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blankseplocked How about some real social "social skills"?
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Marcus Khan
Brutor Tribe
Posted - 2004.10.01 11:57:00 - [1]

Many aspects of eve have to do with trusting the people you deal with, probably even more so with Shiva and POS. Real reputation and notoriety are one thing, but why not have a set of skills that would help you to have a rough idea about the guy who tries to make a deal with you?


Each level of this skill will let you select one "friend". When someone wants to be you friend, you must accept it before it becomes effective. To accept friendship, you should have a free friendship slot.

Once you become a "friend", you will share all his or her opinions about other characters. In other words, if you have never met me but your friend has set a +10 standing with me, then that is what you would see when viewing my bio. "Your friend 'Humbug' has +10 standing with 'Marcus Khan'". Both the highest of the positive standing and lowest of the negative standing that your friends have set would be displayed. Of all non-neutral values an average figure would also be visible.


With level one of this skill, you would not only get your friend's opinions, but the opinions that their friends have aswell. With each level the gossip would reach deeper. On level five you would know what a:

friend's friend's friend's friend's friend friend

thinks about me, should he or she have an opinion about me. The closer the opinion is to your personal friends, the more it weighs in calculating the reputation average.


Every level of this skill increases the weight of your opinion by +1, where the weight of an opinion is 1 by default.


Every level of this skill completely nullifies one relevant negative opinion about you, beginning from the worst. If only one person in your friendship network has set a negative opinion about "Marcus Khan", then if my reputation management is level 1, it is as if he had said nothing about me.


For every level of this skill, you may let ten people to become your "audience". It is as if you were a friend to them, but they would not be friends to you. In other words they would benefit from your evaluations while you would not know a diddy squat about their opinions.

* * *

The effect of all this would be that you would be wise to choose your "friends" well. Better pick the kind of people who would have made alot of ratings that you could agree with, and whose friends in turn would make similar kind of beneficial ratings of other players. The bottom line of all these skills would be that when using them, they would help you to quickly determine whether the pilot you've just met is going to be a troublemaker or not.

Now tell me why this isn't a great idea?

Posted - 2004.10.01 12:01:00 - [2]

I'm sorry. I don't follow your idea. Neutral

Posted - 2004.10.01 16:02:00 - [3]

Now tell me why this isn't a great idea?

Because you smell funny.

Teela Belwynn
Yakuza Corp
Posted - 2004.10.01 17:03:00 - [4]

Sounds fun to me Very Happy

Vanth Dreadstar
missedme Corp
Posted - 2004.10.01 17:52:00 - [5]

Extremely easy to exploit.

Raymond Drake
Posted - 2004.10.01 19:22:00 - [6]

Edited by: Raymond Drake on 01/10/2004 19:24:25
Originally by: Teela Belwynn
Sounds fun to me Very Happy

T, I think you just want the "Influence" skill actually on your character sheet, instead of all of us just knowing that you have it, lol Very HappyVery HappyVery HappyVery HappyVery Happy

Marcus Khan
Brutor Tribe
Posted - 2004.10.01 20:36:00 - [7]

Originally by: Vanth Dreadstar
Extremely easy to exploit.

By who? For what purpose? If it requires mutual consent to form any friendship or audience relation, then how could it go wrong? You just need to know who you trust. If you set someone to be your friend and they have trusted others who mark shady characters as friends, then isn't this your own fault?

But I must have missed something that you no doubt will soon point out.

Oh yeah, and thanks for all the other good replies in is thread.

Posted - 2004.10.02 09:16:00 - [8]

...but would anyone bother to spend the time training these skills? You could get the same effect, surely, by just eve-mailing friends or posting a "what do you think of Bill?" message on your corp forum, and it'd be more reliable.

Am I missing something?


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