open All Channels
seplocked EVE General Discussion
blankseplocked New 11% Tax for all NPC Corps
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: first : previous : ... 10 11 12 13 [14] 15 16 17 18 ... : last (39)

Author Topic

Ukucia
Gallente
The Scope
Posted - 2009.09.21 17:49:00 - [391]
 

Edited by: Ukucia on 21/09/2009 17:51:20
Originally by: Lisa Amber
Reading here I feel that a lot of opinions are based on the assumption that being in a player corp implies lots of hard work, ungrateful duty, and basicaly changing your play-style in order to obey orders of a greedy CEO or whatever. Who the hell is spreading stories like that? Sure there are some hardcore corps requiring such a commitment but from my experience it's far form majority (think of the hundreads of small empire corps there)

Some of us have been around the block a few times. Scams, required ops (after advertising no required ops) and sudden increases in tax rates are quite common.

(This character's been in 2 player corps. My other characters were used to 'try out' corps to see if they were terrible or not.)

Yes, there are good player corps in the game. There are far more terrible player corps in the game. And without an "in" in a good player corp, you're far more likely to end up in a bad one.

Think of it this way: to get into a good player corp that is known from the outside as good requires 30M+SP since they can be very selective (or you can get incredibly lucky). To get into a good, unknown, player corp requires a lot of luck. Wasting my playtime trying out lots of bad corps to find a good one is not something I find entertaining.

Ashina Sito
Gallente
Center for Advanced Studies
Posted - 2009.09.21 17:50:00 - [392]
 

Edited by: Ashina Sito on 21/09/2009 17:53:20
I hate you...

Originally by: PostWithYourAlt
CCP came up with a solution to a non identified problem that naturally does not solve it.

Instead of trying to "fix" the symptom (people are in npc corps) CCP should identify the disease (why are people not in player corps?)

I hope they dont expand on this kind of half-serious game design.



Direct, to the point and right on the nose. All with a minimal amount of words. Damn you!!!! Wink

Tippia
Caldari
Sunshine and Lollipops
Posted - 2009.09.21 17:55:00 - [393]
 

Originally by: Ashina Sito
I hate you...
Originally by: PostWithYourAlt
CCP came up with a solution to a non identified problem that naturally does not solve it.

Instead of trying to "fix" the symptom (people are in npc corps) CCP should identify the disease (why are people not in player corps?)

I hope they dont expand on this kind of half-serious game design.
Direct, to the point and right on the nose. All with a minimal amount of words. Damn you!!!! Wink
…and also quite obtuse.

Pandemonium Heresy
Amarr
Posted - 2009.09.21 17:57:00 - [394]
 

Considering my alt only makes cash from industry, I have no prob paying 11% for wardec immunity. It is quite frankly worth the cost.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2009.09.21 18:01:00 - [395]
 

Originally by: Pandemonium Heresy
Considering my alt only makes cash from industry, I have no prob paying 0% for wardec immunity. It is quite frankly worth the cost.
Fixed. Wink

Julian Lynq
Posted - 2009.09.21 18:05:00 - [396]
 

Edited by: Julian Lynq on 21/09/2009 18:06:10
Originally by: Tippia
…and also quite obtuse are my replies. i just throw out random sentences and make no sense.


QFT

Tippia
Caldari
Sunshine and Lollipops
Posted - 2009.09.21 18:08:00 - [397]
 

Originally by: Julian Lynq
I don't know how to read
Too bad, because if you did, you would have seen the explanation to why the description he made was incredibly short-sighted and missed the whole point of introducing these taxes: to give leverage to PC corps where there previously was none.

Julian Lynq
Posted - 2009.09.21 18:11:00 - [398]
 

Edited by: Julian Lynq on 21/09/2009 18:11:14
Originally by: Tippia
If i could read i would have read how Ccp said themselves that they made the change because they believe it might get people out of npc corporations. I am sorry for posting all this crap, I should really take a class and learn reading properly.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2009.09.21 18:15:00 - [399]
 

Edited by: Tippia on 21/09/2009 18:15:37
Originally by: Julian Lynq
I said I can't read, dammit!
Apparently, you can't think either.
Anyway, here's a tip: "leverage" — look it up.

GuntiNDDS
Posted - 2009.09.21 18:18:00 - [400]
 

Originally by: PostWithYourAlt
CCP came up with a solution to a non identified problem that naturally does not solve it.

Instead of trying to "fix" the symptom (people are in npc corps) CCP should identify the disease (why are people not in player corps?)

I hope they dont expand on this kind of half-serious game design.


what he said

npc folks are not gonna join into player Corpīs from this change.

Gonada
The Scope
Posted - 2009.09.21 18:22:00 - [401]
 

lol

12 pages of whines

sure hope ccp implements this.



Sun Clausewitz
Posted - 2009.09.21 18:25:00 - [402]
 

now all they need to do is fix the wardec corp hopping problem and we will be good to go

baltec1
Posted - 2009.09.21 18:36:00 - [403]
 

Originally by: GuntiNDDS
Originally by: PostWithYourAlt
CCP came up with a solution to a non identified problem that naturally does not solve it.

Instead of trying to "fix" the symptom (people are in npc corps) CCP should identify the disease (why are people not in player corps?)

I hope they dont expand on this kind of half-serious game design.


what he said

npc folks are not gonna join into player Corpīs from this change.



Aparently there are quite a few who mightLaughing

Uronksur Suth
Posted - 2009.09.21 18:36:00 - [404]
 

Originally by: Gonada
lol

12 pages of whines

sure hope ccp implements this.





14 actually. God, I'm looking forward to this.

Pandemonium Heresy
Amarr
Posted - 2009.09.21 18:38:00 - [405]
 

Originally by: Tippia
Originally by: Pandemonium Heresy
Considering my alt only makes cash from industry, I have no prob paying 0% for wardec immunity. It is quite frankly worth the cost.
Fixed. Wink


Thanks. yes, what I meant to say was I have no problem whatsoever. Wink

Irida Mershkov
Gallente
The Reformed
Chaos Theory Alliance
Posted - 2009.09.21 18:38:00 - [406]
 

Originally by: Uronksur Suth
Originally by: Gonada
lol

12 pages of whines

sure hope ccp implements this.





14 actually. God, I'm looking forward to this.

So far I've recreated a lake from tears.

Julian Lynq
Posted - 2009.09.21 18:44:00 - [407]
 

please stop spamming the thread and return to discussion.

baltec1
Posted - 2009.09.21 18:47:00 - [408]
 

Originally by: Julian Lynq
please stop spamming the thread and return to discussion.


which part? The dev worshiping or the thing about how lions are lazy and suck at solo work?

Aethrwolf
Caldari
Podrratu
Posted - 2009.09.21 18:56:00 - [409]
 

can someone please link to my reply about this from the thread in test server feedback? I have to go to work so I dont have time atm.

Daemonspirit
Six Degrees of Separation
Posted - 2009.09.21 19:17:00 - [410]
 

Edited by: Daemonspirit on 21/09/2009 19:18:03
I was at work last night, just got up, and now I can reply...
Originally by: Lubomir Penev
Originally by: Furb Killer
Oh great exactly what eve needs, getting more risk-free pvpers wardeccing rookies.

Hopefully for ten griefed to quit the game at least one will enjoy it and start playing the game properly Twisted Evil
Properly according to who? I'm not sure here, but I think that the Eve-Online they downloaded is the same as yours...
Originally by: CampxDavid
I would suggest this is nothing to do with wanting more people in corps and everything to do with trying to combat inflation.
This does nothing to combat inflation - Combating inflation would be accomplished by increasing the supplies of things, and keeping the money supply steady or *slightly* rising.
Originally by: Lisa Amber
I'm in charge of recruiting in my corp and looking forward to this change. When trying to get people out from NPC corps I often get "ho you have a tax" as an answer. That kind of solo players are only focused on their income rate, so there's nothing you can answer to that. Now with that change, it's up to CEO's to put a 10% tax to undercut the NPC corp tax rate and make Empire recruiters work a bit easier :)


Lisa, here is some free advice:
Recruit from Eve-University:
Work Fair (Recruitment forum):
http://www.eve-ivy.com/forum/viewforum.php?f=66&sid=2fd94c08e8fd12807e1f14ca74cbd272

Linky included for your edification. Look through the recruitment posts, find those that look professionally done, copy the style (make yours look professional), and put up a recruitment thread.

I have now done more for you as far as getting more people (and better qualified...) into your Corp than this tax will ever accomplish.

Your Welcome.
Originally by: GuntiNDDS
Edited by: GuntiNDDS on 21/09/2009 10:54:15
you guys seem very desperate for players joining your corps. maybe you should ask yourself the question why your corp doesnt have many players...

ps: its not because of the tax. lol
Laughing

QFT -
If more Corps/Alliances actually did a better job of recruiting, this wouldn't be an issue... oh wait... that would involve more effort on their part than whining to CCP . . .


Somewhere back in the thread is a quoted deb-blog that shows about (iirc) 72% of the active eve accounts over 2M sp are already in player corps... There is always going to be a subset of the game who *don't* wish to be in *other players* corps (which is what I think they meant when CCP said "encourage them to join PC's..." I kinda get the feeling they meant "other players..." So this won't affect the 28% of players above 2M SP who are in NPC corps...

But wait... How many of those 28% are:

Cyno Alts?
0.0 Money Making Alts?
whatever alts that STILL won't be effected?

Its already been determined that:

RMT isk farming Mission Runners will not be affected, 0.0 isk farming mission runners already aren't afforded any protection from being in an NPC corp...

Exactly who is this going to effect?

My guess no one relevant enough to the game to make any noticeable effect...

edit - i fail at linking, screw it can't be arsed...

Mikayla Grey
Gallente
Posted - 2009.09.21 19:19:00 - [411]
 

Originally by: Daemonspirit

Exactly who is this going to effect?

My guess no one relevant enough to the game to make any noticeable effect...



Thats a lot of tears coming from so few.

GuntiNDDS
Posted - 2009.09.21 19:23:00 - [412]
 

Originally by: Thallidus
This does little to actually promote people to join player corps, and a fair bit to open the door for people to have a terrible first corp experience.

Want new players to join corps early? Make the punishments for high-sec griefing (wardecs) much higher. There's no faster way to make a new player give up on corps entirely then having his first one fold under the pressure from a high-skillpoint griefer corp.

I know these forums, they'll just say "those people belonged in WoW anyway! Good riddance!" but that is the path to game failure and obscurity via slowly dwindling player numbers. There's constant turnover in MMOs, if you're not attracting new people eventually the old people leave and the game withers.

Daemonspirit
Six Degrees of Separation
Posted - 2009.09.21 19:26:00 - [413]
 

Originally by: Mikayla Grey
Originally by: Daemonspirit

Exactly who is this going to effect?

My guess no one relevant enough to the game to make any noticeable effect...



Thats a lot of tears coming from so few.


? I was just commenting that the change won't be effective at accomplishing CCP's stated objective, and that it wouldn't have an appreciable effect on the game... Thats not tears, just my opinion - and for the record? Change won't have any effect on me or any of my toons...



Sizzle Anburn
Posted - 2009.09.21 19:41:00 - [414]
 

Originally by: Daemonspirit
Originally by: Mikayla Grey
Originally by: Daemonspirit

Exactly who is this going to effect?

My guess no one relevant enough to the game to make any noticeable effect...



Thats a lot of tears coming from so few.


? I was just commenting that the change won't be effective at accomplishing CCP's stated objective, and that it wouldn't have an appreciable effect on the game... Thats not tears, just my opinion - and for the record? Change won't have any effect on me or any of my toons...





Exactly and well said. It won't impact my gameplay a bit either as I have some in corp's and some not. The ones cheering here seem incapable of forming an unbiased opinion based on facts instead of emotions, and the fact of the matter is a small NPC corp tax isn't going to work at forcing people to group against their will. They could raise the NPC corp tax to 100% and it wouldn't work. The high sec NPC corp carebears would just do non-taxable things, or form invulnerable (use and dispose if war dec'd) solo corps to avoid the tax, or maybe quit if they finally get annoyed enough, but suddenly see the light and join a player corp? Not a chance.

It's a ham handed solution to attack a symptom of something that may or may not even be a problem. It's an attempt to force grouping, and I've never seen that work. You can improve things somewhat by buffing the benefits of grouping, but forcing grouping by nerfing being in the NPC corp isn't going to do anything.

At least it's inevitable failure is bound to annoy those who insist everyone should be in a player corp and play the way they do, so all is not lost I suppose Laughing

Ebon Prophecy
Caldari
Posted - 2009.09.21 19:45:00 - [415]
 

The vocal minority gets their way again....

Too bad CCP listens to the real whiners....

Tippia
Caldari
Sunshine and Lollipops
Posted - 2009.09.21 19:51:00 - [416]
 

Originally by: Sizzle Anburn
the fact of the matter is a small NPC corp tax isn't going to work at forcing people to group against their will.
Another fact of the matter is that no-one is claiming that it will. In fact, the only ones talking about "forcing" people are the ones decrying the change — most everyone else are seeing it as a way to nudge, to entice, and to attract players into PC corps since these corps now have a point of leverage that previously wasn't available to them.

The whole "it won't succeed at forcing players" is quite a strawman argument — it has never been said to be the goal.

baltec1
Posted - 2009.09.21 19:52:00 - [417]
 

Originally by: Ebon Prophecy
The vocal minority gets their way again....

Too bad CCP listens to the real whiners....


huh?

Uronksur Suth
Posted - 2009.09.21 19:55:00 - [418]
 

I believe the idea behind this I believe is that it will encourage some to join or form their own player corps, while those who remain have this set 11% tax as a balance to their complete and utter immunity to PvP

GuntiNDDS
Posted - 2009.09.21 19:56:00 - [419]
 

Originally by: CCP Eris Discordia
Edited by: CCP Eris Discordia on 19/09/2009 13:22:14
It's a change meant to encourage people to join a player corporation


Furb Killer
Gallente
Posted - 2009.09.21 20:01:00 - [420]
 

Originally by: Uronksur Suth
I believe the idea behind this I believe is that it will encourage some to join or form their own player corps, while those who remain have this set 11% tax as a balance to their complete and utter immunity to PvP

Am i missing a recent change about npc corporations? Because last time i checked the only difference was not being able to be wardecced, nothing about being immune to pvp.


Pages: first : previous : ... 10 11 12 13 [14] 15 16 17 18 ... : last (39)

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only