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blankseplocked ECM Nerf Bat strikes Pirates perfectly for Insane Damages
 
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Wack Attack
Posted - 2009.03.25 17:37:00 - [1]
 

I can see it now...

1 neutral Falcon jumps in with a gang, 3 pirate Falcons uncloak, and none of them get to play.

Pirate has to be too far away to do anygood against the target, but they have to try anyway. The target jams all three while keeping distance from the gate fight.

What? You say use the Rooks or Scorpions then? Yeah, Rooks and Scorpions on gate camps last don't they.

CCP just will not let a pirate fly Caldari.

Cohkka
Celestial Apocalypse
death from above..
Posted - 2009.03.25 17:48:00 - [2]
 

Pirates don't fly Falcons, alts in noobcorps do. ;) That'll be the best news if the changes are going through on TQ.

War Kitten
Panda McLegion
Posted - 2009.03.25 17:54:00 - [3]
 

That wasn't even a good ECM whine. If you're going to start the elventeenth ECM nerf whine thread, at least make it entertaining.


Mire Stoude
The Undesirables
Posted - 2009.03.25 18:02:00 - [4]
 

It is truly a shame when these elite pvp ECM specialized pirates might have to actually take incoming fire from their targets. I appologize for this horrendous change in game mechanics that will ruin your way of life.

Rexthor Hammerfists
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.03.25 18:02:00 - [5]
 

Originally by: Wack Attack
I can see it now...

1 neutral Falcon jumps in with a gang, 3 pirate Falcons uncloak, and none of them get to play.

Pirate has to be too far away to do anygood against the target, but they have to try anyway. The target jams all three while keeping distance from the gate fight.

What? You say use the Rooks or Scorpions then? Yeah, Rooks and Scorpions on gate camps last don't they.

CCP just will not let a pirate fly Caldari.



Please visit your user settings to re-enable images.

Terianna Eri
Red Federation
RvB - RED Federation
Posted - 2009.03.25 18:30:00 - [6]
 

Sup Bellum o/

General Coochie
The Bastards
The Bastards.
Posted - 2009.03.25 19:03:00 - [7]
 

Edited by: General Coochie on 25/03/2009 19:15:19
Originally by: Wack Attack
I can see it now...

1 neutral Falcon jumps in with a gang, 3 pirate Falcons uncloak, and none of them get to play.

Pirate has to be too far away to do anygood against the target, but they have to try anyway. The target jams all three while keeping distance from the gate fight.

What? You say use the Rooks or Scorpions then? Yeah, Rooks and Scorpions on gate camps last don't they.

CCP just will not let a pirate fly Caldari.


We pirate and we hardly use any falcons. Works excellent I can tell you.

Also welcome to the world of how all the other recons have to play at gates.





 

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