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The Buttejuice
Posted - 2009.09.28 09:11:00 - [1]
 

Edited by: The Buttejuice on 28/09/2009 09:14:23
Edited by: The Buttejuice on 28/09/2009 09:12:38
so, is there anything special next to the usual missile+bombing skills, targetting skills and the cov op/cloaking skills to be able to use the stealth bomber the way it should be used?


to be a bit more specific:

is

navigation skills 4
bomb deploy 4
cov ops 4
cloaking 4
torpedos 4
missile support skills ~ 4
long range targetting/sig. analysis 4
target painting lvl ?

enough ?
am i missing something?
should i rather go for t2 torpedos and launchers instead of arbalest+navy torps?

Bomber: Purifier

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.09.28 09:13:00 - [2]
 

Navigation skills.

EW skills eg: damps, target painters, warp disruptors.

SharpMango
The Khanates
Posted - 2009.09.28 10:33:00 - [3]
 

obviously it is dependent on how much time you have to invest into skilling for SBs.
personally im going down the siege missile launcher ii + faction torps route. it delivers a small bonus to DPS, but one worth it for me.

The Buttejuice
Posted - 2009.09.28 15:49:00 - [4]
 

Edited by: The Buttejuice on 28/09/2009 15:50:55
Edited by: The Buttejuice on 28/09/2009 15:50:23
so, this contains signature focusing/frequency modulation (for the painters) and signal suppression (for the dampeners) ?

about the t2 launchers/torps - it looks like there are 2 camps, the one side likes arbalest+navy torps (i guess because it is just faster to skill and still effective) the other side is all in t2 launchers+faction torps

oh snap, and i thought i could actually use it the way it is supposed to be used in about 2 months ^^

Taradis
Amarr
The Imperial Assassins
Warped Aggression
Posted - 2009.09.29 05:49:00 - [5]
 

Edited by: Taradis on 29/09/2009 05:50:45
Originally by: The Buttejuice
Edited by: The Buttejuice on 28/09/2009 15:50:55
Edited by: The Buttejuice on 28/09/2009 15:50:23
so, this contains signature focusing/frequency modulation (for the painters) and signal suppression (for the dampeners) ?

about the t2 launchers/torps - it looks like there are 2 camps, the one side likes arbalest+navy torps (i guess because it is just faster to skill and still effective) the other side is all in t2 launchers+faction torps

oh snap, and i thought i could actually use it the way it is supposed to be used in about 2 months ^^


Arbalest is also less grid and cpu intensive as opposed to Tech 2 torp launchers. I should know I use Tech 2 torps and fitting can be a pain in the arse at times but I just luv the Tech 2 torps major boomage on them.


EDIT: To use a bomb launcher you need missle bombardment at lvl 5 until the new expansion Rolling Eyes I'm not to happy with the skill prereq dropsNeutral

Lawel
Posted - 2009.09.29 06:02:00 - [6]
 

Edited by: Lawel on 29/09/2009 06:04:11
Originally by: Taradis

EDIT: To use a bomb launcher you need missle bombardment at lvl 5 until the new expansion Rolling Eyes I'm not to happy with the skill prereq dropsNeutral


oh well, tbh if i am out of skills but bombardement and dominion is still on its way i will go for V instead of waiting for dominion just to safe me some precious 8 days ~

the thing is: if i go for t2 torps it might be there until i need bombardment, if i go for arbalest then not :v

edit: wrong char

buttejuice

Jelosavich
Posted - 2009.09.29 18:28:00 - [7]
 

T2 torpedo launchers are only worth it to me if I'm fighting battleships... reason being they take so much more fitting that I have to use a lowslot for a CPU instead of another BCS, so DPS actually goes down against small ships where I'm not using rage torps.

Becq Starforged
Minmatar Ship Construction Services
Ushra'Khan
Posted - 2009.09.30 07:57:00 - [8]
 

I would recommend very seriously considering CovOps 5. The boost to damage is significant.

Constance Nobel
Posted - 2009.09.30 14:31:00 - [9]
 

I would add another set of skills.
Leadership skill. Stealth bombers should, when possible, act in coordinated groups (preferably with each type of sb involved for a good spread of damage types). As with any group in eve, leadership skills can add a distinct edge. Particularly (in my opinion) skirmish warfare skills.



 

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