open All Channels
seplocked Test Server Feedback
blankseplocked It's time to rebalance the weapons.
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: first : previous : ... 11 12 13 14 [15] 16 17 18 19 ... : last (22)

Author Topic

bubbly bird
Posted - 2009.06.04 17:39:00 - [421]
 

Originally by: Electric Universe


So again, lets do some calculations on the NORMAL Mega's stats.



Why not use a normal mega fit then instead of spending 500 mil on a ship with barely more ehp than the abaddon and 300% less range?...LaughingRolling Eyes

isdisco3
Brutor Tribe
Posted - 2009.06.04 17:42:00 - [422]
 

utterly hilarious, comparing an obscenely-rich-fit faction battleship to a standard t3.

i'm done putting my suggestions in, because at this point im either:

a. getting trolled
b. arguing with people who die-hard love their amarr and don't want anything to change it

the weapon types need roles, and they need to be the best in those roles. at present, they don't, because amarr beats everything at all ranges above 6km. its that simple.

Electric Universe
The Choir
Posted - 2009.06.04 17:45:00 - [423]
 

Edited by: Electric Universe on 04/06/2009 17:47:18
Originally by: bubbly bird
Originally by: Electric Universe


So again, lets do some calculations on the NORMAL Mega's stats.



Why not use a normal mega fit then instead of spending 500 mil on a ship with barely more ehp than the abaddon and 300% less range?...LaughingRolling Eyes

Read my reply before this maybeRolling Eyes?.

My points still stands. A 2x damage mods Blaster Mega are doing slightly more DPS than the Abaddon with 3x damage mods if we use the setup i posted here. So i'm still right about the DPS.

Rhadamantine
Game Community
Posted - 2009.06.04 17:48:00 - [424]
 

Originally by: isdisco3
utterly hilarious, comparing an obscenely-rich-fit faction battleship to a standard t3.

i'm done putting my suggestions in, because at this point im either:

a. getting trolled
b. arguing with people who die-hard love their amarr and don't want anything to change it

the weapon types need roles, and they need to be the best in those roles. at present, they don't, because amarr beats everything at all ranges above 6km. its that simple.


I have to agree tbh.

I believe this whole thread is being trolled now, shame really.

Beverly Sparks
Posted - 2009.06.04 17:51:00 - [425]
 

Originally by: isdisco3
utterly hilarious, comparing an obscenely-rich-fit faction battleship to a standard t3.

i'm done putting my suggestions in, because at this point im either:

a. getting trolled
b. arguing with people who die-hard love their amarr and don't want anything to change it

the weapon types need roles, and they need to be the best in those roles. at present, they don't, because amarr beats everything at all ranges above 6km. its that simple.


Don't mind the Amarr, my brother, they cannot silence us through tyranny.

FREEDOM!!!!!!!

Electric Universe
The Choir
Posted - 2009.06.04 17:56:00 - [426]
 

Edited by: Electric Universe on 04/06/2009 18:00:31
Originally by: Rhadamantine
Originally by: isdisco3
utterly hilarious, comparing an obscenely-rich-fit faction battleship to a standard t3.

i'm done putting my suggestions in, because at this point im either:

a. getting trolled
b. arguing with people who die-hard love their amarr and don't want anything to change it

the weapon types need roles, and they need to be the best in those roles. at present, they don't, because amarr beats everything at all ranges above 6km. its that simple.


I have to agree tbh.

I believe this whole thread is being trolled now, shame really.

I'am still trolling now when i have given the stats / maths on why a normal Mega still does more DPS than an Abaddon?.

I was saying all the time that a normal Mega would do more DPS than the Abaddon, but someone denied it and made him self look like a noob tbh. I'm not lying when i say that a normal Mega does more DPS than an Abaddon.

I think someone else is trolling now.

EDIT: When someone starts to compare the stats from a tier 2 BS to a tier 3 BS, then for sure i can start to compare a faction BS of a tier 2 hull against an Abaddon then when it's about stats.

Rhadamantine
Game Community
Posted - 2009.06.04 18:06:00 - [427]
 

Thing is, you can't base weapon balance on faction fit faction ships, compared with tier 3 ships.

The mega may have more dps, but it looks to be a very small amount extra and not worth the small operating window that blasters allow.
The abaddon has a far larger window of operation, so logic dictates it has the upper hand in most fights.

But I ask why are you leaving ac's out of your argument? Is it because they suck even more?

Rhadamantine
Game Community
Posted - 2009.06.04 18:11:00 - [428]
 

Edited by: Rhadamantine on 04/06/2009 18:11:36
Originally by: Electric Universe

EDIT: When someone starts to compare the stats from a tier 2 BS to a tier 3 BS, then for sure i can start to compare a faction BS of a tier 2 hull against an Abaddon then when it's about stats.


Reply to your edit.

I've read that a few times and still can't get my head around it.

The cost of faction fit battleships, doesn't even compare to the difference of tier2/3.
There is the whole insurance situation to take into account for one, never mind the cost difference between tier2 and 3 is very small, in comparison to the difference between faction and standard battleships.

Edited for clarification.

Electric Universe
The Choir
Posted - 2009.06.04 18:13:00 - [429]
 

Edited by: Electric Universe on 04/06/2009 18:22:35
Originally by: Rhadamantine
Thing is, you can't base weapon balance on faction fit faction ships, compared with tier 3 ships.

The mega may have more dps, but it looks to be a very small amount extra and not worth the small operating window that blasters allow.
The abaddon has a far larger window of operation, so logic dictates it has the upper hand in most fights.

But I ask why are you leaving ac's out of your argument? Is it because they suck even more?

Yes, for someone EHP is more important in gang PVP. But for me DPS is more important than EHP. Everyone have different opinions on things so.

Autocannons are still working okish today even when they are in need of a boost. Even when you boost the Autocannons, you can still make them to be very balanced to how Blasters and Torps is today. It's because Autocannons are so underpowered today, so you can boost them and still have them balanced to the Blasters and Torps.

And just to make it even better, then we can nerf the tracking on Lasers because the tracking buff they got some years ago isn't needed today. And then make the lasers pretty balanced to how the 3 other weapon systems are.

And remember, after how important things is, then Lasers isn't more important than having the 3 other weapon systems balanced as they are now. You don't boost 3 weapon systems just to get them more in line with how Lasers is.

Then you nerf the Lasers to just get them in line with the 3 other weapon systems that are waaaaaaay way more important than Lasers.

So in short. Boost Autocannons, leave Blasters alone. Nerf the tracking on Lasers. After this is done, i think everything will be pretty nice.

And ofc, the tracking formula have to be fixed to.

Rhadamantine
Game Community
Posted - 2009.06.04 18:30:00 - [430]
 

Edited by: Rhadamantine on 04/06/2009 18:32:17
I was against a blaster buff, because I believed them to be the most powerful gun in-game.
They still are, but after reading many replies and stats, it seems that extra power is minimal.
The fact that they have such a short range of operation, means there is at present, no reason to chose them over lasers.

Ac's mostly get used in falloff, meaning their dps is drastically reduced and with tracking also an issue, they are in need of a buff.
The same conclusion arrives here also, lasers beats them hands down.

I'm not aware much of the missile issues atm, so don't feel I could comment.

Nerfing laser tracking to pre buff status may help, but it's only one part of the balance situation.

Edit: EHP is all well and good, but this is a weapon thread, so faction fit faction Battleships with their uber EHP don't interest me.

bubbly bird
Posted - 2009.06.04 18:37:00 - [431]
 

Originally by: Electric Universe


My points still stands. A 2x damage mods Blaster Mega are doing slightly more DPS than the Abaddon with 3x damage mods if we use the setup i posted here. So i'm still right about the DPS.


You are manipulating numbers and its obvious.

1. The navy megas resistances and tank you showed and used with 2 mag stabs cannot be achieved on a normal mega with 2 mag stabs.

BECAUSE THE NORMAL MEGA ONLY HAS 7 LOW SLOTS.LaughingRolling Eyes

So what are you going to drop to get them on a normal mega?...the plate?, the DCU?, a dmg mod?...LaughingLaughing

Electric Universe
The Choir
Posted - 2009.06.04 18:42:00 - [432]
 

Edited by: Electric Universe on 04/06/2009 18:55:31
Originally by: bubbly bird
Originally by: Electric Universe


My points still stands. A 2x damage mods Blaster Mega are doing slightly more DPS than the Abaddon with 3x damage mods if we use the setup i posted here. So i'm still right about the DPS.


You are manipulating numbers and its obvious.

1. The navy megas resistances and tank you showed and used with 2 mag stabs cannot be achieved on a normal mega with 2 mag stabs.

BECAUSE THE NORMAL MEGA ONLY HAS 7 LOW SLOTS.LaughingRolling Eyes

So what are you going to drop to get them on a normal mega?...the plate?, the DCU?, a dmg mod?...LaughingLaughing


Dude, read this post again: Link.

Where in that reply was i taking stats from a Navy Mega?.

I was clearly using the stats from a normal Mega there. Seriously learn to read before you post again, like i have told you many times already.

I was using 7 mods in low slot in that post to, so yeah, it's still a normal Mega, not a Navy Mega.

Anyways, i'm waiting on the next RAAAAAAAAAAGGGGGEEEE post with tons of lies from you.

bubbly bird
Posted - 2009.06.04 19:02:00 - [433]
 

Edited by: bubbly bird on 04/06/2009 19:08:42


Originally by: Electric Universe

Originally by: bubbly bird
Originally by: Electric Universe


My points still stands. A 2x damage mods Blaster Mega are doing slightly more DPS than the Abaddon with 3x damage mods if we use the setup i posted here. So i'm still right about the DPS.


You are manipulating numbers and its obvious.

1. The navy megas resistances and tank you showed and used with 2 mag stabs cannot be achieved on a normal mega with 2 mag stabs.

BECAUSE THE NORMAL MEGA ONLY HAS 7 LOW SLOTS.LaughingRolling Eyes

So what are you going to drop to get them on a normal mega?...the plate?, the DCU?, a dmg mod?...LaughingLaughing


Dude, read this post again: Link.




Ok so in that particular post you have a normal mega with dual faction mods in a supposed RR gang setup with only 106k EHP?.

And this dso called the differance in dps after resists you mention?..Laughing

The mega does 13,547 damage according to you.
The abad does 13,418 damage according to you.

So with faction mods ect by your own calculations the faction mega does only 1% more IN THE BLASTERS OPTIMAL...LaughingLaughingLaughingLaughing

And still only has 106ehp...Laughing

Electric Universe
The Choir
Posted - 2009.06.04 19:09:00 - [434]
 

Edited by: Electric Universe on 04/06/2009 19:17:39
Originally by: bubbly bird
So with faction mods ect by your own calculations the faction fitted normal mega does only 1% more dmg than the abaddon after resists IN THE BLASTERS OPTIMAL...LaughingLaughingLaughingLaughing

And still only has 106ehp...Laughing

Yes, and close range is what all that matters when it's about RR gangs.

Take a look at this movie here.

There you can see in the movie when DHB is using his Bhaalgorn when they gets jumped by others on the gate. Yes NightmareX was in that fight to in a Tempest. He got 25 new kills in that fightWink.

And take a look on how close the enemy gang ends up by being to DHB and the others in Tri right after they had jumped in.

If you can understand this that this is how RR gangs works, then you will see that a Blaster Mega is really nice when the enemies approach the gate we are on. And that's happening in 99% of the cases anyways.

And when it's other places they are fighting, then they will just warp right in on top of their asses though.

106k EHP is good enough to be able to getting RR'ed and deagro and jump out and still be aliveWink.

Beverly Sparks
Posted - 2009.06.04 19:25:00 - [435]
 

Originally by: Electric Universe
There you can see in the movie when DHB is using his Bhaalgorn when they gets jumped by others on the gate. Yes NightmareX was in that fight to in a Tempest. He got 25 new kills in that fightWink.


Rolling Eyes

To mare
Amarr
Advanced Technology
Posted - 2009.06.04 19:29:00 - [436]
 

Originally by: Electric Universe

post



you still miss the point that everyone already noticed
your standard mega have a slight dps advantage (less than 10%) over the abaddon but the abaddon have 160k EHP (50% more than your mega), an this is fine the abaddon is a Tier3 BS and the mega is only Tier2 this isnt the issue.

the main problem is that the abaddon can switch to scorch (with almost 0 delay) and still hit up to 45km in optimal while the mega at best can switch to null and hit up to 11km optimal with the same turret dps.


i dont even enter in AC side of weaponry cause they are even more fu*ked than blaster.

Electric Universe
The Choir
Posted - 2009.06.04 19:40:00 - [437]
 

Originally by: To mare
Originally by: Electric Universe

post



you still miss the point that everyone already noticed
your standard mega have a slight dps advantage (less than 10%) over the abaddon but the abaddon have 160k EHP (50% more than your mega), an this is fine the abaddon is a Tier3 BS and the mega is only Tier2 this isnt the issue.

the main problem is that the abaddon can switch to scorch (with almost 0 delay) and still hit up to 45km in optimal while the mega at best can switch to null and hit up to 11km optimal with the same turret dps.


i dont even enter in AC side of weaponry cause they are even more fu*ked than blaster.

Yes Lasers must have some advantages when Amarr BS'es first of all are really slow and aren't popular to use MWD, because they are still really slow even with an MWD.

And only because Lasers can hit almost instantly from 10 km up to 45 km doesn't mean the other weapon systems should be able to do it.

bubbly bird
Posted - 2009.06.04 19:51:00 - [438]
 

Originally by: Electric Universe

Yes NightmareX was in that fight to in a Tempest. He got 25 new kills in that fightWink.


Of course you were in a tempest, you have never flown a mega in TQ combat ever....Rolling Eyes


Originally by: Electric Universe
106k EHP is good enough to be able to getting RR'ed and deagro and jump out and still be aliveWink.


That all depends on how big the fight is but even so just how much dps after resists does a mega put out if it does that?....oh that right 0.Laughing

The link with the RR gang combat kill/loss mails was a interesting read though especially when you see that over all the most BS lost were megas by a massive margin compared to ALL the other BS.

29 megas used 17 lost.
46 other BS used but only 18 lost.

Kinda shows how bad they suck and how them needing to burn UBER close to the hostile gang means they get primaried a lot, especially when you consider that the domi's and scorps will be almost insta primaries cos of their ewar and nuet capabilities.

You may think that vid and KB link show megas to be good but what it really shows is how vulnerable they are and how much they die compared to ALL the other BS in that sort of combat.

To mare
Amarr
Advanced Technology
Posted - 2009.06.04 19:54:00 - [439]
 

Originally by: Electric Universe
Originally by: To mare
Originally by: Electric Universe

post



you still miss the point that everyone already noticed
your standard mega have a slight dps advantage (less than 10%) over the abaddon but the abaddon have 160k EHP (50% more than your mega), an this is fine the abaddon is a Tier3 BS and the mega is only Tier2 this isnt the issue.

the main problem is that the abaddon can switch to scorch (with almost 0 delay) and still hit up to 45km in optimal while the mega at best can switch to null and hit up to 11km optimal with the same turret dps.


i dont even enter in AC side of weaponry cause they are even more fu*ked than blaster.

Yes Lasers must have some advantages when Amarr BS'es first of all are really slow and aren't popular to use MWD, because they are still really slow even with an MWD.

And only because Lasers can hit almost instantly from 10 km up to 45 km doesn't mean the other weapon systems should be able to do it.

im not saying that others weapon should be able to hit up to 45km, but since have a so great advantage on ranges blaster and AC should have greater advantage at close range. i dont mean like someone said give blaster 3x tracking or double damage thats just silly but something need to be changed.
like i said before +10% dps to both blaster and AC and remove the tracking bonus of pulse should do the job and put in the game some difference (or nerf laser damage by 10% but id like to avoid it)

oh and amarr BS can fit mwd just fine like all the other races.

Electric Universe
The Choir
Posted - 2009.06.04 19:57:00 - [440]
 

Edited by: Electric Universe on 04/06/2009 20:04:46
Originally by: bubbly bird
Originally by: Electric Universe

Yes NightmareX was in that fight to in a Tempest. He got 25 new kills in that fightWink.


Of course you were in a tempest, you have never flown a mega in TQ combat ever....Rolling Eyes


Originally by: Electric Universe
106k EHP is good enough to be able to getting RR'ed and deagro and jump out and still be aliveWink.


That all depends on how big the fight is but even so just how much dps after resists does a mega put out if it does that?....oh that right 0.Laughing

The link with the RR gang combat kill/loss mails was a interesting read though especially when you see that over all the most BS lost were megas by a massive margin compared to ALL the other BS.

29 megas used 17 lost.
46 other BS used but only 18 lost.

Kinda shows how bad they suck and how them needing to burn UBER close to the hostile gang means they get primaried a lot, especially when you consider that the domi's and scorps will be almost insta primaries cos of their ewar and nuet capabilities.

You may think that vid and KB link show megas to be good but what it really shows is how vulnerable they are and how much they die compared to ALL the other BS in that sort of combat.

I can't even use a Tempest dude. NightmareX can, but he's not me.

Yeah it all depends, i agree on that, but the same thing applies for an Abaddon. But the size of RR gangs Tri are doing for example, then 106-115k EHP is good enough on a Blaster Mega.

The link with the RR gang combat kill/loss mails your talking about isn't that intresting tbh. The reason you see more Megas that are lost is simply because they are the most popular BS to use.

And i don't go after how many Megas have been killed or what. All that matter is how good the Megathron is for me and how i PVP.

Yes i choose the best ship for what kind of PVP ops i'm gonna do.

Julie Thorne
14th Legion
Posted - 2009.06.04 20:03:00 - [441]
 

Edited by: Julie Thorne on 04/06/2009 20:19:58
Edited by: Julie Thorne on 04/06/2009 20:06:48 That's interesting, the forum ate half my post. I'll rewrite it ASAP.
Originally by: To mare
you still miss the point that everyone already noticed your standard mega have a slight dps advantage (less than 10%) over the abaddon but the abaddon have 160k EHP (50% more than your mega), an this is fine the abaddon is a Tier3 BS and the mega is only Tier2 this isnt the issue.
You're right about that but what everyone's missing is that the Childstar /Murina/bubbly bird only managed to prove that the Abaddon was clearly better than the Mega not that laserboats were. When people talk about the massive EHP laserboats have they refer to the Abby, if you balance lasers based on it the Geddon is in serious trouble. I don't want to say the Abbyis OPed, but it kinda is and I think that something needs to be done. Probably the easiest thing to do is to move a low slot to mid but I'd prefer something like changing the cap booster cycles/capacity. (Just to be clear I didn't try to guess anyone's identity but I've read the same analysis from 3 different people so far.)

bubbly bird
Posted - 2009.06.04 20:07:00 - [442]
 

Edited by: bubbly bird on 04/06/2009 20:15:02
Edited by: bubbly bird on 04/06/2009 20:10:50
Originally by: Electric Universe

I can't even use a Tempest dude. NightmareX can, but he's not me.

Laughing

Originally by: Electric Universe
Yeah it all depemds, i agree on that, but the same thing applies for an Abaddon. But the size of RR gangs Tri are doing for example, then 106-115k EHP is good enough on a Blaster Mega.


Just how many lies do you need to tell and just how stupid are you?.

I mean its not like you do not have a link to that KB and do not have the ability to actually check the fits on the tri megathron losses ffs.

Most were using RR standard fits that had 138,000-150,000 EHPVery Happy (a couple had very wierd fits tbh 2 X TRACKING ENHANCERS AND A CPU MODULE ON A RR BLASTER SHIP?Shocked...)...how many times do you need to be told to check your facts before you start talking your crap?.LaughingLaughingRolling Eyes

Originally by: Electric Universe
The link with the RR gang combat kill/loss mails your talking about isn't that intresting tbh. The reason you see more Megas that are lost is simply because they are the most popular BS to use.


29 megas used 17 lost.
46 other BS used but only 18 lost.

46 > 29...LaughingRolling Eyes

Originally by: Electric Universe
And i don't go after how many Megas have been killed or what. All that matter is how good the Megathron is for me and how i PVP.

Yes i choose the best ship for what kind of PVP ops i'm gonna do.


Then why were you flying a tempest and why have you NEVER EVER flown a mega in TQ pvp?...LaughingLaughing

Electric Universe
The Choir
Posted - 2009.06.04 20:14:00 - [443]
 

Edited by: Electric Universe on 04/06/2009 20:20:31
Originally by: bubbly bird
Originally by: Electric Universe

I can't even use a Tempest dude. NightmareX can, but he's not me.

Laughing

Originally by: Electric Universe
Yeah it all depemds, i agree on that, but the same thing applies for an Abaddon. But the size of RR gangs Tri are doing for example, then 106-115k EHP is good enough on a Blaster Mega.


Just how many lies do you need to tell and just how stupid are you?.

I mean its not like you do not have a link to that KB and do not have the ability to actually check the fits on the tri megathron losses ffs.

Thewt were using fits that had 138,000-150,000 EHP...how many times do you need to be told to check your facts before you start talking your crap?.LaughingLaughingRolling Eyes

Originally by: Electric Universe
The link with the RR gang combat kill/loss mails your talking about isn't that intresting tbh. The reason you see more Megas that are lost is simply because they are the most popular BS to use.


29 megas used 17 lost.
46 other BS used but only 18 lost.

46 > 29...LaughingRolling Eyes

Originally by: Electric Universe
And i don't go after how many Megas have been killed or what. All that matter is how good the Megathron is for me and how i PVP.

Yes i choose the best ship for what kind of PVP ops i'm gonna do.


Then why were you flying a tempest and why have you NEVER EVER flown a mega in TQ pvp?...LaughingLaughing


Flame bait. removed.Edo

Still, the only reasons you see more Mega losses are because they are the most popular BS today.

And there was 29 Megas, and 46 other BS'es. Yes, how many was there of each BS'es that was in the list with 46 BS'es?.

I have a strong feeling that a Mega with 29 used is quite alot more than the next BS is used in that list. And i mean ALOT.

Ask NightmareX that question, he's not me or i'm not the same person as him. EVE-Mail him ingame and ask why.

I can't answer something that is not possible for me to answer on when i'm not the same person.

Do not bring in questions about NightmareX here in this topic, because that's considered as off-topic. You have to EVE-Mail him ingame or wait until he's back in this topic if you want to ask him questions.

bubbly bird
Posted - 2009.06.04 20:22:00 - [444]
 

Edited by: bubbly bird on 04/06/2009 20:39:43
Originally by: Electric Universe

I can't even use a Tempest dude. NightmareX can, but he's not me.

Laughing

Originally by: Electric Universe
Yeah it all depemds, i agree on that, but the same thing applies for an Abaddon. But the size of RR gangs Tri are doing for example, then 106-115k EHP is good enough on a Blaster Mega.


Just how many lies do you need to tell and just how crazy are you?.

I mean its not like you do not have a link to that KB and do not have the ability to actually check the fits on the tri megathron losses ffs.

Most were using RR standard fits that had 138,000-150,000 EHPVery Happy (a couple had very wierd fits tbh 2 X TRACKING ENHANCERS AND A CPU MODULE ON A RR BLASTER SHIP?Shocked...)...how many times do you need to be told to check your facts before you start making things up?.LaughingLaughingRolling Eyes

Originally by: Electric Universe
The link with the RR gang combat kill/loss mails your talking about isn't that intresting tbh. The reason you see more Megas that are lost is simply because they are the most popular BS to use.


29 megas used 17 lost.
46 other BS used but only 18 lost.

46 > 29...LaughingRolling Eyes

Originally by: Electric Universe
And i don't go after how many Megas have been killed or what. All that matter is how good the Megathron is for me and how i PVP.

Yes i choose the best ship for what kind of PVP ops i'm gonna do.


Then why were you flying a tempest and why have you NEVER EVER flown a mega in TQ pvp?...LaughingLaughing




PS: The next most used BS were laser BS and 7 were lost out of 22 on the field.

Blaster BS = almost 60% losses compared to the number of blaster ships used.

Laser BS = only 30% losses compared to the number of laser BS used.

bubbly bird
Posted - 2009.06.04 20:26:00 - [445]
 

Edited by: bubbly bird on 04/06/2009 20:36:12

TRI had 14 blaster BS on the field they lost 5...36% losses.

TRI had 13 laser BS on the field they lost 1........7% losses.


Rolling Eyes

To mare
Amarr
Advanced Technology
Posted - 2009.06.04 20:30:00 - [446]
 

Edited by: To mare on 04/06/2009 20:32:05
Originally by: Julie Thorne
Edited by: Julie Thorne on 04/06/2009 20:19:58
Edited by: Julie Thorne on 04/06/2009 20:06:48
That's interesting, the forum ate half my post. I'll rewrite it ASAP.
Originally by: To mare

you still miss the point that everyone already noticed
your standard mega have a slight dps advantage (less than 10%) over the abaddon but the abaddon have 160k EHP (50% more than your mega), an this is fine the abaddon is a Tier3 BS and the mega is only Tier2 this isnt the issue.


You're right about that but what everyone's missing is that the Childstar /Murina/bubbly bird only managed to prove that the Abaddon was clearly better than the Mega not that laserboats were. When people talk about the massive EHP laserboats have they refer to the Abby, if you balance lasers based on it the Geddon is in serious trouble. I don't want to say the Abbyis OPed, but it kinda is and I think that something needs to be done. Probably the easiest thing to do is to move a low slot to mid but I'd prefer something like changing the cap booster cycles/capacity. (Just to be clear I didn't try to guess anyone's identity but I've read the same analysis from 3 different people so far.)


not really, even a geddon can be fitted for RR gang with 1 RR, mwd, heavy cap booster, ECCM and still pull out 950 dps with more than 100k EHP and the ability to hit up to 45km with scorch.

also the geddon imho is much better if used as a gankmobile with plates and megapulse lots of dps at great range


and no abaddon isnt OP it has cap issues and slow as hell but yes the numbers are quite impressive

bubbly bird
Posted - 2009.06.04 20:53:00 - [447]
 

Edited by: bubbly bird on 04/06/2009 20:53:30
Originally by: To mare


not really, even a geddon can be fitted for RR gang with 1 RR, mwd, heavy cap booster, ECCM and still pull out 950 dps with more than 100k EHP and the ability to hit up to 45km with scorch.


That makes its tanking stats roughly the same as the megas apart from the fact the mega has a 4.5km optimal with faction AM and a 11km optimal with null.

While the geddon has 15km with faction MF and 45km with scorch.

Originally by: To mare
and no abaddon isnt OP it has cap issues and slow as hell but yes the numbers are quite impressive


All plated BS are as slow as hell and the RR abaddon runs out of cap boosters before its dry of cap, it does have a slightly smaller cargo bay though but can use a T2 large injector instead of a best named so gets a extra 800 for that.

So cap wise their really is not as much in it as you would think and speed wise ALL plated BS are slugs tbh.

The Djego
Minmatar
Hellequin Inc.
Posted - 2009.06.04 20:54:00 - [448]
 

Actualy the numbers of Megas dieing compared to other BS in RR gangs is nothing special, everyone that fly one in a RR gang know the very simple reason. You are Primary. I am most of the time in a Gang of 6-10 BS in my Mega, for the simple reason that the Mega has a high Damage compared to his standard/substandard EPH(depending on how many Damagemods you use).

bubbly bird
Posted - 2009.06.04 21:03:00 - [449]
 

Originally by: The Djego
Actualy the numbers of Megas dieing compared to other BS in RR gangs is nothing special, everyone that fly one in a RR gang know the very simple reason. You are Primary. I am most of the time in a Gang of 6-10 BS in my Mega, for the simple reason that the Mega has a high Damage compared to his standard/substandard EHP(depending on how many Damagemods you use).


Also as a FC myself i know that from experiance megas will be close or be trying to get close to my gang so they are gaurenteed to be within the optimals of a large percentage if not all of my gangs ships. And like you say because they have crappy CPU the mega needs to choose between a ok tank or good dps.

While hostile abaddons can not only easily sit back outside of my blaster ships optimals but even with 3 HS fitted they still have great EHP and overall resistance coverage, so they tend to make poor choices for a primary target.

To mare
Amarr
Advanced Technology
Posted - 2009.06.04 21:09:00 - [450]
 

Originally by: bubbly bird
Edited by: bubbly bird on 04/06/2009 20:53:30
Originally by: To mare


not really, even a geddon can be fitted for RR gang with 1 RR, mwd, heavy cap booster, ECCM and still pull out 950 dps with more than 100k EHP and the ability to hit up to 45km with scorch.


That makes its tanking stats roughly the same as the megas apart from the fact the mega has a 4.5km optimal with faction AM and a 11km optimal with null.

While the geddon has 15km with faction MF and 45km with scorch.

Originally by: To mare
and no abaddon isnt OP it has cap issues and slow as hell but yes the numbers are quite impressive


All plated BS are as slow as hell and the RR abaddon runs out of cap boosters before its dry of cap, it does have a slightly smaller cargo bay though but can use a T2 large injector instead of a best named so gets a extra 800 for that.

So cap wise their really is not as much in it as you would think and speed wise ALL plated BS are slugs tbh.


yes what i want to say is that laser are much superior to AC and blater and if the laser as a weapon system will be balanced with AC and blaster then even the ships+ weapon will be balanced.
the main problem is that the weapons need balancing not the hulls


Pages: first : previous : ... 11 12 13 14 [15] 16 17 18 19 ... : last (22)

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only