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blankseplocked [Proposal] easy solution to mission running macro haulers
 
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mazzilliu
Caldari
Sniggerdly
Pandemic Legion
Posted - 2009.04.26 00:28:00 - [1]
 

In certain mission hubs in lowsec and nullsec, macro haulers have infested the area in such large numbers that even lowsec pirates cannot contain their numbers. here is my proposal to solve the problem:

for all hauling missions with a reward above a certain small amount(so this excludes low level highsec missions), increase the collateral to one million ISK or more, and increase the value of the hauled item to equal the increased collateral.


pros:
-players are now more motivated to drastically reduce the volume of macro hauler abuse- rather then anti-macroers and people who do it for fun, now disrupting these missions will give you a profit.
-Fewer petitions will waste GM's time
-people who successfully complete the mission will not be adversely affected.
-relatively easy to implement, rather then introducing new code, CCP just needs someone to go over the mission texts and change some numbers around
-boost to piracy! seriously, piracy got hit pretty hard after the value of t2 modules plummeted and a lot of ship value blows up in rigs now. any sort of increasing the income from piracy is a good thing :D
-macroers are forced to stick to low profit highsec issions

cons:
-hauling missions in general will be harder to carry out in lowsec and 0.0. There may be issues with players not wanting to invest in a scout/some muscle/a jumpdrive capable ship in order to complete a mission. I think this issue can be resolved with an ongoing look at re balancing the reward system for hauler missions.





mazzilliu
Caldari
Sniggerdly
Pandemic Legion
Posted - 2009.04.26 00:32:00 - [2]
 

supporting with my main, would support with all my alts if it didnt take so much time

Slave 2739FKZ
Minmatar
Posted - 2009.04.26 00:35:00 - [3]
 

As only macros run these missions anything is fine in my book, supported

Bunyip
Gallente
Center for Advanced Studies
Posted - 2009.04.26 03:04:00 - [4]
 

While only macros do not run these missions, I would say that 99% of the people who run them in low-security space are macroers. Most people who are at the keyboard just deny a courier mission if it sends them to low-security space.

I do, however, support this measure. While I may run courier missions occasionally (to boost standing, for instance), I do not go into low-security space for it. Supported, and championed for the next CSM meeting.

Ben Derindar
Dirty Deeds Corp.

Posted - 2009.04.26 03:50:00 - [5]
 

Makes a lot of sense.

/Ben

Herschel Yamamoto
Agent-Orange
Nabaal Syndicate
Posted - 2009.04.26 05:28:00 - [6]
 

I'm normally suspicious of proposals to nerf macroing, because they tend to have huge numbers of unintended consequences, but this one is utterly reasonable. Even if macroing wasn't a problem I'd probably support this - high collateral for valuable hauling missions is actually more natural than low.

Carin K
Minmatar
Pandemic Legion
Posted - 2009.04.26 08:03:00 - [7]
 

booyah

Slave 2739FKZ
Minmatar
Posted - 2009.04.26 10:57:00 - [8]
 

Originally by: Bunyip
I would say that 99% of the people who run them in low-security space are macroers.



This is what I was trying to say, thanks for saying it better.

Foulque
SniggWaffe
Posted - 2009.04.26 11:09:00 - [9]
 

Deffinite support, aside from the impact to macros it makes a hell of a lot more sense than the current system.

Jin Labarre
Posted - 2009.04.27 00:55:00 - [10]
 

Sounds reasonable.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.04.27 09:05:00 - [11]
 

Originally by: mazzilliu
In certain mission hubs in lowsec and nullsec, macro haulers have infested the area in such large numbers that even lowsec pirates cannot contain their numbers. here is my proposal to solve the problem:

for all hauling missions with a reward above a certain small amount(so this excludes low level highsec missions), increase the collateral to one million ISK or more, and increase the value of the hauled item to equal the increased collateral.


pros:
-players are now more motivated to drastically reduce the volume of macro hauler abuse- rather then anti-macroers and people who do it for fun, now disrupting these missions will give you a profit.
-Fewer petitions will waste GM's time
-people who successfully complete the mission will not be adversely affected.
-relatively easy to implement, rather then introducing new code, CCP just needs someone to go over the mission texts and change some numbers around
-boost to piracy! seriously, piracy got hit pretty hard after the value of t2 modules plummeted and a lot of ship value blows up in rigs now. any sort of increasing the income from piracy is a good thing :D
-macroers are forced to stick to low profit highsec issions

cons:
-hauling missions in general will be harder to carry out in lowsec and 0.0. There may be issues with players not wanting to invest in a scout/some muscle/a jumpdrive capable ship in order to complete a mission. I think this issue can be resolved with an ongoing look at re balancing the reward system for hauler missions.




Genius idea. Fully supported.

scoutart
Posted - 2009.04.27 09:06:00 - [12]
 

Originally by: mazzilliu
supporting with my main, would support with all my alts if it didnt take so much time


Supporting with my alt so mazzillu doesn't have to Cool

Molock Saronen
Posted - 2009.04.27 11:32:00 - [13]
 


Karentaki
Gallente
Oberon Incorporated
Morsus Mihi
Posted - 2009.04.27 17:49:00 - [14]
 

Yes PLEASE DO THIS!!!! PLEASE!!!

I never understood why they would pay you several million ISK for hauling a few bottles of quafe 5 jumps. I think if you want to make several million ANYWHERE, you should have to put at least that amount at risk. Even L4 mission runners have to put themselves at some sort of 'risk' (for broad definitions of risk), whereas these haulers are risking maybe 500k in return for several million ISK reward.

It would also be an awesome boost for piracy.

Jeremy Samson
Posted - 2009.04.27 21:36:00 - [15]
 

This would be awesome, and such a simple fix.

RedSplat
Posted - 2009.04.28 14:20:00 - [16]
 

Couple mission failure with standings losses as well, creating a re-sale market for the given items.

Alt Troll
Minmatar
GoonWaffe
Goonswarm Federation
Posted - 2009.04.29 11:07:00 - [17]
 

Originally by: RedSplat
Couple mission failure with standings losses as well, creating a re-sale market for the given items.

I thought you already lost standings if you failed the mission or something

SOH'CAH'TOA
Amarr
BACKUPLEGION

Posted - 2009.04.30 18:13:00 - [18]
 


Furia Succubi
Posted - 2009.05.14 13:08:00 - [19]
 

Heck I run a courier mission from time to time while being utterly concious.

But I will be damned if I wanted to make it for the macro **** easier so I fully endorse this product.

ShadowDraqon
The Quantum Company
Independent Faction
Posted - 2009.05.14 17:38:00 - [20]
 

Yes. I support anything that cuts down the macros.

VicturusTeSaluto
Gallente
Metafarmers
MeatSausage EXPRESS
Posted - 2009.05.15 00:02:00 - [21]
 

yes

Becq Starforged
Minmatar Ship Construction Services
Ushra'Khan
Posted - 2009.05.15 22:20:00 - [22]
 

Despite being largely anti-pirate, I think this idea has excellent potential. Ideally, low-sec hauling missions should make for excellent pirate fodder, so long as the rewards are enough to make the increased risk worth facing. But it's important to make sure risk v. reward is considered; otherwise you will end up just making those who currently run these missions do something else instead. (Which counters your intent.)


leboe
Stimulus
Rote Kapelle
Posted - 2009.05.31 20:40:00 - [23]
 

supporting this, because twice now we've killed a freighter belonging to someone who is seen (macro) hauling in the area, and its been full of kernite Crying or Very sad

Kasi Kasai
Posted - 2009.06.01 17:05:00 - [24]
 


Solo Player
Posted - 2009.06.01 19:41:00 - [25]
 

supporting this, because 2000 CSM votes cannot be wrong (I hope)

Mos7Wan7ed
Gallente
Dirt-Nap Ship Yards
Posted - 2009.06.01 20:03:00 - [26]
 

Edited by: Mos7Wan7ed on 01/06/2009 20:03:51
its so simple you wonder why ccp didnt think of it.

oh and supported :D

I SoStoned
Caldari
Posted - 2009.06.01 21:19:00 - [27]
 

Macro use at all, of any sort, needs to be weeded out and taken apart.

Courier missions into lowsec are run by real players but not by many. They can be run by a simple macro available at any of a half dozen game exploit sites... some of these macros have a monthly subscription equal to or in excess of the game itself, which begs to wonder why bother use them... *shrug*

Dynamic methods need to be implemented that macros cannot see, with changing visual parameters (many macros focus on a visual 'snapshot' of an item like a rat or roid) that require active human input.

How will this affect hotboxing sweatshop blobs? It won't... doubtful anything can... but anything that causes a Bot to crash = a good thing.


Frug
Omega Wing
Snatch Victory
Posted - 2009.06.01 22:22:00 - [28]
 

What does this button do

Taudia
Gallente
Sane Industries Inc.
Initiative Mercenaries
Posted - 2009.06.02 13:37:00 - [29]
 

Supported because risk = fun.

Narciss Sevar
Caldari
Sniggerdly
Pandemic Legion
Posted - 2009.06.03 07:59:00 - [30]
 

supported


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