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Harisdrop
Gallente
Vindicate and Deliverance
Posted - 2009.09.21 23:37:00 - [481]
 

And who says they dont read my forum posts...

Venkul Mul
Gallente
Posted - 2009.09.21 23:41:00 - [482]
 

Originally by: Uronksur Suth
Originally by: Domoso

This is a bad move by CCP. And if/when they implement it guess what, people are just going to form their own corps with 0% tax. And then what? You betcha, CCP is going to levy a tax on corporations to discourage such moves.



No, you dimwit, because that is EXACTLY what CCP has said they want. I haven't quite decided whether that was a troll post or not.


Originally by: CCP Eris Discordia

It's a change meant to encourage people to join a player corporation



No, it not what CCP Discordia said unless you equate "join a player corporation" to "found hundred of 1 man corp".

Daemonspirit
Six Degrees of Separation
Posted - 2009.09.21 23:51:00 - [483]
 

Originally by: Rellik B00n
Originally by: Malcanis
OK how about this, if they dont want to PvP, then can leave the corp and immediately be safe. However they cant mine, convert LP, buy or sell anything on the market or create public contracts. Which should be fine, because they dont WANT to PvP, right? And all of those things are PvP.

Or maybe they actually want to PvP; PvP my wallet, PvP my mineral resources, PvP my market alt, PvP my industry margins, PvP my invention profits, but gain free no-consequence immunity from PvPing my ship. It's fine for a big established industrialist to grief my little ammo building operation, but it's not fine for me to shoot his supply hauler? He gets to be immune to my PvP, but I dont get to be immune to his?


HERE IT IS AGAIN, IS IT BEGINNING TO GO IN YET?

NO?

Originally by: Malcanis
OK how about this, if they dont want to PvP, then can leave the corp and immediately be safe. However they cant mine, convert LP, buy or sell anything on the market or create public contracts. Which should be fine, because they dont WANT to PvP, right? And all of those things are PvP.

Or maybe they actually want to PvP; PvP my wallet, PvP my mineral resources, PvP my market alt, PvP my industry margins, PvP my invention profits, but gain free no-consequence immunity from PvPing my ship. It's fine for a big established industrialist to grief my little ammo building operation, but it's not fine for me to shoot his supply hauler? He gets to be immune to my PvP, but I dont get to be immune to his?


I THINK THAT PRETTY MUCH COVERS NPC CORP IMMUNITY, NOW HOWS ABOUT WE GET BACK TO THE TEARS PLEASE.


Rolling Eyes

and this changes what?

The percentage of active accounts in NPC corps (according to the dev blog quoted earlier, which I STILL can't be arsed to go look for) is somewhere around 28%...

Of that 28%, how many are alts of people that have no problem ganking your dam wallet from where they are at? Quiet a bunch I imagine...

And this STILL does NOTHING to address those (valid) concerns, because it doesn't address anything about those issues...

Rolling Eyes

Nihiliax
Posted - 2009.09.21 23:54:00 - [484]
 

Wow, just wow!

There are so very many things that desperately need improving in this game - broken wardec mechanism, pointless bounty system and the horrendously amateurish UI to name but a few and we get what? A 2 second delay on the directional scanner and an 11% tax rate for NPC corps.

I, for one, would much prefer it if the money I pay to CCP went towards fixing real problems with this game instead of wasting everybody's time with demonstrably futile changes.

As if this wasn't ridiculous enough there are actually people in this thread stating they are happy about this whole situation. Unbelievable.

Two things are infinite, the universe and human stupidity and the jury is still out on the universe.

Uronksur Suth
Posted - 2009.09.21 23:56:00 - [485]
 

Originally by: Daemonspirit
Originally by: Rellik B00n
Originally by: Malcanis
OK how about this, if they dont want to PvP, then can leave the corp and immediately be safe. However they cant mine, convert LP, buy or sell anything on the market or create public contracts. Which should be fine, because they dont WANT to PvP, right? And all of those things are PvP.

Or maybe they actually want to PvP; PvP my wallet, PvP my mineral resources, PvP my market alt, PvP my industry margins, PvP my invention profits, but gain free no-consequence immunity from PvPing my ship. It's fine for a big established industrialist to grief my little ammo building operation, but it's not fine for me to shoot his supply hauler? He gets to be immune to my PvP, but I dont get to be immune to his?


HERE IT IS AGAIN, IS IT BEGINNING TO GO IN YET?

NO?

Originally by: Malcanis
OK how about this, if they dont want to PvP, then can leave the corp and immediately be safe. However they cant mine, convert LP, buy or sell anything on the market or create public contracts. Which should be fine, because they dont WANT to PvP, right? And all of those things are PvP.

Or maybe they actually want to PvP; PvP my wallet, PvP my mineral resources, PvP my market alt, PvP my industry margins, PvP my invention profits, but gain free no-consequence immunity from PvPing my ship. It's fine for a big established industrialist to grief my little ammo building operation, but it's not fine for me to shoot his supply hauler? He gets to be immune to my PvP, but I dont get to be immune to his?


I THINK THAT PRETTY MUCH COVERS NPC CORP IMMUNITY, NOW HOWS ABOUT WE GET BACK TO THE TEARS PLEASE.


Rolling Eyes

and this changes what?

The percentage of active accounts in NPC corps (according to the dev blog quoted earlier, which I STILL can't be arsed to go look for) is somewhere around 28%...

Of that 28%, how many are alts of people that have no problem ganking your dam wallet from where they are at? Quiet a bunch I imagine...

And this STILL does NOTHING to address those (valid) concerns, because it doesn't address anything about those issues...

Rolling Eyes


You may be right about it not working... that kinda remains to be seen. But really, having 0% tax rate in NPC corps when the average is 10% makes no sense anyways. Personally I think most of the emorage is motivated by the fact that mission runners are losing one of the things that makes NPC corps so advantageous for them.

Venkul Mul
Gallente
Posted - 2009.09.21 23:59:00 - [486]
 

Originally by: Uronksur Suth


Originally by: Lotus Sutra

When you join a player corp you also join into corp politics. Your forced to have to work with people that you may or may not like, and if you don't want to you may very well get booted out.




Wow! That sounds like how real companies and corporations work too!



Real companies pay me to work for them, I don't pay them to let me work for them.

chatgris
Quantum Cats Syndicate
Posted - 2009.09.22 00:31:00 - [487]
 

As I see it, those people who want to mission run in peace, will make 1 man corps and lose out on the social aspect of the casual players in corp chat (when I haul stuff around on my alt (on the same account), npc corp chat is usually quite fun).

This is a horrible idea.

And no, I'm not a bear anymore. Nor do I get my jollies deccing empire corps, I live in low sec in fw to get targets that *actually want to fight*.

But I also admit that not everyone has the time, skills or just plain interested in pvp.

Jacevetter
Posted - 2009.09.22 00:49:00 - [488]
 

20% would be better. Personally I would like to have joining a corp more attractive for noobys or anyone in the sandbox. I can't see much reason to War Dec a one man corp, but then it makes more reason to join a multi corp. I see a lot of NPC members that refuse to join and claim they don't pay tax and that is that. YES, most corps can offer information, access to items etc, but there needs to be a reason or reasons that would make joining a corp attractive. I think we need to restrict NPC pilots to hi sec areas only LOLOL...ya. and hi taxes. GO FOR IT CCP.Razz

Michwich
Posted - 2009.09.22 00:51:00 - [489]
 

But this should bother everybody, today is not you they steal from, but tommorow it will be and then how will you say they're justified? You cant.

This is nothing more than to compensate for slow isk sales due to the economy, the cost being always passed down to the bottom - you the subscriber. Oh yes CCP sells isk, but thats another discussion for another thread or even forum.

But lets pretend they're seriouse and just want to take money out of circulation or lower the rate that it comes in for whatever reason.. Wouldnt it be better to give us something to spend the isk on instead? You know like maybe a fully fleshed out PVE game, with avatars to dress and sex out. Taking the money flat out just seems lazy. What are we paying for again?

Magnum III
Journey On Squad
Posted - 2009.09.22 00:55:00 - [490]
 

Instead of pushing people out or punishing them for being in an NPC corp., give them reasons to do something else and or make NPC corps more like normal corps, can't do that because people want them and then you tax them more? But Do they get free ships like in player corps? No.

Make personal wardecs to single characters or something

How long does it take to give us a choice of target recitals? the white triangles is old, how about some nice light blue thin rings circling instead or something anything else?

Why not make it 50%?

Player corps give back in many ways with the tax they get from us.
NPC corps do not really.

And how does this harm isk sellers?

Whatever, not sure what's up with this stuff, and the point is?

More colorful UI and pretty please a new targeting recital or ability to turn it off, it is annoying.

Senator Dakmah
Posted - 2009.09.22 00:59:00 - [491]
 

The problem is what I hate about corps is they tell you what to do. They don't pay for my account and quite frankly I hate people telling me what to do unless I trust them. In my book you have to earn my trust before you can get me too join a corp. There are too many idiots and don't want any of my ships destroyed because of an idiot mistake on their part. besides I am not an everyday active player. That is why I quite WOW. You have to be active everyday or you will be left behind. I like EVe because you don't have to worry about that.


Uronksur Suth
Posted - 2009.09.22 01:01:00 - [492]
 

Originally by: Michwich
But this should bother everybody, today is not you they steal from, but tommorow it will be and then how will you say they're justified? You cant.

This is nothing more than to compensate for slow isk sales due to the economy, the cost being always passed down to the bottom - you the subscriber. Oh yes CCP sells isk, but thats another discussion for another thread or even forum.

But lets pretend they're seriouse and just want to take money out of circulation or lower the rate that it comes in for whatever reason.. Wouldnt it be better to give us something to spend the isk on instead? You know like maybe a fully fleshed out PVE game, with avatars to dress and sex out. Taking the money flat out just seems lazy. What are we paying for again?



I honestly can't figure out what on earth you are talking about. But even though you are almost certainly trolling, I'm going to highlight some of the more abysmally stupid/nonsensical things just for kicks. Wink

Michwich
Posted - 2009.09.22 01:05:00 - [493]
 

Edited by: Michwich on 22/09/2009 01:06:46
Originally by: Uronksur Suth
Originally by: Michwich
But this should bother everybody, today is not you they steal from, but tommorow it will be and then how will you say they're justified? You cant.

This is nothing more than to compensate for slow isk sales due to the economy, the cost being always passed down to the bottom - you the subscriber. Oh yes CCP sells isk, but thats another discussion for another thread or even forum.

But lets pretend they're seriouse and just want to take money out of circulation or lower the rate that it comes in for whatever reason.. Wouldnt it be better to give us something to spend the isk on instead? You know like maybe a fully fleshed out PVE game, with avatars to dress and sex out. Taking the money flat out just seems lazy. What are we paying for again?



I honestly can't figure out what on earth you are talking about. But even though you are almost certainly trolling, I'm going to highlight some of the more abysmally stupid/nonsensical things just for kicks. Wink


Its not a troll its fact, RMT is huge business, theres no way CCP aint getting a piece of that. They dont sell isk directly, but they let other do and in turn they ban their accounts and they have to rebuy them, as a fee to do their thing. This is what Anet did in Guildwars as stated by a former dev in a blog, and what crooked police do with organized crime, same thing. Yes, youre goverment deals cocain. Get over it, and legalize it already.Wink but like I said, another discussion for another thread, mostly likely another forum.

Daemonspirit
Six Degrees of Separation
Posted - 2009.09.22 01:06:00 - [494]
 

Originally by: Uronksur Suth


You may be right about it not working... that kinda remains to be seen. But really, having 0% tax rate in NPC corps when the average is 10% makes no sense anyways. Personally I think most of the emorage is motivated by the fact that mission runners are losing one of the things that makes NPC corps so advantageous for them.


So advantageous? o.O

Since the tax is only applied on mission bounties/Mission reward/time bonus reward it actually amounts to ... less than 3.5 percent of missioning income...Shocked

So your telling me that LESS THAN 3.5% income is "so advantageous"?

I personally don't care if they tax the NPC corps or not, really. I personally don't care if everyone but me moved to NPC corps (which might be fun tbqh...) NPC corps (imho) are very limiting already. Just because of all the bad information there is in there...

But to post that "this change has been done to encourage players to join player corporations..." as was stated by eris discordia... Give me a break...

Honestly - does anyone believe that this change will encourage anyone to join a player corp who didn't already want to be in one? Does anyone think this will actually have any effect on gameplay - whatsoever?

If so, convo me, I've got a Navy Raven for sale, only been flown by a little old lady from Motsu...Wink



Jason Marshall
Gallente
Mad Bombers
Guns and Alcohol
Posted - 2009.09.22 01:15:00 - [495]
 

I don't see it has a tax. I see it has a fee you pay to get war dec immunity.

Octavin
Posted - 2009.09.22 01:25:00 - [496]
 

Originally by: Rellik B00n
Originally by: Malcanis
OK how about this, if they dont want to PvP, then can leave the corp and immediately be safe. However they cant mine, convert LP, buy or sell anything on the market or create public contracts. Which should be fine, because they dont WANT to PvP, right? And all of those things are PvP.

Or maybe they actually want to PvP; PvP my wallet, PvP my mineral resources, PvP my market alt, PvP my industry margins, PvP my invention profits, but gain free no-consequence immunity from PvPing my ship. It's fine for a big established industrialist to grief my little ammo building operation, but it's not fine for me to shoot his supply hauler? He gets to be immune to my PvP, but I dont get to be immune to his?


HERE IT IS AGAIN, IS IT BEGINNING TO GO IN YET?

NO?

Originally by: Malcanis
OK how about this, if they dont want to PvP, then can leave the corp and immediately be safe. However they cant mine, convert LP, buy or sell anything on the market or create public contracts. Which should be fine, because they dont WANT to PvP, right? And all of those things are PvP.

Or maybe they actually want to PvP; PvP my wallet, PvP my mineral resources, PvP my market alt, PvP my industry margins, PvP my invention profits, but gain free no-consequence immunity from PvPing my ship. It's fine for a big established industrialist to grief my little ammo building operation, but it's not fine for me to shoot his supply hauler? He gets to be immune to my PvP, but I dont get to be immune to his?


I THINK THAT PRETTY MUCH COVERS NPC CORP IMMUNITY, NOW HOWS ABOUT WE GET BACK TO THE TEARS PLEASE.


The fact you are QQing over wanting more tears too funny, really... Btw this is forum where people dicuss topics, if you don't like what is being said go find another thread.

Adunh Slavy
Ammatar Trade Syndicate
Posted - 2009.09.22 01:28:00 - [497]
 

There is an under current in this thread that should be pointed out, one that does pop up from time to time. A lot of NPC corp players hear awful stories of grifers, and corps will suck you dry, greedy overly demanding CEOs, pod you soon as you undock, or steal all your money, and other such things. Players that leave NPC corps and have a good experience don't return to NPC corps and say "hey everyone, that was great!" because they're gone and never look back, the scope of "everyone" for them has changed to their new corp.

For those of us that are older, we need to be aware of the perceptions of PC corps amongst, not a majority, but a significant part of the NPC corp community. Being hostile, in this thread, or on TQ doesn't help the situation. I'm not going to try and tell anyone to play nice on the forums, just be aware of the difference between what it is you are writing, and what is being read. Honey vrs vinegar.

On other related topics ...

For this particular class of NPC corp player, those that may have a fear, real or not, perhaps CCP can make an adjustment to how recruitment is done. Perhaps a "trail role" can be created (although I loathe the current roles/title system, but I'll use the current vernacular.) The player can join the corp, they can not be given any other roles while the "trail role" is applied, they can not be shot by corp members and they can not shoot corp members, they can not give corp money, but they can fleet, share wrecks and cans and corp channel. They would be subject to the corp's taxes of course. The trial role would not provide any immunity from war decs.

Maybe something like this would provide enough buffer to help mitigate fear and possible grief against less experienced players, and may mitigate the effects of them returning to an NPC corp with horror stories.

Serge Bastana
Gallente
GWA Corp
Posted - 2009.09.22 01:33:00 - [498]
 

Originally by: Senator Dakmah
The problem is what I hate about corps is they tell you what to do. They don't pay for my account and quite frankly I hate people telling me what to do unless I trust them. In my book you have to earn my trust before you can get me too join a corp. There are too many idiots and don't want any of my ships destroyed because of an idiot mistake on their part. besides I am not an everyday active player. That is why I quite WOW. You have to be active everyday or you will be left behind. I like EVe because you don't have to worry about that.




Perfectly valid, I got a little tired of it in the corp I first joined. I didn't mind at first as I was fairly new to the game and wanted to learn and they had a mature membership that wasn't full of 14 year old idiots.

The problem I found was that the CEO had a plan, a vision and it ended up where I just didn't share that vision so I made the decision to leave. Now I run a corp for myself and my friends. No orders, just ideas thrown out to see what we all think and then we make a decision on what we think is the best option.

Nobody is forcing anybody to do anything, I think some people have taken a comment by a dev and started waving it around like it's going to cause their current cosy existences to be ended, it won't, only as much as you let it.

They could have placed much stricter restrictions on those in NPC corps, but they are using the same mechanic as is used in hundreds of player corps around eve.

Ms Iustitia
Posted - 2009.09.22 01:58:00 - [499]
 

Originally by: Rulkez
Originally by: annoing
Its not so much the tax, but I have begun to believe that CCP Eris Discordia and ccp are ******* idiots.

Go on ccp, tell me how this is a great big sandbox and we can play the game in any way we please .... as long as you are part of a player owned corp that is.
Sure, the tax will hurt the alts who npc but big ******** deal about that. You shouldnt try to force the player base into something they may not want to do, and making them join an player corp is just that.

Everyone wants something different from this game, everyone. Some want to mine, some want to pvp, some want to be industrialists etc ... so who are you to tell them how to play this game? You, the player, who thinks you should force everyone to play it your way should go and sucks a donkeys ****, its got **** all to do with you. Its their dollar that pays for their game. You dont like how they spend it or the way they play it? Fine, ******* and go play WoW or more likely Runescape like the little spolit ****ey kids that you are.

Get this straight, I dont object to the tax, I object to all you little tossers telling all the others how to play this game. ******* idiots the lot of you.

Please do not evade the profanity filter. Zymurgist


Mindless emoragerant aside, how is taxing bounties and mission rewards forcing NPC corp members to do anything

may i? i don't know how you peeps think, but i'm a noob with this game, but may i have something to say...
1) you won't be hurting the established alts taxing the noob corp, instead, the new, and i mean really new players will feel the blow...
2) those industrialist alts will only not shoulder the tax by themselves, but pass it along its costumers, now, that would create inflation...
3) in the long run, i think it will become a drawback for new players rather than the old experienced players, meaning, less new players will likely continue playing the game.
:))

Ukucia
Gallente
The Scope
Posted - 2009.09.22 02:02:00 - [500]
 

Originally by: Adunh Slavy
There is an under current in this thread that should be pointed out, one that does pop up from time to time. A lot of NPC corp players hear awful stories of grifers, and corps will suck you dry, greedy overly demanding CEOs, pod you soon as you undock, or steal all your money, and other such things. Players that leave NPC corps and have a good experience don't return to NPC corps and say "hey everyone, that was great!" because they're gone and never look back, the scope of "everyone" for them has changed to their new corp.

You seem to have missed the part where many of the folks saying they prefer NPC corps have actually been in player corps, and had the bad experiences themselves. We're not just retelling stories we heard.

Quote:
For this particular class of NPC corp player, those that may have a fear, real or not, perhaps CCP can make an adjustment to how recruitment is done. Perhaps a "trail role" can be created (although I loathe the current roles/title system, but I'll use the current vernacular.) The player can join the corp, they can not be given any other roles while the "trail role" is applied, they can not be shot by corp members and they can not shoot corp members, they can not give corp money, but they can fleet, share wrecks and cans and corp channel. They would be subject to the corp's taxes of course. The trial role would not provide any immunity from war decs.

There's no fear of getting shot by corpmates. The noobs don't know about it, and the vets have lots plenty of ships by now.

The only "fear" is that one will have to hop through a corps for months on end to find one that fits well. That isn't gonna change with a corp tax, and your solution doesn't address it at all.

In addition, you're ignoring the folks who just prefer to be lone wolves.

Until the folks who want to push the player corps get around to actually reading the reasons people stay in NPC corps, this conversation isn't going to go anywhere.

Serge Bastana
Gallente
GWA Corp
Posted - 2009.09.22 02:06:00 - [501]
 

Why will it affect the new players? These taxes only affect mission rewards/bonuses that are over 100k isk and bounties that are over 30k isk. This is the same as the limit that player corps have, it's a fundamental mechanic of the tax system.

What that means is that really new players won't see their income taxed until they are earning in those areas above those amounts. This is actually a comfort zone for the really new players, generally you only see your first income being taxed when you are doing the higher paid level 2 missions.

Altie McName
Posted - 2009.09.22 02:06:00 - [502]
 

Originally by: Ukucia
In addition, you're ignoring the folks who just prefer to be lone wolves.


Nothing screams lone wolf more than being alone in your single man 0% tax corp. Rolling Eyes

Ukucia
Gallente
The Scope
Posted - 2009.09.22 02:08:00 - [503]
 

Edited by: Ukucia on 22/09/2009 02:08:24
Originally by: Ms Iustitia

may i? i don't know how you peeps think, but i'm a noob with this game, but may i have something to say...
1) you won't be hurting the established alts taxing the noob corp, instead, the new, and i mean really new players will feel the blow...

Then let me cover how the taxation system works. There are only 2 things that are taxed:
1 - Bounties on rats, as long as the bounty is over 100k
2 - Mission rewards, as long as the reward is over 30k.

(and if I'm mis-remembering the numbers, I'm sure someone will flame me)

As such the "really new players" aren't going to be affected by it. They're doing L1 missions, and only 1 or 2 in the entire game have rewards > 100k. And the rats they kill have relatively small bounties.

The vets running L4s aren't really going to be affected very much by it. Sure, the rats they kill will definitely have taxes on their bounties, and all of their mission rewards will be taxed. But loot and salvage are worth so much that they won't be feeling much of a pinch.

The folks who will get hurt the most by it are the not-quite-brand-new. They're running L2s/L3s, so they're starting to get taxed rewards and taxed bounties. However, the loot and salvage is nowhere near as valuable.

Quote:
2) those industrialist alts will only not shoulder the tax by themselves, but pass it along its costumers, now, that would create inflation...

Industrialists are not running missions or killing rats, so they will not be taxed.

Uronksur Suth
Posted - 2009.09.22 02:08:00 - [504]
 

Originally by: Altie McName
Originally by: Ukucia
In addition, you're ignoring the folks who just prefer to be lone wolves.


Nothing screams lone wolf more than being alone in your single man 0% tax corp. Rolling Eyes


why the hell would someone who considers themselves a "lone wolf" play an MMORPG in the first place?

Serge Bastana
Gallente
GWA Corp
Posted - 2009.09.22 02:11:00 - [505]
 

For the sense of achievement, obviously Very Happy

Domoso
Posted - 2009.09.22 02:13:00 - [506]
 

Originally by: Uronksur Suth

You may be right about it not working... that kinda remains to be seen. But really, having 0% tax rate in NPC corps when the average is 10% makes no sense anyways. Personally I think most of the emorage is motivated by the fact that mission runners are losing one of the things that makes NPC corps so advantageous for them.


But that was your choice to join a player corporation. You didn't come into this game in a player corporation. You chose to seek out a player corporation, join it and accept the terms of membership. You chose to benefit from the advantages of a team based organization. Why then am I going to be forced to pay a tax and not receive a benefit other than no wardec's. Big frickin deal wardec immunity is anyway. I can still be ganked. I can still have a bounty put on my head. I can still have griefers gunning for me anytime I **** someone off. In a good corp, you get ships, mods, augmentations, experienced advice, production and research facilities, etc, etc, etc.

Would you be willing to pay an additional 11% tax on top of your corporate tax for all the benefits you already receive and have wardec immunity? Somehow, I don't think so.

Ukucia
Gallente
The Scope
Posted - 2009.09.22 02:13:00 - [507]
 

Originally by: Uronksur Suth
Originally by: Altie McName
Originally by: Ukucia
In addition, you're ignoring the folks who just prefer to be lone wolves.


Nothing screams lone wolf more than being alone in your single man 0% tax corp. Rolling Eyes


why the hell would someone who considers themselves a "lone wolf" play an MMORPG in the first place?

There is no single player game that adequately simulates a real market used by real humans. The folks playing the industrial or trader roles in the game don't have much need of a corp, yet need other humans to create a vibrant market.

Uronksur Suth
Posted - 2009.09.22 02:19:00 - [508]
 

Edited by: Uronksur Suth on 22/09/2009 02:44:01
Originally by: Ukucia
Originally by: Uronksur Suth
Originally by: Altie McName
Originally by: Ukucia
In addition, you're ignoring the folks who just prefer to be lone wolves.


Nothing screams lone wolf more than being alone in your single man 0% tax corp. Rolling Eyes


why the hell would someone who considers themselves a "lone wolf" play an MMORPG in the first place?

There is no single player game that adequately simulates a real market used by real humans. The folks playing the industrial or trader roles in the game don't have much need of a corp, yet need other humans to create a vibrant market.


So you like the market created by the players, but God forbid you should have to play or work with them at all? Laughing

Ukucia
Gallente
The Scope
Posted - 2009.09.22 02:40:00 - [509]
 

Originally by: Uronksur Suth
Originally by: Ukucia
Originally by: Uronksur Suth
Originally by: Altie McName

Nothing screams lone wolf more than being alone in your single man 0% tax corp. Rolling Eyes


why the hell would someone who considers themselves a "lone wolf" play an MMORPG in the first place?

There is no single player game that adequately simulates a real market used by real humans. The folks playing the industrial or trader roles in the game don't have much need of a corp, yet need other humans to create a vibrant market.


So you like the market created by the players, but God forbid you should have to interact or work with them at all? Laughing

I'm sorry, apparently I've been breaking the rules for all this time.

Here I thought I could interact with the players. I mean I've been chatting with them in local or corp chat, having price wars, filling their contracts, receiving and completing their orders. But clearly, we NPC corp people are sub-human. Rolling Eyes

AstroPhobic
Minmatar
Holding Corp
Posted - 2009.09.22 02:48:00 - [510]
 

Originally by: Altie McName
Originally by: Ukucia
In addition, you're ignoring the folks who just prefer to be lone wolves.


Nothing screams lone wolf more than being alone in your single man 0% tax corp. Rolling Eyes


Or maybe some of us don't fit well into corp molds such as "be in this area" "participate in this activity" "gimme all ur taxes for uhhh - corp fund stuff, CEO BSNS".

I've been in quite a few corps since I first joined EVE... I don't quit because I don't like the people (often, anyway).


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