OK, there is a problem, but I believe the proposed solution is too subject to abuse. What is to prevent a pvp’er with a battleship from every week choosing a different carebear trader to go after in hopes of extorting 100 million isk? PROBLEM:
The problem is how to deal with criminal offenses that do not result in a security penalty under –5 (“outlaw”) and allow open season for ganking the offender. JURY OF PEERS:
One solution I believe would be to allow a player’s security status to be affected by their personal standings with a large number of other players. Example:
is a corporate embezzler, escrow swindler, ore thief, extortionist, and noob scammer. He is member of NPC Inc., and he manages to maintain his security status at 3.0+. If say 1000 players decide to set their personal standing toward Lord X at –10, then Lord X could have his security status lowered to -5 for a month.
At the end of the month period, Lord X’s former security standing would be returned and all –10 standings toward lord X automatically adjusted to –9, requiring a new vote to put him again at –5. Checks & Balances:
Requiring a large number of players to “vote” a player into outlaw status would provide a check against abuse of the system to grief a player unjustly. Those players who set their standings toward Lord X at –10 could also be ruled to have made personal declarations of war against him and be subject to Lord X attacking them without interference from Concord.
Players could lobby on the Crime & Punishment Forum and chat channels to get offenders declared “outlaws.”
Setting the bar for the “outlaw” penalty at 1000 player votes might be too high or too low; some experimentation may be required on that number. It would probably be better to err on the side of too high at first and lower the requirement after some experience with actual use of the system. The number required should be higher than the largest number of players in any one alliance, to prevent abuse of the system by alliances to attack enemies rather than to punish criminals. BOUNTY REFORM:
As for eliminating bounty fraud, see Bounty Reform Chapt. 3: Solutions