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DarkMatter
Sintered Sanity
Posted - 2004.10.11 14:56:00 - [121]
 

Quote:
The people that build these things in high security space will have the benefit of 100% protection when it comes to supplying them with the goods they need to keep running. Seeing that those supplies are nodoubtedly a big factor in CCP's risk/reward assessment, having those supplies come risk-less to the PoS would be a stupid decision


Who says they have to have the same functionality as those POS's available to the players out in 0.0 space?

Again I ask, why did CCP put in all those empire systems with all those moons etc, if the players can't utilize them?

100% protection my ass!

Empire POS's would probably be some of the first to be attacked, because the corp who declares war will view them as easy carebear bases...

CCP will be making a huge mistake if they don't allow POS's in a limited fashion in 0.5 to 0.7, so many have been looking forward for them for so long, now all of the sudden CCP pulls the rug out from under us and changes the rules in the 11th hour. Way to go!


DarkMatter
Sintered Sanity
Posted - 2004.10.11 14:59:00 - [122]
 

Quote:
I am not a PKer.. I'm not even a pvper...but I live in 0.0

I'm so happy for you, words cannot describe...

Discorporation
Amarr
Evolution
Band of Brothers
Posted - 2004.10.11 15:04:00 - [123]
 

Originally by: DarkMatter


Who says they have to have the same functionality as those POS's available to the players out in 0.0 space?


It's very simple. If they do not generate profit, then they're pointless. So, whatever CCP does to decrease their efficiency in highsec.empire, it will NEVER mean that you can't make a profit with them.

Originally by: DarkMatter

Again I ask, why did CCP put in all those empire systems with all those moons etc, if the players can't utilize them?


Flavour?

Originally by: DarkMatter

100% protection my ass!

Empire POS's would probably be some of the first to be attacked, because the corp who declares war will view them as easy carebear bases...


No, not really. First of all, they will require a war declaration. Second of all, only nub PoS will be attacked. People in alliances with dedicated Empire mining/agent/trading depts will have their entire alliance backing those PoS up. You, the little man, will not have that advantage. You will lsoe them, frequently, where more established, rich, corps will not, due to your inability to defend them properly.

Originally by: DarkMatter

CCP will be making a huge mistake if they don't allow POS's in a limited fashion in 0.5 to 0.7, so many have been looking forward for them for so long, now all of the sudden CCP pulls the rug out from under us and changes the rules in the 11th hour. Way to go!



Actually, PoS were only ever anchorable in 0.0 space. This has been the case since I first heard of the things and was never subject to change. Only recently (relatively) were they advertised as being likely to end up in 0.4 space.

The simple fact is that if these things make their way into high security space, the only people that will profit of them are the alliances' empire divisions, and they're supposed to anchor them in 0.0 only.

Get used to not being protected by Concord. Especially where it concerned PoS. They're not for everyone.

sutty
Amarr
Evolution
Band of Brothers
Posted - 2004.10.11 15:04:00 - [124]
 

My questions has to be, What is stopping some of you leaving to 0.0 ? What is your fear of 0.0 ?



My own experience is that its safer to travel in 0.0 then in empire. Theres hardly anyone about and when you do meet somone there problerly in a travel setup and not willing to fight so just run.

The only time you really see activity in 0.0 is when fleets are together or there is somone camping a gate, but gate camping gets old quick unless you know there is somthing comming.

DigitalCommunist
November Corporation
Posted - 2004.10.11 15:06:00 - [125]
 

I cannot articulate the amount of vehement disgust I have for this idea of POS in high sec space. The game does not need yet another stupid idea that will be a nightmare to balance out in the first place. And yes thats what it is, a stupid idea.

People somehow believe that just because they are getting the shiva patch that they are entitled to 100% of the content in it. Starbases are high end content, with high risk and high reward, now just because I use the word high a lot does not meant it should be in high sec space. Why are people against going to 0.0? Yes thats right, because someone might come along and contest your claim to that system. Oh no, the tragedy! You might actually have to risk your money for ultra high rewards! Shocked

Disadvantages of High Sec starbases:

-kill whatever competition there was for lab and factory space (market on these bottoms out)

-another form of profit making at zero risk

-more spam with deployables than the whole secure can fiasco

-people getting upset at corporations randomly declaring war and blowing up their POS

-defies all npc taxes imposed on refining

-defies all logic putting territorial claiming tools in territory thats been claimed for tens of thousands of years (negative RP)

-gives month old players access to the end game of eve

-increases the profit of megacorporations even more, at marginal risk

-gives solo players no reason to try team play to achieve the best things


Advantages:

-its cool to have your own base, and even cooler not having to worry about it getting blown up

-makes high sec empire wars more fun


POS in low sec space (0.1-0.4) is fine as long as they have disadvantages to which arrays you can deploy (only small refiners, less defenses) and the upkeep should be costing the owner money just to keep the base runing, some moons might have just enough to keep it running with no losses.

The same thing will happen when people whine about getting faction ships from agents. One person will get a tyrant battleship after working his ass off and slaying 1000 battleships and conquering two dozen dungeons then everyone will cry now unfair it is and how they should be able to get one without putting in the same amount of effort and risk.


DarkMatter
Sintered Sanity
Posted - 2004.10.11 15:16:00 - [126]
 

Quote:
Some people see moving out from 0.9-1.0 to 0.8-0.5 and then from there to 0.1-0.4, and finally into 0.0 (where, incidentally, pvp is *not* a necessity, no matter how much you want to believe it is) as some sort of 'progression'

What do *you* consider progression? (if you don't mind me asking)


You just said it yourself dude "some people" see that as progression, not everyone.

Not all small business owners in this world have delusions of grandeur of acquiring the status and clout of say, Microsoft.

If fact, I venture to guess most of them just want to make it a decent living. A way to survive.

In EVE, I want that as a means to an end, the end result to me is having fun.

I have no need, or feeling to "progress" in EVE up the "combat ladder" I can do that in many other games that I own...

If you leave 0.5 space, you will have to climb up that combat ladder to survive, something a lot of players have no interest in doing. As much as some players do not mine, or manufacture, because that brings them no entertainment value.

No where have I said the rewards should be as great in empire as they are in 0.0, I accept that, and that is a necessary balance.

However, I don't view game content as rewards for being a good PK'er, and this is exactly what CCP will be doing, they will be sending a very distasteful message to many players. IMO it's the wrong move.

Rewards for taking more risk should be monetary, and in the form of acquiring modules, and vastly shortened time sinks required to attain such riches, etc. It should not be in the form of game content such as POS's

Shiva sounds like it may truly be the death Nell for a lot of small corps, they will be relegated to mining table scraps in empire for the rest of their EVE existence, make a choice to give up their corp and merge, or join an alliance. CCP is forcing players' hands, no on who is looking for entertainment is going to see that as a positive, except those who don't like the "carebear" crowd, and want them gone...

Danton Marcellus
Nebula Rasa Holdings
Posted - 2004.10.11 15:24:00 - [127]
 

There's no fear of 0.0, there's disgust with the map and realizing the effect of obvious base locations, omnipotent map & alliances.


Discorporation
Amarr
Evolution
Band of Brothers
Posted - 2004.10.11 15:24:00 - [128]
 

I think you understand 0.4 all wrong.

There is a risk of getting shot at, yes, but those risks are so infinitesimal, especially when you're in the 100% safety of a control tower's forcefield, that you have nothing to worry about.

0.4 space isn't packed with marauding bands of angry vikings, ready to pillage your ship and laugh at your worthless floating corpse, on the contrary, it's quite safe.


meowcat
Aliastra
Posted - 2004.10.11 15:25:00 - [129]
 

Originally by: DarkMatter
Edited by: DarkMatter on 11/10/2004 02:11:10

POS's should not only be for mega corps and alliances, if that turns out to be the case, I will find some other game or hobby...

I'm sick and tired of CCP catoring to the full time PvP crowd, it's disgusting, and makes me feel like they don't want me to play their game, they don't want diversity & true specialization... They don't want my subscription money...



i think you'll find that "the full time PvP crowd" of which i am a member have absolutely no interest whatsoever in POS, other than a passing interest in how one goes about blowing them up

POS is content designed for industrialists, NOT PvPers. There is some PvP content of interest to me in Shiva, but POS is not part of it.

Your assumption that everyone who lives in 0.0 is a PvP fanatic is flawed. Shiva is primarily a non PvP patch.

Galk
Gallente
Autumn Tactics
All the things she said
Posted - 2004.10.11 15:26:00 - [130]
 

Originally by: DarkMatter
Edited by: DarkMatter on 11/10/2004 02:11:10


I'm sick and tired of CCP catoring to the full time pvp crowd it's disgusting, and makes me feel like they don't want me to play their game, they don't want diversity & true specialization...





Take your diversity and specialization and build me and many of the others ships.

Don't worry, im sure we will get them blown up, then you can make more.

The above should give you a good idea on how eve works.


Fact is they are making your game more intresting, the whole massive specailzation route of trade and the building process is far in advance of what it was....

Still failing to see how your own little starbase is going to change your life, or help your dirrection in which you have chosen to play the game.

In the outer regions though, you base means a hell of a lot, probaly the whole point and why myself and many of the others see there real importance.

It's control where you want it.... in the empire you live under the screw anyway.

This is eve... this is conflict... not the freckin SIMS... want house to call your own... the choice is easy isn't it.

Amin
Posted - 2004.10.11 15:33:00 - [131]
 

Just have so that POS can be deployed in all sec rated systems up to 0.8. However, have a much harsher empire taxation for bases deployed in high sec space.

That way if xyz corporation wants to build a base in a 0.7 system for rp reasons, it can but must pay a hefty fee to the empire. Essentially only make them extremely profitable to run in 0.0. That solves your risk vs reward problem.

Employing some other limitations like:

*The corporation must have a high standing with the empire it wants to deploy its base in. (+5.0 standing for 0.8-0.7 systems, +4.5 for 0.6-0.5 systems for example)

*Have a restriction on the number of bases that can be deployed in a system, we don't want to be lagged to death with starbases at every moon. If a system reaches a limit and your corporation wants to build their then whats that Declare War button for Wink

*If you fail to pay tax to the empire for a month, or if your control tower stays offline for 70% of the month, SCC officers turn off all your structures and unanchor them. With high competitions for bases in prime empire systems theirs no room for complacency.

*CONCORD inspectors will closely watch what you do in your base, if they find your hoarding banned objects then your license will be revoked. Cannot store any slaves/black market goods there.

*Corporation with CEO's who have a sec rating of less than -5.0 are considered outlaws and thus will not be permitted to deploy bases in empire space. Conversely pirate factions would only allow those with negative CONCORD standing to deploy bases in their territory.

Basically make POS limited in high sec empire space but still allow services like factorys and labs. My only concern is the way the whole starbase management screen looks is that its not designed for empire space atm, unless its changed.

DarkMatter
Sintered Sanity
Posted - 2004.10.11 15:34:00 - [132]
 

Quote:
0.4 space isn't packed with marauding bands of angry vikings, ready to pillage your ship and laugh at your worthless floating corpse, on the contrary, it's quite safe.


LOL, last time I went into 0.4 space TPS blew me up, told me to get the **** out of thier territory.

I'm not afraid of 0.0 space (I'm not afraid of dying or even losing ships, but it's not high entertainment value for me either) I lived out there for a while, it was boring as hell, and I certainly can't setup a POS with my 8 member corp out there not belonging to the correct alliance, it would be a total waste of effort on my part. It would be ingnorant for me to think I could defend a POS out there.

If Shiva is indeed an industrialists' content dream, why is CCP alienating so many industrialists with this decision?

I'll tell you why, it's pressure form the PK'ers in the community and on the DEV team.

Empire POS's could be midly profitable for small corps like mine, and it would not adversly affect PK'ers gaming style one iota, you guys just could not stomach some of us actually having fun not PvP'ing...

It's a joke... This game is supposed to be fun, but I think it frustrates me more than it entertains...

Hardin
Amarr
Imperial Dreams
Curatores Veritatis Alliance
Posted - 2004.10.11 15:42:00 - [133]
 

Originally by: Discorporation


0.4 space isn't packed with marauding bands of angry vikings, ready to pillage your ship and laugh at your worthless floating corpse, on the contrary, it's quite safe.




I think that depends which bit of 0.4 you go to Disco Smile

Avon
Caldari
Versatech Co.
Raiden.
Posted - 2004.10.11 15:43:00 - [134]
 

Originally by: DarkMatter
Quote:
0.4 space isn't packed with marauding bands of angry vikings, ready to pillage your ship and laugh at your worthless floating corpse, on the contrary, it's quite safe.


LOL, last time I went into 0.4 space TPS blew me up, told me to get the **** out of thier territory.

I'm not afraid of 0.0 space (I'm not afraid of dying or even losing ships, but it's not high entertainment value for me either) I lived out there for a while, it was boring as hell, and I certainly can't setup a POS with my 8 member corp out there not belonging to the correct alliance, it would be a total waste of effort on my part. It would be ingnorant for me to think I could defend a POS out there.

If Shiva is indeed an industrialists' content dream, why is CCP alienating so many industrialists with this decision?

I'll tell you why, it's pressure form the PK'ers in the community and on the DEV team.

Empire POS's could be midly profitable for small corps like mine, and it would not adversly affect PK'ers gaming style one iota, you guys just could not stomach some of us actually having fun not PvP'ing...

It's a joke... This game is supposed to be fun, but I think it frustrates me more than it entertains...


But, but, "go to jail" isn't fun, lets take that card out of 'Chance'. And why should I miss out on $200? That isn't fair, people who do pass go get it, so why can't I?


If you seriously think that PK'ers have any influence whatsoever over CCP's descision making process you need to stop buying your meds online.
CCP have always crumbled to the whining of the carebear crowd, often adversly affecting risk vs reward and balance in general. Lets hope that CCP display some backbone for a change and ignore the likes of you.

If you want a POS, do what it takes, don't sit around crying because no-one is dropping one on your lap.

Discorporation
Amarr
Evolution
Band of Brothers
Posted - 2004.10.11 15:43:00 - [135]
 

Actually, no. PK-ers have no interest in PoS. It qould actually be difficult for them to use them, since most pk corps i know are constantly on the move.

They're high-end player toys and rightly so, high-end players have been lacking neat new things to play with for a long time. They're also a way to mark actual space ownership.

We're not telling you shouldn't have fun. We're telling you that PoS in high security space will not bea good thing for the game. If that negatively affects your wish to play this game risk-free, then that's something you need to have peace with.

meowcat
Aliastra
Posted - 2004.10.11 15:43:00 - [136]
 

Edited by: meowcat on 11/10/2004 15:46:13
Originally by: DarkMatter

If Shiva is indeed an industrialists' content dream, why is CCP alienating so many industrialists with this decision?

I'll tell you why, it's pressure form the PK'ers in the community and on the DEV team.



PvPers couldn't give 2 f**ks about POS, myself included.

Why would someone who plays the game to blow stuff up, decide to lobby CCP to spend months on end working on content for mining and building and researching stuff?

actually, i'm so disinterested in this subject, i'm not even sure why i'm commenting on it

Danton Marcellus
Nebula Rasa Holdings
Posted - 2004.10.11 15:44:00 - [137]
 

Edited by: Danton Marcellus on 11/10/2004 15:47:39
Quote:
...want house to call your own... the choice is easy isn't it.


Yes, submit and join an alliance, brand of bland makes no difference as they're all about the same thing, blowing everyone else up because. But then again it's not really your own now is it...

Joshua Calvert
Caldari
Rule One
Posted - 2004.10.11 16:06:00 - [138]
 

Edited by: Joshua Calvert on 11/10/2004 16:07:55
Originally by: drunkenmaster
I made a shockingly insightful post just now, but it seems our network bod up at the other office is toying with the proxy server, and I just lost the whole thing.

Suffice to say, you would all have been stunned and amazed at the quality of this posting, and would have had to take a step back to take it all in, and try, piece by piece to comprehend it.

Sadly, it's just 1's and 0's in the wind now...

So I'll just point at discorps thread, and point out how much I agree.


Your network guy just rang me and wanted to know if you'd still like to send your post "STFU n00b"?

Laughing

0.2-0.4 POS should be highly limited both in usability and numbers.

For example, Corp A may want to mine a moon in Aunenen but they'd have to have exceptionally good standings (read: better than 9) with the corporation who has a station connection to that moons planet, they could only own a limit of 1 for every 50 members in their corporation, and the normal POS war-stuff-thingies would apply.

This would provide protection against alts, abuse by mega-corps, and provide a bit of something for Empire-based corporations to fight over.

DarkMatter
Sintered Sanity
Posted - 2004.10.11 16:07:00 - [139]
 

Edited by: DarkMatter on 11/10/2004 16:10:40
Quote:
If you want a POS, do what it takes, don't sit around crying because no-one is dropping one on your lap.


Did I ask for one to be dropped in my lap?

I'm certainly willing to put in the neccessary work to obtain one, but I won't do it so some group of marauding asshats is going come by and attack it for no other reason than, "because I can" or "because t's there" etc...

However, not being part of a large corp or alliance will not allow me to do so outside of 0.5 space. I would have no hope of defending it from PK'ers bent on blowing it up just because it is there...

You know damn well POS's will be one of the main targets for PK'ers after Shiva, don't ****ing tell me they mean nothing to you...

I garantee most POS's that fall will not be because of economic competition, etc, but mainly due to the fact PK'ers will now have more things to shoot at.

I don't have the resources, or EVE game time to own a POS that needs constant protection 23/7.

I'm already not allowed to mine high end ores, or should not be allowed to mine in BS's, what else do you guys not want me to have?

Lets face it, for as much as PK'ers say they don't give a rats azz about POS's, they sure are very quick to come onto the forums and implement their scare tactics on how bad it would be for the game, when in reality what they want to say is:

I could care less about the EVE economy, what I'm really worried about is that if carebears get their POS's in 0.5 to 0.7 space, I can't go and blow them up whenever I want, boo hoo...



Aodha Khan
Minmatar
Posted - 2004.10.11 16:09:00 - [140]
 

Edited by: Aodha Khan on 11/10/2004 16:35:14
Originally by: DarkMatter
Quote:
You have much to learn


What, that PK'ers rule, and that if I don't PvP, then I should never be allowed to play this game?

You guys need to get real, there is tons of stuff for you to blow up in 0.4 to 0.0 space, why must you insist that those of us in 0.5 to 1.0 should NEVER ever have anything but veld roids to play with.

You are all the same, you want to make the game for PK'ers only, and you want the rest of the community to happily fly around and be target practice for you honerable folk.

I'm sick and tired of your BS, it's a never ending:

You noob, go mine some more veld!

You noob, did you read the back of the box?

You noob, you don't deserve to have fun if you're gonna stay in empire!

You noob, you don't deserve to fly that ship because I say so!

You noob, you deserve to die because you are flying that indy, you stupid asshat!

You noob, go find another game to play if you're not going to PvP and play the game the way I say you should!

You guys can all suck me!




I'm not a pk'er and don't live in 0.0 space. But unlike you, I do not like POS in 0.5+ and can see the many problems it brings (check other games with housing, massive lag and houses everywhere with nobody at home). Please do not think that everyone that lives in 0.0 is a pk'er. There are many who move there to *enjoy* the risks and high rewards. You want the best of both worlds. Shame on you.

DarkMatter
Sintered Sanity
Posted - 2004.10.11 16:15:00 - [141]
 

Quote:
You want the best of both worlds. Shame on you.



I want to enjoy the new content I have been waiting over a year for, and have fun doing it with a small group of friends.

I din't say I wanted to make 1 bill isk per week from my POS...

I don't feel shamed for wanting in on the fun...

Hardin
Amarr
Imperial Dreams
Curatores Veritatis Alliance
Posted - 2004.10.11 16:20:00 - [142]
 

Darkmatter - join an alliance or set one up yourself.

Yes an 8 member corp may have difficulty in securing PoS in a 0.4 system on its own - so why not team up with a few other 'small corps'

There are plenty of low-sec systems out there that are practically deserted.

I wouldn't be surprised if PoS actually gave a lot of corps an incentive to work together in keeping low-sec areas of space clear of griefers now.

I remember when EVE went live systems in 0.4 like Mista, Kheram, Misaba (I use Amarrian examples as those are the ones I know) were filled with honest hard working pilots - good places to do business - but the incentive to work in low-sec dissappeared and slowly the non-0.0 pirate corps moved in and took over.

Now finally there is an incentive for those who want to have their own PoS but may not want to risk 0.0 to get their act together to 'secure' those low-sec systems from pirate corps.

You may find that parts of low sec will actually become reasonably secure places to work in again.

But as others have said there is no point PoS being a risk free way for people to earn ISK as that unbalances the game in the same way that fleets of Apoc miners strip belts in noob systems.

Everything has to be about balance and in no way do I think this has been influenced by PKers...

The majority of people who have responded here -reputable long term players like Archbishop Discorporation and Drunkenmaster - don't post out of narrow self interest or simply because they are either PKers of carebears - but do so out of an interest in the long term health of this game.

I am sorry you are so clearly ****ed off with this but my suggestion is wait for the changes to come in and then give it a go.

Nothing ventured - nothing gained.


Tara Den
Posted - 2004.10.11 16:26:00 - [143]
 

Originally by: Focht


You do realise what multiplayer means do you ?
.


Multiplayer means more than one player. It does not mean Group/team play It means more than one player - thats it. FFVII was single player. FFXI is multiplayer.

UT2004 has BOth single player and multiplayer modes.
Ut2004 also has Cooperative team play and free for all modes
Nowhere is it required you to join a team in order to play

Multiplayer does not mean team play


Its is your OPINION that multiplayer games require cooperative team efforts to succeed. DO not get that confused with what multiplayer actually means
.






DarkMatter
Sintered Sanity
Posted - 2004.10.11 16:38:00 - [144]
 

Edited by: DarkMatter on 11/10/2004 16:44:14
Quote:
The majority of people who have responded here -reputable long term players like Archbishop Discorporation and Drunkenmaster


I realize that, does not mean I agree with them...

They have their opinions, and I have mine.

I'm confident CCP could find ways to allow small corps like mine to feel like they can contribute to the comunity, without having to band together in huge groups. MMO's should not only be about large groups...

I'm also confident they could do it in a way as to not imbalance the game.

I agree with you on the alt apoc mining corps that destroy the noob belts, that is a form of griefing in my book, an I don't practice such tactics.

I do understand the need for grouping, and teamplay, but when it's forced, it's flat, has no meaning, falls apart & does not last. Also, it's not enjoyable to many players.

It's like saying small buisnisess have no right to exist in this world, they don't deserve to make meager profits in comparison to mega corps and expect to do it in a safe environment. I think that veiwpoint is BS.

How often do you hear news stories about one mom & pop corner store walking into a rival store and gunning down all the workers because they feel they are cutting into their profits? What's the ratio of RL small buisnesses in that kind of environment, compared to ones that can go about their buisness without getting ganked?

Too many players think that shooting & blowing stuff up is the only way anyone should be allowed to take any value from this MMO, I whole-heartedly dissagree.

I'm not asking for an ISK machine, bottom line isk count is really not all that important to me... Entertainment value is the #1 priority, and I don't believe you have to be some kind of "fighter" to deserve that value from EVE Online.

Like I said, I can go back to Quake3 if I want to see my name high up on the frag list...

The basis of this argument is that PK'ers do not want carebears to attain the rights to POS's because they will have to declare war on that corp to attack them. I garantee this is the reasoning behind 95% of the PK'ers who are opposed to this.




drunkenmaster
Evolution
IT Alliance
Posted - 2004.10.11 17:21:00 - [145]
 

Edited by: drunkenmaster on 11/10/2004 17:30:32

[What I said before, only typed slower]

Also,

Eve is a very big game, and thusly is *very* hard to balance.

Allowing pilots to basically plant a money factory outside a police station is a nice idea in terms of safety, it is a practical impossibility in terms of balance.

With regards to corp 'having to war dec people', that's never gonna be a problem. War decs are like the flu, anyone can get one.

A lot of people will be out to destroy more POS than the next guy, and they are the ones you should worry about. Personally, I don't have any interest in any POS that don't belong to an enemy of my corp.

But I do have a vested interest in the future of this game. It is unique. If it goes carebear, then it will no longer be unique, it will just be a pretty chat simulator with built-in calculator. Likewise, if it goes totally PvP, then it will also suck. There is a delicate balance.

As long as you remember that PvP is the reason a lot of people need minerals/bpc's/weapons and ammo, you should be able to at least get a loose grip on what makes this game tick.

And the most important thing is the balance between risk, and reward. Break that, and you break the game.

Avon
Caldari
Versatech Co.
Raiden.
Posted - 2004.10.11 17:31:00 - [146]
 

Hardin, DM, Disco and myself all agreeing on something?

I don't feel well.

drunkenmaster
Evolution
IT Alliance
Posted - 2004.10.11 17:34:00 - [147]
 

Yeah, it's a wierd feeling, innit?

Buggsi
Posted - 2004.10.11 17:35:00 - [148]
 

I guess I am an industrialist type of player. I was hoping you could deploy POS in asteroid belts to help out the mining grind, but I guess not.

Mobile refineries would be nice.

BTW, without the industrialists, the PvP's wouldnt have ships to fight with.

Discorporation
Amarr
Evolution
Band of Brothers
Posted - 2004.10.11 17:39:00 - [149]
 

PvP-ers mine too, y'know Razz. Besides, killing stuff in frigs is way more fun Wink


Also; yes, Avon, vry scary. Makes me feel all fuzzy inside (I wonder where I left my mining lasers 0-o)

DarkMatter
Sintered Sanity
Posted - 2004.10.11 17:41:00 - [150]
 

Quote:
Allowing pilots to basically plant a money factory outside a police station is a nice idea in terms of safety, it is a practical impossibility in terms of balance.


Is that so?

So when 3 of my corp members mine kern for 4 hours in 0.5 space and make 20 mill isk fom the mex & iso sales to fund the corp without risk to gankers, you consider that a huge imbalance? I don't, it's been this way since Castor, game has not died yet...

I view POS's in Empire in the same light, I'm sure CCP could keep the profits in line, with taxation etc...

It can be done, but since it's hard, and a lot of players like you just don't want players like me to actually have fun without getting ganked, it probably won't happen...

I'm not asking for an isk money machine, not at all, I am definitely for keeping economic balance.

Some players just want to keep others down, I guess that's human nature...


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