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Souvera Corvus
THE PAROXYSM
Session Changes
Posted - 2009.09.21 00:55:00 - [301]
 

Edited by: Souvera Corvus on 21/09/2009 00:57:33
Originally by: annoing
Its not so much the tax, but I have begun to believe that CCP Eris Discordia and ccp are ******* idiots.

Go on ccp, tell me how this is a great big sandbox and we can play the game in any way we please .... as long as you are part of a player owned corp that is.
Sure, the tax will hurt the alts who npc but big ******** deal about that. You shouldnt try to force the player base into something they may not want to do, and making them join an player corp is just that.

Everyone wants something different from this game, everyone. Some want to mine, some want to pvp, some want to be industrialists etc ... so who are you to tell them how to play this game? You, the player, who thinks you should force everyone to play it your way should go and sucks a donkeys ****, its got **** all to do with you. Its their dollar that pays for their game. You dont like how they spend it or the way they play it? Fine, ******* and go play WoW or more likely Runescape like the little spolit ****ey kids that you are.

Get this straight, I dont object to the tax, I object to all you little tossers telling all the others how to play this game. ******* idiots the lot of you.

Please do not evade the profanity filter. Zymurgist


Quoting this bloke, because he happens to be right.

A bit angry but right nevertheless.

Zartanic is also right and not quite as angry.




Rellik B00n
Posted - 2009.09.21 01:18:00 - [302]
 

Originally by: Malcanis
OK how about this, if they dont want to PvP, then can leave the corp and immediately be safe. However they cant mine, convert LP, buy or sell anything on the market or create public contracts. Which should be fine, because they dont WANT to PvP, right? And all of those things are PvP.

Or maybe they actually want to PvP; PvP my wallet, PvP my mineral resources, PvP my market alt, PvP my industry margins, PvP my invention profits, but gain free no-consequence immunity from PvPing my ship. It's fine for a big established industrialist to grief my little ammo building operation, but it's not fine for me to shoot his supply hauler? He gets to be immune to my PvP, but I dont get to be immune to his?


whilst I disagree with some of Malcs lines of thought I cannot fault this at all.

Quoted so I can find it easier Very Happy

Khalen Veriz
Posted - 2009.09.21 01:25:00 - [303]
 

Originally by: Adunh Slavy
If you, CCP, really wants to get soloish and newer players into player corps, then redo the entire corp security thing. Lots of corps don't want to bother with newer players or even vets because of all the spies, scammers, corp thieves and meta game stuff that goes on. The corps need better reasons too, right now it is a chore. Getting a new player up to speed can be an effort as it is, much less having to worry about them messing something up, even if they are not a spy or meta gaming A-hat.

One of the core things of Eve is social interaction, it's one of the things you, CCP, always promote. But trust should not be forced upon either party, people trust others because they want to, not because they have to. When "trust" is forced through functionality, or the lack of, then it creates suspicion and resentment. This is counter to wanting to create bonds between people.


This is it right here, problem is any corp worth joining requires a set amount of SP that usually ='s 2 months game play, I've tried joining corps that didn't have this requirement and it was an utter joke... btw I could care less about the tax, it won't change the above fact at all.

Franga
NQX Innovations
Posted - 2009.09.21 02:02:00 - [304]
 

Originally by: annoing
Edited by: annoing on 19/09/2009 22:20:02
Actually ive changed my mind. I DO object to the tax for all the reasons I gave above.
CCP are tossers for trying to 'nudge' npc'ers into a corp. Hey heres a thought... maybe they dont want to join a player owned corp? Maybe they dont want to train the skills nescessary to make a corp (yeah i know, anyone can make a corp but if you want you npc friends to join you've got to get the skills then). Maybe they want to do the very thing that you advertised.... play in this great big sandbox in any way they please.
Again,as for them making themselves a little one man corp .. maybe they like the chat in npc corp chat? maybe thats where their friends are? Maybe their friends might like to be ratters or miners while they might be industrialists or marketeers?
Yeah I know, its only 11% ... but that can be alot when you're trying to make isk to get that new ship or new module when you first start. If you mine and have sell the minerals, 11% will make a huge dent in your time/profit margins.
All I see this doing is making the casual Eve gamer stop paying their subs, as they can no longer be bothered to make the grind to buy the shiney epeen stuff which they seem to think the rest of us have.

CCP? this idea, the worst one you've had in quite a while.



Laughing

Nykky Syxx
Posted - 2009.09.21 02:16:00 - [305]
 

Originally by: annoing

Actually ive changed my mind. I DO object to the tax for all the reasons I gave above.
CCP are tossers for trying to 'nudge' npc'ers into a corp. Hey heres a thought... maybe they dont want to join a player owned corp? Maybe they dont want to train the skills nescessary to make a corp (yeah i know, anyone can make a corp but if you want you npc friends to join you've got to get the skills then). Maybe they want to do the very thing that you advertised.... play in this great big sandbox in any way they please.
Again,as for them making themselves a little one man corp .. maybe they like the chat in npc corp chat? maybe thats where their friends are? Maybe their friends might like to be ratters or miners while they might be industrialists or marketeers?
Yeah I know, its only 11% ... but that can be alot when you're trying to make isk to get that new ship or new module when you first start. If you mine and have sell the minerals, 11% will make a huge dent in your time/profit margins.
All I see this doing is making the casual Eve gamer stop paying their subs, as they can no longer be bothered to make the grind to buy the shiney epeen stuff which they seem to think the rest of us have.

CCP? this idea, the worst one you've had in quite a while.



Nice troll bro Laughing

But seriously now, 11% is nothing. Frankly, it should go up every month you're in an NPC corp after say, oooh, the first 6 months. After that, 5% more per month. Why? Simple, you pay for protection. That 4yr old NPC corp mission runner with a deadspace-fitted Golem should be paying a premium to not have his ass suicide ganked.

Kiva Aharan
Posted - 2009.09.21 02:54:00 - [306]
 

Meh. Ultimately the economy will probably adjust and it won't mean anything in the long run except maybe making miners richer.

Ukucia
Gallente
The Scope
Posted - 2009.09.21 03:00:00 - [307]
 

Originally by: Nykky Syxx
But seriously now, 11% is nothing. Frankly, it should go up every month you're in an NPC corp after say, oooh, the first 6 months. After that, 5% more per month. Why? Simple, you pay for protection. That 4yr old NPC corp mission runner with a deadspace-fitted Golem should be paying a premium to not have his ass suicide ganked.

Methinks we should be cautious before taking advice from someone who doesn't understand what a "suicide gank" is.

HankMurphy
Minmatar
Pelennor Swarm
Posted - 2009.09.21 04:09:00 - [308]
 

CCP. just when i thought you couldn't get any dumber... you go and do this,


AND TOTALLY REDEEM YOURSELF! Very Happy

any newb corp nerf is a good nerf. should nerf them more imo

Tippia
Caldari
Sunshine and Lollipops
Posted - 2009.09.21 04:25:00 - [309]
 

Edited by: Tippia on 21/09/2009 04:35:41
Originally by: Zartanic
You have two ways to motivate people.

1. Carrot
2. Stick
…and the problem is that there was no room for a carrot because the NPC corps already had a patch of their own. This (very very tiny) change gives corps a carrot that can be used to entice NPC-corp mission runners.
Originally by: Kerfira
Not only is the 11% easily avoided. That avoidance (1-man corp) will also deprive the people using it of the social interaction they already DO have in their corp. […]

Why an MMO company chooses to punish people OUT of what social interaction they have is something I REALLY can't see the logic in.
TBH, if someone leaves and starts his own corp to avoid such a minuscule tax, I have to question the assumption that they were at all interested in those social aspects to begin with. As such, I don't see how this will deprive anyone of anything: those who will leave are not the ones who laugh it up in corp chat anyway. The change in social interaction will be roughly nil.

AstroPhobic
Minmatar
Holding Corp
Posted - 2009.09.21 04:42:00 - [310]
 

Originally by: Tippia
TBH, if someone leaves and starts his own corp to avoid such a minuscule tax, I have to question the assumption that they were at all interested in those social aspects to begin with. As such, I don't see how this will deprive anyone of anything: those who will leave are not the ones who laugh it up in corp chat anyway. The change in social interaction will be roughly nil.


Uh, no. I enjoy playing eve with a corp, chatting with fellas, being social etc. But being in a player corp won't help my playstyle at all - only hinder it. The assumption that everyone who creates their own 1-man corp to avoid this tax are anti-social is complete nonsense.

It all basically boils down to being war-dec'ed in your 1-man corp vs not in your NPC corp. Which I could care less about, really. The "OMG CAREBEAR TEARS LOLOLOLOL" posts are getting out of hand. Everyone just jump on the bandwagon without thinking. Rolling Eyes There are social people in NPC corps, you're just choosing not to recognize them. Blind ignorance.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2009.09.21 04:58:00 - [311]
 

Originally by: AstroPhobic
Uh, no. I enjoy playing eve with a corp, chatting with fellas, being social etc. But being in a player corp won't help my playstyle at all - only hinder it.
So why would you want to trade that for a 1-man corp? If you like those parts so much, is an 11% tax on mission rewards and bounties really going to push you over the edge and say "screw you guys — you're fun, but too expensive to hang around"?
Quote:
The assumption that everyone who creates their own 1-man corp to avoid this tax are anti-social is complete nonsense.
I don't know… ditching the people you know to save <5% of your income sounds fairly anti-social to me.
Quote:
It all basically boils down to being war-dec'ed in your 1-man corp vs not in your NPC corp. Which I could care less about, really. The "OMG CAREBEAR TEARS LOLOLOLOL" posts are getting out of hand. Everyone just jump on the bandwagon without thinking. Rolling Eyes There are social people in NPC corps, you're just choosing not to recognize them. Blind ignorance.
It took me almost a year to leave SAK for that very reason — I liked the social interaction in there and it took another corp with the same level of interaction and the same level of no-politics-BS for me to make the jump. Not once during that year did I hear from anyone who would have been bothered by a small tax. Repeatedly during that year, I argued that NPC corps should have taxes (although I was thinking more along the lines of 50%).

I maintain now, as I did then, that the vast protection an NPC corp offers comes far too cheap. The cost was there for industrialists, now a (minuscule) cost is added for mission runners. How to deal with traders, I don't know, but they can be PvP:ed plenty as it is so none might be needed.

Serge Bastana
Gallente
GWA Corp
Posted - 2009.09.21 05:02:00 - [312]
 

I'd seriously quit this game if I didn't have anyone to talk to, I started my own little corp for a few friends and myself when a few of us left a big, well established corp that wasn't to our tastes. We can now do pretty much what we like and have a low tax rate that is slowly building up a shared kitty that we can all look at so everybody in the corp knows how much we have and what payments are made out of it for complete transparency.

Now eventually we'll branch out to try different aspects of the game, but we'd like to do it at our own pace, we're all in our first 6 - 8 months of time in the game so we're building up skills, cash and knowledge of how EVE is played and we're happy.

Leaving the NPC corps doesn't have to mean you start a 1 man corp, why not drag a few other malcontents out of the NPC corp with you, if you're going to leave that is, and decide your own future, take it at your own pace and build up a small group of friends that can rely on each other.

It's not the end of the world and chances are in a few months after the expansion comes in I reckon quite a few people that are unhappy now may actually find they've gained something and found new aspects to the game they didn't have much reason to go discover before.

AstroPhobic
Minmatar
Holding Corp
Posted - 2009.09.21 05:09:00 - [313]
 

Originally by: Tippia
So why would you want to trade that for a 1-man corp? If you like those parts so much, is an 11% tax on mission rewards and bounties really going to push you over the edge and say "screw you guys — you're fun, but too expensive to hang around"?


Indeed. The PvE in this game is terrible and therefore I want to do as little of it as possible. I dualbox my missions so I don't salvage/loot at all, and most of my ISK comes from bounties/rewards, which are taxed. I'm not going to give away 100mil out of every billion to stay in a chat channel.

Quote:
I don't know… ditching the people you know to save <5% of your income sounds fairly anti-social to me.


It's ditching a bunch of people I don't know. I still have 5-6 chat channels with my friends open regularly.

Quote:
It took me almost a year to leave SAK for that very reason — I liked the social interaction in there and it took another corp with the same level of interaction and the same level of no-politics-BS for me to make the jump. Not once during that year did I hear from anyone who would have been bothered by a small tax. Repeatedly during that year, I argued that NPC corps should have taxes (although I was thinking more along the lines of 50%).


Like I said, I have other chat channels up so it's not a very big deal. I like helping the noobs though, or sometimes laughing at the people in Brutor who think a maelstrom is a better missioner than the CNR. Most player corps have taxes that are never seen again, you always run the risk of being ganked, etc.. I'm being pushed out of the NPC corp by CCP but not into a player corp. Long story short, 0.0 is blobs + bull****, neither of which I enjoy.

Quote:
I maintain now, as I did then, that the vast protection an NPC corp offers comes far too cheap. The cost was there for industrialists, now a (minuscule) cost is added for mission runners. How to deal with traders, I don't know, but they can be PvP:ed plenty as it is so none might be needed.


It's less about the wardecs and "protection" than it is about just trying to get people out. Sure, they'll leave, but care to see the spike of 1-man corps patch day?

Obsidian Hawk
RONA Corporation
RONA Directorate
Posted - 2009.09.21 05:13:00 - [314]
 

EvE is like real life it makes sure that you get the 2 absolute truths.

Death and Taxes

Artemis Rose
Clandestine Vector
THE SPACE P0LICE
Posted - 2009.09.21 05:18:00 - [315]
 

If this goes live, it would be a terrible change and severe blow to the game.

Just the fact the EVE tutorial covers practically nothing about surviving/avoiding PvP or for that matter, any specific rules about it (namely, 60 second aggression countdowns) would either force newer players to take a terrible cut an income stream hit (WTF on CONCORD bills? As if player corps don't get the same blanket protection..) or are forced into a situation where they could be entirely taken advantage of.

As for the super bears in the fancy ships, do you actually think you'll catch them? Do you think for a second they wouldn't make as many alt corps as possible and just corp hop the day away? Anybody who has an understanding of the mechanics will avoid any sticky situation and cruise on same as always.

Don't get me wrong, I hate barriers and safeguards on PvP, but telling newer players "Sorry, you have to make 11% less if you want to be safe. What's that, you want to learn how to protect yourself from somebody with superior knowledge and equipment? Go f *** off because we can't be bothered to make a tutorial or even give you a hint on how to safeguard yourself."

Bad move.

Kithaca
Macabre Votum
Morsus Mihi
Posted - 2009.09.21 05:22:00 - [316]
 

There seems to be a camp going about 'dont touch mah isk!'.

I look at it this way so perhaps people think differently (wouldn't be a first).

For all the Perkone NPCer raven pilots in 0.0, it will amount to an extra 3-5mil/hr less for them (assuming 30-50mil/hr ratting).
Adding that up at 23hrs/day ( minus one for downtime and of course macro's don't need sleep).

23x isklost = 69-115 million less a day. Doesn't seem like so much now does it.

Say there's a hundred macro'ers. That's nearly a billion less isk a day they're taking in to sell and less for people to buy. 200 macro'ers, 2 billion, etc etc. 1000 macroers, alot of billions.

Per day.

Average 0.0 corp tax rate that I've experienced in my 3 years+ now is about 15%, some higher, some lower. 11% is still less than true corp tax rates, maybe some have it lower, that's their perogative.

It's taking isk out of the isk-sellers wallets, which I wholly support.

For new people, this isn't a problem as mentioned under 30k bounty rats, no taxes anyways. That's up to most L2's except for few harder rats. All of highsec is still not going to be taxed since I haven't seen a 30k rat other than faction spawns in a highsec system (tbh I don't look anymore).

For those saying 'they'll create a corp'. AFAIK corps can't be created on trial accounts. Which means they're paying even more isk to get the skills, to socialize with people and make friends (and yes enemies too).
If it's still an isk-farming corp, people will come to know about it and not take those people into their corps (employment history). Then there's also corp renewal fees etc.

it's not 'forced' on you. Just means you get to look for a corp with a lower tax rate, which means it's solving two goals. That pilot is getting to socialize which is incredibly important in this game. Who you are in this game counts for ALOT, both in contacts, as well as some pretty good warstories etc.

Want to make isk in empire without paying tax? Simple. Mine something. Those that are doing that aren't impacted. Those that isk-farm take a bit of a hit.

Good on CCP for this one.

AstroPhobic
Minmatar
Holding Corp
Posted - 2009.09.21 05:36:00 - [317]
 

Originally by: Kithaca
Simple. Mine something. Those that are doing that aren't impacted. Those that isk-farm take a bit of a hit.

Good on CCP for this one.



Because I choose to not participate in 0.0 blobfests and lolpolitics, I should punished for trying to make my way in empire? I don't follow your logic.

Mining, highsec, hulk = 10m/hr at the very most.
Missioning, highec, marauder = 50m/hr.

I'm not an "isk farmer" in any sense of the word and the only hit I'm taking is social. CCP is either making me be a) poorer or b) anti-social.

Uronksur Suth
Posted - 2009.09.21 05:44:00 - [318]
 

Originally by: AstroPhobic
Originally by: Kithaca
Simple. Mine something. Those that are doing that aren't impacted. Those that isk-farm take a bit of a hit.

Good on CCP for this one.



Because I choose to not participate in 0.0 blobfests and lolpolitics, I should punished for trying to make my way in empire? I don't follow your logic.

Mining, highsec, hulk = 10m/hr at the very most.
Missioning, highec, marauder = 50m/hr.

I'm not an "isk farmer" in any sense of the word and the only hit I'm taking is social. CCP is either making me be a) poorer or b) anti-social.


My good God, you DO realize that there are player corps operating in high sec, right?! No one is that oblivious. Laughing

Your get kudos for funny value, but thats about it.

Kithaca
Macabre Votum
Morsus Mihi
Posted - 2009.09.21 05:49:00 - [319]
 

Originally by: AstroPhobic
Originally by: Kithaca
Simple. Mine something. Those that are doing that aren't impacted. Those that isk-farm take a bit of a hit.

Good on CCP for this one.



Because I choose to not participate in 0.0 blobfests and lolpolitics, I should punished for trying to make my way in empire? I don't follow your logic.

Mining, highsec, hulk = 10m/hr at the very most.
Missioning, highec, marauder = 50m/hr.

I'm not an "isk farmer" in any sense of the word and the only hit I'm taking is social. CCP is either making me be a) poorer or b) anti-social.


Plenty of small gang, 10-20 type stuff going around.

Simple fact of life is that humans are social animals. It's in our nature. If you're only in the game to make isk for yourself, than well you're missing out on alot of the game tbh, alt or not. I have friends in almost every country that I can name off-hand with guys and gals alike that I'd buy a beer for and vice-versa (or a glass of milk in some cases since they don't drink).

I have a place I can crash on a couch in most of those countries. It's all about networking and getting to know people. I know one guy does multi-biliion dollar deals with the business leaders of the Middle East. I know doctors, other engineers, students. Maybe I'm lucky or special, either way, i wouldn't trade some of the friendships I've made over the years.

It's eye-opening to discuss the other politics of the world, how different cultures react to various news etc. if anything it allows you to 'grow' as a person. having a close group of friends in RL means good times, but it doesn't let you 'grow'. Sociology at work.

We're an an impasse then. I dont see how just 'missioning' in a marauder would be 'fun' or even playing a game? Much less missing out on all the various characters in the world that you can meet and have fun with.

Mining in hulk only 10mil/hour? Try alot more than that mate. Maybe it just depends on where you're selling or what you're selling your minerals at?

AstroPhobic
Minmatar
Holding Corp
Posted - 2009.09.21 05:53:00 - [320]
 

Edited by: AstroPhobic on 21/09/2009 05:57:49
Originally by: Uronksur Suth
My good God, you DO realize that there are player corps operating in high sec, right?! No one is that oblivious. Laughing

Your get kudos for funny value, but thats about it.


My good God, you DO realize that they have taxes too and have the ability to shoot me whenever they like, and have new recruits that can join, gank me for the lols and then leave?

Perhaps my time in EVE has made me a bit sour, but "trust nobody" comes to mind. Players corps offer me NOTHING except a chat channel, the same as an NPC corp. They also average... funny that, around the same tax as the new NPC corps.

ed:

Quote:
We're an an impasse then. I dont see how just 'missioning' in a marauder would be 'fun' or even playing a game? Much less missing out on all the various characters in the world that you can meet and have fun with.


You're missing the point. I've been in this game for close to 5 years, I've made loads of friends and stay in contact with lots of them, even quite a few out of game. I'm social, at least enough for my own tastes. Don't get me wrong, I don't sit in empire all day doing missions for giggles. The PVP in this game is a rush that is unmatched, period. It's just a shame that the grind outside of your political blobfests is painful to no end.

Quote:
Mining in hulk only 10mil/hour? Try alot more than that mate. Maybe it just depends on where you're selling or what you're selling your minerals at?


I'd like to see your numbers for a solo hulk, but that's beside the point. It's nowhere close to being the most efficient ISK maker.

DigitalCommunist
November Corporation
Posted - 2009.09.21 06:09:00 - [321]
 

Well, thats certainly unusual. I effectively agreed with the tax, proposed to make it worse, and then suggested a highway toll on high sec capitals. And despite the high levels of butthurt in this thread, no one has bothered to flame me.

I am dissappoint ;[

Uronksur Suth
Posted - 2009.09.21 06:17:00 - [322]
 

Originally by: AstroPhobic

My good God, you DO realize that they have taxes too


Not all of them. Rolling Eyes


Originally by: AstroPhobic
and have the ability to shoot me whenever they like, and have new recruits that can join, gank me for the lols and then leave?


What? Your own corp? Then do some damn research and join a good one, not a scam. Rolling Eyes

Originally by: AstroPhobic

Perhaps my time in EVE has made me a bit sour, but "trust nobody" comes to mind. Players corps offer me NOTHING except a chat channel, the same as an NPC corp. They also average... funny that, around the same tax as the new NPC corps.



What a depressing outlook.

Herzog Wolfhammer
Gallente
Sigma Special Tactics Group
Posted - 2009.09.21 07:14:00 - [323]
 

Well with a corp tax all that money going into CONCORD should now help them establish an investigative wing.

The sort of office that will track transactions of ISK made towards known criminals and terrorists.

Those doing so should lose security status.

After all, if the goal is to

1. Get people out of NPC corps
2. Get people into lowsec so the gankbears don't emoragequit


Therefore, it's only fair that every gankbear be forced to their their alts out of NPC corps and out of empire.

And knowing the "farmer alt" trend so relied on by gankbears to fuel their gankbear habits, this would affect most of them.


After all, if it's so unfair to let people play the way they want without a thing called "cost" that so many ganksters and pirates say should be priority one, it's only fair to get rid of this money-making alt thing and put in a "cost" for sending money to known terrorists and criminals.


It's only fair, right?

Avalon Champion
Black Thorne Corporation
Posted - 2009.09.21 07:40:00 - [324]
 

There are some truely good corps out there, I've only been in two corps that i didnt make, the first was GEWO (Gene Works, Hey guys!!), and that was a great time, infact i stayed there for 2 years, leaving only when i work got busy and i coudnt commit.

The second and most recent was The Order of Odin (Free plug for you guys!!), great bunch of guys, again the reason i left the corp was due to RL, and not being able to commit any more than 25% of my free time to the game.

Maybe ive been lucky with the corps, but from what i understand a lot of corps are like this and they become friends, there are people in them that i would trust with assets that are worth billions.

As for NPC corps being a great place, what a crock of sh*t that is at best they're full of anti-social whiners, who come up with lol fits and severely bad advice to pass on to noobs.

The general advice that 'veteren' players in NPC's give are that Player corps are where you work as slaves, for the big bad CEO and directors, who get rich off your hard work, talk about mis-information.

In general the 10% tax that most player corps levy is used to pay for offices, Ship replacement schemes, free mods and Ammo, running of a research PoS and others.

As for where I stand, its about time NPC's where taxed, though 11% does seem a little low, personally I'd set it to about 15%. To those whining about the drop in income, bo-****ing-hoo, Adapt or Biomass yourself.

Kerfira
Kerfira Corp
Posted - 2009.09.21 07:44:00 - [325]
 

Edited by: Kerfira on 21/09/2009 07:44:43
Originally by: Kithaca
For all the Perkone NPCer raven pilots in 0.0, it will amount to an extra 3-5mil/hr less for them (assuming 30-50mil/hr ratting).

And you really think they'll not switch in a heartbeat to a 'player-corp' (their own of.c.)?
It's not as if there's any protection in being in an NPC corp in 0.0.....
Originally by: Kithaca
It's taking isk out of the isk-sellers wallets, which I wholly support.

Total amount of ISK-seller ISK taken: ZERO! (look above)
Originally by: Kithaca
For those saying 'they'll create a corp'. AFAIK corps can't be created on trial accounts. Which means they're paying even more isk to get the skills, to socialize with people and make friends (and yes enemies too).

So their ISK-seller corp will let them socialise with the other people in the sweat-shop they're in?

This is not going to hurt ISK farmers ONE tiny ISK, except for the initial minuscule cost of starting up a corp...
0.0 farmers will not enjoy the benefit of protection anyway, and high-sec farmers will just create a new 1-man corp if they get wardec'd.

Mara Rinn
Posted - 2009.09.21 07:57:00 - [326]
 

Pardon my ignorance, but doesn't corp tax rate only affect bounties and mission ISK rewards?

That is to say, all your refining, manufacturing, contract fees, market buy/sell orders are corp-tax-free, aren't they?

Avalon Champion
Black Thorne Corporation
Posted - 2009.09.21 08:06:00 - [327]
 

Originally by: Mara Rinn
Pardon my ignorance, but doesn't corp tax rate only affect bounties and mission ISK rewards?

That is to say, all your refining, manufacturing, contract fees, market buy/sell orders are corp-tax-free, aren't they?



Very true, and you only pay taxes on bounties over 30K anyway, and mission rewards over 100K, theres no tax (as of yet) applied to the Time bonus.

Everything else is deviod of corp tax at the moment, Refining you are only taxed if you dont have good standings with the NPC corp where you're refining.

Sell/buy orders, are taxed at a miniscule amount (1% base) which is reduced by standings, and skills.


Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.09.21 08:28:00 - [328]
 

Originally by: Mara Rinn
Pardon my ignorance, but doesn't corp tax rate only affect bounties and mission ISK rewards?

That is to say, all your refining, manufacturing, contract fees, market buy/sell orders are corp-tax-free, aren't they?



Correct. This is aimed specifically at NPC corp mission runners.

And we know what groups that neatly describes, dont we?

0.0 mission alts
ISK farmers

Yeah, my sympathy for their "playstyle" is kind of limited.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.09.21 08:38:00 - [329]
 

Originally by: AstroPhobic
Edited by: AstroPhobic on 21/09/2009 05:57:49
Originally by: Uronksur Suth
My good God, you DO realize that there are player corps operating in high sec, right?! No one is that oblivious. Laughing

Your get kudos for funny value, but thats about it.


My good God, you DO realize that they have taxes too and have the ability to shoot me whenever they like, and have new recruits that can join, gank me for the lols and then leave?

Perhaps my time in EVE has made me a bit sour, but "trust nobody" comes to mind. Players corps offer me NOTHING except a chat channel, the same as an NPC corp. They also average... funny that, around the same tax as the new NPC corps.



jesus man you must have been in a terrible corp to have been scarred like that Sad

Lubomir Penev
Dark Nexxus
S I L E N T.
Posted - 2009.09.21 09:02:00 - [330]
 

Originally by: Furb Killer
Oh great exactly what eve needs, getting more risk-free pvpers wardeccing rookies.


Hopefully for ten griefed to quit the game at least one will enjoy it and start playing the game properly Twisted Evil


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