open All Channels
seplocked Assembly Hall
blankseplocked [ISSUE] Give Assault Frigates a 4th Bonus
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: first : previous : 1 2 3 4 [5] 6 7 8 9 ... : last (19)

Author Topic

M Blanc
Posted - 2009.05.21 05:41:00 - [121]
 

Poasting because I support the fourth bonus.

Ender Vis
Caldari
State War Academy
Posted - 2009.05.21 13:37:00 - [122]
 

I support this.

Mostly because while being able to fly an AF I feel no need to do so.

They need some help. Shame. Give 'em some love aye?

Eofina
Minmatar
DEATH'S LEGION
Mayhem.
Posted - 2009.05.21 14:37:00 - [123]
 

Signed.

Show my AF's some love! YARRRR!!

Avion 7th
Free Space Tech
Goonswarm Federation
Posted - 2009.05.21 19:55:00 - [124]
 

Yup, they need some love.

Svetlana Topplervich
Minmatar
Posted - 2009.05.22 01:42:00 - [125]
 

Signed

AtheistOfDoom
Amarr
Invicta.
Posted - 2009.05.22 05:44:00 - [126]
 

The last version of this idea was terrible. but at least this one has good points, I'd support the vengeance getting the resists bonus from amarr frigate and it getting a second rocket damage/RoF bonus from AF skill.

Wang Jing
Posted - 2009.05.22 09:22:00 - [127]
 

Originally by: AtheistOfDoom
The last version of this idea was terrible. but at least this one has good points, I'd support the vengeance getting the resists bonus from amarr frigate and it getting a second rocket damage/RoF bonus from AF skill.


Actually the Veng already gets the resists bonus, giving it that and the rocket damage bonus would bring it to 5 Razz

Astria Tiphareth
Caldari
24th Imperial Crusade

Posted - 2009.05.22 10:13:00 - [128]
 

Supported in principle. The precise details as ever will get argued and debated hotly and then CCP will do something weird anyway Wink

Some great points raised by Wang Jing and Foolish Bob. It at least highlights that some AFs are in need of work; others need to be delayed until rockets get fixed; others still are... well just great already and thus need kid gloves.

Wang Jing
Posted - 2009.05.22 11:47:00 - [129]
 

Originally by: Astria Tiphareth
...and then CCP will do something weird anyway Wink




Laughing

Wang Jing
Posted - 2009.05.25 10:50:00 - [130]
 

Just a little bump...

Erick Voliffe
Wrath of Fenris

Posted - 2009.05.25 15:29:00 - [131]
 

Make it happen ccp. Do something right for a change instead of nerfing things.Very Happy

Garan Tormas
Minmatar
Posted - 2009.05.25 22:08:00 - [132]
 

Agreed. It's an egregious oversight, and the poor little AFs deserve more love Smile

Solo Player
Posted - 2009.05.25 22:20:00 - [133]
 

What's built is built - if you want better assault frigs, let them introduce new, improved assault frigs (mk II) that are slightly more expensive to produce.

Wang Jing
Posted - 2009.05.26 00:14:00 - [134]
 

Originally by: Solo Player
What's built is built - if you want better assault frigs, let them introduce new, improved assault frigs (mk II) that are slightly more expensive to produce.


I get the feeling i'm being trolled, but just in case...

Don't you ever read patch notes? Or look in the game development forum? Ships get tweaked in almost every patch. Recent examples being the Naglfar, Falcon and Rook, and Stealth Bombers. Stealth Bombers in particular were quite drastically changed.

The problem with the current AFs is that they are very expensive for a frigate hull yet don't receive the 4 bonuses that all other T2 ships get. Making an even more expensive version is a terrible solution, and there is no precedent for that kind of approach to balancing.

Flaming Lemming
Caldari
Puppeteer Press

Posted - 2009.05.26 00:53:00 - [135]
 

supported, concept is good, but the devil is in the details.

Clementina
The Scope

Posted - 2009.05.26 02:36:00 - [136]
 

I would like to lend support for this topic. The Assault Frigates need their rightful forth bonus. Granted I don't know what it would be (I've only flown the Enyo and Ishkur during my carrer, and the Ishkur recently)

I would try like a Combat Utility and ECM Drone bonus for the Ishkur; But even that might be too much.

Odhinn Vinlandii
Minmatar
Apolitical

Posted - 2009.05.26 03:20:00 - [137]
 


Epegi Givo
Amarr
Department of Redundancy Dpt.

Posted - 2009.05.26 05:45:00 - [138]
 

Yeah, they are REALLY underpowered.

Corey Feldman
Posted - 2009.05.26 14:17:00 - [139]
 


Solo Player
Posted - 2009.05.26 23:28:00 - [140]
 

Originally by: Wang Jing

I get the feeling i'm being trolled, but just in case...

Don't you ever read patch notes? Or look in the game development forum? Ships get tweaked in almost every patch. Making an even more expensive version is a terrible solution, and there is no precedent for that kind of approach to balancing.


Not trolling you, just stating my opinion out of principle. Things in a persistent world should not be changed unless absolutely necessary. A poorly designed ship could easily be succeeded by a new, improved version whose advantages are actually worth the slightly highere price. Or it could be succeeded by a new, much cheaper version profiting from a significant production shortcut, getting things in balance as well.

Mind, your solution is clearly simpler and more conventional, but I just don't think it is the best way to introduce change into a virtual world.

Wang Jing
Posted - 2009.05.27 12:19:00 - [141]
 

Originally by: Solo Player
Originally by: Wang Jing

I get the feeling i'm being trolled, but just in case...

Don't you ever read patch notes? Or look in the game development forum? Ships get tweaked in almost every patch. Making an even more expensive version is a terrible solution, and there is no precedent for that kind of approach to balancing.


Not trolling you, just stating my opinion out of principle. Things in a persistent world should not be changed unless absolutely necessary. A poorly designed ship could easily be succeeded by a new, improved version whose advantages are actually worth the slightly highere price. Or it could be succeeded by a new, much cheaper version profiting from a significant production shortcut, getting things in balance as well.

Mind, your solution is clearly simpler and more conventional, but I just don't think it is the best way to introduce change into a virtual world.


I see you point, however there is not really any point arguing it as CCP have been changing things this way ever since the game started. The fact of the matter is in MMOs it becomes quickly apparent where there is an imbalance, and whilst persistance would be nice, you can't let it get in the way of fixing problems.

So many fads have come and gone:

-every ship having a multispectral ecm in the mids -> ecm nerfed except on dedicated ecm boats
-being able to fit cruise missiles into kestrels -> nerfed
-being able to run multiple MWDs -> nerfed
-interceptors being able to fly at 30km/s -> nerfed

You see my point? There has never been persistance in EvE. Trying to do so now is completely pointless. There will always be things that are overpowered and underpowered. Ignoring them would eventually kill the game.

Destination SkillQueue
Are We There Yet
Posted - 2009.05.27 16:17:00 - [142]
 


Wang Jing
Posted - 2009.05.30 09:33:00 - [143]
 

Bump for the new CSM!

Nouva MacGyver
Caldari
MacGyver Communications
Posted - 2009.05.30 11:07:00 - [144]
 

Just posting to show my support for this thread.

So far I've had limited piloting time in my Vengeance. Not yet able to give my full educated support for or against the issue at hand because there's a lot of good arguments/discussion going back and forth in this thread. Definitely worth a bookmark and looking forward to more views from experienced AF pilots out there.

Regards.

Alexis Cato
Posted - 2009.05.30 11:13:00 - [145]
 


Hy Jack
Posted - 2009.05.30 11:38:00 - [146]
 

+1

Merw
Caldari
Environment of Evolution

Posted - 2009.05.30 19:08:00 - [147]
 

support because right now theres no point in getting into an enyo if you can fly a ranis which outclasses it in everything except for a nonspeed tank.

RedSplat
Posted - 2009.05.30 22:38:00 - [148]
 


Alpha Rose
Gallente
Posted - 2009.05.30 23:21:00 - [149]
 


Lumy
Minmatar
Sebiestor Tribe

Posted - 2009.05.31 21:13:00 - [150]
 

Hawk: 5% missile damage
Harpy: 5% shield resistance

Ishkur: 5% drone tracking or 5% drone MWD speed? Honestly, I have no idea.
Enyo: 5% light hybrid damage

Wolf: 7.5% light projectile tracking
Jaguar: 7.5% light projectile tracking

Vengeance: move 5% armor resist to frigate bonus and add 5% rocket damage to AF
Retribution: 5% light laser damage

Bottom notes:
1. It would be more natural to give ships ROF bonus instead of 2nd damage bonus, but this could be bad for server considering small guns have already high ROF.
2. Swap falloff and optimal for minmatar ships. Jaguar is natural AC boat and Wolf is more suited for sniping.
3. 2nd damage bonus for Enyo and Retribution could be overpowered? I'm not sure. Considering Taranis has 3 guns and dual damage bonus and Crusader has already 4 guns. Also all HACs have ROF and damage bonuses with equal amount of hardpoints. Obvious exceptions are Eagle with double sniper bonus and Ishtar droneboat.
4. Why is Jaguar the only ship with 3 gun hardpoints? Except Enyo of course, but full flight of light drones makes up to it.


Pages: first : previous : 1 2 3 4 [5] 6 7 8 9 ... : last (19)

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only