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iP0D
Posted - 2009.07.25 15:56:00 - [91]
 

Sweet little tool, I'm not fond of Java generally but this one is nice and lightweight.

I'm bumping into a few things however:
1. when going over assets, it seems it lists shiptypes which are without price on eve-central as a price of 0. Understandable but it is a bit wierd to see motherships and titans worth zero isk :P
Maybe it is an idea to have a fallback? If no price on eve-central, provide mineral price?

2. Tools -> Values.
Love this, but a way to export to xml or text would be a big bonus.

3. Tools -> Materials.
Same as above, a way to export as a list would be brilliant. A huge bonus would be if it were to export it as an html page with links for in game use of route planning.

Thoraemond
Minmatar
Far Ranger
Posted - 2009.07.25 16:31:00 - [92]
 

As I said in my recent email:
Quote:
Thanks for working on jEveAssets. It looks quite promising!

I've been taking a look over the source code and accordingly I would like to get a look at the source code for 'NiKR Log', please, per your credits.txt file.

You have my contact information from that email. I look forward to being able to complete my review.

Hel O'Ween
Men On A Mission
EVE Trade Consortium
Posted - 2009.07.25 23:46:00 - [93]
 

Originally by: Golden Gnu

@Hel O'Ween
What operating system, are you using?



(German) XP Home SP3

Quote:

The CSV Export was requested as feature, that's why it's there... If there need to be another column separator, that could be done as well... Wink



It's not just that. CSV is just a very problematic format. Both to its own restrictions and bad (or "wanna be smart") parsers for CSV. Like, it's not type safe. Some apps expect strings in CSV to be enclosed in double quotes. Date formats are also a thing to watch out for. In general: in an international environment, CSV is a PITA.

But if it was a user request and he's happy now, all's good. Smile

Golden Gnu
Gallente
The Golden Gnu Corp
Posted - 2009.07.26 11:19:00 - [94]
 

Originally by: iP0D
Sweet little tool, I'm not fond of Java generally but this one is nice and lightweight.

I'm bumping into a few things however:
1. when going over assets, it seems it lists shiptypes which are without price on eve-central as a price of 0. Understandable but it is a bit wierd to see motherships and titans worth zero isk :P
Maybe it is an idea to have a fallback? If no price on eve-central, provide mineral price?

2. Tools -> Values.
Love this, but a way to export to xml or text would be a big bonus.

3. Tools -> Materials.
Same as above, a way to export as a list would be brilliant. A huge bonus would be if it were to export it as an html page with links for in game use of route planning.


Both Mineral price (AKA reprocessing price) and Tools export is on the todolist, but it'll not be done for the first stable release...

Originally by: Thoraemond
As I said in my recent email:
Quote:
Thanks for working on jEveAssets. It looks quite promising!

I've been taking a look over the source code and accordingly I would like to get a look at the source code for 'NiKR Log', please, per your credits.txt file.

You have my contact information from that email. I look forward to being able to complete my review.

I'm sorry to say, that I did not receive your email... I'll send you an EVEMail, as soon as the server is online...

Originally by: Hel O'Ween
Originally by: Golden Gnu

@Hel O'Ween
What operating system, are you using?



(German) XP Home SP3

Quote:

The CSV Export was requested as feature, that's why it's there... If there need to be another column separator, that could be done as well... Wink



It's not just that. CSV is just a very problematic format. Both to its own restrictions and bad (or "wanna be smart") parsers for CSV. Like, it's not type safe. Some apps expect strings in CSV to be enclosed in double quotes. Date formats are also a thing to watch out for. In general: in an international environment, CSV is a PITA.

But if it was a user request and he's happy now, all's good. Smile

Well yes... I did modify the export dialog, to make the line and field terminator settable, as well as the decimal separator... At least for me, that does the trick (I'm in Denmark, and we have comma as decimal separator, as well)

Golden Gnu
Gallente
The Golden Gnu Corp
Posted - 2009.07.26 15:19:00 - [95]
 

Release Candidate 3
-fixed bug that would make some buttons to small
-CSV Export: Added more options
-Blueprints can now be marked as BPO or BPC
-Added option to only filter when enter is pressed

Known issues:
-When updating to from BETA 11 or earlier, saved filters column will be reset

Thoraemond
Minmatar
Far Ranger
Posted - 2009.07.27 02:47:00 - [96]
 

Originally by: Golden Gnu
Originally by: Thoraemond
As I said in my recent email, 'Thanks for working on jEveAssets. It looks quite promising! I've been taking a look over the source code and accordingly I would like to get a look at the source code for 'NiKR Log', please, per your credits.txt file.'
You have my contact information from that email. I look forward to being able to complete my review.

I'm sorry to say, that I did not receive your email... I'll send you an EVEMail, as soon as the server is online.

Thank you, and email difficulty confirmed, details below.
Odd, since we're both using GMail!

Originally by:
-----Original Message-----
From: Mail Delivery Subsystem [mailto:[email protected]]
Sent: Saturday, July 25, 2009 20:51
To: [omitted per EVE forum policy]@gmail.com
Subject: Delivery Status Notification (Delay)

This is an automatically generated Delivery Status Notification

THIS IS A WARNING MESSAGE ONLY.

YOU DO NOT NEED TO RESEND YOUR MESSAGE.

Delivery to the following recipient has been delayed:

[omitted per EVE forum policy]@gmail.dk

Message will be retried for 2 more day(s)

Technical details of temporary failure:
DNS Error: Could not contact DNS servers

Vaerah Vahrokha
Minmatar
Vahrokh Consulting
Posted - 2009.07.27 06:42:00 - [97]
 

@Golden Gnu

I think I found why the program borks the master wallet totals.

Since I perform audits, I have to load a lot of API keys.
Some SMART software like EvETrader lets me save an XML profile of the group of related (usually main and alts of one player) so I can swap those files later and always have a clean situation (*hint hint nudge nudge*), others like EMMA have multi-account (with bugs but hey, that's EMMA for you).

Yours too has a workaround to multiple players (as removing and re-adding API keys gets old once you pass 50 and the guy with a 2 months old bond still wants periodic updates off me), that is those check boxes to show / hide the character or his corp.

Now, if I unload every API key but the ones I need, the totals seem to work. If I leave the other unrelated API keys the following happens when going to the values windows:

1) All the character names, even the disabled ones, still appear in the combo box
2) It loads "something" off the first name (if you debug this recall to uncheck the first names in the API window, not the last), including his wallet etc.

At some point past this, I think the program mixes and adds up the first unckecked name wallet with the ones I checked and enabled.

Hope this helps.

Golden Gnu
Gallente
The Golden Gnu Corp
Posted - 2009.07.27 09:43:00 - [98]
 

Edited by: Golden Gnu on 27/07/2009 10:18:23
@Thoraemond
First of, thank you for taking the time to review jEveAssets...
I think I must have miss typed the email, in the readme file Embarassed
It will be fixed in the next release...

@Vaerah Vahrokha
Thank you for taking the time to find the bug. I can confirm that is indeed what happens.
It will be fixed in the next release...

EDIT
The be more specific, it simply adds all character wallets...
In the next version, hidden characters will not be shown, and their personal and corporation wallet balance will not be added to the grand total...

Vaerah Vahrokha
Minmatar
Vahrokh Consulting
Posted - 2009.07.27 12:17:00 - [99]
 

Edited by: Vaerah Vahrokha on 27/07/2009 12:17:45
Thanks, Golden Gnu.

Another thing that I "feel" could slipped thru is this: by timing the ex_ecution, I have a disturbing feeling that you are not doing the optimization: "if none of this API's characters is checked => skip their assets update". This might look redundant but:

1) It takes 10 minutes more to download stuff as soon as you have 1 account heavy on assets (and this software is exactly for people with a number of assets).

2) The 23 hours cooldown is forced onto all the accounts. This is very bad in my case as a number of other players see their account assets API basically disabled because I started the program for one of them.


Finally, yesterday I noticed that I am unable to tell the program the source for the items values. Maybe / probably I missed something obvious but I will state it the same:

Detecting "missed" items because their value is set to zero (ie all the faction items) is relatively easy and they tend to be relatively few.
But in other cases you can get dozens of different items (ie BPOs and notice I am not asking to discern BPCs I know you can't) that cost 1M+ but the program will assign them 50k value because that's the "field" of the database it picks up. I'd like to be able to tell those BPOs to take their value from the NPC price, it will still not be totally realistic but at least I don't get 20M of value instead of the expected 1B.

Thanks for your continued efforts.

Golden Gnu
Gallente
The Golden Gnu Corp
Posted - 2009.07.27 13:40:00 - [100]
 

Originally by: Vaerah Vahrokha
Edited by: Vaerah Vahrokha on 27/07/2009 12:17:45
Thanks, Golden Gnu.

Another thing that I "feel" could slipped thru is this: by timing the ex_ecution, I have a disturbing feeling that you are not doing the optimization: "if none of this API's characters is checked => skip their assets update". This might look redundant but:

1) It takes 10 minutes more to download stuff as soon as you have 1 account heavy on assets (and this software is exactly for people with a number of assets).

2) The 23 hours cooldown is forced onto all the accounts. This is very bad in my case as a number of other players see their account assets API basically disabled because I started the program for one of them.

AFAIK, the time consuming thing is not updating the asset, but rather updating the price data from Eve-Central...
Assets are downloaded for each character, so I could just ignore the ones that was hidden. It's a bit tricky, though... but, I Think I'll do as you ask...

Originally by: Vaerah Vahrokha
Finally, yesterday I noticed that I am unable to tell the program the source for the items values. Maybe / probably I missed something obvious but I will state it the same:

Detecting "missed" items because their value is set to zero (ie all the faction items) is relatively easy and they tend to be relatively few.
But in other cases you can get dozens of different items (ie BPOs and notice I am not asking to discern BPCs I know you can't) thatn cost 1M+ but the program will assign them 50k value because that's the "field" of the database it picks up. I'd like to be able to tell those BPOs to take their value from the NPC price, it will still not be totally realistic but at least I don't get 20M of value instead of the expected 1B.

Thanks for your continued efforts.

All blueprints in RC3 has zero value, until you mark them as BPOs.
If the price is wrong you should set the price manually...
It will be reflected in values dialog etc.
You only need to do it once and it will use the price on all such items...
ATM you can not set the price for BPCs...

Dmitryilyin
Gallente
Free Space Tech
Red Alliance
Posted - 2009.07.27 15:07:00 - [101]
 

Thank you very much for this application. At least someone did not use that ***** .NET and I can use this program.

Golden Gnu
Gallente
The Golden Gnu Corp
Posted - 2009.07.28 11:20:00 - [102]
 

@Dmitryilyin
Thank you... It does however use that ***** Java Cool

Therese Law
Gallente
Posted - 2009.07.28 11:51:00 - [103]
 

wtf,ihave over 100bil in assets..
when did i get that LOL.

Golden Gnu
Gallente
The Golden Gnu Corp
Posted - 2009.07.28 12:27:00 - [104]
 

Originally by: Therese Law
wtf,ihave over 100bil in assets..
when did i get that LOL.

Maybe you could explain why that is so funny? I would really like to fix it, if it's a bug. But, you don't give me much information to work with Wink

Golden Gnu
Gallente
The Golden Gnu Corp
Posted - 2009.07.28 12:30:00 - [105]
 

Release Candidate 4
-Corrected contact information in the readme file
-Fixed hidden characters being shown in the values tool
-Ship Loadouts now show all ships

Known issues:
-When updating to from BETA 11 or earlier, saved filters column will be reset

Reklan
Amarr
Seniors Clan
Get Off My Lawn
Posted - 2009.07.28 14:26:00 - [106]
 

Nice tool... great work..

Golden Gnu
Gallente
The Golden Gnu Corp
Posted - 2009.07.29 11:21:00 - [107]
 

@Reklan
Thank you! Very Happy

If you have any feature requests or encounter bugs, please post them here or send me an email (my email is in the readme file)

Golden Gnu
Gallente
The Golden Gnu Corp
Posted - 2009.07.29 14:42:00 - [108]
 

Release Candidate 5
-Now use Java 5, instead of Java 6 (To enable mac compatibility)

Known issues:
-When updating to from BETA 11 or earlier, saved filters column will be reset

Daeris Milvaer
Posted - 2009.07.29 21:58:00 - [109]
 

Is it possible to save API keys and filter settings? Every time I start jEveAssets I have to reenter my API information and none of the saved filters froma previous session are there. The code references a settings.xml file but this is nowhere to be found.

Using a mac.

An aside, Macs support JRE 6 - it just currently defaults to 5. You can move 6 above 5 in the priority list using Java Preferences.

Solana Dal'Annae
Silverleaf Industries
Posted - 2009.07.30 00:39:00 - [110]
 

Edited by: Solana Dal''Annae on 30/07/2009 00:45:30
Originally by: Daeris Milvaer

Using a mac.

An aside, Macs support JRE 6 - it just currently defaults to 5. You can move 6 above 5 in the priority list using Java Preferences.

Indeed, /Applications/Utilities/Java Preferences and put JRE 6 at the top and the old version worked fine.

If I swap to version 5 with the RC5 however, I get this error:

(Error) Uncaught Exception (sun.awt.exception.handler):
Please email the log.txt to [email protected]
java.lang.NoClassDefFoundError: java/awt/SplashScreen
at net.nikr.eve.jeveasset.SplashUpdater.<init>(SplashUpdater.java:45)
at net.nikr.eve.jeveasset.Main.createAndShowGUI(Main.java:110)
at net.nikr.eve.jeveasset.Main.access$000(Main.java:40)
at net.nikr.eve.jeveasset.Main$1.run(Main.java:91)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:461)
at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:269)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:190)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:184)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:176)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:110)



Edit: Btw, the App saves my settings fine, the settings.xml file should be located at: /Pathtoappfolder/jEveAssets/Data/settings.xml

It should be created when you quit the first time. A hint might be that you need to quit the application using the Java menu (File->Exit). Do not use the Apple interface (cmd-Q or similar) as the application will not get a chance to save the settings properly.

Skyvyr
Caldari
Ascendent.
On the Rocks
Posted - 2009.07.30 03:57:00 - [111]
 

Is there a way to mark multiple blueprints as originals at once? I selected them all, but then can only copy the text.

Quite a nice program.




Golden Gnu
Gallente
The Golden Gnu Corp
Posted - 2009.07.30 11:08:00 - [112]
 

@Daeris Milvaer
I guess, you'll have to use the File->Exit, to save the settings, for now...
I've added the bug to the todo list... And I'll try to fix it ASAP...

@Solana Dal'Annae
I guess I'll recompile with Java 6, then...
I forgot all about the Java 6 features I used... *sigh* Confused

Is it true that Java 6 is only supported on 64bit Intel macs? It's such a jungle when you never use macs...

@Skyvyr
No ATM. You'll need to mark them separably, I'm afraid...
I've added it to the Todo list..

Golden Gnu
Gallente
The Golden Gnu Corp
Posted - 2009.07.30 12:38:00 - [113]
 

Release Candidate 6
-Compiled with Java 6, again...
-It's now possible to mark multiple items as BPOs
-Better exit progress

Known issues:
-When updating to from BETA 11 or earlier, saved filters column will be reset

glas mir
Reaction Scientific
Posted - 2009.07.30 13:10:00 - [114]
 

here is a question:

do your assets include your wallet and market sell and buy orders?

Golden Gnu
Gallente
The Golden Gnu Corp
Posted - 2009.07.30 13:34:00 - [115]
 

Edited by: Golden Gnu on 30/07/2009 13:36:48

@glas mir
Not ATM.
Assets in orders and assets being researched/manufactured are not included.
The market transactions and wallet journal, are not included...

It's however on the todo list. but, will not be done before after the first stable release...

Your wallet balance can be viewed in the values tool...

Flaming Candle
Posted - 2009.07.30 15:36:00 - [116]
 

1) Are you accepting contributions from other people?

2) Do you lurk on any handy IRC networks?

3) I threw your code into a maven project (mainly for dependancy handling) and discovered that all the dependancies (apart from yours, naturally) either available from the central maven repo, or (in the case of eveapi) already in the maven format, have you considered using maven? do you want my maven setup?

Skyvyr
Caldari
Ascendent.
On the Rocks
Posted - 2009.07.30 16:04:00 - [117]
 

Quote:
Is it true that Java 6 is only supported on 64bit Intel macs? It's such a jungle when you never use macs...


Yes and no.

Apple only releases java 6 for the all of the intel macs, but, it doesn't work on the 32bit [can't run 64bit binaries!], and thus is not default.
However a 3rd party java6 for 32bit intel macs as well (which is what I use), it's called SoyLatte.


Vaerah Vahrokha
Minmatar
Vahrokh Consulting
Posted - 2009.07.30 17:40:00 - [118]
 

Quote:

-It's now possible to mark multiple items as BPOs




Quote:

Assets in orders and assets being researched/manufactured are not included.
The market transactions and wallet journal, are not included...



I want to have many, many children with you Razz

Golden Gnu
Gallente
The Golden Gnu Corp
Posted - 2009.07.31 08:36:00 - [119]
 

Originally by: Flaming Candle
1) Are you accepting contributions from other people?

2) Do you lurk on any handy IRC networks?

3) I threw your code into a maven project (mainly for dependancy handling) and discovered that all the dependancies (apart from yours, naturally) either available from the central maven repo, or (in the case of eveapi) already in the maven format, have you considered using maven? do you want my maven setup?

1) Yes (A open source project not accepting contributions is just plain stupid IMHO).
I do however prefer to keep the scoop of the program to Assets or Isk...
I wouldn't add Skill queue, POS setup, Fittings, etc.

2) No, I prefer email (my email is in the readme file)

3) I didn't even know what maven was before I googled it, just now... I use NetBeans...

Originally by: Skyvyr
Quote:
Is it true that Java 6 is only supported on 64bit Intel macs? It's such a jungle when you never use macs...


Yes and no.

Apple only releases java 6 for the all of the intel macs, but, it doesn't work on the 32bit [can't run 64bit binaries!], and thus is not default.
However a 3rd party java6 for 32bit intel macs as well (which is what I use), it's called SoyLatte.



Well, as long as Mac user can run Java 6, I'm happy...

Originally by: Vaerah Vahrokha
Quote:

-It's now possible to mark multiple items as BPOs




Quote:

Assets in orders and assets being researched/manufactured are not included.
The market transactions and wallet journal, are not included...



I want to have many, many children with you Razz

Well, thank you... I'll call you if I need children, some day Razz

Solana Dal'Annae
Silverleaf Industries
Posted - 2009.08.02 21:22:00 - [120]
 

Hmm, any idea what might be causing this oddity in the ship fit inspector? It lists the ammo/crystals/scripts instead of the module the item is located in, seemingly at random.

Running RC6, and I tried updating my assets, all that did was change which modules were shown, and which instead displayed the charge loaded.


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