open All Channels
seplocked Linux
blankseplocked Howto: EVE with latest wine (fix for random crash as well)
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: [1] 2 3

Author Topic

Essial
Caldari
McCulla Alliance
Posted - 2009.08.05 06:24:00 - [1]
 

Edited by: Essial on 06/08/2009 14:25:11
There is an issue with the latest WINE releases that causes EVE to crash randomly for no reason at all. In the last couple of days the person that introduced the patch that "created" this problem discovered that the issue is directly tied to the fact that although EVE (and other games) report as being able to run in high memory location, it includes d3d9x, which CANNOT run in high memory, so certain memory ops can throw the client out of range for d3d9x, and cause the client to crash hard. So, without further adieu, here's how to get EVE running on just about every linux system out there.

  1. Uninstall wine from your repo if it is already installed. You may want to remove your ~/.wine directory also (which will remove all installed apps); but it isn't absolutely necessary.
  2. Make sure you have installed the recommended packages for wine. Running "./configure" later on should produce no warnings about missing libraries.
  3. Open a console and navigate to ~/ (home)
  4. Download the bleeding edge source for WINE (make a sandwich while you wait):
    • git clone git://source.winehq.org/git/wine.git ~/wine-git
  5. Navigate to the new source path:
    • cd ~/wine-git
  6. Compile WINE (and make a lot of sandwiches while you wait). Please note that you will have to "sudo" or "su -" or whatnot to obtain root privlages in order to run the "make install" command properly:
    • ./configure
    • make depend && make
    • make install
  7. Download or otherwise obtain "d3dx9_35.dll" and "d3dx9_36.dll" and place it in ~/.wine/drive_c/windows/system32/
  8. Run "winecfg", click on the audio tab, make sure the audio test works, press apply, then click OK to close the box.
  9. Download winetricks:
    • wget http://www.kegel.com/wine/winetricks
  10. Install corefonts via winetricks:
    • sh winetricks corefonts
  11. Run "regedit" and add the following entries. Note that you may have to add the keys to Current User, and that all values are of type string:
    • [Software\\Wine\\Direct3D]
      "DirectDrawRenderer"="opengl"
      "MaxFragmentUniforms"="1024"
      "MaxVaryings"="52"
      "MaxVertexUniforms"="1024"
      "OffscreenRenderingMode"="fbo" (if you have graphical glitches with interface, change it in "Backbuffer" )
      "PixelShaderMode"="enabled"
      "VertexShaderMode"="hardware"
      "VideoMemorySize"="(you videocard memory here)"


Once you have done all that, you should be able to run EVE with all of the settings maxed out (assuming you have a decent video card of course). Although there are minor problems here and there, it seems that 99% of everything looks and runs fine, including EVE voice and shaders. The UI is near flawless, except that you can resize window into unusable negative width/heights (so don't do that :p). Also, some people have issues alt-tabbing out of EVE (causing a crash), you can fix this by running EVE in a window the same size as the desktop (thus effectively being full screen but not exclusive). You may also want to disable desktop effects (compiz, etc) if you are experiencing weird problems.

If you have any problems, please report your distro, distro version, architecture (processor type), and video card model along with the error you are having. Thanks!

Private Langvann
Posted - 2009.08.05 18:41:00 - [2]
 

This didnt work for me. Still getting the error.

Essial
Caldari
McCulla Alliance
Posted - 2009.08.05 19:27:00 - [3]
 

Edited by: Essial on 05/08/2009 19:30:49
If you are getting an error please tell me what the error is so I can help you a little better.


And to anyone else, if you still get errors after following the above, reply with the problem, and please include the type of video card you have, as well as the distro (and version or release of the distro).

Polarina
Caldari
EVE University
Ivy League
Posted - 2009.08.06 01:56:00 - [4]
 

This is great! Worked like a charm. Thank you.

Steps 6 and 7 are no longer neccessary since the patch is now included in the repository. Step 2 can be done by executing, as root, `apt-get build-dep wine` on Debian, Ubuntu and other Debian-based distributions.

Essial
Caldari
McCulla Alliance
Posted - 2009.08.06 02:25:00 - [5]
 

Originally by: Polarina
Steps 6 and 7 are no longer neccessary since the patch is now included in the repository.


So you are saying that the NEW patch (the one that disables messing with lower memory, NOT the commit that had to be reversed) is now in TRUNK? If confirmed, I will remove the steps from the guide.

Originally by: Polarina
Step 2 can be done by executing, as root, `apt-get build-dep wine` on Debian, Ubuntu and other Debian-based distributions.


I'm on Fedora, and I didn't want to assume a distro so I simply guide them to the multi-distro guide on wine's site, but thanks for the tip :)

Viktor Rasmussen
Gallente
Eagle's Club
Posted - 2009.08.06 07:19:00 - [6]
 

Originally by: Essial
Originally by: Polarina
Steps 6 and 7 are no longer neccessary since the patch is now included in the repository.


So you are saying that the NEW patch (the one that disables messing with lower memory, NOT the commit that had to be reversed) is now in TRUNK? If confirmed, I will remove the steps from the guide.


At least it says this:

-- cut
# patch -p1 < virtual.diff
patching file dlls/ntdll/virtual.c
Reversed (or previously applied) patch detected! Assume -R? [n]
Apply anyway? [n]
Skipping patch.
2 out of 2 hunks ignored -- saving rejects to file dlls/ntdll/virtual.c.rej
-- cut

Katrina Bekers
Gallente
Fighters Squadron
Posted - 2009.08.06 10:50:00 - [7]
 

Originally by: Essial
So you are saying that the NEW patch (the one that disables messing with lower memory, NOT the commit that had to be reversed) is now in TRUNK?

Alexandre patched dlls/ntdll/virtual.c after the reports on Bugzilla:

http://source.winehq.org/git/wine.git/?a=commit;h=c10bdbefd69786846b035d1c38de3052bed67875

So, yes, I think it's safe to assume it's in the TRUNK now, and most likely in 1.1.27, when out.

Polarina
Caldari
EVE University
Ivy League
Posted - 2009.08.06 12:47:00 - [8]
 

Originally by: Essial
Originally by: Polarina
Steps 6 and 7 are no longer neccessary since the patch is now included in the repository.
So you are saying that the NEW patch (the one that disables messing with lower memory, NOT the commit that had to be reversed) is now in TRUNK? If confirmed, I will remove the steps from the guide.
Yes, that's exactly what I am saying. Smile

CCP Navigator


C C P
C C P Alliance
Posted - 2009.08.06 13:52:00 - [9]
 

Placing a temporary sticky on this thread Smile

Essial
Caldari
McCulla Alliance
Posted - 2009.08.06 14:19:00 - [10]
 

I have updated the process above and removed the two obsolete steps. If anyone is having problems even after following this guide (to the letter!) then please post a reply so I can get you up and running!

Eoras Northwind
Gallente
Center for Advanced Studies
Posted - 2009.08.07 20:24:00 - [11]
 

The latest wine release, 1.1.27 should contain patches to prevent the freeing of memory which was killing Eve on Linux.

Per the bug link from the wine developers, the 64-bit Eve is loading the 32-bit Direct X libraries, possibly in a way that even Microsoft says not to do.

I can't test 1.1.27 due to lack of network access at home at the moment. I did use a patched git checkout successfully for the last week.

If the problem is persisting, please reopen the bug report with wine and ask the Eve dev team to look into if they are 'voiding their warranty' in how they use Direct X.

Some Tips:

  • Re-cleaning the ~/.wine installation should not be a necessary piece of voodoo if you had running wine 1.1.24 or earlier. wine should update non-overridden libraries as needed. YMMV and I recommend backup of the ~/.wine directory in any change, update, downgrade or experiment.


  • I keep the CCP folder elsewhere in my home (~/Documents/Eve/CCP) and link it back (ln -s ~/Documents/Eve/CCP ~/.wine/drive_c/Program\ Files/CCP) instead of completely reinstalling the several gigabytes of EVE each and every single time.


  • EVE needs two 32-bit direct X libraries at this time, d3dx9_35.dll and d3dx9_36.dll. You can keep them in the CCP/EVE directory instead of in the %SYSTEMROOT%/system32 directory (usually ~/.wine/drive_c/windows/system32). Windows and wine loads libraries by looking at the application's directory first then the system32 directory. This tip works well with the previous tip.


  • If you run wine from the command line a lot, setup a shell alias. For instance, for ksh you add to .kshrc the line

    alias wine2 'wine --display :0.1 explorer /desktop=EVE2,800x600 C:\Program Files\CCP\EVE\eve.exe'

    and open a new terminal window. Typing wine2 in the new window should start an in-a-desktop 800x600 Eve on monitor 2. When EVE finished loading, the window will naturally resize to whatever resolution you set in EVE.

    You can create another alias, say wine1, without the --display option and with a different desktop level (say, EVE1) to quickly (re-)start wine on your first desktop if you have multiple monitors. You can use this to setup debugging wine runs by adding the wine +debug options.


  • If you do re-install wine a lot just to play eve or other Direct X games, you can export the whole [HKEY_CURRENT_USER\Software\Wine\Direct3D\Wine\Direct3D] key. Say it is exported to a file called my_filename.reg . Import that each time you re-install by running 'wine regedit my_filename.reg'. Obviously keeping the file outside of ~/.wine is required to preserve it between wiping ~/.wine.



Quote:
Once you have done all that, you should be able to run EVE with all of the settings maxed out (assuming you have a decent video card of course).


Can anybody confirm that wine still posses the high CPU while application is idle bug? I've got a multi-core CPU at home so it's not a show-stopper for me, but having EVE eat a whole CPU while sitting at the login window or character selection screen is silly. Also, it impacts the function of Eve Voice (causes drops, etc).

Kadesh Priestess
Scalding Chill
Posted - 2009.08.07 22:48:00 - [12]
 

Originally by: Eoras Northwind
Can anybody confirm that wine still posses the high CPU while application is idle bug? I've got a multi-core CPU at home so it's not a show-stopper for me, but having EVE eat a whole CPU while sitting at the login window or character selection screen is silly. Also, it impacts the function of Eve Voice (causes drops, etc).
It's not linux-specific thingy. Due to lack of FPS cap eve consumes all available resources to render even login screen at highest possilbe fps, as far as i understand.

Also - both recently introduced crashes were fixed. 1.1.27 works flawlessly with the exception of crash on focus gain.

Solbright
Advanced Security And Asset Protection
Posted - 2009.08.08 00:08:00 - [13]
 

Yeah, it's not a bug at all. Eve is not idle at the login and it's most definitely not a Wine concern. The concern is purely more bull**** joke material that far too many people have fallen for.

Persephone 66
Gallente
Posted - 2009.08.08 09:15:00 - [14]
 

I just tried the fix in the OP and now I just get the splash screen and Eve just shuts down. :(

Kubuntu 9.04
Dell inspiron 1420
1 GB Ram
Nvidia GeForce 8400M GS

Ravow
Minmatar
Cosmic Encounter
Mayhem.
Posted - 2009.08.08 13:17:00 - [15]
 

Work at perfection!

Thank for the update :)

Debeus
Amarr
Princeps Corp
Atlas Alliance
Posted - 2009.08.09 18:14:00 - [16]
 

Originally by: Kadesh Priestess
It's not linux-specific thingy. Due to lack of FPS cap eve consumes all available resources to render even login screen at highest possilbe fps, as far as i understand.
Use Vsync Smile

Al Merrick
Vis Vires
War and Pestilence
Posted - 2009.08.11 00:11:00 - [17]
 

directx installation failed with error '-9'. It is suggested that you restart your computer and then run DXsetup.exe located in bin\\directx in your eve folder.


this is the error i recieved and of course i attemped to run dxsetup, but immediately error's out, did i miss something??

Al Merrick
Vis Vires
War and Pestilence
Posted - 2009.08.11 02:38:00 - [18]
 

nevermind, i figured it out, when i transfered the dx files, 35 and 36, and did so in terminal in su mode so restrictions were all messed up, after i fixed that, reinstalled and received error 1, so all i just ignored it and launched through manually eve.exe. now only if i could link the shortcut... Rolling Eyes but thanks! it work! great! YARRRR!!

Biakuzolm
Posted - 2009.08.14 18:41:00 - [19]
 

Edited by: Biakuzolm on 14/08/2009 18:41:30
It did not work for me.

The splash screen is displayed, then it vanishes and nothing happens. This is pretty close to this Wine issue except none of the given tips solved the problem for me.

Note that the trial version of Crossover Games led to exactly the same issue.

Al Merrick
Vis Vires
War and Pestilence
Posted - 2009.08.15 06:17:00 - [20]
 

Originally by: Biakuzolm
Edited by: Biakuzolm on 14/08/2009 18:41:30
It did not work for me.

The splash screen is displayed, then it vanishes and nothing happens. This is pretty close to this Wine issue except none of the given tips solved the problem for me.

Note that the trial version of Crossover Games led to exactly the same issue.


this may sound stupid, but i've seen that and it was due to an incomplete shortcut. are you going in through /home/(user-name)/.wine/drive_c/progr......./eve/eve.exe??? and launching from there?
if that works for you make a new shortcut using a this route ...
/home/(user-name)/.wine/dosdevices/c:/Program Files/CCP/EVE/eve.exe"

complete command is wine "/home/mike/.wine/dosdevices/c:/Program Files/CCP/EVE/eve.exe"

Biakuzolm
Posted - 2009.08.15 13:05:00 - [21]
 

Edited by: Biakuzolm on 15/08/2009 13:06:03

Originally by: Al Merrick
Originally by: Biakuzolm
Edited by: Biakuzolm on 14/08/2009 18:41:30
It did not work for me.

The splash screen is displayed, then it vanishes and nothing happens. This is pretty close to this Wine issue except none of the given tips solved the problem for me.

Note that the trial version of Crossover Games led to exactly the same issue.


this may sound stupid, but i've seen that and it was due to an incomplete shortcut. are you going in through /home/(user-name).wine/drive_c/progr......./eve/eve.exe??? and launching from there?
if that works for you make a new shortcut using a this route ...
/home/(user-name)/.wine/dosdevices/c:/Program Files/CCP/EVE/eve.exe"

complete command is wine "/home/mike/.wine/dosdevices/c:/Program Files/CCP/EVE/eve.exe"


I tried both launching the app by double-clicking on the Eve.exe file (as well as the /home/(user-name)/.wine/drive_c/program files/eve//bin/Exefile.exe) and by using the following launchers:
padsp wine explorer /desktop=EVE1,1280x960 "C:\Program Files\CCP\EVE\eve.exe"
wine explorer /desktop=EVE1,1280x960 "C:\Program Files\CCP\EVE\eve.exe"

Al Merrick
Vis Vires
War and Pestilence
Posted - 2009.08.15 21:42:00 - [22]
 

then may i direct you to a similar thread...
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1143149

dll problems? do what that person did and launch if from terminal using the same command you'de use for a shortcut/link Idea




Originally by: Biakuzolm
Edited by: Biakuzolm on 15/08/2009 13:06:03

Originally by: Al Merrick
Originally by: Biakuzolm
Edited by: Biakuzolm on 14/08/2009 18:41:30
It did not work for me.

The splash screen is displayed, then it vanishes and nothing happens. This is pretty close to this Wine issue except none of the given tips solved the problem for me.

Note that the trial version of Crossover Games led to exactly the same issue.


this may sound stupid, but i've seen that and it was due to an incomplete shortcut. are you going in through /home/(user-name).wine/drive_c/progr......./eve/eve.exe??? and launching from there?
if that works for you make a new shortcut using a this route ...
/home/(user-name)/.wine/dosdevices/c:/Program Files/CCP/EVE/eve.exe"

complete command is wine "/home/mike/.wine/dosdevices/c:/Program Files/CCP/EVE/eve.exe"


I tried both launching the app by double-clicking on the Eve.exe file (as well as the /home/(user-name)/.wine/drive_c/program files/eve//bin/Exefile.exe) and by using the following launchers:
padsp wine explorer /desktop=EVE1,1280x960 "C:\Program Files\CCP\EVE\eve.exe"
wine explorer /desktop=EVE1,1280x960 "C:\Program Files\CCP\EVE\eve.exe"

Biakuzolm
Posted - 2009.08.16 13:02:00 - [23]
 

Edited by: Biakuzolm on 16/08/2009 13:02:42
Thanks for your help.

I saved dnsapi.dll from my other computer in /~/.wine/drive_c/windows/system32. When I launch EVE with:

Quote:
padsp wine explorer /desktop=EVE1,1280x960 "C:\Program Files\CCP\EVE\eve.exe"

I get the following errors:
Quote:
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:heap:HeapSetInformation 0xa40000 0 0x33fcac 4
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR DRI R300 Project. Setting VENDOR_WINE.
fixme:gl_compat:add_gl_compat_wrappers GL implementation supports GL_ARB_fragment_program but not GL_EXT_fog_coord
fixme:gl_compat:add_gl_compat_wrappers The fog coord emulation will most likely fail
fixme:win:EnumDisplayDevicesW ((null),0,0x338f04,0x00000000), stub!
err:threadpool:iocp_poller NtRemoveIoCompletion failed: 0xc0000008
[...] Same line repeated many times.
err:threadpool:iocp_poller NtRemoveIoCompletion failed: 0xc0000008
err:threadpool:iocp_poller NtRemoveI

Solbright
Advanced Security And Asset Protection
Posted - 2009.08.16 13:26:00 - [24]
 

Read other thread. Others here that have an ATI card may have a better idea of whether the 9800's are still supported enough to satisfy Eve or not.

Ravow
Minmatar
Cosmic Encounter
Mayhem.
Posted - 2009.08.18 21:01:00 - [25]
 

Originally by: Biakuzolm
Edited by: Biakuzolm on 16/08/2009 13:02:42
Thanks for your help.

I saved dnsapi.dll from my other computer in /~/.wine/drive_c/windows/system32. When I launch EVE with:

Quote:
padsp wine explorer /desktop=EVE1,1280x960 "C:\Program Files\CCP\EVE\eve.exe"

I get the following errors:
Quote:
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:heap:HeapSetInformation 0xa40000 0 0x33fcac 4
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR DRI R300 Project. Setting VENDOR_WINE.
fixme:gl_compat:add_gl_compat_wrappers GL implementation supports GL_ARB_fragment_program but not GL_EXT_fog_coord
fixme:gl_compat:add_gl_compat_wrappers The fog coord emulation will most likely fail
fixme:win:EnumDisplayDevicesW ((null),0,0x338f04,0x00000000), stub!
err:threadpool:iocp_poller NtRemoveIoCompletion failed: 0xc0000008
[...] Same line repeated many times.
err:threadpool:iocp_poller NtRemoveIoCompletion failed: 0xc0000008
err:threadpool:iocp_poller NtRemoveI



You seem to be using an old R300 based Radeon (9500, 9700, 9800) with open source Radeon drivers. These drivers don't fully support GLSL and Opengl 2.0. You can try latest GIT from MESA (read a news about improved GLSL this week but don't know if this affect this card).

Your best option is to try the last usable FGLRX or simply switch to a better AGP card.

Here the status of these open sources drivers : X.org Radeon driver

Biakuzolm
Posted - 2009.08.21 22:42:00 - [26]
 

Edited by: Biakuzolm on 21/08/2009 22:49:07
I've tried it too with my other computer, which has an ATI HD4850 GPU with latest Catalyst drivers.

I was able to enter the game with the trial version of Crossover Games 7.2, but there were 3D issues (no models, black screen in station except GUI). Trying to compile an old Wine ATI patch did not solve the problem.

Tonight I saw the new release of Wine 1.1.28. Little hope. Extremely little though. I deleted all my Crossover Games and Wine installations. I followed again the tutorial from the original post. No error during all the process, sound test in Winecfg is OK. I also used Winetricks to get "Gecko" and "vcrun2005sp1" installed, just in case.

I used wine explorer /desktop=EVE1,1280x960 "J:\EVE Online\eve.exe" to run EVE ("J:\EVE Online\eve.exe" is my EVE installation on my real Windows XP drive, I kept a dual boot temporarily. Crossover Games gave the same result using either this XP installation or the .cxgames installation, so I decided to keep only this one).

The EULA is well displayed, I can login, I can reach character selection menu. But when trying to enter EVE world, the loading progress bar gets stuck on "Entering Station" state (the few previous states are OK), and nothing happens then. The errors are the following ones:

Quote:
wine explorer /desktop=EVE1,1280x960 "J:\EVE Online\eve.exe"
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:heap:HeapSetInformation 0x8d0000 0 0x33fcac 4
fixme:d3d_caps:IWineD3DImpl_FillGLCaps Unrecognized GL_VERSION "2.1.8575".
fixme:win:EnumDisplayDevicesW ((null),0,0x338f04,0x00000000), stub!
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,3,(nil),0,(nil)) - stub!
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x40032 0x00000000
fixme:imm:ImmDisableTextFrameService Stub
fixme:imm:ImmReleaseContext (0x40032, 0x17e1a8): stub
fixme:reg:GetNativeSystemInfo (0x33b778) using GetSystemInfo()
fixme:imm:NotifyIME NI_CLOSECANDIDATE
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x40c040c, 0000: semi-stub!
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x40c040c, 0000: semi-stub!
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x40c040c, 0000: semi-stub!
fixme:dsound:DllCanUnloadNow (void): stub
fixme:wave:DSD_CreateSecondaryBuffer (0xb8eebe8,0xda7b8d8,180b4,0,0xd19e7e8,0xbcefbbc,0xd19e7c8): stub
fixme:dsound:DllCanUnloadNow (void): stub
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
err:ntdll:RtlpWaitForCriticalSection section 0x110058 "heap.c: main process heap section" wait timed out in thread 002d, blocked by 001c, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110058 "heap.c: main process heap section" wait timed out in thread 0045, blocked by 001c, retrying (60 sec)
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x40c040c, 0000: semi-stub!
fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x40c040c, 0000: semi-stub!
wine: Critical section 00110058 wait failed at address 0x7ef83de9 (thread 002d), starting debugger...
err:ntdll:RtlpWaitForCriticalSection section 0x110058 "heap.c: main process heap section" wait timed out in thread 002d, blocked by 001c, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x110058 "heap.c: main process heap section" wait timed out in thread 0045, blocked by 001c, retrying (60 sec)
err:seh:raise_exception Unhandled exception code c0000194 flags 0 addr 0x7ef83de9


[Max post length reached, see next post please...]

Biakuzolm
Posted - 2009.08.21 22:47:00 - [27]
 

I really can't understand what to do now. I've probably tried every tip I found on the internet. It's a fresh Linux Mint 7 installation with clean and bleeding edge source for Wine, functionnal fglrx drivers, "Blackbuffer" in user.reg, desktop emulation set to on in Winecfg, and a recent ATI HD4850 GPU. So many people state that they can run EVE through Wine 1.1.27 (or former version) installed with .deb binaries and almost no custom settings with this hardware. Id did not work for me, either "out of the box" or with custom settings (supplemental dlls, modified user.reg, etc.). I did not find any ATI patch corresponding to my issue and for recent Wine versions on WineHQ.

I'm thinking about cutting my veins with my USB keyboard right now.

Biakuzolm
Posted - 2009.08.21 23:12:00 - [28]
 

Edited by: Biakuzolm on 21/08/2009 23:18:02
Sorry for the flood. :/

Just note that disabling shades in main menu settings and setting all graphics to low do not return the same errors when trying to enter the world. Here are the errors I get : http://pastie.org/591083.

It's written in the original post to report here if one has any problem running EVE with this tutorial, but don't hesitate to tell me if I should post elsewhere to have help, I really don't want to pollute this sticky thread.

Xeiyu Crimson
Minmatar
Task Force Zener
Atlas Alliance
Posted - 2009.08.22 11:31:00 - [29]
 

Edited by: Xeiyu Crimson on 22/08/2009 11:32:12
Looks like your using an old catalyst version, there was a bug before the 9.6 version that reported really low uniforms and too many varyings causing array out of bounds errors and rendering errors.

Biakuzolm
Posted - 2009.08.22 14:10:00 - [30]
 

Edited by: Biakuzolm on 22/08/2009 14:10:40
Originally by: Xeiyu Crimson
Edited by: Xeiyu Crimson on 22/08/2009 11:32:12
Looks like your using an old catalyst version, there was a bug before the 9.6 version that reported really low uniforms and too many varyings causing array out of bounds errors and rendering errors.
You're my god. I'll give you everything you want, Dear Lord. You saved my life, now it is devoted to your will.

(In fact Linux Mint auto-installed fglrx drivers, I really thought those Catalyst were up to date. I tried to check it but I did not find where it was written in the Catalyst window. Here, I manually installed the Catalyst 9.8 version. It works like a charm. Marry me Xeiyu.)


Pages: [1] 2 3

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only