the massive fleet that the FPS drops and stays dropped.

I also note I was starting to get graphical glitches in Test more often. I've seen these in Tranq as well, and it may be my laptop's heat sink needs a new conducting layer. I will rebuild my laptop and see if I can fix the heat problem so I can test more properly. Interestingly enough, it's only EVE that eats my GPU. Other intensive games don't cause the corruption.

HeliosGal
Caldari
Posted - 2009.10.16 08:01:00 - [33]
 

Found the same drones even off he overview still caused quite a bit of lag.

Borbet
Posted - 2009.10.16 11:08:00 - [34]
 

# Which test you were in: October 15 @ 17:00
# OS version: XP
# CPU: Intel E8400
# GPU: ATI Radeon 4870
# RAM: 4GB
# Average FPS during the test(s): 5fps (two clients, optimized for quality)
# Did you have Audio enabled?: Yes (both clients)
# Did you have brackets turned on?: Yes (both clients :( )
# Did you use 'optimize settings'? If so, which one did you use?: Yes, Quality (both clients)
# On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome): Cant compare, never been in such a big fleet
# Describe your experience, make comments, suggestions, etc. :

Hello, here's my experience from the mass fleet test.
Got to the spot only for the second part just before the POS bashing.

Was running two clients optimized for quality (normally getting above 50fps in most situations). But just before the POS bashing still near station the clients were running smoothly at around 15fps. The only annoying thing was the client lag mostly caused by tons of flashing backgrounds (my overview setup). Minimizing the overview gained another 4fps up to almost 20fps and made the client respond smooth as well.

Then we warped at the POS - fps dropped to 5fps max (fully zoomed out) ! Happily achieved target lock on both clients and tried to shoot the thing. Out of four guns (Marauders) one max two responded. Had to turn on each one separately. But to reach the optimal was impossible ! I didn't dare to zoom in to see if the cause was too many ships between my and the pos - which was the most probably - instead I tried to switch ammo. Managed doing so just before the POS shields went down - each gun had to be turned off separately, they just didn't react to my mass command of pressing four buttons in row.
Then I just waited till the pos died - had to reload only once.

After that, during the Sleepers raid I got much better client-server responsivity - even managed to lock all of one type on both clients, managed to move the ships to optimal and shoot the same target by both clients !

Was my first time in 100+ pvp, next time I definitely will go for client optimized for performance :)
And maybe even only one client ...

spothead
Posted - 2009.10.16 14:43:00 - [35]
 

Which test you were in: (ex. March 6 @ 19:00)
october 15 POS test

OS version (XP, Vista 64bit, OS X, Linux - Fedora, etc.)
Vista 64

CPU (ex. AMD X2 6000+, Intel E6400, etc)
Intel Q6600 @ 3.0Ghz

GPU (ex. ATI 2950, Nvidia 8800, etc)
Nvidia 9800gt SLI

RAM (ex. 2GB, 4GB, etc.)
4GB Corsair Dominator @ 1066

Average FPS during the test(s)
9

Did you have Audio enabled?
Yes Creative Fatality

Did you have brackets turned on?
No

Did you use 'optimize settings'? If so, which one did you use?
Quality

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome)
4

Describe your experience, make comments, suggestions, etc.
I was expecting better overall performance, Im glad im not fighting in Blobs, because it sure as hell isnt a very nice experience.

I tryed to optimising graphic settings (performance), but had no real impact.

The Mach
Reikoku
Cascade Imminent
Posted - 2009.10.16 19:10:00 - [36]
 

Edited by: The Mach on 16/10/2009 19:24:54
* Which test you were in: Oct. 15th

* OS version: Windows 7 RC7100

* CPU: Core i7 920 @2.66ghz

* GPU: GTX 260 SC Edition

* RAM: 6Gb DDR3 Triple Channel @ 1600Mhz

* Average FPS: All Settings Maxed (HDR High) 30-35Fps

* Did you have Audio enabled? Yes

* Did you have brackets turned on? Yes: 25-30fps No: 30-35fps

* Did you use 'optimize settings'? I put them to the max.

* On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome)

I go with a 6, haven't done a fleet battle that big on TQ yet, with this new rig, but I'm happy-ish with what I saw.

* Describe your experience: I commanded fleet "X" in this particular test and i have to say that it was fairly easy to pick out target and call them now that i have a rig that can support it. The green text for primary calling was cool too :)
I did not notice any module lag on my end, however, some of my fleet mates were getting some. Our super-carriers were very effective at keeping me alive and i like the changes with the fighter bombers(they hurt, and I liked it). Overall i'd say there are bugs to be worked out and titan doomsday graphics to add(hint) but a very cool test. I understand that the rig i have is above average and would encourage other players/CCP to look into is making their FPS better (CPU dedication here) since it really does make all the difference.

**Possible multi-care support for eve with this patch on windows 7???? i know parallel processing is feasible with win 7 and i hope to get the full benefit since eve tends to use more CPU than GPU power in my experience.

EDIT: Remove the "Player XXXXXXX had joined the fleet" It lags the whole client momentarily. or at least make a checkbox.

CCP Tanis

Posted - 2009.10.20 19:07:00 - [37]
 

Thanks for all your feedback folks!

We have compiled your responses, suggestions, comments and will be taking them into account as we push toward completing work on Dominion.

Please stop in for our next round of testing on Thursday, October 29. We will continue working on improving your experience in EVE and these tests really help us tell how we're doing.

BlackBuble
Posted - 2009.10.21 12:49:00 - [38]
 

August 15th fleet testing and POS Tesing

- Windows XP

- Intel(R) Core(TM)2 Quad CPU Q9550 @2.83Ghz

- 2 graphic cards : Nvidia geforce GTX 285 (SLI not activated)

- 4Go Ram (but only 3Go can be managed by windows xp)

- Average FPS : 4.5 to 5.5 Fps on the 2 client

- Audio on

- Bracket turned off

- Settings : 2 clients with :
Display setup panel : windowed mode, 1920*1080, 24bitcolor
Effect panel : all checkbox checked
miscellaneous : use LOD checked, sun is occluded by ships checked, Load station envrionment checked
Graphic content panel : all checkbox unchecked, bloom none, shader/texture/LOD quality set to high

- On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome)
never did any fleet battle on TQ

- Describe your experience :
Note : i have 3 screen, 2 screens on the first graphic card, and the third screen on the second graphic card. The 2 eve client was respectivaley on the 1st and 2nd screen(so only the first graphic card was working for the test)
1er point : even if only one caracter was in battle(the other in the station) i had 4.5 to 5.5 FPS on each client
2nd point : I made a screenshot on the 1st client(1st client window is selected) in the main screen (the one where there is the start menu Window) -> screenshot ok
3rd point : I made a screenshot on the 2nd client(2nd client window is selected) in the 2nd screen (that is still on the first graphic card) -> I got en empty screenshot (almost white with someblack line inside)
4th point : i made a screenshot on the desktop (not any eve client window was selected, i wanted to have a screenshot of the 2 client witht the desktop) -> the Both eve client have crashed***
5th point : even with audio enabled and zoomed in on my ship, i couldn't hear sound during fleet battle, i could hear like turrets shot sounds(i am not sure it was really crappy) sometimes (every 30 seconds approximately)

I hope these information will help you.
Best regard

Gaborelle
Gallente
The Motley Crew Reborn
Warped Aggression
Posted - 2009.10.24 17:32:00 - [39]
 

love the navi domi

although one thing? how much will they cost in the lp store? that bit of the patch hasnt been updated yet

Morist Intheli
Posted - 2009.10.29 18:11:00 - [40]
 

Oct. 29, 17:00 GMT (Fleet fight only)
----------------
64 bit Vista
Intel Core 2 Quad Processor Q6600
nVidia 8800GT
4GB
10 FPS
Audio was enabled
Brackets were shown
Did not optimize settings, used defaults
5(No previous experience with massive fleet battles on TQ, so I cant really say)

Was relatively smooth. Was pretty laggy when typing, but activating mods/targetting etc, wasnt that bad.
The voice mute feature didnt work.
It would be super fantastic if you could ctrl-click target/double-click to approach targets from the History/Broadcast History page.
Generally, had a fun time. Didn't disconnect and it wasn't so laggy I couldnt participate, unless I zoomed way in.

OV Marius
Gallente
Core Antum
Posted - 2009.10.29 18:51:00 - [41]
 

Which test you were in: October 29 @ 17:00 GMT
OS version: Window 7 x64
CPU: Intel Core i7 950
GPU: ATi HD4870
RAM: 12GB 1066DDR3
Average FPS during the test(s): 20fps
Did you have Audio enabled: Yes, but couldn't join EVE voice.
Did you have brackets turned on: Yes
Did you use 'optimize settings': Yes, Optimize for quality

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome)
7

The fleet battle was quite laggy at times, but was mostly quite playable.
The POS bashing went smooth, no problems.

C'Guy
Gallente
Posted - 2009.10.29 18:53:00 - [42]
 

Oct 29 @17:00

OS version Win7

CPU Intel 3GHz - single core

GPU ATI x1950

RAM 2GB

Average FPS during the test(s)
Fleet fight 10FPS at start, later 3FPS
POS 7 - 9 FPS

Did you have Audio enabled? YES

Did you have brackets turned on? OFF

Did you use 'optimize settings'? If so, which one did you use?
Optimized for performance

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome)
Was not in that big fleet on TQ

Describe your experience, make comments, suggestions, etc.
When my turrets was firing, I couldn't hear any turrets. When my was off I could hear my "neighbours" turrets.

TenPin
Interstellar buyers of unwanted stuff
Posted - 2009.10.29 18:58:00 - [43]
 

* Which test you were in: Oct 29 @ 17:00

* OS version Vista 64bit

* CPU AMD 965 BE @ 3.4Ghz
* GPU Crossfire'd ATI HD 4870

* RAM 4gb DDR3 @ 1600mhz

* Average FPS during the test(s) 60 fps

* Did you have Audio enabled? Yes

* Did you have brackets turned on? Yes

* Did you use 'optimize settings'? If so, which one did you use? All settings on cept 'drone models' was off

* On a scale of 1-10, how would you compare FPS and performance between this test and TQ? 8

* Describe your experience, make comments, suggestions, etc. Very smooth all around, little lag



Adunh Slavy
Ammatar Trade Syndicate
Posted - 2009.10.29 18:59:00 - [44]
 

-Which test you were in: (ex. March 6 @ 19:00)

Oct 29, fleet and POS

-OS version (XP, Vista 64bit, OS X, Linux - Fedora, etc.)

XP SP3

-CPU (ex. AMD X2 6000+, Intel E6400, etc)

P4 3Ghz

-GPU (ex. ATI 2950, Nvidia 8800, etc)

Nvidia 7800GS 256mb

-RAM (ex. 2GB, 4GB, etc.)

2GB

-Average FPS during the test(s)

20-25 in fleet fight with brackets off, 10 with them on
10 in pos bash with brackets off, 8 with brackets on

-Did you have Audio enabled?

Yes and voice

-Did you have brackets turned on?

See above

-Did you use 'optimize settings'? If so, which one did you use?

I set all to low & no shadows.

-On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome)

7

-Describe your experience, make comments, suggestions, etc.

Much less graphics lag this time compared to last. Brackets did not seem to have as large an impact. I did not experience slide show moments at all on this test compared to a couple on the last one. Much improved. Removal of fleet join log messages also a nice addition and added to fleet history instead, thanks.

My perf increase may very well have been disabling shadows. I do not recall if I had done that last time, but I suspect I had not.

Compliator Eufinia
Posted - 2009.10.29 18:59:00 - [45]
 

- October 29th 17:00
- Windows XP SP3
- Intel P4c 2.6Ghz
- Ati Radeon X800XT PE
- 2GB ram
- 10 FPS (Premium.lite "high") 30 FPS (as low as possible, everything off)
- Audio enabled.. voice chat worked, sound effects, music stopped working a few min in.
- Brackets off
- No optimize.. everything to high and then everything to low/off
- 2.. the extreme number of ships caused client lag.. there was noticeable market lag
-

Hixxy
Caldari Provisions
Posted - 2009.10.29 19:09:00 - [46]
 

Edited by: Hixxy on 29/10/2009 19:17:17
# Which test you were in: (ex. March 6 @ 19:00) - 29 oct 5pm fleet and pos

# OS version (XP, Vista 64bit, OS X, Linux - Fedora, etc.) - vista 64bit

# CPU (ex. AMD X2 6000+, Intel E6400, etc) - intel Q6600 @ stock. usage at about 30%-35% over all 4 cores

# GPU (ex. ATI 2950, Nvidia 8800, etc) - nvidia 8800gtx

# RAM (ex. 2GB, 4GB, etc.) - 4gb

# Average FPS during the test(s) - windowed 17-20, full screen 30

# Did you have Audio enabled? - yes and voice

# Did you have brackets turned on? - no

# Did you use 'optimize settings'? If so, which one did you use? - yes optimised for best quality using 1900x1080 resolution

# On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome) - nothing to compare to so can't comment

# Describe your experience, make comments, suggestions, etc. no major lag, slight drops in fps sometimes.

NatExpressen
Caldari
Arcana Imperii Ltd.
Atlas Alliance
Posted - 2009.10.29 19:11:00 - [47]
 


•Which test you were in: (ex. March 6 @ 19:00)

-Oct 29 @ 1700 and to testing end


•OS version (XP, Vista 64bit, OS X, Linux - Fedora, etc.)

Vista 64bit


•CPU (ex. AMD X2 6000+, Intel E6400, etc)

Intel E8500 @ 3.16 GHz


•GPU (ex. ATI 2950, Nvidia 8800, etc)

Geforce GTX 260


•RAM (ex. 2GB, 4GB, etc.)

8GB


•Average FPS during the test(s)

30 FPS


•Did you have Audio enabled?

Yes, sounds worked like a charm, BUT eve voice on the other hand sucked, i entered eve voice but i never heard anything, and its not like theres any easy options for me to try and fix inbound/outbound and ****.


•Did you have brackets turned on?

Yes, i always have that on as my comp doesnt seem to have a prob with that.


•Did you use 'optimize settings'? If so, which one did you use?

no idea what that is.


•On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome)

Compared to the same amount of ppl, it was great (but to be honest, i dont have any probs on TQ either regarding FPS, pls see my machine specs )


•Describe your experience, make comments, suggestions, etc.

EVE Voice sucked, but otherwise i liked it, eventhough i had to look for the channels button, and the option to add squad to watchlist seems to have died.




shackdavid
Caldari
Trojan Trolls
Posted - 2009.10.29 19:14:00 - [48]
 

Edited by: shackdavid on 29/10/2009 19:24:43
October 29 @ 1900

Win Xp Pro SP3

AMD Athlon(tm)7850 Dual-Core, 2.80GHz

GeForce 9600 GT, 512MB

3GB

60FPS when docked
24FPS average during battle, full screen
12FPS average during battles, window mode

Audio: Yes

Brackets: NO

Optimised Setings: NO, Bloom = No, Shader, Texture, LOD = HIGH

Undecided

Was enjoyble & interesting.
Suggestion 1: Function that allows muting of annoying players in eve voice
Suggestion 2: Been able to see when I have an active/live would be appeciated.

Zaiyo Modi
Minmatar
Posted - 2009.10.29 19:19:00 - [49]
 

Edited by: Zaiyo Modi on 29/10/2009 21:21:21


Thursday 29. October @ 17:00 GMT

• OS: Windows Vista 64 bit

• CPU: Intel Q6600 oc'ed @ 3.4 GHz

• GPU: Ati Radeon 5850 (1GB) , (1920x1080 windowed)

• RAM: 8GB ddr2 (using a little space for a ramdisk)

• Average FPS: 50-55 for fleetfight, then lowest at 27 and average 35 for posbash.

• Did you have Audio enabled? Yes

• Did you have brackets turned on? No

• Did you use 'optimize settings'? If so, which one did you use? No
- Turret effects on
- Effects on
- Camera shake off
- Missile effects on
- Ship explosions on
- Drone models off

- Shadows off
- Resource cache enabled
- Hdr off
- Bloom none
- Shader Q: high
- Texture Q: high
- Lod Q: high

• Describe your experience, make comments, suggestions, etc.
- This was my first test with a new gfx card, no antialising or anisotropic filtering enabled, using Catalyst 9.10 drivers.
- No module lag, guns stopped cycling as expected.
- CCP Tanis' doomsday hit a phoenix and the caldari dreadnought apparantly blew up shortly after, maybe 3 seconds after the doomsday animation stopped iirc.
- Weird lag or something when my ship finally blew up after pos bash. It took maybe about 10 seconds or so before I was in a pod. I will send a bugreport with logserver files. Bugreport id 86052.
- Worst fps was 27 with camera close in on posbash blob, thought fps seem to rise to about 35+ later on till the end before pos tower blew up.

Kaj'Schak
Sensus Numinis
Ev0ke
Posted - 2009.10.29 19:28:00 - [50]
 

# Which test you were in: (ex. March 6 @ 19:00)
Thrusday 29th, both tests

# OS version
WinXP Prof 64bit

# CPU (ex. AMD X2 6000+, Intel E6400, etc)

AMD X2 6000+ 64bit

# GPU (ex. ATI 2950, Nvidia 8800, etc)

ATI HD

# RAM (ex. 2GB, 4GB, etc.)

4gb

# Average FPS during the test(s)

20-25

# Did you have Audio enabled?

yes

# Did you have brackets turned on?

yes all

# Did you use 'optimize settings'? If so, which one did you use?

ALL ON

# On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome)

5

# Describe your experience, make comments, suggestions, etc.

Shoot at the primaries next time. Fix the POSes. Get POS Gunners to kill caps.

3500mm siege artillery should have atributes adjusted as the smaller ones to max alpha too (double DD for


Celestia Phillips
Caldari
Orion Manufacturing and Freight GmbH
Posted - 2009.10.29 19:38:00 - [51]
 


* Which test you were in: (ex. March 6 @ 19:00)

2009 October 29th ended at about 21:00 GMT (15:00 EDT)

* OS version (XP, Vista 64bit, OS X, Linux - Fedora, etc.)

Vista 32bit

* CPU (ex. AMD X2 6000+, Intel E6400, etc)

Intel Core 2 Duo T9300 @ 2.5Ghz

* GPU (ex. ATI 2950, Nvidia 8800, etc)

Nvidia 9800M GT

* RAM (ex. 2GB, 4GB, etc.)

4GB

* Average FPS during the test(s)

13 in the station, 10 floating in space, 5-7 during the fleet battle and POS bash.

* Did you have Audio enabled?

Yes, but had speakers off.

* Did you have brackets turned on?

What are brackets? whatever the default is

* Did you use 'optimize settings'? If so, which one did you use?

Maximum settings, everything on high, windowed, 1920 x 1080

* On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome)

rating of 3. I usually have to run 2 to 3 clients (depending on location populations and other running aps) on TQ to simulate the same performance degradation that I had during the test. Though task manger only said I was utilizing 2GB of memory and 30% CPU. Riva Tuner said my video card temperature was only orange, about 79 Degrees C.

* Describe your experience, make comments, suggestions, etc.

There were a lot of ships, a lot of things flying through space, a lod of HD bloom! It didn't seem like my pc as a whole was actually overtasked, just that the game was running slow with all the stuff going on. I'm not sure if it was actual lag (i.e. packet latency where If I clicked a command it would take a while to execute) or just FPS (and being in a slow BS already)

1 bug, not sure if it had been mentioned here or somehwere else, whenver I log on in a station I cannot see the ship I'm in. I either have to undock or leave the ship. the zoom is still correctly scaled for the ship I'm in though.

1 feature change/question... In the TQ client, if I wanted to take screen shots without clutter, targeting hud, shield, armor, structure hp, windows, etc. I would hit ctrl tab and it would hide all those things. Now it brings up a menu and I have to choose what to hide and if I choose all it still doesn't get rid of the target, and the HUD items (HP, cap, modules, the options on the left etc.) I'm hoping that if this is intended that there is another quick easy way to hid all the junk for beautiful screenshots or just an option to take screenshots without any interface clutter.

Thanks for the opportunity, SISI has been an invaluable resource.

The Mach
Reikoku
Cascade Imminent
Posted - 2009.10.29 19:51:00 - [52]
 

Edited by: The Mach on 29/10/2009 19:53:58
* Which test you were in: Oct. 29th

* OS version: Windows 7 RC7100

* CPU: Core i7 920 @3.00ghz

* GPU: GTX 260 SC Edition

* RAM: 6Gb DDR3 Triple Channel @ 1600Mhz

* Average FPS: All Settings Maxed (HDR High) 35-40fps(zoomed in) 100fps(zoomed out)

* Did you have Audio enabled? Yes

* Did you have brackets turned on? Yes - all the time (forget to turn them off, i'd expect 10fps boost zoomed in with them off)

* Did you use 'optimize settings'? I put them to the max.

* On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome)

I go with a 7, haven't done a fleet battle that big on TQ yet, with this new rig, but I'm happy-ier than the last test with what I saw.

* Describe your experience: I commanded fleet "X" in this particular test and i have to say that it was fairly easy to pick out target and call them now that i have a rig that can support it. The green text for primary calling was cool too :)thanks!
I did not notice any module lag on my end, however, some of my fleet mates were getting some but i assume this is due to the test server not having as much power as TQ. Frame rates were even better than last time and i almost forgot to check from them since i didn't notice a drop at all this time.

Nyio
Gallente
Federal Navy Academy
Posted - 2009.10.29 20:07:00 - [53]
 

Edited by: Nyio on 29/10/2009 20:14:45
Which test you were in: 17:00 2009.10.29

OS version: Windows XP Professional (5.1, build 2600)

CPU: Intel Pentium Dualcore 3.40

GPU: GeForce 6600

RAM: 1024MB / 256MB

Average FPS during the tests: 25-30

Did you have Audio enabled? Yes

Did you have brackets turned on? No

Did you use 'optimize settings'? If so, which one did you use? Yes, for performance.

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome): 4

Describe your experience, make comments, suggestions, etc.

This was the first time I took part in a fleet of this size, so I had nothing to compare with.
It was cool and fun tho I soon realized I was way unprepared and unexperienced.

T'san Manaan
Minmatar
Posted - 2009.10.30 21:56:00 - [54]
 

oct 30th @ 1700
Windows 7
intel i7 2.67 ghz
Geforce GTX 280m
6gb ram
30-50 FPS
audio enabled but it did not work
brackets off
used medium settings
(1-10 scale)=2, lag was horrible

I couldn't get the sov related structures to show up on my overveiw ( before someone said I had to check the "player is in your corp" box, that needs to change)

Tons of audio problems with EVE voice made it down right painfull.

a pre deployment breif was promised in the post for the event but none was given.

Derus Grobb
Minmatar
Selectus Pravus Lupus
Transmission Lost
Posted - 2009.10.30 22:33:00 - [55]
 

Which test you were in:
30 Oct @ 18:00

OS version: Vista

CPU: Intel E6750

GPU: 8800GTX

RAM: 3GB

Average FPS during the test(s): 15fps, was acceptable for such a big fight

Did you have Audio enabled? Yes

Did you have brackets turned on? Yes but not drones or friendlies.

Did you use 'optimize settings'? No

On a scale of 1-10, how would you compare FPS and performance between this test and TQ?
Can't really compare I don't do big engagements on TQ. It was good though, I could have turned the settings way down to bump performance.

Describe your experience, make comments, suggestions, etc.
Arrived late and didn't have a clue what I was meant to be doing but performance was pretty good (just a bit of lag here and there).

Adunh Slavy
Ammatar Trade Syndicate
Posted - 2009.10.30 23:07:00 - [56]
 

-Which test you were in: (ex. March 6 @ 19:00)

Oct 30, Sov

-OS version (XP, Vista 64bit, OS X, Linux - Fedora, etc.)

XP SP3

-CPU (ex. AMD X2 6000+, Intel E6400, etc)

P4 3Ghz

-GPU (ex. ATI 2950, Nvidia 8800, etc)

Nvidia 7800GS 256mb

-RAM (ex. 2GB, 4GB, etc.)

2GB

-Average FPS during the test(s)

25-30 in all fights, brackets off, 10 with them on

-Did you have Audio enabled?

Yes and voice

-Did you have brackets turned on?

See above

-Did you use 'optimize settings'? If so, which one did you use?

I set all to low & no shadows.

-On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome)

5

-Describe your experience, make comments, suggestions, etc.

Did not suffer horrible lag but I had everything set low and no brackets, all effects though were on.

My only negative of the sov test is the FLAG and STOP are filtered by "state", so if I am not showing alliance in my overview, I do not see "my" widgets. It's minor but would be nice if they were not filtered.

Test went well, it's still going. Die blue Die.

adoreyee
Posted - 2009.10.31 01:28:00 - [57]
 

Which test you were in: (ex. March 6 @ 19:00)
October 30th @ 17:00

OS version (XP, Vista 64bit, OS X, Linux - Fedora, etc.)
Windows XP SP3

CPU (ex. AMD X2 6000+, Intel E6400, etc)
AMD 64 X2 5400+

GPU (ex. ATI 2950, Nvidia 8800, etc)
Two Nvidia 7600 GT in SLI

RAM (ex. 2GB, 4GB, etc.)
3GB

Average FPS during the test(s)
In large battle about 6 FPS, all other times 30-40.

Did you have Audio enabled?
Yes

Did you have brackets turned on?
No

Did you use 'optimize settings'? If so, which one did you use?
No

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome)
Normal times it would be a 5, in battles I can't say as I have never done this on TQ.

Describe your experience, make comments, suggestions, etc.
Not much I can suggest as I have never done this before. Awesome art work on the planets.

Hixxy
Caldari Provisions
Posted - 2009.10.31 12:44:00 - [58]
 

# Which test you were in: (ex. March 6 @ 19:00) - 30 october 5pm
# OS version (XP, Vista 64bit, OS X, Linux - Fedora, etc.) - Vista 64bit

# CPU (ex. AMD X2 6000+, Intel E6400, etc) - intel Q6600 @ stock

# GPU (ex. ATI 2950, Nvidia 8800, etc) - nvidia 8800gtx

# RAM (ex. 2GB, 4GB, etc.) - 4gb

# Average FPS during the test(s) - full screen 20 dropping to as low as 4-6fps sometimes

# Did you have Audio enabled? - yes and voice

# Did you have brackets turned on? - no

# Did you use 'optimize settings'? If so, which one did you use? - yes optimised for best quality using 1900x1080 resolution

# On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome) - nothing to compare to so can't comment

# Describe your experience, make comments, suggestions, etc. - eve voice seemed to have a problem where a lot of players micraphones were on constantly. was on red team and while defending had big hit to fps when i flew in to the warp disruptor field at the gate, same as the pos bash the night before. as soon as the shields dropped i gained 10+fps.

i dont have my overview set up to optimal for fleet battles but i found it hard sometimes to quickly find the primary and secondary targets. maybe some kind of tool for fleet/wing/squad commander to change the colour of the targets on overview as they are called making them easier to find quickly, might help people with name begining with A from being top of the target list too.

HongHi Choi
AWE Corporation
Intrepid Crossing
Posted - 2009.11.03 15:52:00 - [59]
 

# Which test you were in: Friday [October 30]

# OS version: XP

# CPU: AMD Athlon 64 X2 dual core 4200+

# GPU: Nvidia GeForce 8500GT

# RAM: 2GB, 800mhz dual channel

# Average FPS during the test(s): didn't turn on FPS monitor (test n00b). I figure it wasn't much bellow tranq = 30 FPS

# Did you have Audio enabled: no

# Did you have brackets turned on: yes

# Did you use 'optimize settings'? no

# On a scale of 1-10, how would you compare FPS and performance between this test and TQ? haven't noticed a difference, so probably 5

# Describe your experience, make comments, suggestions, etc. : for such fleet test, one needs a better organization, and an experienced FC who knows what he (and his fleet) is supposed to be doing (to be briefed in detail before the op).

Spc One
Gallente
Posted - 2009.11.12 19:39:00 - [60]
 

Edited by: Spc One on 12/11/2009 23:19:18


12.11.2009 @ 17:00UTC

OS version: Windows XP SP3 (32bit)
CPU: Core 2 Quad Q6700 @ 3.2GHz
GPU: ATi Radeon 4850 512MB (OC Version)
Resolution: 1600x1200x32
RAM: 3GB DDR-2 CORSAIR DOMINATOR @ 1020MHz
SoundBlaster: X-Fi Elite PRO

Higest FPS: 277fps ( station undocking "black screen" )
Average FPS: 28 fps
Lowest FPS: 0.1 fps ( Heavy Battle )

Did you have Audio Enabled:
- No, just voice

Did you have brackets turned on?
- Yes

Did you use 'optimize settings'? If so, which one did you use?
- Maximum Quality

On a scale of 1-10, how would you compare FPS and performance between this test and TQ? (1=way worse, 5=same as TQ, 10=OMG this is awesome)
- 4 (just a little worse than TQ)

Comments:
When there was a massive battle going on i crashed several times with this error:
Please visit your user settings to re-enable images.
http://www.netsky.org/EVEMMERRORmsg.PNG

So did the other players crash.


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