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blankseplocked "Enter Planet Dust", New Article as of Dec 09
 
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GodsWill
Amarr
Imperial Shipment
Posted - 2009.08.18 13:49:00 - [301]
 

Originally by: Bestofworst Worstofbest
Originally by: Zeba
Originally by: Ritter Roland
...

only that a sniper apoc cant even enter low-earth orbit, because of tritanium
250km is well above the atmosphere. I'd love to see some sort of mechanic that lets you do orbital strikes with eve ships in the console game even it it is only npc ships that do the bombarding.Twisted Evil
Again...


SUICIDE GANK CALDARI PRIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIME WITH MAH CARRIEEEEEEEEEEEEEER

Wouldn't this be perfect for dreads? It has to be expensive ships, otherwise the battlefield on the planets would be completely impossible to walk around on due to constant bombardment by battleships and their tach II's.

That way dreads could be useful for other things than cap vs. cap fleets and titan-gank fleets.

Kalo Reglia
Posted - 2009.08.18 13:50:00 - [302]
 

Not releasing this for PC is a loss in revenue, not to mention stupid, since Eve fans play it on their PCs, they are the most likely people to buy this new shooter, yet CCP is only releasing for consoles? Wake up!

Zeba
Minmatar
Honourable East India Trading Company
Posted - 2009.08.18 13:50:00 - [303]
 

Originally by: zombiedeadhead
The issue that perplexes me, is one that arises from the USP of EVE, the single server. A console FPS is going to be so far away from this, that I can't see how they will integrate satisfactorily. I would imagine that at most, each map for the online console players would have a maximum of 64 players, so would that be say, one base on a planet, or one planet, or what. So Dust would be a large number of servers, with a small number of players on each.

Then, if a group of players 'conquer' a planet, how do they move to another, if they are transported by EVE players, then they are going to get ganked mid-space without any interaction on their part. They would just respawn and think WTF. Maybe there is some independant transport system, which will not appear in the EVE universe, in which case, the integration fails.

I am open to any new ideas in the game, although I've always been a bit 'meh' about WIS, but I cant get my head around this announcement. Want more info please !


Don't think in terms of cod4, think in terms of planetside. CCP has the technology for a massive battlefield filled with hundreds of players after all. Wink

Ritter Roland
Amarr
Hedion University
Posted - 2009.08.18 13:51:00 - [304]
 

Edited by: Ritter Roland on 18/08/2009 13:52:48
Originally by: Jowen Datloran
Edited by: Jowen Datloran on 18/08/2009 13:43:36
Originally by: No Homo
taking bets for actual release date.

I'm in for November 11, 2017


I think they are much closer to release than they expected last year. That is why WiS had to be postponed and the sovereignty changes taken care of in the winter patch.

EDIT: Seeing that that this a product who has been developed primarily by the Shanghai department of CCP it makes me wonder what the Atlanta group is doing (besides writing mission descriptions). Maybe WoD is also much closer to release than anybody expects, though I seriously don't hope CCP will try to integrate that MMO with the EVE universe too.


i predict march/april 2010, since they have said we wont be able to walk in the winter patch.

i predict the schedule to be:

- winter-expansion: sov overhaul
- then: Release of COSMOS as the community platform to serve as a universal connection tool between the console players and the pc players
- after the winter expansion: last preparations for Dust514
- May/April 2010: Implementation of WiS into eve online as the ingame connection tool between eve and dust, and at the same time release of dust514

Gone'Postal
Roast and Toast Inc.
Posted - 2009.08.18 13:53:00 - [305]
 

Originally by: Zeba
Originally by: zombiedeadhead
The issue that perplexes me, is one that arises from the USP of EVE, the single server. A console FPS is going to be so far away from this, that I can't see how they will integrate satisfactorily. I would imagine that at most, each map for the online console players would have a maximum of 64 players, so would that be say, one base on a planet, or one planet, or what. So Dust would be a large number of servers, with a small number of players on each.

Then, if a group of players 'conquer' a planet, how do they move to another, if they are transported by EVE players, then they are going to get ganked mid-space without any interaction on their part. They would just respawn and think WTF. Maybe there is some independant transport system, which will not appear in the EVE universe, in which case, the integration fails.

I am open to any new ideas in the game, although I've always been a bit 'meh' about WIS, but I cant get my head around this announcement. Want more info please !


Don't think in terms of cod4, think in terms of planetside. CCP has the technology for a massive battlefield filled with hundreds of players after all. Wink


Yes they do, but its still a console FPS and they suck IMO, I've not seen a good or even half good console FPS.

Nepech Al'akir
Amarr
Resonance.
RED.OverLord
Posted - 2009.08.18 13:54:00 - [306]
 

Edited by: Nepech Al''akir on 18/08/2009 13:54:29
From the presentation

"So if a player contracts a mercenary team to go and conquer this district of a planet then [mumbling icelandic english] control the planet and therefore the sov system, the constellation and region"

****

edit: from 3:55 in the movie

Istvaan Shogaatsu
Caldari
Guiding Hand Social Club
Posted - 2009.08.18 13:55:00 - [307]
 

Edited by: Istvaan Shogaatsu on 18/08/2009 13:58:19
If this game does not include the option for ground-pounders to call in capsuleer orbital support, I will be sorely disappointed.

OHMAGAD ZEALOT STRAFING RUN, TAKE COVER *ZAPZAPZAPZAPZAPZAP*

Bestofworst Worstofbest
Caldari
Science and Trade Institute
Posted - 2009.08.18 13:56:00 - [308]
 

Originally by: GodsWill
Originally by: Bestofworst Worstofbest
Originally by: Zeba
Originally by: Ritter Roland
...

only that a sniper apoc cant even enter low-earth orbit, because of tritanium
250km is well above the atmosphere. I'd love to see some sort of mechanic that lets you do orbital strikes with eve ships in the console game even it it is only npc ships that do the bombarding.Twisted Evil
Again...


SUICIDE GANK CALDARI PRIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIME WITH MAH CARRIEEEEEEEEEEEEEER

Wouldn't this be perfect for dreads? It has to be expensive ships, otherwise the battlefield on the planets would be completely impossible to walk around on due to constant bombardment by battleships and their tach II's.

That way dreads could be useful for other things than cap vs. cap fleets and titan-gank fleets.
Gave me an idea just there about Caps having to siege even more POS shields to land Dust troops! lol oh gawd.

But I expect that a graphical update to planets will come with Dust 514

Nepech Al'akir
Amarr
Resonance.
RED.OverLord
Posted - 2009.08.18 13:58:00 - [309]
 

Oh, and friendly fire metagaming ftw! Console kiddy tears and helping your alliance

Zey Nadar
Gallente
Unknown Soldiers
Posted - 2009.08.18 13:59:00 - [310]
 

Edited by: Zey Nadar on 18/08/2009 13:59:23
I think the ship in the sky thats glimpsed first at about 0:25 in the trailer resembles a Mega from underneath.. So I guess atmospheric flight might be coming.. (although its also shooting missiles, of all things)

This is an awesome concept, combining two worlds, and graphics looked nice even though I dont like FPS games as such.

Scary part is how MUCH the players in DUST are able to affect our sovereignty..


Agonizer42
Posted - 2009.08.18 13:59:00 - [311]
 

Originally by: Bestofworst Worstofbest

But I expect that a graphical update to planets will come with Dust 514


would be about time, yep

Cornaris
Posted - 2009.08.18 14:00:00 - [312]
 

Edited by: Cornaris on 18/08/2009 14:01:30
http://www.youtube.com/watch?v=QRbxQqIskSE
1:03:39

talks about planetary interaction, Looks like they have plans of splitting the planets up into multiple instances/hotzones

Kinda sounds like even maby some Master of orion micromanagement going on by the demi gods (and not the console kids)

Agonizer42
Posted - 2009.08.18 14:00:00 - [313]
 

Originally by: Zey Nadar

Scary part is how MUCH the players in DUST are able to affect our sovereignty..



not much is known as of now how much they are able to affect the sov

Hyperforce99
Gallente
The Scope
Posted - 2009.08.18 14:05:00 - [314]
 

does this mean walking in stations is or can be hybridized with dust ? Shocked
How about taking over a station, no longer just shooting posses and then take the station into structure but actual fighting over controll of the structure.

Bestofworst Worstofbest
Caldari
Science and Trade Institute
Posted - 2009.08.18 14:06:00 - [315]
 

Originally by: Hyperforce99
does this mean walking in stations is or can be hybridized with dust ? Shocked
How about taking over a station, no longer just shooting posses and then take the station into structure but actual fighting over controll of the structure.
I can see shooting Poses still being just a POS bash. But I could see outpost fights being completely awesome.

Citrute
The High and Mighty
Posted - 2009.08.18 14:06:00 - [316]
 

Originally by: Hyperforce99
does this mean walking in stations is or can be hybridized with dust ?


They talked about storefronts in WiS, why would a pod pilot need a storefront? we only need a hangar...

smells like WiS might be the commonground for dust and eve-o

Cors
It's A Trap
It's A Trap Alliance
Posted - 2009.08.18 14:12:00 - [317]
 

All I can say is you better make it available on the PC too. I have a Wii, but it's to keep the wife in shape, not for gameing. I never touch the thing. Last console I owned was a Nintendo... as in an NES.

Bestofworst Worstofbest
Caldari
Science and Trade Institute
Posted - 2009.08.18 14:13:00 - [318]
 

Originally by: Cors
All I can say is you better make it available on the PC too. I have a Wii, but it's to keep the wife in shape, not for gameing. I never touch the thing. Last console I owned was a Nintendo... as in an NES.
Well I have a Nintendo 64, Gamecube, PS2, Xbox, Xbox360. So I'm quite happy with a 360 release.

Tar Murk
Posted - 2009.08.18 14:14:00 - [319]
 

Originally by: Zey Nadar
Edited by: Zey Nadar on 18/08/2009 13:59:23
I think the ship in the sky thats glimpsed first at about 0:25 in the trailer resembles a Mega from underneath.. So I guess atmospheric flight might be coming.. (although its also shooting missiles, of all things)

This is an awesome concept, combining two worlds, and graphics looked nice even though I dont like FPS games as such.

Scary part is how MUCH the players in DUST are able to affect our sovereignty..




if u look closer it's actualy a gallente t3 ship.

Ishina Fel
Caldari
Terra Incognita
Intrepid Crossing
Posted - 2009.08.18 14:17:00 - [320]
 

I would like to say that the mere idea of having two entirely separate games on two entirely separate gaming systems that interact seamlessly in the same persistent world - that makes me grin and applaud. Seriously, how whacky do you have to be to come up with that? I can't think of anyone but CCP who'd not only design but also actually implement something like this. And regardless of all other factors, this attitude scores so many Cool Points in my book.

I'm going to leave the discussions to you people and lean back gleefully and watch it unfold. And after all, nobody ever said there won't be a PC version. They only said they can't comment YET on why they have not YET announced a PC version... ;)

Gnulpie
Minmatar
Miner Tech
Posted - 2009.08.18 14:21:00 - [321]
 

Imagine ...



  • dust members and eve members being in the same corp / alliance

  • dusties and evies sharing the same resources and chats

  • dusties capturing research and industry facilities on the planets which then can be used by the corp/alliance

  • dusties setting up factories and mines on the planets which can be used by the eve universe

  • evies building supplies for the dusties and doing logistics for them

  • rankings of all the dust teams (efficiency etc.) so that evies can hire the best teams they want

  • setting up a blockade at a planet so that no hostile supply ship can supply the dust teams on the ground -- and busting up such blockades with your fleet



Just to show a few possibilities.

I think this has HUGE potential. If only CCP will do it right ...

Maria Kalista
Amarr
Knights of Kador
Posted - 2009.08.18 14:23:00 - [322]
 

Originally by: Ishina Fel
I'm going to leave the discussions to you people and lean back gleefully and watch it unfold. And after all, nobody ever said there won't be a PC version. They only said they can't comment YET on why they have not YET announced a PC version... ;)


Hilmars grin said enough to me, it's (hopefully, maybe) going to be a fanfest thing the announment of a PC client and hopefully a Mac one.....

Bestofworst Worstofbest
Caldari
Science and Trade Institute
Posted - 2009.08.18 14:24:00 - [323]
 

And don't forget the possibility of Controller compatible keyboards (It's been done for PS2's Final Fantasy MMO's) that can be used in chat along with controllers.

Katamari D
Posted - 2009.08.18 14:26:00 - [324]
 

Isn't this also the first console FPS that can actually be played by 360 and PS3 users connected to the same server? Xbox Live and PS Home is not very compatible at all.

TheJaff
Minmatar
Quiddity Inc
Posted - 2009.08.18 14:26:00 - [325]
 

A quote from the release notes for Aprocrypha 1.5

Quote:
Specialized Cargo holds - Fuel bays on black ops
We are introducing a system that allows us to author specialized cargo holds on ships. We will start by adding fuel bays on black ops and possibly other ships. This means we‘re adding more space for your fuel, without the ships becoming horribly unbalanced haulers of death. The technology behind this opens up doors to making other types of bays, just for ammo, just for livestock or whatever. Those options will be explored in future expansions.

LordSwift
Caldari
The Riot Act
Sacra Cupola
Posted - 2009.08.18 14:26:00 - [326]
 

Originally by: Maria Kalista
Originally by: Ishina Fel
I'm going to leave the discussions to you people and lean back gleefully and watch it unfold. And after all, nobody ever said there won't be a PC version. They only said they can't comment YET on why they have not YET announced a PC version... ;)


Hilmars grin said enough to me, it's (hopefully, maybe) going to be a fanfest thing the announment of a PC client and hopefully a Mac one.....


I know. I SOOOOO want to find some money and go to fanfest again now. Was not planning to this year. Anyone want to pay for me :)

knobber Jobbler
Holding Inc.
Posted - 2009.08.18 14:26:00 - [327]
 

Originally by: Grez
And this 'tiny' MMO is the second largest next to WoW.


Not quite. EVE's 300k total aubscribers isn't all that big in the MMO world. I can name 10 bigger MMO's without even looking up all the facts.

Zeba
Minmatar
Honourable East India Trading Company
Posted - 2009.08.18 14:28:00 - [328]
 

Originally by: Istvaan Shogaatsu
Edited by: Istvaan Shogaatsu on 18/08/2009 13:58:19
If this game does not include the option for ground-pounders to call in capsuleer orbital support, I will be sorely disappointed.

OHMAGAD ZEALOT STRAFING RUN, TAKE COVER *ZAPZAPZAPZAPZAPZAP*
So I take it you are probably going to assemble huge merc armys loyal to the GHSC then after they do your bidding you will find a way to scam them. Can't wait for the C&P thread. ugh

Rovan Stargazer
Caldari
Poecilotheria metallica
Posted - 2009.08.18 14:28:00 - [329]
 

Man though it's only a wish, it would be awsome if we could drive players from planet to planet.

Dear Passengers this is your pilot speaking. We should be approching the planet in 10 min, if i entered the right destination that is (lol).

10 min later....

The trip will take a bit longer than expected, but nothing to wory about i even brought you a damsell in destress for your pleasure only (auto-pilot afk).

Dear passengers, if you look to your left, you will see how beautifull this universe realy is, and on the right you can see a big pirate battleship shooting at us. And yes the sound you just heard is indeed cracking of our hull. Thank god for clones eh? Oh you don't have them. Hmmm farewell then :D.


Denuo Secus
Posted - 2009.08.18 14:29:00 - [330]
 

Originally by: Maria Kalista
...and hopefully a Mac one.....


Oh yes please!


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