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seplocked Science and Industry
blankseplocked Invention problems
 
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Carten
Posted - 2009.04.18 13:05:00 - [1]
 

Edited by: Carten on 18/04/2009 13:06:47
From the last patch I am having a very low success rate in my invention jobs.

Is some other player experimenting the same issue?


Braaage
Ministry of Craft
Posted - 2009.04.18 13:36:00 - [2]
 

Invention = Random = not always successful = can have a bad streak = not the patch that caused it

Ishikari
Posted - 2009.04.18 15:37:00 - [3]
 

If you only have a few jobs, then you dont have enough chances. It all evens out. This comes up after every patch.

Tres Farmer
Gallente Federation Intelligence Service
Posted - 2009.04.18 16:43:00 - [4]
 

For..
1 = success
0 = failure


a 30% successrate can look like this:

001010001000011000100000111000100010000100011001000110010000

or like this:

010000000000000001001000000001001011001001101010110101011000

so.. on LARGE sample sizes (we're talking 1000's here, not those 60 I gave as an example above) you wont see a difference!!
Only when your sample-size is too small (like above 10 samples) you'll come to the forums and complain like a clueless knucklehead ;)

Brock Nelson
Posted - 2009.04.18 16:48:00 - [5]
 

lol

Every post patch, there's always at least one inventor who thinks invention was nerfed. Since then, I've considered every one of them a troll...

Lone Gunman
Forhotea Corporation
Posted - 2009.04.18 18:29:00 - [6]
 

To be fair there WAS a change in the amount of successfull invention post Quantum Rise and that was several thousand before QR and after QR. But for me it's been the same success rate since Apocrypha at 230 inventions per week.

hiwaydog
Posted - 2009.04.19 11:13:00 - [7]
 

Btw we already had the "they ninja-nerfed invention with the patch" thread for this patch


 

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