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kapago
Posted - 2009.08.31 01:04:00 - [1]
 

Im looking for a good raptor fit, anyone have one?

Vidi Angelus
Caldari
Perkone
Posted - 2009.08.31 01:15:00 - [2]
 

That depends on what you want it to do


Sera Ryskin
Posted - 2009.08.31 01:42:00 - [3]
 

You'll find it in the same category as good Ibis fits, filed under "things that do not exist".

Morel Nova
Genos Occidere
HYDRA RELOADED
Posted - 2009.08.31 11:42:00 - [4]
 

Edited by: Morel Nova on 31/08/2009 11:49:14


[Raptor, blastorz]
Damage Control II
Magnetic Field Stabilizer II
Micro Auxiliary Power Core I

Phased Monopropellant I Hydrazine Boosters
J5b Phased Prototype Warp Scrambler I
X5 Prototype I Engine Enervator

Light Ion Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
[empty high slot]

Hybrid Collision Accelerator I
[empty rig slot]



range kiting is your friend.

Lubomir Penev
Dark Nexxus
S I L E N T.
Posted - 2009.08.31 14:05:00 - [5]
 

Edited by: Lubomir Penev on 31/08/2009 14:38:32
Originally by: kapago
Im looking for a good raptor fit, anyone have one?


Can make a decent tackler still doing some dps from outside of heavy neut range. The 75mm rails track well enough to be a decent anti drone weapon, switching to faction ammo. The scram is to protect yourself from Taranis/Crusaders, since you have a range advantage meaning you have a small window in which you can disable their mwd and they cannot disable yours.

An Ares is a better ship (faster).

(Edited since I forgot I had a CPU implant)

[Raptor, Tackle]
Magnetic Field Stabilizer II
F85 Peripheral Damage System I
Nanofiber Internal Structure II

Phased Monopropellant I Hydrazine Boosters
Warp Disruptor II
Faint Epsilon Warp Scrambler I

75mm Gatling Rail II, Spike S
75mm Gatling Rail II, Spike S
75mm Gatling Rail II, Spike S
Standard Missile Launcher II, Caldari Navy Piranha Light Missile

Auxiliary Thrusters I
Auxiliary Thrusters I

4THELULZ
Posted - 2009.08.31 14:37:00 - [6]
 

Edited by: 4THELULZ on 31/08/2009 14:39:03
[Raptor, PVP Tackler]
Power Diagnostic System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Phased Monopropellant I Hydrazine Boosters
Warp Disruptor II
Alumel-Wired I Sensor Augmentation, Scan Resolution

Standard Missile Launcher II, Caldari Navy Sabretooth Light Missile
Standard Missile Launcher II, Caldari Navy Sabretooth Light Missile
[empty high slot]
[empty high slot]

[empty rig slot]
[empty rig slot]


I've been flying this whenever my corp needs a tackler. So-so in all regards, the missiles were just preference - but it's very cheap, which is why I picked it. This whole setup came to roughly 15mil for me.
Don't bother with the fit above - compromising your ability to tackle in any way for pathetic dps is a stupid thing to do. Any gang poor enough to be relying on a Raptor for damage isn't even worth flying with.

Fit to tackle well, then use whatever grid and CPU you have left for weapons.

Hairygoagain
Posted - 2009.08.31 19:31:00 - [7]
 

The Raptor is a tackler, so fit it as one and then stick whatever weapons will fit.

I usually go with something similar to:

Mids:
MWD
Scram
Sensor Booster with Scan Res script.

Lows:
Signal Amplifier
Nanofibre
Nanofibre

Highs:
3 x 75mm Rails

This gives you approx 2,000 Scan Res.

Keilas
Posted - 2009.09.01 07:55:00 - [8]
 

Raptor: Super Shuttle!

Highs: Tractor Beam I / Salvager I
Meds: 1MN Microwarp Drive II
Cap Recharger II

Lows: Nanofibers

Rigs: Hyperspacial Velocity Optimizer I x2

19.5AU/S for hilarity ensues!

Lugalzagezi666
Posted - 2009.09.01 08:48:00 - [9]
 

Originally by: Hairygoagain
The Raptor is a tackler, so fit it as one and then stick whatever weapons will fit.


Y, its a tackler and thats why you fitted scram...

[Raptor, New Setup 1]
Damage Control II/ another nano is you dont worry about being 1 volleyd
Nanofiber Internal Structure II
Overdrive Injector System II

Catalyzed Cold-Gas I Arcjet Thrusters
Warp Disruptor II
Sensor Booster II, Scan Resolution

75mm Gatling Rail II, Antimatter Charge S
75mm Gatling Rail II, Antimatter Charge S
75mm Gatling Rail II, Antimatter Charge S
Standard Missile Launcher II, Sabretooth Light Missile

Ionic Field Projector I
Targeting System Subcontroller I

Use this if you have to, but keep in mind its worst tackler inty around /best is stilleto ofc/. I heard medium extender/mapc fit can work too and give your mates some time to come and kill what you have tackled /but have no personal experiences with it/.

Omara Otawan
Posted - 2009.09.01 10:18:00 - [10]
 

Edited by: Omara Otawan on 01/09/2009 10:20:31
Not really the greatest tackling inty around, but it gets the job done. I'd suggest focusing on your primary role, try to be there before they dropped out of warp.

[Raptor, tackle]
Overdrive Injector System II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Catalyzed Cold-Gas I Arcjet Thrusters
Warp Disruptor II
Sensor Booster II, Scan Resolution

75mm Gatling Rail II, Spike S
75mm Gatling Rail II, Spike S
75mm Gatling Rail II, Spike S
Standard Missile Launcher II, Caldari Navy Bloodclaw Light Missile

Hyperspatial Velocity Optimizer I
Hyperspatial Velocity Optimizer I


Lugalzagezi666
Posted - 2009.09.01 11:12:00 - [11]
 

Imo needs at least 1 module to increase locking range /it cant even lock to overheated disruptor range without it/ - sb without script, sig amplifier or ionic projector.

Omara Otawan
Posted - 2009.09.01 16:43:00 - [12]
 

Originally by: Lugalzagezi666
Imo needs at least 1 module to increase locking range /it cant even lock to overheated disruptor range without it/ - sb without script, sig amplifier or ionic projector.


Dunno, 28km worked for me so far, never felt the need to overheat the point. But you can just run the SB scriptless if you want that, or drop the script once you got point and then extend the orbit.

Though tbh, in my experience, extending the orbit beyond what you need to stay clear of heavy neuts is counterproductive.

Ulstan
Posted - 2009.09.01 16:57:00 - [13]
 

The raptor is great as a relatively cheap fast warping shuttle for ferrying around expensive small cargos.

As an interceptor, it's a complete load of crap and in my opinion firmly the absolute worst of the bunch. Maybe if CCP hadn't randomly removed some of its powergrid...

James Lyrus
Lyrus Associates
The Star Fraction
Posted - 2009.09.01 18:11:00 - [14]
 

Originally by: Omara Otawan
Originally by: Lugalzagezi666
Imo needs at least 1 module to increase locking range /it cant even lock to overheated disruptor range without it/ - sb without script, sig amplifier or ionic projector.


Dunno, 28km worked for me so far, never felt the need to overheat the point. But you can just run the SB scriptless if you want that, or drop the script once you got point and then extend the orbit.

Though tbh, in my experience, extending the orbit beyond what you need to stay clear of heavy neuts is counterproductive.


That's not the only reason to extend it - the other is to get that guy who's just out of reach as he's warping off the gate. The extra range means maybe a second or two earlier.

But either way, the Raptor is a bit pile of suck, it's only redeeming feature is that it sucks _so_ much that it's disgustingly cheap.

Anyway, workable raptor fits:
[Raptor, Moo]
Overdrive Injector System II
Capacitor Power Relay II
Signal Amplifier II

Warp Disruptor II
1MN MicroWarpdrive II
Stasis Webifier II

75mm Gatling Rail II, Spike S
75mm Gatling Rail II, Spike S
75mm Gatling Rail II, Spike S
Rocket Launcher II, Gremlin Rocket

Hybrid Locus Coordinator I
Low Friction Nozzle Joints I



You have range to 'spike' at your point range.
You can orbit on MWD and hold a point (just generally reserve your guns for shooting drones)


 

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