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Drizit
Amarr
Posted - 2009.03.01 22:32:00 - [1]
 

Lowsec in a Freighter isn't so bad if you have a scout. No AFK and manual jumps are fine... Except when you bounce off the gate and can't jump for some crazy reason only known to CCP. You find yourself suddenly 7K from the gate and 5 reds appear in system. Locked, scrammed and popped even with scouts and a small escort.

It's not the loss I'm worried about and it was empty and insured anyway, it's the fact that the ship bounced off the gate and ended up 7K away before it would respond to any commands. Had it responded to my jump order, I would have been long gone before the reds managed to pin me down.

WTZ has some serious issues but it's the first time I've bounced off a gate that hard. Funny how a ship that can't do more than 90m/s can go from zero to 7K from a gate in a matter of 3 seconds while you spam the jump button like crazy.

Khemul Zula
Amarr
Keisen Trade League
Posted - 2009.03.01 22:35:00 - [2]
 

Edited by: Khemul Zula on 01/03/2009 22:36:32
Autopilot is your friend when warping to a gate in a freighter. Laughing


Also, I think god killed a puppy when you made that name.

Abrazzar
Posted - 2009.03.01 22:47:00 - [3]
 

When you humped the gate it realized what it was and went: "OMG IT'S A DRIZIT! GETITOFFGETITOFFGETITOFF!!!"

Drizit
Amarr
Posted - 2009.03.01 22:48:00 - [4]
 

Originally by: Khemul Zula
Also, I think god killed a puppy when you made that name.
I'll make a few more like it then, maybe more of those **** manufacturers will be wiped outSmile

Kaileen Starsong
Amarr
Veto.
Veto Corp
Posted - 2009.03.02 06:22:00 - [5]
 

Originally by: Drizit
Locked, scrammed and popped even with scouts and a small escort.



Which was docked? Laughing

We were actually wondering what happenned, as in how you managed to warp off station AND then get away from the gate. So kinda makes sense.

Spurty
Caldari
V0LTA
VOLTA Corp
Posted - 2009.03.02 07:30:00 - [6]
 

should have logged before you got aggro, would never have even appeared at the gate freighters take so sodding long to warp.

bouncing off gates is a bit weird seeing as you slip through planets, but thats EVE for you!

Korizan
Hysterically Unforgiving
Posted - 2009.03.02 10:29:00 - [7]
 

Originally by: Khemul Zula
Edited by: Khemul Zula on 01/03/2009 22:36:32
Autopilot is your friend when warping to a gate in a freighter. Laughing



This, might have saved you.
Always a good practice to turn on your autopilot once you have entered warp.
Then when you get the message you are jumping click it off.

This removes the need for the mad scramble for the gate button.
Not that it is full proof and will save you every time.
But then nothing is in EVE.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2009.03.02 10:38:00 - [8]
 

Originally by: Drizit
Lowsec in a Freighter isn't so bad if you have a scout. No AFK and manual jumps are fine... Except when you bounce off the gate and can't jump for some crazy reason only known to CCP. You find yourself suddenly 7K from the gate and 5 reds appear in system. Locked, scrammed and popped even with scouts and a small escort.

It's not the loss I'm worried about and it was empty and insured anyway, it's the fact that the ship bounced off the gate and ended up 7K away before it would respond to any commands. Had it responded to my jump order, I would have been long gone before the reds managed to pin me down.

WTZ has some serious issues but it's the first time I've bounced off a gate that hard. Funny how a ship that can't do more than 90m/s can go from zero to 7K from a gate in a matter of 3 seconds while you spam the jump button like crazy.



Set your default warp-to distance to 250 meters or so. Reduces the chance of a "bounce" quite a bit.

Victor Valka
Caldari
The Kairos Syndicate
Transmission Lost
Posted - 2009.03.02 14:57:00 - [9]
 

Originally by: Malcanis
Set your default warp-to distance to 250 meters or so. Reduces the chance of a "bounce" quite a bit.
And increases your chances to land 500m short of jump range at most inopportune moments.

The autopilot solution is more reliable.

Le Skunk
Low Sec Liberators
Chubby Chuppers Chubba Chups
Posted - 2009.03.02 15:46:00 - [10]
 

Originally by: Victor Valka

The autopilot solution is more reliable.


Am i missing something here? Or is this faux advice.

SKUNK


Conscious
Gallente
Haru Chai
Posted - 2009.03.02 16:21:00 - [11]
 

Nope, good advice. When you are in the warp tunnel you turn on the autopilot. The allows the server to handle the jump at the gate faster rather than you doing it manually. Then as soon as you see the 'jumping' text appear above your movement controls turn the autopilot off again to avoid the auto warp on the other side.

Originally by: Le Skunk
Originally by: Victor Valka

The autopilot solution is more reliable.


Am i missing something here? Or is this faux advice.

SKUNK



Cambarus
Malicious Destruction
War Against the Manifest
Posted - 2009.03.02 16:23:00 - [12]
 

Originally by: Le Skunk
Originally by: Victor Valka

The autopilot solution is more reliable.


Am i missing something here? Or is this faux advice.

SKUNK


Maybe he's referring to setting your AP to the next system en route/setting it as your first waypoint, then turning on AP while in warp to the gate so that you don't actually have to press the jump button to go through.

Chomin H'ak
Integrated Takeovers
Posted - 2009.03.02 20:52:00 - [13]
 

Originally by: Khemul Zula
I think god killed a puppy when you made that name.


Mine was one of them. Crying or Very sad

Jimer Lins
Gallente
Aliastra
Posted - 2009.03.02 22:27:00 - [14]
 

Originally by: Spurty
should have logged before you got aggro, would never have even appeared at the gate freighters take so sodding long to warp.

bouncing off gates is a bit weird seeing as you slip through planets, but thats EVE for you!


Don't do this. It's not only a crap tactic- it can be defeated.

If you do it against someone who wants your ship dead, you WILL lose it.

Daplat Mode
Mountain Militia
Mountain Sprouts
Posted - 2009.03.03 00:23:00 - [15]
 

Originally by: Drizit
Had it responded to my jump order, I would have been long gone before the reds managed to pin me down.



^^This is another mechanic of the game you don't seem to understand, Especially if you're flying a freighter thru a pirate corps home turf.
If they didn't catch you where they did, it is likely you still wouldn't have made it out of the next system.
Freighters are slow mate, Intel is fast, and you may never know who's scout your scout is passing by in space Wink

5pinDizzy
Amarr
Pillow Fighters Inc
Posted - 2009.03.03 02:58:00 - [16]
 

I think from what he said most of us assumed the next system was highsec...

Daplat Mode
Mountain Militia
Mountain Sprouts
Posted - 2009.03.03 09:37:00 - [17]
 

Originally by: 5pinDizzy
I think from what he said

Where? Or maybe I am not "assuming" enough.

Vrabac
Zawa's Fan Club
Posted - 2009.03.03 12:32:00 - [18]
 

Originally by: Daplat Mode
^^This is another mechanic of the game you don't seem to understand, Especially if you're flying a freighter thru a pirate corps home turf.
If they didn't catch you where they did, it is likely you still wouldn't have made it out of the next system.
Freighters are slow mate, Intel is fast, and you may never know who's scout your scout is passing by in space Wink


He was in his own's ally's "turf". Razz

Also next system wasn't high sec, but it was a dead end low sec with station. We were jumping in from another side and warping to his gate around the time he landed on it, would we be able to catch him on the other side if he managed to jump is questionable.

Anyway, bouncing off makes sense now, we really weren't sure wtf were you doing at that time. Smile

Le Skunk
Low Sec Liberators
Chubby Chuppers Chubba Chups
Posted - 2009.03.05 04:53:00 - [19]
 

Edited by: Le Skunk on 05/03/2009 04:53:17
Originally by: Cambarus

Maybe he's referring to setting your AP to the next system en route/setting it as your first waypoint, then turning on AP while in warp to the gate so that you don't actually have to press the jump button to go through.


Ahh interesting thanks.

And thanks to Conscious to

SKUNK


 

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