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Larkonis Trassler
Doctrine.
Posted - 2009.03.18 15:51:00 - [1]
 

Edited by: Larkonis Trassler on 18/03/2009 15:51:16
One of my campaign team has been nice enough to set up a 'blog' thing for me. I have published my manifesto and my application is in the process of being submitted to CCP.

Please, any questions or comments in this thread.

Le Poupon
Gallente
Center for Advanced Studies
Posted - 2009.03.18 15:56:00 - [2]
 

How effective do you feel your stand on GMs can be?

Larkonis Trassler
Doctrine.
Posted - 2009.03.18 16:09:00 - [3]
 

I don't intend to make a 'stand' as it were. As I stated the GMs do a fantastic job, however in light of a lot of recent events (Chribba's High Sec dread being moved for example) there does appear to be a lack of concrete guidelines regarding certain aspects of the game. In dialogue with some GMs I have had to explain certain aspects of game mechanics to them. Some language issues have also arrised, I have, on occassion, dealt with GMs who have had less grasp of the English Language than a grizzly bear leading to frustration for both parties I'm sure. I would like to see an expansion of tools for submitting petitions in addition to pushing for the CSM to at least have an overview of how GMs operate, and if possible give suggestions on how to improve the services offered.

Petition response times... this affects us all and is simply an issue of Volume>Resources. Short of CCP hiring many more GMs there will always be a backlog. In my experience most serious petitions that are well worded are dealt with in a timely manner.

ToTheCore
Dreddit
Posted - 2009.03.18 23:01:00 - [4]
 

What do you believe should be changed on Falcons to make them more in-line with other ECM ships? On a similar note, what (if anything) is wrong with using ECCM as a counter to Falcons or other ECM ships?

Larkonis Trassler
Doctrine.
Posted - 2009.03.18 23:36:00 - [5]
 

Edited by: Larkonis Trassler on 18/03/2009 23:36:25
Originally by: ToTheCore
What do you believe should be changed on Falcons to make them more in-line with other ECM ships? On a similar note, what (if anything) is wrong with using ECCM as a counter to Falcons or other ECM ships?


Excellent question. In an ideal world I would like to see:

Falcon Jam Strength Bonus dropped from 20% back to 15% or even 10%.
Scorpion Jam Bonus increased from 15% to 20%. This is a battleship class war vessel and should be the mainstay and powerhouse of any jamming fleet.

Introduce a new skill: Sensor Hardening (Rank 2/3) 5-10% Bonus to Sensor Strength Per Level. Every other EWAR type has a skill that will go some way to countering it (although additionally helping you out when not being affected by these EW systems be it extra cap, locking range, speed, tracking etc), why not ECM?

ECM, though chance based, if successful will completely remove a ship from a fight. He can't operate any offensive modules on his enemies, or any defensive modules on his friends. If affecting a battleship he has to spend significant time relocking his enemies in order to kill them and his friends in order to remote rep them. To that end:
ECM does not break a lock. You are still able to lock on to targets and maintain your lock on existing ones. If you want to inhibit someone's ability to lock then use damps. While under the influence of ECM you cannot operate any offensive or defensive modules, [lolrp]your main computer/sensor array is still able to lock on to a target but your individual module computer subsystems are unable to 'lock on' to the target [/lolrp] however drones are still able to be used unless they themselves are jammed, this means a ship is not completely impotent.

I would also have the mechanic changed so if a ship loses lock on a target either through warping off, cloaking or exploding the ECM cycle is immeadiately canceled on the target (though the module still has to cycle on the aggressing ship). This will put an end to the frankly quite frustrating Falcon tactic (which I have used myself on many occasions) of sitting at range, decloaking, getting off a jam cycle and recloaking before any offending ships can lock you up and deal with you (usually the oft quoted Tach Apoc).

Add a stacking penalty to ECM like other EWAR. The first (or highest strength) jam hit's for full strength, second less, third even less and so on and so forth. Falcon pilots in gang will need to coordinate better and solo pilots/small gangs will still have a chance to take something out should they run afoul of gangs who have packed lots of ECM at the expense of other EWAR, much in the same way as they could do currently if they run into a hypothetical gang where instead of ECM they are packing lots of TDs, Damps or Painters.

ECCM gives more bang for your buck than any other 'counter module'. It is also completely useless if you don't run into any ECM boats. However no other EWAR is as utterly devastating to a ship as ECM.

Remove Signal Distortion Amps from the game or alternatively give Target Painters, Damps and Tracking Disruptors their own low slot boosting modules.

Currently ECM and in particular Falcons are the defacto EWAR/Ship combo for small to medium gang warfare. When a gang of ten includes three falcons at the expense of any other type of EWAR ship then something has gone wrong somewhere.

FAKE EDIT
Apologies for the wall of text.

Mickey Simon
Genos Occidere
Posted - 2009.03.19 01:34:00 - [6]
 

tbh the only thing I don't agree with is your perception that the falcon is too powerful. They've overused, yes, most likely due to ease of piloting and quickish skill path (e.g. you can fly one semi-proficiently if you only have ship and ECM skills). They still get torn up like a piece of paper if something that's not jammed looks at them, and with the new scanning changes falcons that are sitting out post 150km are able to be killed even more easily.

Other then that your ideas seem good, and most importantly are reasonable.

Larkonis Trassler
Doctrine.
Posted - 2009.03.19 02:21:00 - [7]
 

Originally by: Mickey Simon
tbh the only thing I don't agree with is your perception that the falcon is too powerful. They've overused, yes, most likely due to ease of piloting and quickish skill path (e.g. you can fly one semi-proficiently if you only have ship and ECM skills). They still get torn up like a piece of paper if something that's not jammed looks at them, and with the new scanning changes falcons that are sitting out post 150km are able to be killed even more easily.

Other then that your ideas seem good, and most importantly are reasonable.


I won't dispute that Falcons are easily killed. They are not powerful on their own but they are the death knell for solo players and small gangs (2-4) players who are unable to dedicate ships for anti falcon work unless they bring their own anti falcon falcon in which case it boils down to who can jam who first.

By nerfing the Falcon, boosting the Scorp and changing the jamming mechanics so that if you warp/cloak/explode players are left with a choice. Do you want the durability/power of the Scorp or the mobility/stealthyness of the Falcon.

Iwant Urstuff
Amarr
Iwant Urstuff Corp
Posted - 2009.03.19 09:54:00 - [8]
 

Edited by: Iwant Urstuff on 08/04/2009 19:52:37
Larkonis Trassler... Official C&P Delegate Nominee there fixed my fix of your topic subject. Captain Pompous iz a lozer.

Twisted Evil


Tsumei Meyren
Creative Cookie Procuring
Rote Kapelle
Posted - 2009.03.19 14:05:00 - [9]
 

Lark for that CSM thing!

Now where's my check....

Mynxee
Veto.
Veto Corp
Posted - 2009.03.19 14:47:00 - [10]
 

Edited by: Mynxee on 19/03/2009 14:50:31
You'll have my votes, Lark.

I agree with you regarding the response time of GMs for petitions. Some petitions naturally take longer to research and reach a conclusion on...this is an inescapable fact of life. I've submitted only a handful in the two years I've been playing. All were dealt with in a timely fashion (even if the outcome of some was not what I'd hoped!).

Your ideas on Falcons are food for thought. Your blog mentions not wanting to cripple them like a racehorse headed for the glue factory. I agree with this. What wins horse races often times is not one horse's superior abilities but rather skillful positioning and tactics by smart jockeys--even those mounted on the less capable horses. Rather than nerfing the Falcon itself, I think I'd prefer to see one or two countermeasures to that ship boosted. While perhaps more complicated to implement, that approach seems to offer more choices and flexibility for more pilots. But I'm no expert on these matters--when a hostile Falcon uncloaks, I usually start looking for the outgate if I'm not pointed already.

Among the other topics in your Manifesto, the ones I'm particularly looking forward to discussion on are low sec boosts to attract more people there, and expanding the war dec mechanic.


Alia Xi
The Bastards
The Bastards.
Posted - 2009.03.19 16:09:00 - [11]
 

Edited by: Alia Xi on 19/03/2009 18:13:40
Originally by: Iwant Urstuff
Larkonis Trassler... UNOfficial C&P Delegate Nominee there fixed your topic subject now all you need to do iz cut and pazte. Unlezz Captain Pompous haz pulled out of the race Iwant Urstuff Corp backz Captain Pompous.

Twisted Evil




Pomp is a clown, he has no manifesto and no direction. Whilst it was funny for a while, the constant forum spamming with very little else got very tiring. Pomp isn't this persons main character either, not a great start for a CSM candidate.

Lark on the other hand has already published his views for all to see - clearly and precisely. He's put forward some good suggestions and is willing to listen and take into account additions and amendments.

Lark has my vote.

Originally by: Mynxee
Your ideas on Falcons are food for thought. Your blog mentions not wanting to cripple them like a racehorse headed for the glue factory. I agree with this. What wins horse races often times is not one horse's superior abilities but rather skillful positioning and tactics by smart jockeys--even those mounted on the less capable horses. Rather than nerfing the Falcon itself, I think I'd prefer to see one or two countermeasures to that ship boosted. While perhaps more complicated to implement, that approach seems to offer more choices and flexibility for more pilots. But I'm no expert on these matters--when a hostile Falcon uncloaks, I usually start looking for the outgate if I'm not pointed already.


^ This.

To be a half decent ECM pilot takes a bit of doing, and it's not always easy, and they do get torn to bits quite frequently. Before hitting anything with the nerf stick (well maybe a bit, like reducing the ship bonus slightly) lets give pilots their own way to counter using tactics and intelligence.

There are ways to counter ECM now, quite successfully with the right tactics. Lets give people the tools to do it, rather than handing it to them on a plate - imo anyway.

I know the Falcon is a hot potato, but lets not make it the sole focus as there are plenty more important things out there first.




Lyris Nairn
Caldari
GoonWaffe
Goonswarm Federation
Posted - 2009.03.19 19:27:00 - [12]
 

This fellow seems top-notch.

Erichk Knaar
Caldari
Noir.
Noir. Mercenary Group
Posted - 2009.03.19 21:19:00 - [13]
 

Originally by: Larkonis Trassler

By nerfing the Falcon, boosting the Scorp and changing the jamming mechanics so that if you warp/cloak/explode players are left with a choice. Do you want the durability/power of the Scorp or the mobility/stealthyness of the Falcon.


Please be sure to include the Rook in these plans. It (once was) a great ship, and deserves a niche.

Larkonis Trassler
Doctrine.
Posted - 2009.03.19 23:27:00 - [14]
 

Originally by: Erichk Knaar
Originally by: Larkonis Trassler

By nerfing the Falcon, boosting the Scorp and changing the jamming mechanics so that if you warp/cloak/explode players are left with a choice. Do you want the durability/power of the Scorp or the mobility/stealthyness of the Falcon.


Please be sure to include the Rook in these plans. It (once was) a great ship, and deserves a niche.


Any reduction in the Falcon's jamming strength will be a boost to the Rook by default.

Alia Xi
The Bastards
The Bastards.
Posted - 2009.03.20 01:04:00 - [15]
 

There are currently 7 proposals for changes to the falcon (or the way it operates/the mechanics that affect it) in your earlier reply - that's quite a lot for one sitting. Wouldn't it be better to implement some of those, with a view to others in the future? Without some trial and error on some of the changes, we could indeed end up with a horribly gimped ship.

Small, balanced changes are the way forward unlike some of the knee jerk nerf-hammers that CCP have previously dropped on us in the past.

As for the falcon gank-squad there's nothing that can be done about that because players will fly what they want to fly. As you said in a post earlier (or on another thread) you go out with the intention of maximum damage for minimum loss (example: hot dropping a drake with carriers - excessive but funny example Razz). Sure ganking a mega with 5 falcons and a few frigs is a valid tactic, albeit slightly sucky - but it has the same result.

Most of the "tactics" employed by falcon pilots are for survivability - we all know it's tinfoil thin and falls apart when you scowl at it. Too many tweaks at once could render it unsuitable for it's task.

I'm not saying this is all bad stuff or lambasting - your proposals on the manifest are great, and I think these are area's which do need to be looked it and have been neglected. In comparison with other proposals raised though, the falcon does seem to come off worst and under the most scrutiny.

You already have my vote - just playing devils advocate here Wink




Larkonis Trassler
Doctrine.
Posted - 2009.03.20 03:41:00 - [16]
 

Originally by: Alia Xi
There are currently 7 proposals for changes to the falcon (or the way it operates/the mechanics that affect it) in your earlier reply - that's quite a lot for one sitting. Wouldn't it be better to implement some of those, with a view to others in the future? Without some trial and error on some of the changes, we could indeed end up with a horribly gimped ship.

Small, balanced changes are the way forward unlike some of the knee jerk nerf-hammers that CCP have previously dropped on us in the past.

As for the falcon gank-squad there's nothing that can be done about that because players will fly what they want to fly. As you said in a post earlier (or on another thread) you go out with the intention of maximum damage for minimum loss (example: hot dropping a drake with carriers - excessive but funny example Razz). Sure ganking a mega with 5 falcons and a few frigs is a valid tactic, albeit slightly sucky - but it has the same result.

Most of the "tactics" employed by falcon pilots are for survivability - we all know it's tinfoil thin and falls apart when you scowl at it. Too many tweaks at once could render it unsuitable for it's task.

I'm not saying this is all bad stuff or lambasting - your proposals on the manifest are great, and I think these are area's which do need to be looked it and have been neglected. In comparison with other proposals raised though, the falcon does seem to come off worst and under the most scrutiny.

You already have my vote - just playing devils advocate here Wink






I was just throwing some suggestions out there and I wasn't referring solely to the Falcon but ECM boats in general and by no means can they all be considered 'nerfs' (I want to boost the scorp for example).

As someone who spends a lot of time working solo or in small gangs (and flying a Falcon myself when I can put up with the mind numbing boringness of it) I find it a constant source of frustration running across what looks like a 'good fight' and having a Falcon or five decloak on me or my gang. As I said, it's human nature and people will try and win at all costs, but use of ECM boats on the current scale really burns my man nipples. I remember a time when Damps were the EWAR of choice for small/medium gangs with a skilled Arazu pilot able to lock down 2 BS to sub 10k locking range and lollerific lock speed. Damps recieved a real kick in the balls. I don't want to see the same happen to ECM, I still want to see Falcons have a role in gangs but I don't want them to be the must have ship that they are now, much like Arazus used to be.

H Lecter
Gallente
The Black Rabbits Academy
The Gurlstas Associates
Posted - 2009.03.20 12:41:00 - [17]
 

Nice, the C&P CSM candidates are getting better. First Pompous, who started off funny but became rather dull after hundreds of spam posts by him and his followers, then Tchell, taking a much more professional approach and now Larkonis who even has a campaign program.Shocked

That Manifesto looks good to me. If you add 'Boost Stealth Bombers to finally get a role besides reprocessing' it will be perfect Wink


Nadezhda Andropov
Posted - 2009.03.20 13:55:00 - [18]
 

Originally by: Alia Xi
Pomp is a clown,


How nice


Quote:
he has no manifesto and no direction.


I have indeed a manifesto, though not a formalised one yet - I might suggest looking at page 7 or so of the thread from C&P that was moved here to give you some inkling of what I intend to do.

Quote:
Whilst it was funny for a while, the constant forum spamming with very little else got very tiring. Pomp isn't this persons main character either, not a great start for a CSM candidate.



Does it really matter? Who cares.


Quote:
Lark has my vote.


I can gladly do without your vote lol

Nexus Kinnon
Genos Occidere
HYDRA RELOADED
Posted - 2009.03.21 03:01:00 - [19]
 

Not to turn this into a flamefest (I CAN DO IT IF I BELIEVE) but no one is going to vote for you unless you reveal your main, write up serious policies in written up in a decent manner in a location where everyone can read it and then make some proper threads which aren't filled with spam infested circlejerking.

Queue K'Umber
Posted - 2009.03.23 20:02:00 - [20]
 

Edited by: Queue K''Umber on 23/03/2009 20:02:27
I hope you win.

C&P deserves an articulate representative that can think his/her/its way out of a wet paper bag and I believe that you are that representative.

The ability to correctly employ capital letters, punctuation and commonly misused words like 'than' also helps.


Sassy B
Kenssy Fried Chicken Kru
Posted - 2009.03.24 19:06:00 - [21]
 

What would you suggest changed to attract more people to lowsec?
Why do you want this done?
What effects, positive and negative, do you think this would have?
Do you have a mustache and smoke a pipe for real, or are you jus frontin?

overcorpse
Posted - 2009.03.25 02:31:00 - [22]
 

Whats your view of the blatant favoritism within CCP regarding the alliance formally known as Band Of Brothers,and the blatant disregard to their own Eula regarding the name change from kenzuko to Band of Brother Reloaded and all that it entails.

Hepatocellular Adenoma
Posted - 2009.04.21 23:54:00 - [23]
 

Can a CSM be an effective leader/representive of the people if that person is banned from the forums?


Larkonis TrassIer
State Breast Inspectorate
Posted - 2009.04.22 00:44:00 - [24]
 

Originally by: Sassy B
What would you suggest changed to attract more people to lowsec?
Why do you want this done?
What effects, positive and negative, do you think this would have?
Do you have a mustache and smoke a pipe for real, or are you jus frontin?


Boost rewards. Simple as, there are many ways to go about this and I've covered several of them in various other posts.

Lowsec at the moment serves no real purpose other than to act as a buffer zone between highsec and 0.0 and really needs something to bring people to it apart from pvp for the sake of it (FW), which only affects part of lowsec anyway and of course I would like more worthwhile targets to shoot and who actually have something to fight for.

Yeah I do, although I am sans tache atm. If I'm elected I'll regrow it for any potentially lulzy photo ops.


Larkonis TrassIer
State Breast Inspectorate
Posted - 2009.04.22 00:45:00 - [25]
 

Originally by: overcorpse
Whats your view of the blatant favoritism within CCP regarding the alliance formally known as Band Of Brothers,and the blatant disregard to their own Eula regarding the name change from kenzuko to Band of Brother Reloaded and all that it entails.


I think CCP was trolling the population tbh, first with the name change then the subsequent reversal. I fail to believe that they could have made such a blindingly silly error.

Larkonis TrassIer
State Breast Inspectorate
Posted - 2009.04.22 00:50:00 - [26]
 

Originally by: Hepatocellular Adenoma
Can a CSM be an effective leader/representive of the people if that person is banned from the forums?




Hai there.

Well I recieved news today that my app had been processed and accepted (after the ban was placed). Like all forum trolls I have many beautiful alts, with clean records, this one is no exception.
As a member of the 90 day club my ban should expire mid July, only 6 weeks after my term starts (if elected). Until then I'm sure this wonderful alt will suffice, especially now the super spectcular CSM banners have been removed from under delegates names.

Jimmy Duce
Chaotic Tranquility
Posted - 2009.04.23 19:51:00 - [27]
 

All this talk about falcons what about stealth bombers. I like the new extra pew they bring, but some people did point out they only trained cruise missiles for stealth bombers and now they need to equivalently train up for T2 torps. With the changes in say scanning the skills were simply renamed or retooled. So probably what I'm asking is should something similar have been done in this case ie an option for a cruise missile -> torp sp swap and oh what to do with the extra sp?

DarkStorm1000
Posted - 2009.05.09 23:41:00 - [28]
 

As a long time Pirate myself, I'd like to offer my support to any Pirate who can provide input and the "alternative viewpoint" to CCP.

Firstly, what are your thoughts on the unsettling trend that allows care bears to warp cloaked in transports...what's next, a cloak-warping freighter? It has become very difficult for those of us "trapped" in low sec to get great loot from any player with half a brain, as just about anyone can more or less enter a low sec system with impunity.

Secondly, I object to the fact that low sec status players cannot even enter high sec in a ship. Real criminals walk the streets in R/L every day. We should be afforded the same treatment, but if we do something silly, Concord should be able to have a 60%-80% (roll the dice) shot at catching and killing us...much like real life. It certainly would make the game more interesting for Pirates, and certainly help eliminate the macro using miners and AFK players who get richer by the day. Let's keep the Care Bears on their toes I say!

Lastly, rather than nerfing Falcons, I like the idea about an anti-jamming skill to train. It would also be nice to add an additional rig slot to every ship hat can ONLY fit an anti-jamming rig of some sort. That may even the playing field for those who will dedicate time to training and who are not afraid to spend the extra iskies, without nerfing the Falcon.

Larkonis TrassIer
State Breast Inspectorate
Posted - 2009.05.11 14:32:00 - [29]
 

Originally by: DarkStorm1000
As a long time Pirate myself, I'd like to offer my support to any Pirate who can provide input and the "alternative viewpoint" to CCP.

Firstly, what are your thoughts on the unsettling trend that allows care bears to warp cloaked in transports...what's next, a cloak-warping freighter? It has become very difficult for those of us "trapped" in low sec to get great loot from any player with half a brain, as just about anyone can more or less enter a low sec system with impunity.

Secondly, I object to the fact that low sec status players cannot even enter high sec in a ship. Real criminals walk the streets in R/L every day. We should be afforded the same treatment, but if we do something silly, Concord should be able to have a 60%-80% (roll the dice) shot at catching and killing us...much like real life. It certainly would make the game more interesting for Pirates, and certainly help eliminate the macro using miners and AFK players who get richer by the day. Let's keep the Care Bears on their toes I say!

Lastly, rather than nerfing Falcons, I like the idea about an anti-jamming skill to train. It would also be nice to add an additional rig slot to every ship hat can ONLY fit an anti-jamming rig of some sort. That may even the playing field for those who will dedicate time to training and who are not afraid to spend the extra iskies, without nerfing the Falcon.



If by just about anyone you mean blockade runners who were nigh on unlockable before they got covops cloaks anyway...

-10 players are perfectly capable to move through lowsec, just don't stop or slow down! As for keeping carebears on their toes... See for yourself

I've always been keen on a skill which increases your sensor strength. Given that all the other ewar mods have a relevant skill which counteracts the effects to some degree I think it should be added. As for some sort of ECCM rig, yeah why not.

RedSplat
Posted - 2009.05.25 13:16:00 - [30]
 

Vote Lark for a more balanced (not dominated by Bears) CSM and a more balanced, risk incentivized EVE.


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