open All Channels
seplocked Features and Ideas Discussion
blankseplocked Purchessing 2x Training Time (suggestion)
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: 1 [2]

Author Topic

Hentes Zsemle
Posted - 2009.06.06 10:48:00 - [31]
 

Edited by: Hentes Zsemle on 06/06/2009 10:49:14
-

159Pinky
Trans-Solar Works
Rooks and Kings
Posted - 2009.06.06 11:15:00 - [32]
 

Sorry but no, training is good as it is now. By adding this feature the ballance in training will be removed. You just need to remember that not everyone can afford the isk ( even if we're talking about just a few milion isk ).

Ambrosse Brutus
Posted - 2009.06.06 12:00:00 - [33]
 

To the OP and other proponents of this idea I would say you need realise that eve isnt a WOW clone, calm down and just take it easy, if you feel the need to rush straight to maxing out all your skills then your playing the game wrong, try planning your skills more intelligently so you get maximum benefit over the minimum amount of time. I'm a new player as well and its difficult enough to afford implants so adding another isk sink would make the game into a complete grind for new players. So in conclusion its a very bad idea.

Laechyd Eldgorn
Caldari
draketrain
Posted - 2009.06.06 12:09:00 - [34]
 

How about no. Learning curve from start is already pretty short.

If you know what you want to fly it takes only few months of training to get a t2 cruiser or so.

Actually making "low level" t1 ships more useful (counting out oh so cleverly cheap t1 haulers) intead of being cannon fodders would help new players more.

GTC's and ISK sellers already have too much impact on game in my opinion. It shouldn't matter in game how much rl money do you have.

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2009.06.06 12:57:00 - [35]
 

I'd like to buy a limited time 2x damage mod as well.

Lazarann
Ideal Machine
Posted - 2009.06.06 13:13:00 - [36]
 

Just because someone has more isk doesn't mean they should be able to train faster. Training times should be static except for when implants and varying attributes are considered.

4THELULZ
Posted - 2009.06.06 14:17:00 - [37]
 

Edited by: 4THELULZ on 06/06/2009 14:19:07
Originally by: Dia'Sarbator
an idea that actualy sounded great.



I'm trying really hard here but I can't think of a way you could've been any more wrong.

Jackal's Bane
Posted - 2009.06.06 14:37:00 - [38]
 

I'm down. A bunch of idiots flying Cerbs within a week will help my killboard statistics.

OK now to be serious... This game takes months to learn how to play correctly, if not years. There's really no point to being able to fly ****-hot ships during this time, because all you're going to do is lose a lot of ISK and get frustrated and quit.

And TBQFH, you can have just as much fun in a T1 cruiser as you can in any other ship in the game, in fact after 2 1/2 year of playing I still love PvPing in cruisers.

It takes no more than a few months to be proficient at flying a cruiser in combat skillpoint wise, which is conveniently the same amount of time it takes to learn the game.

So, in summary, STFU and stop whining.

<3 Jackal

Kel Nissa
Posted - 2009.06.06 14:41:00 - [39]
 

Quote:
You realised they nerfed the starting SP down to 50-100~k again, Rite?


You made a typo. I guess you meaned 1.6mil

Gunnanmon
Gallente
PURPLE.
Posted - 2009.06.06 16:58:00 - [40]
 

Christ, don't give them any more brilliant ideas. Please.

Rip Minner
Gallente
ARMITAGE Logistics Salvage and Industries
Posted - 2009.06.06 17:22:00 - [41]
 

I love watching post like this becouse anything that will give new players or other players a shot at leveling the field in sp's always gets the old players going good :)

dbx
Posted - 2009.06.07 06:57:00 - [42]
 

Originally by: Rip Minner
I love watching post like this becouse anything that will give new players or other players a shot at leveling the field in sp's always gets the old players going good :)


I agree. It's going to happen sooner than later anyway.

Mohenna
Caldari
Knights of the Dark
Posted - 2009.06.07 08:39:00 - [43]
 

Originally by: dbx
Originally by: Rip Minner
I love watching post like this becouse anything that will give new players or other players a shot at leveling the field in sp's always gets the old players going good :)


I agree. It's going to happen sooner than later anyway.


Dudes connect the brain. The old players will use this on Heavy Assault V or Carrier V. The new ones on frigate V. When the new ones get to HACs and carriers, they're doubly screwed.

Valandril
Caldari
Ex-Mortis
Posted - 2009.06.07 09:45:00 - [44]
 

Originally by: Rip Minner
I love watching post like this becouse anything that will give new players or other players a shot at leveling the field in sp's always gets the old players going good :)
Because this is basic concept of eve, you are rewarded for TIME not for fat wallet or beeing nolife.

Santiago Fahahrri
Gallente
Galactic Geographic
Posted - 2009.06.07 14:18:00 - [45]
 

Edited by: Santiago Fahahrri on 07/06/2009 14:19:56
Players with more out of game $$ buy more isk and buy more "tutoring time"... in game advantage based on out of game situation. No good, and also a potential boost to character farmers (train and sell, train and sell).

By the way, how does one "tutor" a lesson that's being written to your brian via the cybernetic pod link?

Karleigh Vatta
Posted - 2009.06.07 14:49:00 - [46]
 

Originally by: Blane Xero

You realised they nerfed the starting SP down to 50-100~k again, Rite?


That isn't a nerf when added to the 2x training speed to 1.6m. You can hit that mark in 2-3 weeks. About the same time, if not faster, than the 800k new charater would be able to, and you're more specialized as well, not like before where you were given a broad skill set for your first 800k.


Pages: 1 [2]

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only