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CCP WeirdFish

Posted - 2009.08.24 13:29:00 - [1]

Edited by: CCP WeirdFish on 30/08/2009 15:11:29
Edited by: CCP WeirdFish on 27/08/2009 15:42:54
As im sure you are aware eve has a vast and diverse set of ships each playing an independent role in the game. Following on from CCP Oneiromancer's event to test the balance of officer modules we will be holding an event on Singularity to give you a chance to try out different faction ships and give us feedback on there balance.

Test schedule:

Saturday [August 29] @ 18:00 GMT Fleet fight and POS test

Sunday [August 30] @ 18:00 GMT MYSTERY EVENT

How to connect to Singularity for this test:

  • Make a copy of the current Tranquility (TQ) client

  • Visit the Sisi patch page.

  • Patch the copied client to the Singularity build

  • Login to the singularity test server

  • Join the in-game channel "faction test"

  • Disable brackets | Read here if you're not sure how

  • Listen for instructions and ask questions in-channel

What exactly is being tested?

  • The first test will be a simple fleet fight

  • Second we will move the engagement to a Starbase-siege (POS)

  • You should pay attention to your FPS (use ctrl+f to view in-game)

  • Anyone able to use multiple accounts is strongly encouraged to bring your alts!

  • CCP staff and ISD will be on hand prior to the test to help move players to the starting location

  • Don't forget to fill out the feedback thread after the test (links will be clearly posted at the end of the test!)

What should I bring?

  • You will be supplied with faction ships on the day

  • Fit drones!

  • Give weapon linking a try

  • Spider tanks 4tw

See you all there Very Happy

Feedback Thread

Tax Fraud Corporation
Posted - 2009.08.24 13:30:00 - [2]

Edited by: fab24 on 24/08/2009 14:02:39
let's see... Wink

Initium Malum
Posted - 2009.08.24 13:54:00 - [3]

im in :D

fabs banned? whai?

Maximus FuBaR
Posted - 2009.08.24 13:56:00 - [4]

Yes im sure that will get you unbanned....ugh

MJ Maverick
Posted - 2009.08.24 14:02:00 - [5]

Edited by: MJ Maverick on 24/08/2009 14:02:14
Faction as in Macherials etc?

If we are missing one of the 2 races skills will we have to train it from frigate or will you be able to... Bump us?

5ilent 5hift
Posted - 2009.08.24 14:05:00 - [6]

I'm in

And if we could get a.... boost to the races ship's skills, that would be nice Very Happy

Cpt Omage5
Posted - 2009.08.24 14:06:00 - [7]

Sounds exciting..but that is a good question about the skills for the ships cuz i never trained into Gallente and Minmatar Bs.

CCP WeirdFish

Posted - 2009.08.24 14:10:00 - [8]

There will be no skill "bumping" i'm afraid it would take me far to much time. Get training soon Battleship level 1 will not take very long.

MJ Maverick
Posted - 2009.08.24 14:20:00 - [9]

Better get your queues set now guys. Remap if you want to make the 30th.

Caldari Frig/Cruiser/BS1 takes 6 days 8 hours with 30 Perception.

Hopefully it will be late in the day on the 30th.

Posted - 2009.08.24 14:28:00 - [10]

im all in ! :)

5ilent 5hift
Posted - 2009.08.24 14:36:00 - [11]

right, best get training for matari bs's then.... ty for the heads up Smile

Posted - 2009.08.24 15:49:00 - [12]

are we talking here about "empire" faction ships aka CNR etc or do we test pirate faction ships as well ?

Tax Fraud Corporation
Posted - 2009.08.24 15:54:00 - [13]

Originally by: Lijhal
are we talking here about "empire" faction ships aka CNR etc or do we test pirate faction ships as well ?

I talked with CCP, and every unique ship such as storm, corvus... will not be avaible, all the other you can buy will make the test.

CCP WeirdFish

Posted - 2009.08.24 16:08:00 - [14]

All pirate and empire faction ships that you are able to obtain on tq, so no unique (Storm, Corvus, Imp Apoc ect) but otherwise everything.

Aranis Nax
Minmatar United Freedom Front
The 11th Hour
Posted - 2009.08.24 16:14:00 - [15]

Edited by: Aranis Nax on 25/08/2009 21:11:30
faction ship test or fleet/lag test? Razz

Anyway, mind if I give some feedback from TQ experience?

Cynabal: needs a grid upgrade, badly. Although being based on the Rupture, it never did receive the same grid boost that one got.

Faction frigs in general need an overhaul(overall, like wtf why did I write thatRazz). Many of them sport 50/50 turret/launcher ratio. Doesn't quite make sense for Gallente Comet, Serpentis Daredevil... Would be interesting if empire faction frigs would get the same treatment their cruisers did.
One frig in particular is laughable, Dramiel. This one has 25% projectile damage, 37.5% projectile tracking and another 25% projectile damage bonus, that's awesome. Untill you see the weapon layout, 2 turret slots, 3 launcher slots. It does a decent 109 dps with 200mm and rockets, 66 of that comes from the guns, but when you realize it could do more with 3 turrets, 1 launcher(instead of having 5 highs, it could pass with 4 and have another mid or low), it seems rather silly to have that layout with those bonuses. It can use an extra mid or low. I also got the impression it's another ship that was forgotten when the base ship received a boost, the rifter received an extra lowslot long ago iirc, doesn't seem to be reflected on the dramiel.

Venkul Mul
Posted - 2009.08.24 19:51:00 - [16]

2 of the Guristas faction ships, Gila and Rattlesnake haven't received any of the change to the inertia modifier of Caldari ships made some patch ago.

Not giving them a value as good as the T1 version can be reasonable, leaving them with the old value of the Scorpion and Moa seem to point to forgetfulness, not design.

Atreus Tac
Blood Covenant
Pandemic Legion
Posted - 2009.08.25 14:28:00 - [17]

All but the sansha faction ships and the main 4 races cruisers and BSs are all crap.

The frigs are pointless as t2 out classes them by a country mile. And the other races just plain suck.

Meiyang Lee
Azteca Transportation Unlimited
Gunboat Diplomacy
Posted - 2009.08.25 15:34:00 - [18]

Needs a CPU boost, badly. You can't fit it T2, it has to be mostly faction or best named or you'll be out of CPU halfway.
Grid needs a boost too, if you decide to fit T2 weapons and NOS/Neuts you will need reactor controls and grid-rigs (not to mention CPU mods) to get it to work, and that's without using a MWD.

DPS is abysmal (150-200, you'll need the lows for HP, Grid or CPU, so Heatsinks are out), but compensated by it's sting with NOS/Neuts, the ship is however very fragile considering how short the range on these modules is. The extended range webs are great, but your lasers are the only thing reaching that far, the NOS/Neuts certainly won't.

el caido
School of Applied Knowledge
Posted - 2009.08.25 23:05:00 - [19]

Edited by: el caido on 25/08/2009 23:09:48

I have been eagerly awaiting a buff (hint, hint) to faction boats for years, and I'll jump at any chance to fly one in combat. I'll be there!

Kalintos Tyl
Bloody Amarr's
Posted - 2009.08.26 09:30:00 - [20]

so tempest will get boost too ?:P

5th Front enterprises
Chain of Chaos
Posted - 2009.08.26 10:26:00 - [21]

in other words ccp wants to nerf faction ships - perhaps this is leading up to t3 battleships that will take the faction ship dps and other bonuses ?

Seishi Maru
doMAL S.A.
Posted - 2009.08.26 16:27:00 - [22]

OMG OMG OMG! DAMMMMMMM need to cancel all my apointments saturday!

Will ccp make us suffer and hide all details from us until the very last moment?

Vestus Regula
The Black Dawn Gang
High Treason Alliance
Posted - 2009.08.26 16:50:00 - [23]

There goes my quality time with the family. You can't make an omelet without breaking eggs, I guess...

miss Hail
Posted - 2009.08.26 16:57:00 - [24]

Originally by: Atreus Tac
All but the sansha faction ships and the main 4 races cruisers and BSs are all crap.

The frigs are pointless as t2 out classes them by a country mile. And the other races just plain suck.

not really, faction cruiser stabber/omen/caracal/vexor aren't bad.
same for the BS apoc raven mega are pretty good, the tempest its still a tempest.
empire faction frig are crap, get rid of split weapons.

but pirate faction ships except sansha ones seriously need a boost

Posted - 2009.08.26 17:35:00 - [25]

I am sure you will create a new feedback thread after this event, though you could just move this thread here and sticky it, as it already has seven pages of feedback about faction ships. Wink

Child Head Injury and Laceration Doctors
Posted - 2009.08.27 03:09:00 - [26]

So wait your gonna balance 1 bilion +isk ships around large fleet fights and pos sieging?

Posted - 2009.08.27 07:39:00 - [27]

Finaly the awaited faction ship buffs ? yay !

CCP WeirdFish

Posted - 2009.08.27 08:48:00 - [28]

Originally by: ollobrains
in other words ccp wants to nerf faction ships - perhaps this is leading up to t3 battleships that will take the faction ship dps and other bonuses ?

Originally by: Ulasim
So wait your gonna balance 1 bilion +isk ships around large fleet fights and pos sieging?

In response to all your tinfoilery the intention is to get a player perspective on how the ships are balanced, be that they need a nerf or a boost depends entirely on the feedback we receive.

I would also stress that this is an exercise to gather information and enable you all to voice your opinions on the matter, and that no definitive action is planed, but mainly we just thought you would all enjoy it Very Happy

So put the tinfoil hats away and il see you on Saturday YARRRR!!

something somethingdark
Posted - 2009.08.27 11:22:00 - [29]

so you want feedback on faction ships eh
well i can give that to you without a big event
althou ill enjoy the big event Very Happy

Bloodraiders :

Need a neut/nos range bonus aswell to benefit from the web bonus (the cruor and the ashimu anyways)

their damage output is appaling
and that laser bonus is silly because the ship needs cap so badly and you dont get any aditional bonus to lasers anyways so you fit projectiles

id suggest bloodraiders get :
1) range bonus for nos neut
2) bonus for projectile weps

Angels :

Cant say much about the dramiel but the cynabals damage is .. meh... prety please give it another projectile slot
machariel ... hmm its ok i guess ... up the speed to 200 thou :D

Guristas :

well they just plain get laughed at by .. well everything
and they have the agility of a medium sized solar system


would love the daredevil without a split weapon system .. or if that system would permit it to do damage

i dont know whats so special about the vigilant
at the very least it needs more powergrid

vindicator needs more cpu or maybe thats just my fittings


got balanced and are fine

but in general id like to see faction ships and especialy pirate faction ships to be something special

starting with the model ...
it shouldnt just be a paintjob ....
althou we do want the EoM paintjobs Very Happy

personaly id like to see faction ships to be on par with t2 ships but doing something diffrent role wise (ok thats not always possible but still)

Posted - 2009.08.27 16:40:00 - [30]

Preliminary feedback would be:

1.Bloodraiders - all ships need a buff,slot layout,maibe bonuses and such
2.Guristas - worm and gila need looking into
3.Serpentis - afew tweaks here and there,nothing major
4.Sansha - all ships fine
5.Angel Cartel - dramiel and cynabal need looking into,and some buffs,also it would be nice if we had one of the old NPC angel cruisers for the cynabal model,well that is personal pref.

- make faction frigates more accesible,reduce their LP costs or something to bring them at the price of an AF,aswell as buff them abit,10mil for a faction frigate would actualy motivate afew players to try them out in pvp if they are buffed properly

- some faction cruisers also need their price tweaked abit (talking about pirate),or some minor buffs for the ones that need them

My oppinion tho.

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