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Scatim Helicon
GoonWaffe
Goonswarm Federation
Posted - 2009.03.14 11:29:00 - [31]
 

Edited by: Scatim Helicon on 14/03/2009 14:28:30


old cyno effect:
SKREEEEEEEEEE-PEEEEEOW followed by the rumble and a lightning storm as though Thor himself was descending from the heavens.

new cyno effect:
*shloop*


This sucks, change it back Sad

shi'ako
Posted - 2009.03.14 13:40:00 - [32]
 

IF their was more Added to the new effect when used for a cyno jump.
I think that could be an acceptable compromise, but atm it lacks any sort of impact.
And is a move in the wrong direction graphically.

UnseenChaos
Gallente
b.b.k

Posted - 2009.03.14 14:31:00 - [33]
 

Hell yea we need a better cyno effect! I loved tearing space appart as i jumped before apoc, now it looks like dropping a pebble in some water .

Kuan Yin
Amarr
Siswai Technology

Posted - 2009.03.14 14:41:00 - [34]
 

Edited by: Kuan Yin on 14/03/2009 14:41:04
The old one is so, much better its hard to put it into words.

Junkie Beverage
GoonWaffe
Goonswarm Federation
Posted - 2009.03.14 17:10:00 - [35]
 

yah

TimGascoigne
Sebiestor Tribe

Posted - 2009.03.14 19:43:00 - [36]
 

hell yes this new effect is a total pice of shi* the old cyno lighting was just ShockedwowShocked evey time.

Isaac Starstriker
Amarr
Frontier Venture
Posted - 2009.03.14 19:46:00 - [37]
 

No Support. Current cyno fits with current warping effects. Also, it reduces lag and strain on graphics. Not hearing 50 dreads cyno in is also a plus. Ka-ka-ka-ka-ka-ka-boom-ka-ka-ka-boom boom-ka-ka-ka boom. boom boom.

Yeah....

Anyway, unless OP can come up with a better idea for an improvement to current cyno effects, there is no support for this topic as all it does is say: "Please CCP, change it, but to what? I don't know. You do it so I can complain about version 3.0."

Right...

--Isaac

Sawirek
Caldari
BLACK BARONS
Posted - 2009.03.14 19:54:00 - [38]
 

Edited by: Sawirek on 14/03/2009 19:54:25
/signed

Replace that Cynosural Field with something worthy of tearing a hole in space and time.

Chuck Skull
b.b.k
Fidelas Constans
Posted - 2009.03.14 19:58:00 - [39]
 

/signed

Ryan Powers
Caldari
Di-Tron Heavy Industries

Posted - 2009.03.14 21:01:00 - [40]
 

Signed with extreme prejudice.

Nnamuachs
Caldari
Kiith Paktu
Curatores Veritatis Alliance
Posted - 2009.03.14 21:48:00 - [41]
 

Originally by: Isaac Starstriker
No Support. Current cyno fits with current warping effects.

--Isaac


Too bad this isnt entirely true. Yes the cyno jump *bubble* effect does imitate gate jumping, however the gate animation is also a part of the gate jumping process, cynos basically need to have their own "gate" animations in addition to the jumping bubble effect.

Pattern Clarc
Aperture Harmonics
K162
Posted - 2009.03.14 21:53:00 - [42]
 


Mildeliane
GoonFleet
GoonSwarm
Posted - 2009.03.15 05:16:00 - [43]
 

Bring back the old effect or some cool new sort of "tunnel" effect. The little bubble doesn't cut it.

Yatro
Caldari
GoonFleet
GoonSwarm
Posted - 2009.03.15 07:07:00 - [44]
 

New effect is boring.

Venomire
GoonWaffe
SOLODRAKBANSOLODRAKBANSO
Posted - 2009.03.15 08:34:00 - [45]
 

Agreeing with my space enemies.

Noa Fuyu
Amarr
Resilience.
Northern Coalition.
Posted - 2009.03.15 11:39:00 - [46]
 

Its good to see a lot of positive support for this, esp from a CSM member. And from AAA and Goons:D

But Isaac is right to bring this up:

Originally by: Isaac Starstriker
No Support. Current cyno fits with current warping effects. Also, it reduces lag and strain on graphics. Not hearing 50 dreads cyno in is also a plus. Ka-ka-ka-ka-ka-ka-boom-ka-ka-ka-boom boom-ka-ka-ka boom. boom boom.

Yeah....

Anyway, unless OP can come up with a better idea for an improvement to current cyno effects, there is no support for this topic as all it does is say: "Please CCP, change it, but to what? I don't know. You do it so I can complain about version 3.0."

Right...

--Isaac



I wasnt quite sure on what the effects of the old cyno jumping had onto the game and in fleet battles. Ive been hot dropped a few times but not seen a fleet of 50+ dreads and the like drop out and that into something. The point that lag, graphicly and all that, is very valid.

So actual ideas? Well considering we can change the overview and remove brackets and reduce effects to remove the graphic lags why wouldn't this work too? Obviously you would need a base effect (please correct me on this, Im no compwiz.) so what would it be? Well why not the current one as normal? And an optimized version of the old one as a shock and awe effect.

First the bubble that we currently have encases the ship, then simultaneously that lovely lightning directional warp portal opens up and whoosh, your gone. On the other side it the bubble is returned and it opens up with an explosion of lightning all around/Or again, just an optimized version of the above. and if you dont want that effect just turn it off.

Im being descriptive but remember we don't want to over do it. As Isaac has said there is the problems of lag and graphical lag that have to be addressed, with something like the above you, provided you know what you're doing, can choose to turn the graphics down to jump into cap fights or if you're going to be hotdropped, or if you wanna show off to some friends or random newbs, or even just wanting to see it yourself, you can turn it on and Chaaarrrgge! hehe.

I hope that suffices as ideas. Of course Im just putting this forward as a general idea, Im certain others may have some?

Sevjer
Black Nova Corp
KenZoku
Posted - 2009.03.15 14:51:00 - [47]
 

Edited by: Sevjer on 19/03/2009 10:04:29
Edited by: Sevjer on 15/03/2009 14:52:41
/signed

New effect is sorta disappointing; bigger effect, brighter colours is the way to go I think.

Tenely
Posted - 2009.03.15 16:24:00 - [48]
 


Korerin Mayul
Amarr
Posted - 2009.03.15 17:16:00 - [49]
 

Originally by: Noa Fuyu


I hope that suffices as ideas. Of course Im just putting this forward as a general idea, Im certain others may have some?


im sure the good folks at CCP will be able to develop a similarly scalable and blingey effect without our input; its our job to tell the CSM to tell CCP to raise the priority of that 'blingey effect'
...

Enden Assulu
Caldari
Caldari Provisions

Posted - 2009.03.15 22:21:00 - [50]
 

Edited by: Enden Assulu on 15/03/2009 22:28:40
/signed

Made a post about this in the 'game development' forum about 1 week before apoc came out no one gave a **** :(

Found It


Cyprus Black
Caldari
Perkone

Posted - 2009.03.16 02:15:00 - [51]
 

It is pretty weak.

Unbowed Ash
Gallente
EternitY corp
Stella Polaris.
Posted - 2009.03.16 10:00:00 - [52]
 

I agree - we need old effects for cynos back.

Or if they want to upgrade it - use the old effect as starting point.

Gossef
Caldari
Nosferatu Security Foundation
Posted - 2009.03.16 10:50:00 - [53]
 

/signed

I went on SiSi to do my first cyno jump ever and after that I was like: this is it?

On TQ I saw the old cyno and it looked much better then what it is right now.

Franga
NQX Innovations
Posted - 2009.03.16 11:29:00 - [54]
 

It's really crap.

TalonClark
Posted - 2009.03.16 11:30:00 - [55]
 

want a new effect that is epic like the old one

Meloniac Xaviar
Gallente
Warped Mining

Posted - 2009.03.16 11:56:00 - [56]
 

/signed

Futuristic Eagle
League of Gentlemen

Posted - 2009.03.16 11:57:00 - [57]
 

Completely supported. Its a video game and we all like our eye candy, and giant ships tearing holes in space and time, and spacetime, should make everyone aware of their presence.

If you can't modernise the old Jump Drive effects, make the new ones just WAY more violent. Im planning to get into capitals myself, soon, and right now I'd get the same thrill out of jumping as skimming pebbles..

Just that the pebbles dont skip, they just sink =(

Takeshi Yamato
Posted - 2009.03.16 12:01:00 - [58]
 

What was wrong with the old effect? It was pretty cool.

Hurricane Carter
0ccam's Razor
Corcoran State
Posted - 2009.03.16 12:22:00 - [59]
 

yes ! defenitly !

hopefully rework the old one into the new graphics

Ashrah Kitano
Evolution
IT Alliance
Posted - 2009.03.16 12:24:00 - [60]
 

Give back the old effect or create a new one, Caps are supposed to "bang" in and out not "shimmer" this gate animation is nice on jumpgates but it's unfit for capital ships.


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