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Ms Delerium
Posted - 2009.03.06 16:50:00 - [91]
 

Edited by: Ms Delerium on 06/03/2009 16:50:44
awesome thread.

I find it pretty ridiculous that a corp can grief aroud for just 2mil/week. Pathetic.

Please fix this, im not saying that wardecs should be removed. But make them 100mil/week so they can't be done "without reasons". Even for extorting people, 100mil/week seems average as they can annoy the victims so much that they would pay 500m in less than a month. This way, the griefers got 250weeks of annoying time before the payoff. Awesome.

I usually do mining but a stupid player and his mates are annoyng around so much that we left and we just some trading now (to recover our losses).


Ruze
Amarr
Next Stage Initiative
Posted - 2009.03.06 16:52:00 - [92]
 

Originally by: Esmenet
Edited by: Esmenet on 06/03/2009 16:49:33
Originally by: Junko Togawa
Gotta say I love the Communist notions thrown around in here.

'Mission Runners make easy money with little to no risk. I hate Mission Running. It's unfair these people who invest time making easy money have it when I don't. Therefore they shouldn't have easy money because I don't have easy money.'

You don't wanna run Missions? Fine. But don't hide your desire to ruin other people's playstyles behind some notion of creating 'fairness' or 'balance'. You can't make easy money with the speed of a Mission Runner doing what you like to do, therefore what they do needs to be brought down to the level of what you do so it's 'fair'.

Yeah, whatever. And everyone with an advanced education and years of experience in a field or trade should only make as much money for their toil as Joe Sixpack at McDoofus. Riiiiight. Rolling Eyes


You obviously dont get it. The mission runners are your joe sixpack working at mcdoofus.

But i guess you wont mind if we raise ratting bouties by 10x or more then. You would not want to ruin someone elses playstyle right?


If you could come fresh out of grade school, get a job at the local wally world or fast food joint, and make as much money as someone with four years of college who's actively working his way up the chain of a major corporation? That's more of what you're arguing, Junko.

It's not the mc'donalds brats wanting to be payed like college graduates. It's the college graduates wanting high school dropouts to be paid like high-school dropouts, instead of this communist approach of where everyone should be able to obtain and enjoy everything, no matter what level of effort they put out.

Sarin Adler
Caldari
Posted - 2009.03.06 16:55:00 - [93]
 

Originally by: Ruze
Posted in another post. Reposted here, because typing it all again would be a waste of my own time and I don't think I could say it any more clearly.

Originally by: Ruze
Interesting but not really spot-on stuff





Hi Ruze, you are fighting the wrong beast. You should be fighting agaisnt extremelly easy logistics, that's what makes player empires industry and market not develop idependentlly to NPC empires.

Make logistics harder and suddenlly you will be able to siege and cut-off alliances, make lo-sec fun and active again, and a whole load of colateral things. Is POS crapp, jumpbridges and Titans which ruin the 'endgame' not carebears, sure they affect the economy to a point, sure there is some imbalance between risk and reward (not so much IMO, just think what could be done if those greedy alliances didn't waste all that moon money on poses, supercaps/caps and shared a bit of it with their grunts, is a player problem as much as a game mechanic problem), and I give credit to your post.

But don't overestimate the problem carebears in hisec cause, as the real problem lays probably somewhere else.

Cheers.

chatgris
Quantum Cats Syndicate
Posted - 2009.03.06 17:02:00 - [94]
 

Edited by: chatgris on 06/03/2009 17:05:36
OP post is spot on.

Also, us carebears will come out when we are good and ready. I spent 6-8 months training skills so I wouldn't be a complete pushover in pvp (yes, I like to have the option to 1v1), and built up a nice wallet mission running. Now, I pvp in fw (no more mission running for me!), and my wallet balance is relatively stable with the loot I pick up :).

I still respect the bears for making the stuff I blow up, and it's nice to know if my fortunes ever go south, I can just pop back into empire, do the carebear thing for a few weeks, and I'll be able to return to the fun that is pew pew.

0.0 with all its politics and scheduling isn't really that great for me. I saw what happenned to bob, losing everything in 0.0 stations isn't my idea of fun. In empire, I can comfortably log off for a month if rl is keeping me busy, log back in and everything is there ready and waiting for me to play with it.

If I could get paid to play EVE as a full time job, then yea all the 0.0 stuff would be fantastic. Otherwise, empire is great for casual players. Don't nerf it.

Ruze
Amarr
Next Stage Initiative
Posted - 2009.03.06 17:06:00 - [95]
 

Originally by: Sarin Adler
Originally by: Ruze
Posted in another post. Reposted here, because typing it all again would be a waste of my own time and I don't think I could say it any more clearly.

Originally by: Ruze
Interesting but not really spot-on stuff





Hi Ruze, you are fighting the wrong beast. You should be fighting agaisnt extremelly easy logistics, that's what makes player empires industry and market not develop idependentlly to NPC empires.

Make logistics harder and suddenlly you will be able to siege and cut-off alliances, make lo-sec fun and active again, and a whole load of colateral things. Is POS crapp, jumpbridges and Titans which ruin the 'endgame' not carebears, sure they affect the economy to a point, sure there is some imbalance between risk and reward (not so much IMO, just think what could be done if those greedy alliances didn't waste all that moon money on poses, supercaps/caps and shared a bit of it with their grunts, is a player problem as much as a game mechanic problem), and I give credit to your post.

But don't overestimate the problem carebears in hisec cause, as the real problem lays probably somewhere else.

Cheers.


Actually, I got little opinions and 'fights' on all sides. I support player pirates and am against an omnipowerful CONCORD, and argue that players should be able to escape, but I also fully support more long-term and permanent punishments from criminal activities, and mechanics which discourage exploiting CONCORD kills for suicide looting.

I think an individual 0.0 system should be able to support an entire 200 man corporation, instead of a constellation being barely able to do so. I think the logistics required should be pricey, but the means and methods of security that system should be more than just 'dropping a bubble'. Instead of alliances spanning whole regions, an alliance should own a constellation, and it should provide the same amount of worth. Regions, however, should be nearly impossible to lock down and hold.

In the instance of these arguments, I think we should go back to the days when players over six months had little to do in hisec. Profit was low, minerals were balanced so that it was actually more important to mine in 0.0 and pretty useless to mine in hisec. It created a natural funnel where player corps built themselves in hisec, grew into losec, and finally allied with someone or struck out on their own into 0.0. More importantly, a player in hisec didn't have anything to do, other than trade. Great learning zone, useless in the long term.

I have my own opinions, like everyone else, on what I like and don't like. There were times when I felt EvE was spot on in a lot of ways. The flow from hisec to losec to nul ... that is something I feel needs to be brought back. The only way to do this is to rebalance mineral flow and industry, and to boost the 'holding size' of nulsec systems, while simultaneously making them harder to hold large swaths.

There's a BUNCH of ways you can do this. Some of them far more extreme than others. But in the end, it does need done.

SadisticSavior
Caldari
Posted - 2009.03.06 17:09:00 - [96]
 

Quote:
Suicide ganking is and should stay viable. I don't do it, but I see a slight risk even in hisec as something positive.

Totally agree. I almost never go to nullsec, and rarely to Lowsec. But I like the edge of danger knowing that you are technically not safe anywhere. I would enjoy the game a lot less if everywhere was safe.

I don't think it should be open season in highsec, but I could live with it being more dangerous than it is now. The chances of a sucessful gank should be dramatically higher in .5 than .9. Right now I feel completely safe in .5, and that doesn't seem right.


Cyonidicus
Posted - 2009.03.06 17:19:00 - [97]
 

This thread contains high amounts of win

Annaphera
Minmatar
United Freemerchants Society
Posted - 2009.03.06 17:39:00 - [98]
 

Originally by: Ruze
Originally by: Esmenet
Edited by: Esmenet on 06/03/2009 16:49:33
Originally by: Junko Togawa
Gotta say I love the Communist notions thrown around in here.

'Mission Runners make easy money with little to no risk. I hate Mission Running. It's unfair these people who invest time making easy money have it when I don't. Therefore they shouldn't have easy money because I don't have easy money.'

You don't wanna run Missions? Fine. But don't hide your desire to ruin other people's playstyles behind some notion of creating 'fairness' or 'balance'. You can't make easy money with the speed of a Mission Runner doing what you like to do, therefore what they do needs to be brought down to the level of what you do so it's 'fair'.

Yeah, whatever. And everyone with an advanced education and years of experience in a field or trade should only make as much money for their toil as Joe Sixpack at McDoofus. Riiiiight. Rolling Eyes


You obviously dont get it. The mission runners are your joe sixpack working at mcdoofus.

But i guess you wont mind if we raise ratting bouties by 10x or more then. You would not want to ruin someone elses playstyle right?


If you could come fresh out of grade school, get a job at the local wally world or fast food joint, and make as much money as someone with four years of college who's actively working his way up the chain of a major corporation? That's more of what you're arguing, Junko.

It's not the mc'donalds brats wanting to be payed like college graduates. It's the college graduates wanting high school dropouts to be paid like high-school dropouts, instead of this communist approach of where everyone should be able to obtain and enjoy everything, no matter what level of effort they put out.
Change your perspective a little bit, and you'll start to see the logic in the system. I don't care if you are a high school drop-out or a Ph.D., if you can make yourself a place in industry/business, you're going to tend to be well-off. Finance guys are just behind that, and the regular laborers who work physical 9-5 jobs chock full of 'dull and boring" (like carpenters, masons, house painters, etc.) will make a pretty good wage. Soldiers and mercenaries...not so much, but they get to blow things up. As it is IRL, so in Eve.

What you are asking is for the soldiers and mercenaries to make as much money as the guys who stay at home and punch the clock or work their tails off to find a niche in business. My 'wage', as a carebear, is set by the economy - yours is set by the 'government' you work for. Ask for a raise, don't expect me to take a pay cut.

Ana Vyr
Caldari
Posted - 2009.03.06 17:41:00 - [99]
 

The most valuable commodity I have in my life is time itself. Free time is worth more to me than money (42 years old with 2 kids, job, wife etc etc).

To generate assets in EvE it takes time. I'll be damned if I want to lose time to folks who seem to place no value on it, honestly.

Most nights, I have one or two hours to spend gaming. Losing a ship is a bitter experience because I know I'll have to spend more time just to get back to the place I already was before I made a mistake that got me blown up. Character progression in EvE is very time dependant.

How much isk do you have to accumulate before losing a ship really is nothing to concern yourself with? That probably depends on how valuable you time is to you. I imagine I'll get there some day, but at present PvP is just a while lot of risk of wasted time for a 2 minute adrenaline rush.

Protovarious
Posted - 2009.03.06 17:51:00 - [100]
 

Originally by: Ana Vyr
To generate assets in EvE it takes time. I'll be damned if I want to lose time to folks who seem to place no value on it, honestly.

You know what? I think this statement just won the thread.

Why on God's green Earth do pompous PvPers EXPECT to have unlimited opportunity to destroy what someone else has created? Because you think it's all about YOU? Please...some of these people need to get over themselves.

Well played, Ana. Well played.

Sarin Adler
Caldari
Posted - 2009.03.06 17:57:00 - [101]
 

Ana just played the casual player card, which is allrighty and I totally agree with it.

In other words: hardcore players should take their head out of their arse sometimes, this sort of stuff is why I laught when every hardcore players comes to the forum crying 'isk is too cheap/easy to get), just can think they got too much freetime (I'm just jealous Razz).

So what you want, a game with only hardcore players (CCP, which is a company and wants profit, will say no), or a more varied playerbase. If you want to "fix" the game, one of the first things to go should be elitism, and fix stuff by making it harder to hardcore players who think it's to easy, not making it harder to people who thinks is hard enough as it is.

Junko Togawa
Caldari
Posted - 2009.03.06 18:00:00 - [102]
 

Originally by: Ruze
If you could come fresh out of grade school, get a job at the local wally world or fast food joint, and make as much money as someone with four years of college who's actively working his way up the chain of a major corporation? That's more of what you're arguing, Junko.

Not really. You already argue that mission running is the most effective way to make money in the game. Therefore by my perspective it's the 'best' job. Those not willing to work that job, or work a harder job for less pay, are unwilling to change their line of work for more pay, so they instead demand that those who make more for less work should have their income nerfed so they too now have to work more for less. That is at least a Socialist notion if not a Communist one.

Protovarious
Posted - 2009.03.06 18:36:00 - [103]
 

Originally by: Neesa Corrinne
Carebears want to be able to sit in empire all day with 100% zero risk to themselves from other players.

Here's the fault in YOUR definition of a "carebear": your definition is your opinion. Your criteria of a carebear is more stringent that alot of others, but there is no such thing as zero risk.

EvE is consistant risk, no matter what you do. You obviously have not high-sec griefed enough to comprehend the plethora of ways there are to take advantage of someone's good will and use it to get a free killboard post. I used to do it. It's people such as yourself that have no imagination or knowledge of game mechanics who sit from on high screaming about how high-sec = no risk. Learn the game.
Quote:
Therefore I reject your faulty premise Mr. OP. Those of us who prefer the PvP aspects of this game know full well that it can't be run without the industrialists to make all the pretty stuff.

So let me get this straight...Industry is important but you want to hurt it because you want to pad killboards with Badgers and Mammoths? Well played.

Personally, I never bothered to post industrial kills. There's no skill in it. However, if it helps you sleep at night, then take 2 and call me in the morning. Personally, I take more pride in combat kills. You know...those things that shoot back?
Quote:
Now, stop and consider that almost every single thing that you build in this game is made for war. You aren't building pleasure ships and yachts, you are building war machines upon which we attach implementation of doom and destruction such as Blasters and Autocannons. Yet at the same time you want to be completely and totally immune to the very same implements of war that you create on a daily basis.

Where are you getting this idea that people are totally immune? Do they have some magical force field now that prevents someone from getting griefed? Get off the bandwagon of blanket statements.

BTW...where can I get one of those? What slot does it take up?
Quote:
Risk of losing everything to other players is part and parcel of this game, yet with every patch the carebears scream louder and louder to make concord stronger or whatever the latest fad is to keep them from ever having to sweat while hauling 30 Sleipnirs to a market hub.

You SHOULD be sweating while hauling 30 Sleipnirs to a market hub, it should be a slight risk at the least and an enjoyable challenge rather than undock and click autopilot.

If someone was able to create those ships in the first place, You've already lost. THAT'S the point. Technically, there are well-located facilities that have both manufacturing centers as well as serve as great market hubs...

THEY DON'T HAVE TO DELIVER SQUAT TO NOWHERE! Place buy order for minerals / components, manufacture item, sell for profit.

Guillame Herschel
Gallente
NME1
Posted - 2009.03.06 18:43:00 - [104]
 

Originally by: Protovarious
Please find something viable and pertinent to complain about that is related to your area and stay off the neighbor's lawn if you're allergic to the grass.


Please visit your user settings to re-enable images.

You tell 'em Clint! Wink

Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
Posted - 2009.03.06 18:44:00 - [105]
 

Quote:
Not really. You already argue that mission running is the most effective way to make money in the game. Therefore by my perspective it's the 'best' job. Those not willing to work that job, or work a harder job for less pay, are unwilling to change their line of work for more pay, so they instead demand that those who make more for less work should have their income nerfed so they too now have to work more for less. That is at least a Socialist notion if not a Communist one.


You do not understand the principles behind either Socialism or Communism nor do you "get" the idea of redistribution of wealth, so please drop this line of argument before you make yourself look really silly.

If however your goal is to turn this topic political and get the thread closed, go right ahead.

Deej Montana
Caldari
Outbound Flight
Posted - 2009.03.06 18:53:00 - [106]
 

Originally by: Ruze
There's a bunch of false assumptions....This also means know what game your playing. PvP and killing other players is not wrong or evil or griefing in EvE. If you would simply accept this, you might be more willing to understand why players warn you not to fly what you can't afford to lose, or to always watch yourself. It's not a matter of perspective ... it's the basic, fundamental rules of the game. If you can't accept those rules, please don't try to get them changed to suit you. Simply choose another game.)


Now who's making assumptions?

I think most of us who don't care to partake in combat on a regular basis fully understand this. But we're not the ones demanding that low/null sec be changed to adapt to our style of play. I personally never think about what happens in the big 0.0 alliances, nor about the pirates/gatecampers in low sec (well, until I have to make a run through these areas). The PvP crowd pay to enjoy Eve the same as me. I really don't care how/why other people play and I certainly don't demand that you change or that CCP force you to change, nor do most other "carebears". But every other day there appears another "nerf empire, nerf L4 missions, nerf NPC corporations" thread full of self-serving drivel propagated by the "PvP elites".

How about we all just TRY to have a bit of respect and tolerance (or at least benign neglect) for each other?

*Let me make one thing clear, just because I quoted Ruze above I'm not picking on him as one of those PvP elitists. I've read most of his other posts on this topic and he's actually quite fair and thoughtful. I've used the editorial "you", not directed my comments at Ruze personally, other than the first sentence. Smile

Exlegion
Caldari
Salva Veritate
Posted - 2009.03.06 18:55:00 - [107]
 

Originally by: Deej Montana
I think most of us who don't care to partake in combat on a regular basis fully understand this. But we're not the ones demanding that low/null sec be changed to adapt to our style of play. I personally never think about what happens in the big 0.0 alliances, nor about the pirates/gatecampers in low sec (well, until I have to make a run through these areas). The PvP crowd pay to enjoy Eve the same as me. I really don't care how/why other people play and I certainly don't demand that you change or that CCP force you to change, nor do most other "carebears". But every other day there appears another "nerf empire, nerf L4 missions, nerf NPC corporations" thread full of self-serving drivel propagated by the "PvP elites".

How about we all just TRY to have a bit of respect and tolerance (or at least benign neglect) for each other?

*Let me make one thing clear, just because I quoted Ruze above I'm not picking on him as one of those PvP elitists. I've read most of his other posts on this topic and he's actually quite fair and thoughtful. I've used the editorial "you", not directed my comments at Ruze personally, other than the first sentence. Smile

Well said.


Rhadamantine
Game Community
Posted - 2009.03.06 18:59:00 - [108]
 

Great OP, and I agree totally.

The more carebears the better. Very Happy

Neesa Corrinne
Stimulus
Rote Kapelle
Posted - 2009.03.06 19:19:00 - [109]
 

Originally by: Protovarious
blah blah blah, misquoting you, mis-characterizing your statements... the usual crap expected from people returning from a six month hiatus to WoW and want EVE to be just as risk free.


You didn't comprehend a single thing I said, and further went on to claim that all I do is sit around ganking haulers... which in fact I can't remember the last time I even shot at a hauler.

Protovarious
Posted - 2009.03.06 19:45:00 - [110]
 

Edited by: Protovarious on 06/03/2009 19:56:40
Originally by: Neesa Corrinne
You didn't comprehend a single thing I said, and further went on to claim that all I do is sit around ganking haulers... which in fact I can't remember the last time I even shot at a hauler.

I understand perfectly what you tried to say. High-sec = no risk to you, but you sit there in Pure Blind and gripe about what goes on in high-sec? Why? Seriously. Why do you care?

Pure Blind's market economy is somewhere between crap and laughable. Without the high-sec market resources and Sisters of Eve sov areas to take shelter in when it hits the fan, your area would be a deserted wasteland controlled by BoB / Ken. You should be kissing high-sec's feet for buying your moon minerals and reactions and not complaining about how much High-Sec has it easy and there's no risk involved.

Biting the hand that feeds you? I call shenanigans.

Aarin Wrath
Caldari
East Khanid Trading
Khanid Trade Syndicate
Posted - 2009.03.06 19:58:00 - [111]
 

Edited by: Aarin Wrath on 06/03/2009 20:06:01
Edit: nevermind ...

Protovarious
Posted - 2009.03.06 20:06:00 - [112]
 

Originally by: Aarin Wrath
Originally by: Neesa Corrinne

You didn't comprehend a single thing I said, and further went on to claim that all I do is sit around ganking haulers... which in fact I can't remember the last time I even shot at a hauler.


Actually I think you missed his point to be honest. That quip about him being from wow was a bad move. You lost alot of credibility with that one. Your response dident help either.

Post with rational posts and maybe people will actually listen instead of instantly dismissing you.

I wasn't even going to entertain that. I don't care what game a person plays. My "vacation" was due to RL stuff that isn't any of his concern so let him try to troll with WoW insults...I actually got a chuckle out of that.

Killer Gandry
Caldari
Shadow of the Pain
Posted - 2009.03.06 20:06:00 - [113]
 

I allways love these flamewars.

People trying to convince other people they play the game right and those others don't.

I just wonder about one thing.

If all those other people play it wrong then why do they log in at all? Maybe because they just play one of the multiple segemnts of the game which you aren't that much into?

I for one get the shivers if I think about mining day in and day out, yet there are other people who love the sound of their stripminers the most.
Is that because they don't play the game right? Or is it because they just look for something else in the game then me?

Could it actually be that my point of vieuw on the game is just that. MY point of vieuw.

Would that actually mean that other people could have other points of vieuw? Look for other things in the game?

How dare they!!!!!

"Everyone should play the game as I see it. All else is wrong."

Hmmm, that sounded a bit wrong, allmost made me sound childish or narrowminded.

Ah well, best to go back play my game the way I want to play it and let the others play it as they want to play it.

Ow and on a sidenote:

Forcing people into a gamestyle they don't like or aren't ready for yet is hardly a way to get them to stay.
If they don't want to play your game and you still insist on forcing it onto them then I wonder who the kid is in this matter.

Those that want to PvP in time will do so in their time, not because someone wants them to.

And when I look at the Empire Wardecs I have to laugh. 99% of the time it's some PvP wannabe Corp that wardecs small industrial corporations or other corporations which can't defend themselves even if they wanted to.
And as soon as the battle actually get's interesting the socalled PvPers stoop right to the station hugging tactics.





Aarin Wrath
Caldari
East Khanid Trading
Khanid Trade Syndicate
Posted - 2009.03.06 20:11:00 - [114]
 

Edited by: Aarin Wrath on 06/03/2009 20:29:14
Originally by: Killer Gandry
Stuff


Spot on. Well said. Smile

Eve players really need to stop trying to force the entire player base to play Eve "thier" way.

Like they always say: Eve is a sandbox.

That means some guys will build sandcastles, others will play "G.I. Joe".

Personally I think that is the beauty of EVE. You can do whatever you like in this game. Blowup rats, blow up player ships, carve out a home in 0.0, wreak havoc in lowsec or do some mining. If that ever changes, that will be the death of EVE. Oh well, my 2 cents. Neutral

Geezelbub
Gallente
Barely Illegal
Posted - 2009.03.06 21:32:00 - [115]
 

I just would like to thank the OP again, and all the people who made some of the very well thought out and interesting replies here, no matter what their viewpoint is.

Best thread I have ever seen in this particular forum. It reminds me that there are some bright folks who play this game, unlike most of the drivel usually posted here.

Thanks again Protovarious et al.

Callista Sincera
Amarr
Hedion University
Posted - 2009.03.06 22:05:00 - [116]
 

Good post, OP. I wish more people would mind their own business instead of whining about the other side of the fence or bragging about how superior they are compared to a lowly carebear.

Donatien de'Sade
Red Federation
Posted - 2009.03.06 22:07:00 - [117]
 

I is bear, i cares. I do, really, I do, ferk you, I serious!

*angry face*

Crying or Very sad

ebonyivory
Posted - 2009.03.06 22:10:00 - [118]
 

A carebear is someone who goes out of their way to avoid pvp in which they are in danger

No one would give a crap about carebears if they wereent responsbiel for so many changes to pvp

1.nano nerf
2.suicide ganking nerf
3. war dec nerf
4.wtfomghax 20mil an hour mission running perfectly safe
5.more blobs

thats why people hate carebears oh and their easy risk free isk is pwning the economy something awful

Also if all carebears were removed from game then pvpers would just use their production alts to make ships you idiots

Protovarious
Posted - 2009.03.06 22:26:00 - [119]
 

Edited by: Protovarious on 06/03/2009 22:27:26
Originally by: ebonyivory
A carebear is someone who goes out of their way to avoid pvp in which they are in danger

No one would give a crap about carebears if they wereent responsbiel for so many changes to pvp

1.nano nerf
2.suicide ganking nerf
3. war dec nerf
4.wtfomghax 20mil an hour mission running perfectly safe
5.more blobs

thats why people hate carebears oh and their easy risk free isk is pwning the economy something awful

Also if all carebears were removed from game then pvpers would just use their production alts to make ships you idiots

I also heard that "Carebears" were responsible for the plague, Mt. Vesuvius, and the ice age. Why are you placing the nano nerf on the "carebears" when it was a pure PvP nerf because of the roaming nano-gangs in 0.0 and low sec?

Ya, I REALLY see a connection. More tears please.

I'm curious:

Would those production alts be considered carebears?

*Edit*
If you can't make more than 20 mil isk/hr in 0.0, you're doing it wrong.

Taylor timenenzi
Posted - 2009.03.06 23:00:00 - [120]
 

Originally by: ebonyivory
A carebear is someone who goes out of their way to avoid pvp in which they are in danger

No one would give a crap about carebears if they wereent responsbiel for so many changes to pvp

1.nano nerf
2.suicide ganking nerf
3. war dec nerf
4.wtfomghax 20mil an hour mission running perfectly safe
5.more blobs

thats why people hate carebears oh and their easy risk free isk is pwning the economy something awful

Also if all carebears were removed from game then pvpers would just use their production alts to make ships you idiots


1. Carebears never experianced these nanogangs or unkillable nano BS's and also what proto said. Try again please.
2. Again it was so insanely easy and risk free to do it so it was "fixed" Little risk with huge rewards. Isnt what the pvp community crys about so much the little risk and great rewards for those carebears? Also its not like they get 1 billion isk + moduals in their missions.
3. People on both said STILL agree that war decs are a broken mechanic.
4. Wow like it was just said if you cant make 20mill an hour in low/null sec your doing it wrong. When Im making isk in null sec im easily pulling in 50mill (thats a low estimate id say my average is closer to 100mill) and thats with out having to run salvage miner/hauler alts.
5. lol ya those carebears blobing npcs is so unfair. Oh wait what... ?

Only people that hate carebears are the gankbears that cant handle real PvP and just want to pad their kill boards.


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