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blankseplocked Dominix + Big Guns = Does Not Compute!
 
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J Tang
Gallente
Major Engagement
Posted - 2009.03.29 21:50:00 - [1]
 

Soo... I've been in battleships for 2-3 weeks now, I've only flown the Domi and I do okay in the L4's with my drones and medium rails but I want to know if I could be doing better.

Messing around with EFT, it seems that the Domi just isn't made for large guns, which is funny, because it's your first taste of a ship that can fit them (Yes, I know it's a drone boat).

Sorry, I'm at work so I don't have EFT available, but my fit goes something like this:

DCII
Power Relay
LARII
EANM x2
Specific hardeners x2

AB
Web
Cap Recharger II x3

250mm Prototype I Gauss Gun x6

Drones

This fit leaves me with half Powergrid and half CPU available, but I really can't get more than 3 large guns on there.

Does anyone out there have a successful fit that includes large guns or is this the norm for a Domi?

I'm hoping to learn something interesting.

James Lyrus
Lyrus Associates
The Star Fraction
Posted - 2009.03.29 21:55:00 - [2]
 

Dominixes cannot fit large guns as easily as the alternatives - it loses fitting space for the drone bay.

However the fact that you have such problems fitting would seem to indicate that you just don't have very good skills.

You can get 6x Electron Blaster Cannon on there, along with a MWD and LAR

Veritas Falx
Posted - 2009.03.29 22:19:00 - [3]
 

Try to fit Dual 250mm or 350mm rails. Dual 250mm fit twice as easy as 425mm by powergrid. Also yes, Engineering V is a must for any pilot. Also I might drop the web for another Cap Recharger. 250mm you have to be in closer so you will be running that AB alot more and if you are chasing after a ship that orbits farther than your optimal you will be lined up, so no need for tracking. But then for missions like Damsel in Distress where they orbit so close the battleships run into each other you might want to fit a web.

Honestly though, in a domi your best damage boost will come from drones. T2 Heavies and Drone Interfacing V is almost required to compete with any other mission runners. Drone Interfacing is a godly skill, very few skills give 20% to anything per level(Only 5 come to mind and one is the Fighters skill).

Milo Caman
Gallente
Anshar Incorporated
Posted - 2009.03.29 22:24:00 - [4]
 

If you're fitting for PvE, Suggest you chuck Salvage Gear, and maybe Nos/Smarts and a Drone link Augmentor in There.
Swiss Army Dominix is Win in L4 Missions.

Cohkka
Celestial Apocalypse
death from above..
Posted - 2009.03.29 22:24:00 - [5]
 

Edited by: Cohkka on 29/03/2009 22:27:04
Originally by: J Tang


Does anyone out there have a successful fit that includes large guns or is this the norm for a Domi?



Shieldtank it and you'll be able to fit 425mm II on it. With a bit of money (about 120 mil for dead space/faction modules so it fits with 4 TS PDUs and has a nice tank) you can have a quite good permarun tank and 800 DPS up to 60km (max dronerange), and 1k at AM/Garde range.

edit: I might add that this is for perfect fitting skills, you won't be able to squeeze 6 425mm on it otherwise. You can however downgrade to 350mm and make it easily fit at the loss of a bit of DPS at range, still you will end up having much faster missiontimes than any T1 ship.

Ig Neus
Posted - 2009.03.29 22:26:00 - [6]
 

Edited by: Ig Neus on 29/03/2009 22:27:51
Get Engineering and Electronics to V, Weapon Upgrades to V and Advanced Weapon Upgrades to IV. Dominix can easily fit 5* 350mm Railguns + a decent tank on it.

Edit :

Here is an example but this requires higher skills.

[Dominix, New Setup 1]
Amarr Navy Large Armor Repairer
Capacitor Power Relay II
Capacitor Power Relay II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Armor Thermic Hardener II

Cap Recharger II
Cap Recharger II
Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Omnidirectional Tracking Link I

350mm Railgun II, Thorium Charge L
350mm Railgun II, Thorium Charge L
350mm Railgun II, Thorium Charge L
350mm Railgun II, Thorium Charge L
350mm Railgun II, Thorium Charge L
Drone Link Augmentor I

Sentry Damage Augmentor I
Capacitor Control Circuit I
Auxiliary Nano Pump I

Hammerhead II x5
Garde II x5
Hobgoblin II x5
Ogre II x5

J Tang
Gallente
Major Engagement
Posted - 2009.03.29 22:28:00 - [7]
 

I'll take another look at the fittings and I'll try the duals to see what I come up with. Right now I'm not having a horrible time with optimal, switching between faction anti-matter and faction thorium.

I only have 5mil SP so there is a lot of room for improvement but I do have Engineering V.

I was just curious if there were good setups that maintain the same tank while successfully fitting a full rack of large weapons.

Oh, and about the 4th cap recharger, I do pretty well alternating between my AB and armor rep, I can manage to get about half an hour out of my capacitor, even though it isn't cap stable, it's close. I feel naked without the web.

J Tang
Gallente
Major Engagement
Posted - 2009.03.29 22:34:00 - [8]
 

A few posts snuck up on me while I was writing my last reply.

I see how shield tanking would work, but I just don't see myself spending the time right now to train up the shield skills.

As far as Weapon Upgrades and Advanced Weapon Upgrades, that's something I'll have to work on in the near future.

And I forgot to mention that I just finished training Drone Interfacing IV and am working on my T2 Heavies then T2 Sentries... that'll take up some time for sure.

I appreciate all the info. I'll be playing with EFT for a little while when I get home.

o7

AstroPhobic
Minmatar
Holding Corp
Posted - 2009.03.29 22:35:00 - [9]
 

[Dominix, Large guns]
Power Diagnostic System II
Power Diagnostic System II
Power Diagnostic System II
Gallente Navy Magnetic Field Stabilizer
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II

Caldari Navy X-Large Shield Booster
Domination Shield Boost Amplifier
Dread Guristas Heat Dissipation Field
Dread Guristas Ballistic Deflection Field
Heavy Electrochemical Capacitor Booster I, Cap Booster 800

350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L
350mm Railgun II, Caldari Navy Antimatter Charge L

Capacitor Control Circuit I
Capacitor Control Circuit I
Capacitor Control Circuit I

Garde II x5


A bit pricey yeah, CPU is tight. Skills need to be top notch too. Faction is mostly for CPU.

...but 950 DPS.

Von Kapiche
Minmatar
Posted - 2009.03.29 23:07:00 - [10]
 

5x350mm + drone link and a faction repper should fit with eng V and AWU 1, if you don't ( which I guess you don't ) have AWU then either go for all 250s, or a group of 350s and a group of 250s. Slightly split optimals suck, but that'll encourage you to get the skills to fit all of the bigger one :P you can get 'em near similar optimal with different ammo ofc.

Not even tried 6 gun setups, I like my sentry range. Amarr repper saves 300 grid and rocks too, helps your fit if you're lower skilled. I'd swap your web for a drone upgrade, probably the AB too.

UMEE
Perkone
Posted - 2009.03.29 23:30:00 - [11]
 

it's a drone boat. that being said, you can fit a massive tank and Heavy Neutron II's, along with 5 heavy drones for some ridunculous dps.

Shereza
Posted - 2009.03.30 01:59:00 - [12]
 

There's only one reason I'd fit Dual 250mm railguns on a dominix instead of standard 250mm railguns, the large hybrid damage bonus. Even then I'm not sure I'd use them due to the medium turrets having equal range, superior tracking, and a superior signature radius thereby making it a potential toss-up between whether the effective DPS of the 250mm railgun equals that of the Dual 250mm on a dominix. It doesn't on an unbonused ship but the extra 5%/level bonus to rDPS might result in the eDPS of the duals matching or exceeding the eDPS of the plain 250s.

That being said, it's pretty easy to fit six large turrets on a dominix as long as you're willing to be creative.

[Dominix, New Setup 1]
Large Armor Repairer II
Armor Thermic Hardener II
Armor Thermic Hardener II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

100MN Afterburner II
Stasis Webifier II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Modal Mega Electron Particle Accelerator I, Antimatter Charge L
Modal Mega Electron Particle Accelerator I, Antimatter Charge L
Modal Mega Electron Particle Accelerator I, Antimatter Charge L
Modal Mega Electron Particle Accelerator I, Antimatter Charge L
Modal Mega Electron Particle Accelerator I, Antimatter Charge L
Modal Mega Electron Particle Accelerator I, Antimatter Charge L

Capacitor Control Circuit I
Capacitor Control Circuit I
Auxiliary Nano Pump I

Ogre II x5

This thing puts out a significant chunk of rDPS and while it's slow it'll tank well enough along the way to survive until it reaches most targets.

I only post this setup because it's fairly workable and a pretty fun style of flying when you get used to it and want something different from the standard, "I have a bunch of guns/launchers/drones that shoot out to 1400km so I don't have to move" style of mission running.

One thing I would recommend, however, is that if you try a short-range style of ship like this you invest the money in a Republic Fleet 100mn AB and a Domination webber. It'll set you back another 100-120m or so but they'll be worth it.

Considering how out of date that setup is for my own personal usage this is what it would look like if I used the modules I've got available right now:
[Dominix, New Setup 1]
Brynn's Modified Large Armor Repairer
Armor Thermic Hardener II
Armor Thermic Hardener II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Magnetic Field Stabilizer II
Shadow Serpentis Magnetic Field Stabilizer

Republic Fleet 100MN Afterburner
Domination Stasis Webifier
Cap Recharger II
Cap Recharger II
Cap Recharger II

Modal Mega Electron Particle Accelerator I, Antimatter Charge L
Modal Mega Electron Particle Accelerator I, Antimatter Charge L
Modal Mega Electron Particle Accelerator I, Antimatter Charge L
Modal Mega Electron Particle Accelerator I, Antimatter Charge L
Modal Mega Electron Particle Accelerator I, Antimatter Charge L
Modal Mega Electron Particle Accelerator I, Antimatter Charge L

Capacitor Control Circuit I
Capacitor Control Circuit I
Auxiliary Nano Pump I

Ogre II x5

Slightly faster, somewhat better tank, and a bit more rDPS while having a longer-ranged webber to keep it from having to chase ships that much farther

Master Invictus
Posted - 2009.03.30 06:57:00 - [13]
 

Edited by: Master Invictus on 30/03/2009 06:59:00
Having flown the Dominix on level 4 missions for a loooooong while, its best quality is deffinatly the drones and the massive tank meaning it can take quite a serious beating. Id most likely fit something along this line myself:

[Dominix, Somewher near My Old Fitting]
Large Armor Repairer II (running continously)
Armor Thermic Hardener II
Armor Thermic Hardener II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Large Armor Repairer II (used only when the AB is off)
Capacitor Power Relay II

Domination 100MN Afterburner
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II

Dual 250mm Prototype I Gauss Gun, Tungsten Charge L
Dual 250mm Prototype I Gauss Gun, Tungsten Charge L
Dual 250mm Prototype I Gauss Gun, Tungsten Charge L
Dual 250mm Prototype I Gauss Gun, Tungsten Charge L
Drone Link Augmentor I
Drone Link Augmentor I

Capacitor Control Circuit I
Capacitor Control Circuit I
Auxiliary Nano Pump I

(Choose mission specific drones ofc)
6x Ogre I
10x Hobgoblin I
5x Hammerhead I
5x Warden I

(Use the AB to get range on the rats, and use the angular velocity to make sure you hit them a lot more often! Remember that just the fact that youre moving in most cases mean you will take a lot less damage And staying at range helps aswell... The Small Drones vs Frigs will chew em up good and quick if they get too close.)

But if you still want to go with the webber and want some bigger guns this might be more up your alley:
[Dominix, Small fitting]
Large Armor Repairer II
Armor Thermic Hardener II
Armor Thermic Hardener II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Capacitor Power Relay II
Magnetic Vortex Stabilizer I

Domination 100MN Afterburner
X5 Prototype I Engine Enervator
Cap Recharger II
Cap Recharger II
Cap Recharger II

Dual 250mm Prototype I Gauss Gun, Tungsten Charge L
Dual 250mm Prototype I Gauss Gun, Tungsten Charge L
Dual 250mm Prototype I Gauss Gun, Tungsten Charge L
Dual 250mm Prototype I Gauss Gun, Tungsten Charge L
Dual 250mm Prototype I Gauss Gun, Tungsten Charge L
Drone Link Augmentor I

Capacitor Control Circuit I
Auxiliary Nano Pump I
Auxiliary Nano Pump I

Mission Specific Drones*

But if you really want to use guns, get a Megatron or a Hyperion, you'd be a lot better off for guns.

Jaffnar Borg
Posted - 2009.03.30 09:56:00 - [14]
 

Try to get your hands on Dread Guristas 350mm Railguns. They have the same damage and tracking as Meta 4, but have a bit more range and most important, need less powergrid (1688 vs. 1875).


Atsuko Yamamoto
Spartan Shipyards
Posted - 2009.03.30 10:00:00 - [15]
 

Cheap, effective, takes some decent skills, but will do level 4s pretty much on snooze mode.

2 LAR IIs
1 DCU II
1 EANM II
3 Specific Hardeners


5 Cap Recharger IIs

5 250mm Railguns
1 Drone Link

2 CCC rig
1 Aux Nano rig


I have flown this setup for almost 2 years now doing lvl 4s, I don't really burn through them fast but it's solid and gives me time to run the salvage boat on the previous stage/part/whatever. Also make sure your using the drones that maximize damage type against the NPCs.

Bronson Hughes
ADVANCED Combat and Engineering
Posted - 2009.03.30 13:40:00 - [16]
 

I rarely try to get more than 4 large hybrids on a Domi for missions; the LAR and the AB take up too much fitting to reasonably fit more than 4 guns, and I actually rather like having the utility high slots (drone link, salvage gear, the occasional smart bomb, etc.). I've tried dropping the AB and using a fitting mod to get 6 guns on, and even though I could kill some battleships more quickly, missions took longer overall to finish. Besides, a large fraction of your DPS will be coming from drones anyways and if you fit your ship and fill your dronebay accordingly, you'll be doing plenty of damage even without your guns.

I'm something of a recent convert to the Sentry Domi for missions, and I do really think that it's the most cost efficient PvE battleship in EvE. It does require more practice, more attention, and more training to be really effective, but I'm loving it so far.

Rukia KuchikiSan
Posted - 2009.03.30 15:28:00 - [17]
 

Seriously, why don't CCP change dominix' bonus?

It should be one of the following imo:

-armor rep bonus
-armor hp bonu
-armor resists bonus

-drones hp bonus
-drones shield regen bonus
-drones damage/speed/tracking speed bonus

Wannabehero
Wayward Ventures
Posted - 2009.03.30 15:31:00 - [18]
 

Dominix fits Dual Heavy Pulses easily

Run some amarr missions with a pulse/sentry Domi and giggle at how awesome it is.

Planktal
Gallente
Kenshao Industries
Galactic Acqisition Specialists
Posted - 2009.03.30 15:51:00 - [19]
 

This is my current domi setup, has worke quite well

[Dominix, New Setup 1]
Gallente Navy Magnetic Field Stabilizer
Gallente Navy Magnetic Field Stabilizer
Gallente Navy Magnetic Field Stabilizer
Gallente Navy Energized Adaptive Nano Membrane
Internal Force Field Array I
Gallente Navy Armor Thermic Hardener
Gallente Navy Armor Kinetic Hardener

Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Gallente Navy Stasis Webifier
Phased Weapon Navigation Array Generation Extron
Gallente Navy Tracking Computer, Optimal Range

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
Drone Link Augmentor I

Ancillary Current Router I
Sentry Damage Augmentor I
Drone Control Range Augmentor I

Garde II x6
Warden II x5
Hammerhead II x6
Hobgoblin II x6

936dps

Cohkka
Celestial Apocalypse
death from above..
Posted - 2009.03.30 16:00:00 - [20]
 

Originally by: Rukia KuchikiSan
Seriously, why don't CCP change dominix' bonus?

It should be one of the following imo:

-armor rep bonus
-armor hp bonu
-armor resists bonus

-drones hp bonus
-drones shield regen bonus
-drones damage/speed/tracking speed bonus



It has turret slots for a reason. Just because you - or it seems a lot of other people - don't know how to fit one with guns doesn't mean it needs changing.

Rukia KuchikiSan
Posted - 2009.03.30 16:21:00 - [21]
 

Originally by: Cohkka
Originally by: Rukia KuchikiSan
Seriously, why don't CCP change dominix' bonus?

It should be one of the following imo:

-armor rep bonus
-armor hp bonu
-armor resists bonus

-drones hp bonus
-drones shield regen bonus
-drones damage/speed/tracking speed bonus



It has turret slots for a reason. Just because you - or it seems a lot of other people - don't know how to fit one with guns doesn't mean it needs changing.


It's clearly a drone ship, i don't think you wold be happy having a drone bonus on your raven instead of the cruise/torpedo one.

kyrv
Posted - 2009.03.30 16:22:00 - [22]
 

Minmatar battleships are perhapse more qwerky the most expensive teir 1 has less skills + less dps but large guns and the cheapest more dps + skills to learn unable to fit the factions heavy weapons hardly at all.

Bronson Hughes
ADVANCED Combat and Engineering
Posted - 2009.03.30 18:28:00 - [23]
 

Originally by: Rukia KuchikiSan
Seriously, why don't CCP change dominix' bonus?

It should be one of the following imo:

-armor rep bonus
-armor hp bonu
-armor resists bonus

-drones hp bonus
-drones shield regen bonus
-drones damage/speed/tracking speed bonus


The bonuses are quite fine as far as I'm concerned; even though I usually only fit 4 of the 6 turrets for mission running I do that by choice, not by requirement (i.e. choosing to fit rails instead of blasters, fitting an afterburner, and not fitting a powergrid mod). Many common PvP fits, however, will run with a full rack 6 of battleship-class blasters in addition to its powerful drones. In terms of raw firepower, a properly flown/fitted/skilled gank-Domi will do more DPS than a comparable gank-Mega. The bonuses fit in perfectly with the traditional Gallente bonuses and should be left alone.

Von Kapiche
Minmatar
Posted - 2009.03.30 21:52:00 - [24]
 

The only thing the Domi needs is to swap models with the Hyp :P noone flys the Hyp, and it's an awesome lump.

I'd like another utility high for another drone link, but meh no big deal.

James Lyrus
Lyrus Associates
The Star Fraction
Posted - 2009.03.30 22:46:00 - [25]
 

Originally by: Rukia KuchikiSan
Seriously, why don't CCP change dominix' bonus?



Yes, because the Dominix is so clearly underpowered that it needs a boost. OMG!

Malthros Zenobia
Posted - 2009.03.31 00:17:00 - [26]
 

Originally by: Rukia KuchikiSan
It's clearly a drone ship, i don't think you wold be happy having a drone bonus on your raven instead of the cruise/torpedo one.


Yet people still use drones on a raven, despite the lack of a bonus, whereas the domi using turrets helps it much more. for PvP I've always been a fan of a few guns and 2 nos and a neut, can be surprisingly effective despite such a goofy setup.

Suboran
Gallente
Best Path Inc.
Cascade Imminent
Posted - 2009.03.31 00:22:00 - [27]
 

Dual 250mm rails are vile weapons

Karl Heineker
Posted - 2009.03.31 00:51:00 - [28]
 

Edited by: Karl Heineker on 31/03/2009 00:54:24
For the tech II guns, you'll probably need AWU 5
Once you get the hang of it, it'll eat through most missions like a hot knife on butter.
Some tweaks will have to be made for certain missions, such as dropping a damage mod for more tank, etc.

I didn't see a pure tech II fit here (faction bleh) so I'll add mine.

[Dominix, Mission]
Armor Kinetic Hardener II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Large Armor Repairer II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Armor Thermic Hardener II

Omnidirectional Tracking Link I
Tracking Computer II, Tracking Speed
Cap Recharger II
Cap Recharger II
Cap Recharger II

350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
Drone Link Augmentor I

Sentry Damage Augmentor I
Capacitor Control Circuit I
Capacitor Control Circuit I

Garde II x5
Bouncer II x3
Warden II x2
Ogre II x4
Hobgoblin II x5

Edit: This fit doesn't make a lot of room for errors. Your ability to select targets and control guns/drones will be relied upon.



J Tang
Gallente
Major Engagement
Posted - 2009.03.31 01:56:00 - [29]
 

Wow. I come back to this thread a day later and it's filled up nicely.

I think Master Invictus and Shereza's fits are better geared towards my current skills, I'll have to try a few things in EFT tonight.

Thanks to everyone, I appreciate all the feedback and ideas for this flying forehead.

Alexis Dawn
Posted - 2009.03.31 10:24:00 - [30]
 

Here u are an idea.

Lows:
3xMFS II
4xPDS II
U may get a DCU II for one of the MFS

Meds:
LSB II
Caldari navy Inv. Field II
2xSpecific hardeners
Med, Cap booster - 800 charges

6x450 mm - caldari navy antimatter

Rigs
CCC I
ACR I

Drones
5x Ogres II
5x Bouncer II
what ever u want as med. and light drones

910 dps with my skills, stable cap at 46%, 222 tank
In my exp. 200+ tank is enough for most of lvl 4 missions.

Regards



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