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emi nenCe
emilol
Posted - 2009.06.30 21:01:00 - [31]
 

Originally by: Constable Detritus
How will you prevent players from fitting the small rigs on larger shipclasses like Cruisers, BC, BS, etc?

a message will pop up saying you cant fit frigate sized rigs on a cruiser? or it would be about as usefull as putting a 1mn afterburner on a battleship.

Kewso
Posted - 2009.06.30 21:11:00 - [32]
 

So the small/med/large rigs will give less bonuses I would think.

so for example would it be like
Current rigs made large

so would it be?
small cargohold optimization = 5%
medium cargohold optimization = 10%
large cargohold optimization = 15%

with the ability to use large on any size ship if you wanted to spend the money?

cause lot of haulers have current rigs that will be made large after that change.

Kaylan Jahlar
Brutor Tribe
Posted - 2009.06.30 21:14:00 - [33]
 

Quote:
Specialized Cargo holds - Fuel bays on black ops

We are introducing a system that allows us to author specialized cargo holds on ships. We will start by adding fuel bays on black ops and possibly other ships. This means we‘re adding more space for your fuel, without the ships becoming horribly unbalanced haulers of death. The technology behind this opens up doors to making other types of bays, just for ammo, just for livestock or whatever. Those options will be explored in future expansions.

Woot! That is amazing. We had been suggesting something like this (specialized cargo bays for fuel and ammo) for a long time. Glad to see you liked it too!

I can't wait to know more about this!

Theqwert125
Qwertian Enterprises
Posted - 2009.06.30 21:16:00 - [34]
 

Originally by: Kewso
So the small/med/large rigs will give less bonuses I would think.

so for example would it be like
Current rigs made large

so would it be?
small cargohold optimization = 5%
medium cargohold optimization = 10%
large cargohold optimization = 15%

with the ability to use large on any size ship if you wanted to spend the money?

cause lot of haulers have current rigs that will be made large after that change.



One solution I've seen is to give small ships MORE calibration, and make small rigs cost more calibration. If the player wants to fit the vastly more expensive large rigs in order to squeeze in more T2 rigs, why stop him?

Also, why on EARTH would you scale percentage based rigs, they are already scaled by their very nature!

Robot Robot
Posted - 2009.06.30 21:16:00 - [35]
 

Sounds great. Especially if 1.4 comes along soon and is a bugfix patch (cough. cough. scan probing).

Also, I think it would be nice if at least one of the new epic arcs was a LVL 2 or LVL 3, so that it wouldn't be quite a long slog between epics for new players.

Trimutius III
Avalon Guards
Gypsy Band
Posted - 2009.06.30 21:18:00 - [36]
 

I have another proposition for Rigs:

They all may have same bonuses but.

Small - could only be fitted on Frigates and Destroyers
Medium - could only be fitted on BC and smaller
Large - could be fitted on any ship

Logic is simple. Rig is a modification. Like a tool kit to modificate your ship. And then what we have. For example Trimark it's tool kit with armor plates, so u need smaller kit for frigate and more plates for cruiser and a big amount of plates for BS, but if u have a kit for BS it would more then enough for cruiser and frigate because frigates and cruisers need less plates then BS. And cruiser sized kit is of course enough for frigs... Logical and simple and no bonus nerf...

Kweel Nakashyn
shadow and cloaking
Yggdrasill.
Posted - 2009.06.30 21:21:00 - [37]
 

Edited by: Kweel Nakashyn on 30/06/2009 21:26:14

No wis in winter is confirmed, damned (anyway...)
0.0 winter expension, damned (or not ? planets ?)

White Gravy
Posted - 2009.06.30 21:24:00 - [38]
 

Walking in stations shouldn't take too many resources. The roadmap of expansions pointed out by someone on page 1 couldn't be more stupid. Right now the mode of travel in 95% of MMOs is walking. It won't be that hard to implement and keep stable. And there is no reason to ***** about it not coming in 1.5. It's not like it's crucial to any other in-game system. Atleast not until "Walking" (A 5% increase to walk speed per level) becomes a skill.

iudex
Posted - 2009.06.30 21:25:00 - [39]
 

The stuff about FW sounds very exciting. I don't know how you will implement that LP and avoid people killing their alts in order to get them (even an insured battleship costs almost nothing without fitting after insurance), but there are certainly ways to do it (counting the value of modules destroyed etc.), so I'm looking forward to see how you solve this.

More important are those special militia LP store "goodies". Thats what we have been asking for, and if they are really good, this could bring a lot of new live into FW. Even giving enough people a motivation to do FW missions would be nice, since this would create lots of targets, people that are hunting this targets, people that are hunting the hunters of this targets etc.
With good i mean unique items that people WANT to have, such as special skill-books (e.g. the missing DED connection skill), +6 attribute implants for a huge amount of LP or a State Issue Raven for an insane amount of LP (one can dream), items that reflect the high risk and danger of FW missions. Anyways, I'm very very excited about this and happy that you don't let FW die a slow death Very Happy.

Trimutius III
Avalon Guards
Gypsy Band
Posted - 2009.06.30 21:29:00 - [40]
 

Originally by: Kweel Nakashyn

0.0 winter expension, damned (or not ? planets ?)

Long waited souverenity changes... Could possible be planets i agree. Will there be planets???

Plus maybe sentries on gates in 0.0??? (why not? (If they changing souverenity anyway))

Fon Revedhort
Monks of War
DarkSide.
Posted - 2009.06.30 21:29:00 - [41]
 

If the smaller rigs are of the same effect with current (large) ones, will you consider removing existing (oversized) rigs from the ship to its cargo hold?

I find it unfair that someone had pimped his cruiser sized vessel with huge and overpriced rigs for the same effect with the new smaller ones.

Snake O'Donell
Gallente
Core Impulse
Posted - 2009.06.30 21:29:00 - [42]
 

Its nice to know FW will be getting some love. What will happen if this is released in august and the lag isn't fixed?

Also what happened to alliances joining FW? It would be nice to be able to anchor POSes in .4's without having to enter the PW every time.

Kweel Nakashyn
shadow and cloaking
Yggdrasill.
Posted - 2009.06.30 21:29:00 - [43]
 

Originally by: White Gravy
Walking in stations shouldn't take too many resources. The roadmap of expansions pointed out by someone on page 1 couldn't be more stupid. Right now the mode of travel in 95% of MMOs is walking. It won't be that hard to implement and keep stable. And there is no reason to ***** about it not coming in 1.5. It's not like it's crucial to any other in-game system. Atleast not until "Walking" (A 5% increase to walk speed per level) becomes a skill.

Apo 1.5 is not winter expension, these are two different things.
I'd rather wait than having a "let's try once, ok bye" wis.

And no, it's not easy to make. Esp. since it's their first 3thrd person game.

Kweel Nakashyn
shadow and cloaking
Yggdrasill.
Posted - 2009.06.30 21:32:00 - [44]
 

Edited by: Kweel Nakashyn on 30/06/2009 21:32:20
Originally by: Trimutius III
Originally by: Kweel Nakashyn

0.0 winter expension, damned (or not ? planets ?)

Long waited souverenity changes... Could possible be planets i agree. Will there be planets???

Plus maybe sentries on gates in 0.0??? (why not? (If they changing souverenity anyway))

I told on the colony thread carebears should administrate planets to maintain station services.

To populate 0.0 with carebear and re-go to 1 pvper for 1 carebear to be a viable 0.0 entity. I think it's realistic. An army without logistics is a dead army.

Trimutius III
Avalon Guards
Gypsy Band
Posted - 2009.06.30 21:41:00 - [45]
 

Originally by: Snake O'Donell

It would be nice to be able to anchor POSes in .4's without having to enter the PW every time.

It's possible... Just have 4.0 Faction standing for ur corp... Oh... I didn't said that it's easy...

Melonne
Star's Dust Entertainment
Posted - 2009.06.30 21:43:00 - [46]
 

I hope specialized Specialized Cargo holds won't mean something like for example Orca's cargo to 100% Ore & Minerals only

Trimutius III
Avalon Guards
Gypsy Band
Posted - 2009.06.30 21:44:00 - [47]
 

Originally by: Kweel Nakashyn

I told on the colony thread carebears should administrate planets to maintain station services.

To populate 0.0 with carebear and re-go to 1 pvper for 1 carebear to be a viable 0.0 entity. I think it's realistic. An army without logistics is a dead army.

I think it more like administrators or manager... Not a simply carebear... It's about not so easy manage planets and so on, i think it would almost as hard as being good fleet comm...

Atreus Tac
Blood Covenant
Pandemic Legion
Posted - 2009.06.30 21:48:00 - [48]
 

Edited by: Atreus Tac on 30/06/2009 21:53:50
{EDIT} PL guys are looking to get that monument asap. any word???

Ohhhhhh, very nice indeed.

what i have always wanted. more effort put into missions and nothing on simple things like changing scanning interface.

Nah just kidding with you. Rigs and blackops stuff is very nice and tbh the other dont effect me so i cant complain.

But thankyou for a dev blog that people actually want to read.


Vyktor Abyss
The Abyss Corporation
Posted - 2009.06.30 21:49:00 - [49]
 

Varied rig sizes is good. I hope they get scaled better than just S,M,L considering capital rigs should cost more than BS/BC sized rigs...

Factional warfare LPs is good and all, but tangible rewards for the time spent would be good too. By that I mean real consequences when your side are "winning" or "losing" - I dunno, but maybe NPC stations charging docking fees in certain empires to levy war funds when their side are "losing"?

Still not tried an Epic Arc due to PC issues, but level 4 arcs sound better than grinding the same missions over and over.

What we all want though is more ships - I especially want another T2 destroyer variant, perhaps a heavy assualt destroyer, or recon/ewar type destroyer? I hope you'll consider this for Winter. It seems ages since we've had any new 'cheap' front line PVP ships.

Cheers.


Kessiaan
Minmatar
Vagrants Inc
Posted - 2009.06.30 21:49:00 - [50]
 

Edited by: Kessiaan on 30/06/2009 21:51:00
You know, Microfunks was going to quit FW here soon, but, after this devblog, we might stick around. Don't want to pull a 22nd and miss our fancy shinies.

Will there be a one-time LP payout to people who have high standings to their militia corps already?

EDIT:
Please give the noobships more than 1 calibration point if you're going to introduce variable-sized rigs. I still want to rig my Velator :)

Furb Killer
Gallente
Posted - 2009.06.30 21:51:00 - [51]
 

Quote:
+6 attribute implants for a huge amount of LP

That is a terrible idea.

More incentives for FW to fight is good. However since they apparently have no clue what is causing the lag (sorry but how hard can it be, it must be somewhere in the FW related code, disable everything and reenable it one for one untill you find it), we wont be able to fight a 10 vs 10 without getting completely desynced.

Trimutius III
Avalon Guards
Gypsy Band
Posted - 2009.06.30 21:51:00 - [52]
 

Originally by: Melonne
I hope specialized Specialized Cargo holds won't mean something like for example Orca's cargo to 100% Ore & Minerals only

As i see it Every ship will have normal cargo. But they may subscract some cargo from Orca and add some Ore Bay, though Orca have significant Corporate Hangar, so it's not simply about Mining and Hauling, for example it's also could be useful in W-Space (for fitting and storing spare BC for example) So nerfing Orca isn't good anyway.

But CCP said something once about "Fighters Bay", like Motherships and Carriers would not be able to have hundreds of drones in drone bay because fighters would be stored seperatly and this space will not be possible to use for other drones...

Furb Killer
Gallente
Posted - 2009.06.30 21:59:00 - [53]
 

Okay CCP, does this mean you guys dont have a clue what is causing the FW desyncs (oh and it does occur alot), so we shouldnt be expecting any fix?

Manfred Rickenbocker
Pan Galactic Gargle Blasters
Important Internet Spaceship League
Posted - 2009.06.30 22:04:00 - [54]
 

Hopefully if they are mucking with specialized cargo holds that means they can open the door to drone bay improvements too. Filtering through folders and floating windows and not being able to see the true drone bonii (HP and damage) after ships and skill mods is annoying.

All in all, kudos for the fuel bays! Also: how have y'all decided to make sized rigs work?

Varitina
Posted - 2009.06.30 22:29:00 - [55]
 

While I am disapointed that walking in stations is once again delayed, and i am very annoyed. I am glad sov changes are comming.

MotherMoon
Huang Yinglong
Posted - 2009.06.30 22:40:00 - [56]
 

why not call it Apocrypha 2.0??


ok I have one important question, will the new epic mission arcs included the long awaited pop-up dialog windows for npc text?

More importantly,will they support muliplayer?

If the mission is to be epic, it should have advanced AI, and everyone taking part should be able to see the important storyline text and/or npc dialog without it cluttering local.

please give us a nice little update at least when you pulish the specific blog for it, thank you :)

Mica Swanhaven
Posted - 2009.06.30 22:41:00 - [57]
 

Originally by: Kweel Nakashyn
Edited by: Kweel Nakashyn on 30/06/2009 21:26:14

No wis in winter is confirmed, damned (anyway...)
0.0 winter expansion, damned (or not ? planets ?)


I can't wait for fanfest, last year it was playable, so this year they better bring some really nice stuff to the table.

MotherMoon
Huang Yinglong
Posted - 2009.06.30 22:43:00 - [58]
 

Originally by: Trimutius III
Originally by: Kweel Nakashyn

0.0 winter expension, damned (or not ? planets ?)

Long waited souverenity changes... Could possible be planets i agree. Will there be planets???




they better well damn have planets play a key role in sov.

Komen
Gallente
Capital Enrichment Services
Posted - 2009.06.30 22:52:00 - [59]
 

I await the devblogs detailing each of these changes and improvements.

Woot summer (mini) expansion!

Wadaya
Trailerpark Industries
Posted - 2009.06.30 22:58:00 - [60]
 

What happens to currently installed rigs? You say the current rigs will be considered "large", so what happens to the T1 and T2 rigs that are currently installed on "small" ships?


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