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Domina Brutalis
Caldari
Perfect Eternal Transports Limited
Posted - 2009.04.19 20:31:00 - [541]
 

I'm missile skilled but only have 1 launcher slot on the falcon left now...
This wasn't mentioned on the Patchnotes and i cant undock it now.
My Heavies are skilled to use T2, my Med Rails are not.
Not that i ever had used more that 2 weapons besides Cloak and Cyno on a Falcon anyway.

Oh.. and 20 seconds cycle time per ecm module - try to deagress and jump though a gate without getting popped - tyvm. This combined with 4 points less jamming strengh on a Scorpion compared to a Falcon with racial Jammers... (different fittings ofc).. oh well.. still the prayer ship. And i didnt mention the tiny Kitsune in fast frig battles...

Jarne
Caldari
Increasing Success by Lowering Expectations
Posted - 2009.04.20 10:49:00 - [542]
 

The changes are good for small gang warfare. With signal dist amps you get approx. the same strength as you did before (at least with Recon Ships V). The optimal range is now so low that you see Falcons actually decloaking in a range which makes them vulnerable. Which is a good thing.

The problem wasn't ECM strength, the problem was range and the resulting complete invulnerability of a Falcon with good bookmarks.

Now you can still jam from about 100km, but the effectiveness will be reduced through falloff. It's a choice you have to make, wether to be more effective but close-range or to be safer but less effective.

From some small skirmishes involving a Falcon (on the other side, with us in some T1 ships with medium sensor strength, BCs/Cruisers) I can tell that now it is actually quite fun even if you are jammed. Your drones, if you handle them right, can put a good pressure on the Falcon, you can approach it and make it get out or take a huge risk of being popped. We didn't kill a Falcon in those skirmishes, but it was very close some times.

And there is no being "perma-jammed" if you have a sensor strength of 14 or higher (which many ships have). Also consider that the Falcon pilot won't always have the right racial for you. If you encounter Falcons often, you might now consider to fly in "racial" gangs, which will make you less vulnerable against a racial-fit Falcon. Assumed the Falcon pilot doesn't know your gang composition, in which case he probably will fit a mix of different racials...

As a conclusion, now you don't have to be ****ed about that Falcon jamming you anymore without the remote chance of killing it. Your chances of scaring a Falcon away have vastly increased. And that means at the same time, even if jam strength is the same as before, that it has practically been decreased! Because, a Falcon that is under drone fire and has ships closeby with the chance that a jam cycle on them fails will either have to leave the fight for the moment or die eventually, effectively decreasing the jam cycles it will be able to set on its opponents.

Another thing: You have now the option to fit the ECM strength rigs and get nearly the same jam strength as before but with your low slots finally being useful!

Omu Negru
Caldari
Bang Bang You're Dead
Posted - 2009.04.21 11:19:00 - [543]
 


...the 10m3 drone bay addition on Falcon is the most stupid thing ever done by CCP EVEr.

What do you think I should do with 2 light drones? defend myself??? kill something???

.... enough said. Im quite vexed.



W0wbagger
Immortalis Inc.
Shadow Cartel
Posted - 2009.04.21 14:07:00 - [544]
 

Originally by: Omu Negru

...the 10m3 drone bay addition on Falcon is the most stupid thing ever done by CCP EVEr.

What do you think I should do with 2 light drones? defend myself??? kill something???

.... enough said. Im quite vexed.







2 ECM drones ftw, nothing wrong with a bit of extra jamming! :P

5pinDizzy
Amarr
Pillow Fighters Inc
Posted - 2009.04.21 18:00:00 - [545]
 

Who says there has to be a point to two added light drones?

The idea was that it was for a pet light drone to sit and watch.

Then they realised it'd be lonely on its own so they made it so you can fit two light drones. Razz


xHomicide
Cutting Edge Incorporated
RAZOR Alliance
Posted - 2009.04.21 20:53:00 - [546]
 

CCP obviously doesn't understand how range works in this game.

Forcing a Falcon to 60km puts them within medium weapon range. There is a BIG difference between 200km range and 60km range. Its kinda like going on spring break in Botswana without any condoms. Medium range weapons are massively overpowered right now (pulse apocs, sniping hacs, etc). You are basically feeding the current FOTM.

The reason Falcons dominate is because everyone is so ****ing slow and doesn't even bother tackling ships more than 150km away. Yes, I blame every problem on the nanonerf because this game is a ****ing joke now.


Also, way to ass **** every Caldari ship.

Blut'Engel
Posted - 2009.04.22 01:39:00 - [547]
 

Edited by: Blut''Engel on 22/04/2009 01:43:45
Edited by: Blut''Engel on 22/04/2009 01:40:41
The Falcon and Rook should have an upgraded optimal and falloff range; Along with better jamming strength! Add more Mid slots to the falcon & rook, make it easier to train for a falcon/rook, and make them cheaper! Make the Falcon/Rook have a 90% Resistance to Shield,armor, and Structure for all damage types. That is what can be done to further enhance the falcon. Very Happy
Edit: Why do so many people want to nerf the Falcon and Rook? Why not nerf an Apoc? The Apoc is the cheapest POS ship there is in this game. Make the Apoc only shoot 40kmRolling Eyes
Secondary Edit: CCP, You have now successfully nerfed EVERY SINGLE Caldari ship to shyt. Good job on your part. The last standing ship the Caldari had to offer, You all turned to garbage because of whining little bears and people who like to Pvp without tactics. Way to listen to the whining population.Evil or Very Mad

Blut'Engel
Posted - 2009.04.22 02:00:00 - [548]
 

Edited by: Blut''Engel on 22/04/2009 02:05:27
I still cannot fully understand why everyone has the idea of constantly nerfing ships all of the time. What is starting to happen is that CCP makes all these ships less than worthwhile to pilot - In doing that there comes a need later on to nerf another ship until it utterly sucks; This puts themselves back into a 'nerfing cycle'. Why not boost other ships 'SLIGHTLY' istead of hitting the ships being complained about with the gigantic nerf bat. CCP keeps allowing themselves to be put into a never ending struggle of nerfing because they cater to the needs of these whiners and complainers much too often. There was nothing wrong with the Falcon, the better way to go about this would have been to have these complainers change their tactics instead of crying right off the bat. Anywho... It's just a thought jogging through my mind that I happen to be continuously stumped at.

xHomicide
Cutting Edge Incorporated
RAZOR Alliance
Posted - 2009.04.22 07:01:00 - [549]
 

Apoc is now the best ECM in the game.
Same range as falcon.
Same chance to succeed.
Cheaper than falcon.

Except when it does succeed, the target explodes.


WOW you guys are horrible at game design.

Vasili Z
Cosmic Odyssey
BricK sQuAD.
Posted - 2009.04.22 07:33:00 - [550]
 

Edited by: Vasili Z on 22/04/2009 07:34:39
Originally by: Blut'Engel
There was nothing wrong with the Falcon, the better way to go about this would have been to have these complainers change their tactics instead of crying right off the bat.


wow

Originally by: xHomicide
Apoc is now the best ECM in the game.
Same range as falcon.
Same chance to succeed.
Cheaper than falcon.

Except when it does succeed, the target explodes.

WOW you guys are horrible at game design.


WAAAAAH WE'RE NOT INVULNERABLE ANYMORE OH MY GAAAAAAAWD

Omu Negru
Caldari
Bang Bang You're Dead
Posted - 2009.04.22 08:07:00 - [551]
 

Edited by: Omu Negru on 22/04/2009 08:10:49
Edited by: Omu Negru on 22/04/2009 08:08:33

Originally by: W0wbagger
Originally by: Omu Negru

...the 10m3 drone bay addition on Falcon is the most stupid thing ever done by CCP EVEr.

What do you think I should do with 2 light drones? defend myself??? kill something???

.... enough said. Im quite vexed.







2 ECM drones ftw, nothing wrong with a bit of extra jamming! :P



Thats stupid. Did you ever jammed something with 2 light ecm drones? O are you joking ? lol

Of cource now Falcon have others "recons range" like, but the other recons have some tank, speed and dps!

If the stupid designers would make a ballance in this game they should realyze they must give something good in exchange, and not the 10m3 drone bay. Thats dust in the eyes. Not to mention the 3 turret slots.



Emah Spina
Di-Tron Heavy Industries
Atlas.
Posted - 2009.04.22 08:47:00 - [552]
 

Slicing the Falcon's range to 1/3rd and not giving it
more strenght is a terrible balance concept.

Unlike other Recon ships. The Falcon got a weak cap and
is slow. Giving it no chance to survive.

Jaming strenght or Range needs to be crammed up some.
~20 on Racial Jammers Str
or
~100km Range on Racial Jammers

W0wbagger
Immortalis Inc.
Shadow Cartel
Posted - 2009.04.22 08:50:00 - [553]
 

Originally by: Omu Negru
Edited by: Omu Negru on 22/04/2009 08:10:49
Edited by: Omu Negru on 22/04/2009 08:08:33

Originally by: W0wbagger
Originally by: Omu Negru

...the 10m3 drone bay addition on Falcon is the most stupid thing ever done by CCP EVEr.

What do you think I should do with 2 light drones? defend myself??? kill something???

.... enough said. Im quite vexed.









2 ECM drones ftw, nothing wrong with a bit of extra jamming! :P



Thats stupid. Did you ever jammed something with 2 light ecm drones? O are you joking ? lol







well I was half joking but did you miss the "extra" in extra jamming? Obviously I fit ECM too but every little helps and I'd argue it's more worthwhile to gang warfare than the dps from one medium or 2 light combat drones. It's unlikely that 20 dps will make a difference to gang warfare but a single jam can make a big difference. I use my Falcon now as a prober/tackler finding mission runners and people at safes and it works pretty well with 4 jammers and the ECM drones (although who knows how much they actually contribute).

Blut'Engel
Posted - 2009.04.22 12:23:00 - [554]
 

Originally by: Vasili Z
Edited by: Vasili Z on 22/04/2009 07:34:39
Originally by: Blut'Engel
There was nothing wrong with the Falcon, the better way to go about this would have been to have these complainers change their tactics instead of crying right off the bat.


wow

Originally by: xHomicide
Apoc is now the best ECM in the game.
Same range as falcon.
Same chance to succeed.
Cheaper than falcon.

Except when it does succeed, the target explodes.

WOW you guys are horrible at game design.


WAAAAAH WE'RE NOT INVULNERABLE ANYMORE OH MY GAAAAAAAWD

Please tell me what you are trying to say when you say 'wow'. Are you one of the few crybabies that cannot deal with a falcon? What do you do when you Pvp?.. that is.. if you Pvp. Do your gangs fly ships of the same race and never even take the time to make your ship have higher sensor strength? Mix up your fleets and you should have no problem. Or are you saying 'wow' because you do not agree with me, but you don't have anything worthwhile to say to prove me wrong? You, I, and everyone else knows damn well that everyone who complained about the falcon were just too lazy to change up 'your brilliant tactics' enough to counter the falcon.

de4deye
Quovis
Shadow of xXDEATHXx
Posted - 2009.04.22 12:31:00 - [555]
 

Edited by: de4deye on 22/04/2009 12:31:40
Originally by: Emah Spina
Slicing the Falcon's range to 1/3rd and not giving it
more strenght is a terrible balance concept.

Unlike other Recon ships. The Falcon got a weak cap and
is slow. Giving it no chance to survive.

Jaming strenght or Range needs to be crammed up some.
~20 on Racial Jammers Str
or
~100km Range on Racial Jammers

^ this.
If it were up to me, I would have both. Both would be useful because the ship is so weak and is not agile; and also has weak cap, as you said. What is a Falcon worth if a curse were to get ahold of a falcon? How long do you think the jams will last then? Anyways... the patch is just nonsense.

de4deye
Quovis
Shadow of xXDEATHXx
Posted - 2009.04.22 12:34:00 - [556]
 

Originally by: Vasili Z
Edited by: Vasili Z on 22/04/2009 07:34:39
Originally by: Blut'Engel
There was nothing wrong with the Falcon, the better way to go about this would have been to have these complainers change their tactics instead of crying right off the bat.


wow

Originally by: xHomicide
Apoc is now the best ECM in the game.
Same range as falcon.
Same chance to succeed.
Cheaper than falcon.

Except when it does succeed, the target explodes.

WOW you guys are horrible at game design.


WAAAAAH WE'RE NOT INVULNERABLE ANYMORE OH MY GAAAAAAAWD

It's not 'Invulnerable', it's just using a different ship type than you use. Learn to deal with other ships than just battleships? Rolling Eyes

honey bunchetta
Posted - 2009.04.22 16:45:00 - [557]
 

Edited by: honey bunchetta on 22/04/2009 16:47:16
Why limit jammers to racial units or crappy str multi spec's?.


Give multi spec's the same stats as racial ecm units and remove racial ecm units from the game.

At least then ecm ships will be able to fit a tank AND have a chance to jam all races of ships that they may face instead of one or the other.

Are webs, nuets, nos, damps, points, TP's ect ect race limited?...even TD's have 3 races to be effective against, so ecm units should be multi racial as well.


Quesa
D00M.
Northern Coalition.
Posted - 2009.04.22 21:33:00 - [558]
 

Edited by: Quesa on 22/04/2009 21:34:06
Originally by: honey bunchetta
Edited by: honey bunchetta on 22/04/2009 16:47:16
Why limit jammers to racial units or crappy str multi spec's?.


Give multi spec's the same stats as racial ecm units and remove racial ecm units from the game.

At least then ecm ships will be able to fit a tank AND have a chance to jam all races of ships that they may face instead of one or the other.

Are webs, nuets, nos, damps, points, TP's ect ect race limited?...even TD's have 3 races to be effective against, so ecm units should be multi racial as well.




The trade off is that Caldari ECM boats have to fit a full rack of ECM for best performance in most situations coupled with the fact that Caldari have 1 ECM effect whereas all other Recons have 2, regardless of the secondary EWAR strength.

KissedByDeath
Posted - 2009.04.23 01:58:00 - [559]
 

this patch was a hidden nerf to scorp/BB/kitsune. way to make a joke of caldari ccp

honey bunchetta
Posted - 2009.04.23 07:23:00 - [560]
 

Originally by: Quesa
Edited by: Quesa on 22/04/2009 21:34:06
Originally by: honey bunchetta
Edited by: honey bunchetta on 22/04/2009 16:47:16
Why limit jammers to racial units or crappy str multi spec's?.


Give multi spec's the same stats as racial ecm units and remove racial ecm units from the game.

At least then ecm ships will be able to fit a tank AND have a chance to jam all races of ships that they may face instead of one or the other.

Are webs, nuets, nos, damps, points, TP's ect ect race limited?...even TD's have 3 races to be effective against, so ecm units should be multi racial as well.




The trade off is that Caldari ECM boats have to fit a full rack of ECM for best performance in most situations coupled with the fact that Caldari have 1 ECM effect whereas all other Recons have 2, regardless of the secondary EWAR strength.


Thats not a trade off its a double gimp.

All the others have 2 options of ewar to fit as well as those 2 systems each having multi racial effects, caldari are not only limited to 1 system but its best jammers racially limited.

ECM needs to be changed from racial to multi spec.

Quesa
D00M.
Northern Coalition.
Posted - 2009.04.23 23:36:00 - [561]
 

Edited by: Quesa on 23/04/2009 23:39:26
Originally by: honey bunchetta
Originally by: Quesa
Edited by: Quesa on 22/04/2009 21:34:06
Originally by: honey bunchetta
Edited by: honey bunchetta on 22/04/2009 16:47:16
Why limit jammers to racial units or crappy str multi spec's?.


Give multi spec's the same stats as racial ecm units and remove racial ecm units from the game.

At least then ecm ships will be able to fit a tank AND have a chance to jam all races of ships that they may face instead of one or the other.

Are webs, nuets, nos, damps, points, TP's ect ect race limited?...even TD's have 3 races to be effective against, so ecm units should be multi racial as well.




The trade off is that Caldari ECM boats have to fit a full rack of ECM for best performance in most situations coupled with the fact that Caldari have 1 ECM effect whereas all other Recons have 2, regardless of the secondary EWAR strength.


Thats not a trade off its a double gimp.

All the others have 2 options of ewar to fit as well as those 2 systems each having multi racial effects, caldari are not only limited to 1 system but its best jammers racially limited.

ECM needs to be changed from racial to multi spec.

It's a trade off, regardless of your opinion of the strengths and weaknesses of such mechanic.

If you choose to fly an ECM ship with a rack of Multi-specs, you do so and remove the stated restrictions. You trade jamming strength for a better chance of jamming any race of ship with any of your Multi-spec ECM modules. If you choose to fit a rainbow-rack of jammers, you can jam much more effectively but it's ship race specific. I don't know a better term to describe that type of situation besides...trade off.

xHomicide
Cutting Edge Incorporated
RAZOR Alliance
Posted - 2009.04.24 02:57:00 - [562]
 

new defined role: worthless piece of ****

Rordan D'Kherr
Amarr
Posted - 2009.04.24 07:58:00 - [563]
 

Originally by: KissedByDeath
this patch was a hidden nerf to scorp/BB/kitsune. way to make a joke of caldari ccp


Hitting i.e. ECM again and again and again, nerfing missiles - it's a very bad choice to be Caldari. CCP should make a big fat notice in character creation screen: "Warning: Choosing Caldari leads you inevitably into a PvE carreer."

ECM is the only ewar system that works and now Devs are "brainstorming" about it. That looks like the death of a system. Devs seem to have a special preference in removing ewar (look: webs, damps, NOS - TP has ever been weak). Sad

Valkorsia
Caldari
Battlestars
GoonSwarm
Posted - 2009.04.24 08:52:00 - [564]
 

Originally by: xHomicide
CCP obviously doesn't understand how range works in this game.

Forcing a Falcon to 60km puts them within medium weapon range. There is a BIG difference between 200km range and 60km range. Its kinda like going on spring break in Botswana without any condoms. Medium range weapons are massively overpowered right now (pulse apocs, sniping hacs, etc). You are basically feeding the current FOTM.

The reason Falcons dominate is because everyone is so ****ing slow and doesn't even bother tackling ships more than 150km away. Yes, I blame every problem on the nanonerf because this game is a ****ing joke now.


Also, way to ass **** every Caldari ship.


I just wanted to quote this ... Because CCP doesn't get it yet.

honey bunchetta
Posted - 2009.04.24 09:58:00 - [565]
 

Originally by: Quesa

It's a trade off, regardless of your opinion of the strengths and weaknesses of such mechanic.

If you choose to fly an ECM ship with a rack of Multi-specs, you do so and remove the stated restrictions. You trade jamming strength for a better chance of jamming any race of ship with any of your Multi-spec ECM modules. If you choose to fit a rainbow-rack of jammers, you can jam much more effectively but it's ship race specific. I don't know a better term to describe that type of situation besides...trade off.


Because your totally ignoring the amount of mids the ship has, the amount of races in eve AND its need to now fit a tank.

If things had remained the same with range ect this issue could be ignored due to range being its tank but now it needs a tank to prevent it being alphad the option to fit one of each racial jammer is no longer their without gimping the fit.

So yea maybe in your limited understanding of the problem and narrow view using those 2 options only its a trade off but in reality its yet another total gimp forcing the falcon to fit 2 or 3 weak multi specs and a tank or 2 or 3 racials and a tank.

With the multi specs it misses jams due to how crap they are and with the racials they cannot fit for all 4 races and have even a barley adequate tank...hence "GIMPED".

Maybe you should try looking past the simple basics.

Quesa
D00M.
Northern Coalition.
Posted - 2009.04.24 16:53:00 - [566]
 

Edited by: Quesa on 24/04/2009 17:00:01
Originally by: honey bunchetta
Originally by: Quesa

It's a trade off, regardless of your opinion of the strengths and weaknesses of such mechanic.

If you choose to fly an ECM ship with a rack of Multi-specs, you do so and remove the stated restrictions. You trade jamming strength for a better chance of jamming any race of ship with any of your Multi-spec ECM modules. If you choose to fit a rainbow-rack of jammers, you can jam much more effectively but it's ship race specific. I don't know a better term to describe that type of situation besides...trade off.


Because your totally ignoring the amount of mids the ship has, the amount of races in eve AND its need to now fit a tank.

If things had remained the same with range ect this issue could be ignored due to range being its tank but now it needs a tank to prevent it being alphad the option to fit one of each racial jammer is no longer their without gimping the fit.

So yea maybe in your limited understanding of the problem and narrow view using those 2 options only its a trade off but in reality its yet another total gimp forcing the falcon to fit 2 or 3 weak multi specs and a tank or 2 or 3 racials and a tank.

With the multi specs it misses jams due to how crap they are and with the racials they cannot fit for all 4 races and have even a barley adequate tank...hence "GIMPED".

Maybe you should try looking past the simple basics.


There are plenty of ways to still fly the Falcon, be very effective and survive. If you haven't acquired the piloting skills to fit/fly a Falcon and survive by now, maybe you shouldn't be in one.

I'll give you single tip: Stop flying the Falcon as a fleet ship.

Beyond that, the Falcon does just fine in small gang combat, you just have to be more aware now than before...and you may actually get targeted now and again.

Quote:
Maybe you should try looking past the simple basics.

There is nothing simple and basic about piloting a Recon. Piloting paper ships in combat takes more than the normal piloting skills and techniques. Develop some instead of arguing with someone on the forums, especially when I'm defending my trade off comment and you seem to completely missed that in your emo rage.

FOR THE RECORD, just in case you find no other reason to emo on the forums, I do not think CCP did a very thorough job in testing and/or implemented the ECM changes. If you DID actually look back, I suggested something close to what you are suggesting.

honey bunchetta
Posted - 2009.04.24 19:07:00 - [567]
 

Originally by: Quesa


There are plenty of ways to still fly the Falcon, be very effective and survive. If you haven't acquired the piloting skills to fit/fly a Falcon and survive by now, maybe you shouldn't be in one.

I'll give you single tip: Stop flying the Falcon as a fleet ship.

Beyond that, the Falcon does just fine in small gang combat, you just have to be more aware now than before...and you may actually get targeted now and again.


Blah blah blah... empty "learn to fly it properly" comments with nothing to back them up are a sure sign that a player has 0 arguments.


Originally by: Quesa
There is nothing simple and basic about piloting a Recon. Piloting paper ships in combat takes more than the normal piloting skills and techniques.

Develop some instead of arguing with someone on the forums.


The fact they are paper and the range they operate is the reason they are only really used and effective in very small gank gangs. Piloting skills for a recon mostly involve ganking single ships with a gang of buddies or being aligned and warping away if you come accross a gang of any reasonable size.

Stop acting like there is some secret piloting skill that allows recons to be useful/tankable in even reasonably sized gang v gang combat because they are not and they spend most of the fight warping away or landing and staying just long enough to align out, maybe lock and slap some rather pointless web/damp or TD on a target before they are primaried and get melted or need to warp out again.

The other systems have at least a multi racial AND 100% gaurenteed effect in their optimal while ECM it now stuck with the same crippling range the other recons have but has also a chance based system in optimal as well as being unable to fit 1 of each racial and a even half decent buffer tank.

de4deye
Quovis
Shadow of xXDEATHXx
Posted - 2009.04.24 21:02:00 - [568]
 

Edited by: de4deye on 24/04/2009 21:03:45
Edited by: de4deye on 24/04/2009 21:02:18
Originally by: Valkorsia
Originally by: xHomicide
CCP obviously doesn't understand how range works in this game.

Forcing a Falcon to 60km puts them within medium weapon range. There is a BIG difference between 200km range and 60km range. Its kinda like going on spring break in Botswana without any condoms. Medium range weapons are massively overpowered right now (pulse apocs, sniping hacs, etc). You are basically feeding the current FOTM.

The reason Falcons dominate is because everyone is so ****ing slow and doesn't even bother tackling ships more than 150km away. Yes, I blame every problem on the nanonerf because this game is a ****ing joke now.


Also, way to ass **** every Caldari ship.


I just wanted to quote this ... Because CCP doesn't get it yet.

I don't think its that 'they don't get it'.More or less they can just give 2 shyts and a **** what others think. All CCP did is they saw these complainers crying about how bad the falcon sucks and these douches escalated it into the falcon being gimped to a joke. I blame CCP for being so stupid to just nerf everything all of the time; They act without thought. I'd like to know what the point is of giving the falcon a dronebay and making their missiles reach farther. Seriously.. this is ****ed.

The Falcon's new defined role: "If you train for this ship, You are now a complete stupid piece of ****."

Stefan F
Caldari Provisions
Posted - 2009.04.27 18:38:00 - [569]
 

Just further increase its jamming strength (to 40% per level) and move 2 of its midslots into lowslots so it can actually fit a tank. Same goes for Scorp, increase strength to 30% per level (now 15%) and move 2 mid slots to lows.

Gaogan
Gallente
Solar Storm
Sev3rance
Posted - 2009.04.27 19:31:00 - [570]
 

You guys forgot to buff the jam str bonus on the bb/kitsune/scorpion. It is absurd that a Rook has 43% more jam str than a Scorpion. The bb and scorp need their bonus increased to 20% per level.


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