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Dansel
Gallente
Telsa inc
Waterboard
Posted - 2009.09.23 19:48:00 - [211]
 

How's it coming along?

Flammard
Caldari
The New Era
C0NVICTED
Posted - 2009.09.23 22:51:00 - [212]
 

Originally by: Dansel
How's it coming along?


I'll throw up a new test version tonight. Functionality wise it isn't much different from the current release, but the internals have been turned on their head. It may have a few crash bugs in it still.

Dansel
Gallente
Telsa inc
Waterboard
Posted - 2009.09.24 06:56:00 - [213]
 

Originally by: Flammard
Originally by: Dansel
How's it coming along?


I'll throw up a new test version tonight. Functionality wise it isn't much different from the current release, but the internals have been turned on their head. It may have a few crash bugs in it still.


Sounds great, can't wait for the final release :)

Flammard
Caldari
The New Era
C0NVICTED
Posted - 2009.09.24 11:19:00 - [214]
 

Edited by: Flammard on 24/09/2009 11:24:47
Here's a test version. It has a few bugs that I know about, which is why I haven't released it.

So far the only visible improvements are

Enable, disable and Reorder columns in the skill planner (see preference screen)
Bottom status bar displays plan length.
Evemon plan importing. (Evemon XML format only. This only works properly if the skill planner is active). See the "Planner" menu bar item.

Please note that this version lacks the auto updater and crash reporter. So you won't get any automatic updates or the ability to submit a crash report to me.

10.6 Snow Leopard only.

Linkage

GFRoSTY
Minmatar
Posted - 2009.09.24 11:54:00 - [215]
 

Awesome, I've been after a EVEMon type util for the MAC and this is great start.
Love the layout.

Haven't had chance to give it a good review yet as I have just downloaded it.
Very Happy

Dansel
Gallente
Telsa inc
Waterboard
Posted - 2009.09.24 13:45:00 - [216]
 

Ok, Just downloaded and noticed a few things already:
Skills on skillplans are invisible, but clickable
name change o.0


And somethings that'd be cool if implemented:
Showinfo on ships in the skillplanner

Gorgoton
Amarr
Intergalactic Exports Group
Posted - 2009.09.24 18:12:00 - [217]
 

Ok great stuff here!

Now, is there a way to follow the progress without constantly following this forum thread? How about a twitter account for the application-that-doesn't-have-a-name-yet ? Or a blog with proper news feed people can subscribe to, where we can also find release note?

Thanx and keep up! We mac-heads are in need of great EVE tooling.

Rottenator
The Littlest Hobos
En Garde
Posted - 2009.09.24 18:47:00 - [218]
 

If you check eve-search.com for this thread you can bm the rss thread of this topic, that way you'll always stay up to date. In general its a good way to keep up to date with any thread here on the forums.

Feed for this thread is:
feed://www.eve-search.com/feed/thread/1096971

Zirketch Kruug
Minmatar
Trust Doesn't Rust
Ushra'Khan
Posted - 2009.09.24 19:32:00 - [219]
 

Mr. Flammard Sir,

\this is one mozo app, looking very forward to what else you will introducing soon(TM). Wink

One thing though, did you disable the item database or am I just being thick?? Followed your instructions and after the restart it says all databases are up to date but not seeing where I access the item database.

Anyways, really liking it lots and looking froward to your notion of including a ship fitting tool too. Would you be ably to include a loadout analysis tool, possibly being able to port the loadout from eve itself and see how it compairs, like fitting one can now find in ones corp hangar?

Anyway,many thanks for all you have done so far.

Zirk


Dansel
Gallente
Telsa inc
Waterboard
Posted - 2009.09.24 20:02:00 - [220]
 

Originally by: Dansel

Skills on skillplans are invisible, but clickable




fixed by reboot

Flammard
Caldari
The New Era
C0NVICTED
Posted - 2009.09.25 02:55:00 - [221]
 

Edited by: Flammard on 25/09/2009 03:10:42
Originally by: Dansel
And somethings that'd be cool if implemented:
Showinfo on ships in the skillplanner

Yeah, I haven't got around to that yet.

Originally by: Zirketch Kruug
One thing though, did you disable the item database or am I just being thick?? Followed your instructions and after the restart it says all databases are up to date but not seeing where I access the item database.

The database adds the ship tab to the skill planner, there is no generic item browser yet.

Ship fitter is a while off yet. I'd suggest using the new python based fitting tool. Some people have made efforts to port it to the mac.

EDIT:
Rottenator's suggestion of the eve-search rss feed is a good one I think. I might do something about having a twitter feed later but for the moment I don't think it's too hard to check the forum thread every few days.

Flammard
Caldari
The New Era
C0NVICTED
Posted - 2009.09.27 02:54:00 - [222]
 

I've uploaded a new test version, This has a few minor tweaks on the old test version.

Plan renaming. (Right click on plan in overview)
Columns will remember what you resized them to.

Reordering of columns is done in the preference screen and takes effect after restart. (yes I know this is back-asswards. I'll try to fix it later)

Linkage

Dansel
Gallente
Telsa inc
Waterboard
Posted - 2009.09.29 06:11:00 - [223]
 

Seems to work fine for me. One thing that strikes me tho is:
No character auto-selected from start, and
Still no auto reload upon start.

Otherwise it works great!

Fei Valentyne
Minmatar
Republic University
Posted - 2009.10.04 14:23:00 - [224]
 

Just one small thing i just noticed - having blitzed my iMac and done a clean install of Snow Leopard, i'd lost all the previous files from when i've run this app before.
The first time i run the app, the following error occurs. Retry continues to fail. Choosing Quit and then starting again works, I assume because this time the file is in place.
Please visit your user settings to re-enable images.

Lionz Pryde
Minmatar
Posted - 2009.10.04 17:10:00 - [225]
 

Just downloaded it, and after a few hits and misses (on my part, was too excited :) ) I finally have it up and running, and it looks MAHVELOUS! I do have a question about ship-fit apps... I saw on the website a ship fitting app called TightFit. Have you or anyone else tried it, and if so how do you like it?Thanks for an awesome EVE-Mac tool!ugh

Lionz Pryde
Minmatar
Posted - 2009.10.04 17:36:00 - [226]
 

Did the 'new database update" and restart, I see ship names, factions, and types but nothing else. I assumed if you kliked on whatever ships you own in game it would show... something, or maybe you'd see prerequisites for a particular ship. Am I doing something wrong? Does it take awhile for information to get from "there" to "here"?What am I missing?

Flammard
Caldari
The New Era
C0NVICTED
Posted - 2009.10.04 22:59:00 - [227]
 

Edited by: Flammard on 05/10/2009 09:08:21
Originally by: Fei Valentyne
The first time i run the app, the following error occurs. Retry continues to fail. Choosing Quit and then starting again works, I assume because this time the file is in place.

Interesting. I'll have to look at that before I do the next release.
EDIT: Yep, that's a bug. Thanks for pointing that out.

Originally by: Lionz Pryde
Did the 'new database update" and restart, I see ship names, factions, and types but nothing else. I assumed if you kliked on whatever ships you own in game it would show... something, or maybe you'd see prerequisites for a particular ship. Am I doing something wrong? Does it take awhile for information to get from "there" to "here"?What am I missing?

I haven't actually written that yet. Dragging a ship into a plan will add all the prerequisites for that ship to the plan, but there is no ship info window yet. I'll add that when I can (hopefully soon).

I haven't played around with tightfit yet, I have dabbled with the python fitting tool pyfa though. It seems to work reasonably well. You can find it in the "Ships and Modules" forum I think.

Aerith Laenyer
Posted - 2009.10.12 15:54:00 - [228]
 

I'm quite interested in this program, but I'm confused as to why you've made this 10.6 only? With all the negative reviews of Snow Leopard that I'm seeing for OpenGL / EVE performance, I really can't justify upgrading to 10.6 for a utility.

Adso Komarovsky
Posted - 2009.10.12 22:19:00 - [229]
 

Been using this for a couple of months now and it's a real gem of an app for us Eve/Mac types.

One thing that I find counter intuitive is the Characters drawer. Here's the current interaction:-
- click on the Characters icon
- the drawer slides open on the right of the screen, outside the application window boundary (even though I know where the drawer appears my eye isn't naturally drawn to the right, if you're going to make stuff happen outside the application window make it so obvious even an old duffer like me can't miss it!)
- click on a character in the drawer to set the active character, an action that doesn't always give immediate user feedback (for instance if clicked when on the Skill Planner and there are no/similarly named skill plans set up)
- clicking on the Characters icon when the drawer is already open closes it which again is counter-intuitive if you're looking at something on the left of the main window in Character Sheet and just wanted to change the active character

Characters and Character Sheet are really crying out to be a single window within the current application window boundary:-
- the list of characters down the left hand side, same info as displayed in the current drawer (or consider removing some of the redundancy of data displayed between the drawer and the active char)
- the active char info central
- the active char skill browser on the right

As well as this make the window title Mac Eve Tools - [Active Char Name] so that there's an obvious visual reminder of which character is active for when you're using the skill planner.

Appreciate there's a lot here, but I really think simplifying some of the interaction would make a big difference to the usability of the app!

Cheers for all your efforts so far!

Flammard
Caldari
The New Era
C0NVICTED
Posted - 2009.10.12 23:54:00 - [230]
 

Originally by: Adso Komarovsky
Been using this for a couple of months now and it's a real gem of an app for us Eve/Mac types.

One thing that I find counter intuitive is the Characters drawer. Here's the current interaction:-
- click on the Characters icon
- the drawer slides open on the right of the screen, outside the application window boundary (even though I know where the drawer appears my eye isn't naturally drawn to the right, if you're going to make stuff happen outside the application window make it so obvious even an old duffer like me can't miss it!)

The character window defaults to opening on the left, but it will open on the right if there is not enough room on the left.
Quote:
- click on a character in the drawer to set the active character, an action that doesn't always give immediate user feedback (for instance if clicked when on the Skill Planner and there are no/similarly named skill plans set up)

That shouldn't be too hard to fix
Quote:

- clicking on the Characters icon when the drawer is already open closes it which again is counter-intuitive if you're looking at something on the left of the main window in Character Sheet and just wanted to change the active character

The button is there to toggle the drawer pane. I'm not sure how else you would want to do it. Having separate open and close buttons is silly.
Quote:

Characters and Character Sheet are really crying out to be a single window within the current application window boundary:-
- the list of characters down the left hand side, same info as displayed in the current drawer (or consider removing some of the redundancy of data displayed between the drawer and the active char)
- the active char info central
- the active char skill browser on the right

Yeah, good ideas however I want to improve the skill planner first. I think it is in need of attention at the moment. I'll come back to the character sheet at a later date. The problem at the moment is if I make the current window any bigger someone else will complain that the program takes up too much screen space.
Quote:

As well as this make the window title Mac Eve Tools - [Active Char Name] so that there's an obvious visual reminder of which character is active for when you're using the skill planner.

That's easy enough to do

Flammard
Caldari
The New Era
C0NVICTED
Posted - 2009.10.13 00:14:00 - [231]
 

Edited by: Flammard on 13/10/2009 00:14:07
Originally by: Aerith Laenyer
I'm quite interested in this program, but I'm confused as to why you've made this 10.6 only? With all the negative reviews of Snow Leopard that I'm seeing for OpenGL / EVE performance, I really can't justify upgrading to 10.6 for a utility.


I don't have access to a Leopard machine for testing or development any more. I've had some bizarre problems manifest on Leopard but not on Snow Leopard which I can't debug or test and it really makes the program a hassle to support.

It shouldn't be too hard to get the app working on Leopard again. If you or anyone else wants to maintain a Leopard version then get in contact with me. My email address is at the bottom of the first post.

Rottenator
The Littlest Hobos
En Garde
Posted - 2009.10.14 18:30:00 - [232]
 

Edited by: Rottenator on 14/10/2009 18:34:26
Version 16

Bug: Empty skillplans after update.

Well ... not really empty, but it looks like it. I suspect it is because the preferences for what to show in the skillplan view are not yet readable at launch of the app, so it doesn't know what to show and thus shows nothing.

Easy workable fix is going to your preferences ( command+, ) and change the columns you want to see on the skill planner (doesn't matter what you do as long as you change it). Then close the app (command+q) and reopen the app. Then you're precious plans are back again. You can now set the columns you really wanna see and enjoy this awesome app.

Maria Kalista
Amarr
Knights of Kador
Posted - 2009.10.16 07:28:00 - [233]
 

Edited by: Maria Kalista on 16/10/2009 07:32:03
I have invisible skill plans as well here. Tough it might be me since last time I got the update notice something really weird showed up. Sad

edit:
oh wait, reading skills FTL,Mad Rottenator's work around fixes the invisible skill plans.

Flammard
Caldari
The New Era
C0NVICTED
Posted - 2009.10.16 08:53:00 - [234]
 

Edited by: Flammard on 16/10/2009 09:04:06
Oops.

I came across a few cases like that when I was testing, but I thought I found them all. Looks like I missed one.

Edit: That update message is just bizarre.

Blasphemour
Posted - 2009.10.17 09:22:00 - [235]
 

Yep same here. empty skill plan

Kirki
Posted - 2009.10.17 09:30:00 - [236]
 

Flammard - As a recent convert from PC's to Mac's I've only just discovered this application of yours. Superb work! I will give as much testing support as I can.

Thanks for this; it looks like I may be able to ditch my knackered old PC, which I only keep for EveMon, once and for all. Very Happy

Blasphemour
Posted - 2009.10.17 09:34:00 - [237]
 

Edited by: Blasphemour on 17/10/2009 09:38:22
Edited by: Blasphemour on 17/10/2009 09:37:18
Just found out that if you go to preferences and change something in the skill planner option, everything shows up again. if this was already posted, sorry!

Edit: Thing that is still kinda bugging me, when I close the app and relaunch it, it thinks that the skill I'm training only just started. For example, I am training Caldari Cruiser IV now and it has about 23 hours to go. It shows this on the character sheet as well. But in the training queue and the skillplanner it shows it has about 4 days to go.
If I knew how to make a screenshot (macbookpro? anyone?) I would have if needed ;)
Sometimes a reload fixes the issue, sometimes it doesn't and it keeps showing it has alot more time to go then it really has.

Eiroth Weis
Posted - 2009.10.17 10:27:00 - [238]
 

Edited by: Eiroth Weis on 17/10/2009 10:27:12
Originally by: Blasphemour
Edited by: Blasphemour on 17/10/2009 09:38:22
Edited by: Blasphemour on 17/10/2009 09:37:18
If I knew how to make a screenshot (macbookpro? anyone?) I would have if needed ;)


  • Command-Shift-3 shortcut for taking a screen capture of your entire screen

  • Command-Shift-4, which gives you a crosshair cursor so you can choose which area of the screen you want to capture

  • Control-Command-Shift-3 (or 4), which, instead of creating a file on your desktop, copies the capture into your Clipboard memory, so you can paste it where you want.

Fei Valentyne
Minmatar
Republic University
Posted - 2009.10.17 10:39:00 - [239]
 

Originally by: Eiroth Weis

  • Command-Shift-4, which gives you a crosshair cursor so you can choose which area of the screen you want to capture

  • a cool feature also is, command-shift-4 to bring up the crosshair, then press the spacebar
    the cursor now turns into a camera icon, and you can highlight entire windows and it'll take a screenshot of just that window - saves having to try and select the whole thing and also includes the shadow behind it

    Sir Nimmo
    Amarr
    Ex Con Inc.
    Posted - 2009.10.18 23:03:00 - [240]
     

    I have just noticed something that bugs me ever since spotting it...

    When you open the skill planner and open a plan, you can't close it again.

    If I open a plan by mistake, I can't then close it. This isn't a huge problem until you start trying to open more plans than you can fit in the width of the window.

    Is there any way to close the plans? If not, can I suggest being able to right-click on the little tab and get options to close, rename or delete, failing that, double-clicking on the plan to close it again would be cool.

    Other than that, loving this app.


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