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blankseplocked end high sec ganking remove cargo scanner
 
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Dave Meltdown
Viziam
Posted - 2009.04.13 13:11:00 - [1]
 

the solution is soo easy,... Why do i need to come up with this easy solution.. I remember ccp doing alot really alot of effort by reprogramming the sec hit stuff a few patches ago. Without the cargo scanners gankers cant just gank every hauler... that would cost them too much sec hit's.

As token of my briliant idea ccp i accept a few billion isk transferd into my accout Laughing

Abrazzar
Posted - 2009.04.13 13:19:00 - [2]
 

Suicide ganking is an accepted part of EVE game play. Accepted by the devs that is. There are methods to keep yourself from being targeted, which usually contain the buffer tanks and manual flight. Also keeping the value carried in relation with the popability of the ship you use for hauling is a good idea.

Now as a token of gratitude for my brilliant advice you can send me a couple billion ISK.Laughing

James Malice
Gallente
Legion Of Mad Cats
Posted - 2009.04.13 13:29:00 - [3]
 

If you're hauling things, put those things in containers.

Now the scanners only show containers.

Gankers wont risk their ships for unknow containers.

you survive a potential suicide gank.... CONTAINERS!

Robert Caldera
Posted - 2009.04.13 20:27:00 - [4]
 

Edited by: Robert Caldera on 13/04/2009 20:28:33
Edited by: Robert Caldera on 13/04/2009 20:27:27
Originally by: James Malice
If you're hauling things, put those things in containers.

Now the scanners only show containers.

Gankers wont risk their ships for unknow containers.

you survive a potential suicide gank.... CONTAINERS!


stop telling this bull**** to people who then rely on that.
Containers help you a sh*t, dude, they are invisible on the scanner, the guy who scans
gets the result as if there were no containers at all, they "look through".

James Malice
Gallente
Legion Of Mad Cats
Posted - 2009.04.13 20:28:00 - [5]
 

damn... I like tricking people with that one. :(

Teras Menac
Gallente
Tarantula LLC
The Ancients.
Posted - 2009.04.13 21:55:00 - [6]
 

Why would we want to stop suicide ganking?

DeMont Cruiser
Gallente
University of Caille
Posted - 2009.04.14 00:27:00 - [7]
 

If you stay in high security systems and if your ship has a good tank, then it's no problem. If you do manual flying (warp to 0) they won't even have a chance to scan you.

With a real good tank on your ship you can fly autopilot safe route and the suicide gankers will get concorded before you lose your ship and cargo.

Then you can laugh at them in local chat for being a stupid wanna-be pirate who doesn't have the balls to go where the real pirates are, Low Security Systems. Laughing

Darwin's Market
Posted - 2009.04.14 01:41:00 - [8]
 

Cheap haulers (1m) transporting high valuables (+100m) and autopiloting are bad ideas.



rofflesausage
Posted - 2009.04.14 03:04:00 - [9]
 

Originally by: DeMont Cruiser
If you do manual flying (warp to 0) they won't even have a chance to scan you.
Laughing


An interceptor with a scanner will scan any industrial / transport ship before it gets into warp without issue.
That's a crazy statement.

F'nog
Amarr
Viziam
Posted - 2009.04.14 06:03:00 - [10]
 

Yeah, because it's not like people have money to throw away on suiciding others who may have a payout. It's not like some players will risk a T1 ship on the off chance they'll get a good payout. No that has never happened.

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2009.04.14 11:50:00 - [11]
 

OMG OMG! I Have an idea too!!!!

Lets remove all guns and other damage causing items, then those nasty pvpers wont be able to do a thing and the game will become awesome.


DeMont Cruiser
Gallente
University of Caille
Posted - 2009.04.15 05:05:00 - [12]
 

Originally by: rofflesausage
Originally by: DeMont Cruiser
If you do manual flying (warp to 0) they won't even have a chance to scan you.
Laughing


An interceptor with a scanner will scan any industrial / transport ship before it gets into warp without issue.
That's a crazy statement.


They can scan you before you jump while doing manual warp to 0?
Maybe but I seriously doubt they'll have enough time to see the cargo and then also attack.

rofflesausage
Posted - 2009.04.23 23:20:00 - [13]
 

Originally by: DeMont Cruiser
Originally by: rofflesausage
Originally by: DeMont Cruiser
If you do manual flying (warp to 0) they won't even have a chance to scan you.
Laughing


An interceptor with a scanner will scan any industrial / transport ship before it gets into warp without issue.
That's a crazy statement.


They can scan you before you jump while doing manual warp to 0?
Maybe but I seriously doubt they'll have enough time to see the cargo and then also attack.


They'll just jump through and get you the other side while you're aligning.
Interceptors also warp faster between gates than most other ships.

Seriously, Scanning a hauler even when warping to zero is easy.

Sig Sour
Posted - 2009.04.23 23:56:00 - [14]
 

What is it about making 25 jumps in a hauler not fun?

I like autopilot, and I have no idea why you can not warp to 0, travel while logged out, and have autopilot dock.

Warping to 0 will not help you. Putting your stuff in secure cans only means the killer has 100% chance of getting the loot. The only thing you can do to protect yourself is to fit a tank. Freighters FTW.

Abuta Beki
Posted - 2009.04.24 03:09:00 - [15]
 

Use a tanked Orca as a hauler. That thing is able to take as much punishment as a tanking Drake. Whatever you got in your hold: Unless the ganker has you wardecced, he has little to no chance of popping you before Concord comes in to shave the hay. Even if it is a team of suicide battleship gankers with sentries. Seen it fail a few times now. For extra fun, fit a salvager to that Orca and enjoy their wrecks.

Gypsio III
Dirty Filthy Perverts
Posted - 2009.04.24 09:36:00 - [16]
 

I think that a better way to end highsec ganking would be to remove highsec.

Blane Xero
Amarr
The Firestorm Cartel
Posted - 2009.04.24 10:39:00 - [17]
 

Originally by: rofflesausage
Originally by: DeMont Cruiser
Originally by: rofflesausage
Originally by: DeMont Cruiser
If you do manual flying (warp to 0) they won't even have a chance to scan you.
Laughing


An interceptor with a scanner will scan any industrial / transport ship before it gets into warp without issue.
That's a crazy statement.


They can scan you before you jump while doing manual warp to 0?
Maybe but I seriously doubt they'll have enough time to see the cargo and then also attack.


They'll just jump through and get you the other side while you're aligning.
Interceptors also warp faster between gates than most other ships.

Seriously, Scanning a hauler even when warping to zero is easy.
How are you going to scan me whilst i'm aligning if i'm cloaked?

Sturdy Girl
Silent Ninja's
Posted - 2009.04.24 11:10:00 - [18]
 

Gotta love the improved blockade runners!
=D

Hariya
Posted - 2009.04.24 16:10:00 - [19]
 

Originally by: Sig Sour
What is it about making 25 jumps in a hauler not fun?

I like autopilot, and I have no idea why you can not warp to 0, travel while logged out, and have autopilot dock.

Warping to 0 will not help you. Putting your stuff in secure cans only means the killer has 100% chance of getting the loot. The only thing you can do to protect yourself is to fit a tank. Freighters FTW.


1. It's called Eve Online
2. If you don't play well and put real effort into it, you don't deserve to get best possible results either.

Skulldara
Gallente
PRO Space Hunters
HUNTER'S BROTHERHOOD
Posted - 2009.04.24 16:24:00 - [20]
 

How about a module that gives you a chance of scrambling scanner data. Depending on the module meta level, the cargo scanner data would come back empty or give an incomplete inventory. It would be a low-slot module, so you would have to sacrifice cargo capacity. Named variants would give you a higher chance of returning bad scan data. It would require a new electronics skill. Something like Scan Signature Obfuscation.

Could also do a smuggler's cargo rig, which would give negative bonus to cargo scanner resolution.


Erovicious
Sebiestor Tribe
Posted - 2009.04.24 17:40:00 - [21]
 

Originally by: Skulldara
How about a module that gives you a chance of scrambling scanner data.

This is something I've pined away for now for a long time, but for more than one reason. Scanning someones cargo is just too stupid simple now, and carries no risk. There needs to be consequence for poking around in someone's hold - but thats another issue.

There is one major reason to improve this area: Embolden a whole new line of smuggler play. Hidden floorboards? Secret compartments? Yes please. Much flavor could be added to this game by fleshing out the contraband aspects and allowing for a real payout for those who want to try to smuggle cargo past authorities. A whole line of cargo-covering modules/crates and scanner defeating skills could be implemented-and their defeating counterparts improved and fleshed out.

CCP *loves* its pirates. Never been any doubt about this. I just find it odd(and a shame) that this classic pirate/smuggler theme has never been more developed.

*Ero*

Achillain
Caldari
Ancharia Industries
Posted - 2009.04.24 19:53:00 - [22]
 

Btw the thing about cans is that if you have a Secure Can, not a normal one, then they can't see what's inside as it's password lcoked and everything.

Ms Delerium
Posted - 2009.04.24 20:01:00 - [23]
 

CCP please add a button to turn off pvp EmbarassedEmbarassedEmbarassedEmbarassed

rofflesausage
Posted - 2009.04.25 21:17:00 - [24]
 

Originally by: Blane Xero
How are you going to scan me whilst i'm aligning if i'm cloaked?


If you're after a target, jump before or with them. Wait for them to decloak and you'll see them briefly.
Burn for them with the WMD, the speed an interceptor can go means its very unlikely they'll have warped or moved from their decloak point much. If you have more in your fleet, get their drones orbiting you or use a Taranis and deploy yours. This will increase the chance you decloak them.

Then you have pilot error. A pilot only has to badly time the cloak once enough for you to get a lock. Sensor boosters will make short work of anyone not good enough.


 

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