| Author |
Topic |
 Thudin |
Posted - 2008.11.19 00:55:00 - [ 31]
Originally by: Shar'Tuk TheHated WOW that way ---->
Get the **** off my lawn.
This! |
 Barkaial Starfinder Minmatar The Kairos Syndicate Transmission Lost |
Posted - 2008.11.19 00:55:00 - [ 32]
Free Will, that's why. |
 Janu Hull Caldari Terra Incognita Intrepid Crossing |
Posted - 2008.11.19 01:20:00 - [ 33]
EVE is a game of consequences, from the actions you take, the missions you run, to the standings you set, and yes, even the skills you choose to train.
Its the same in any game, you focus your toon on the current flavor of the patch, and when the pendulum of balance swings away from you, you get left twisting slowly in the wind.
FOTM toons are always fun to play, but that fun has a limited shelf life. I'm surprised more people aren't used to this kind of cause/effect relationship yet. |
 Celestal |
Posted - 2008.11.19 02:13:00 - [ 34]
No they probably wont do it because :-
the term comes from a silly childish game so is not known here
if you want this to happen then play a silly childish game
whining about it here is like asking for rocket jumping on your raven , or bunny hopping in your domi , or 4 x sniper zooming in yor vagabond .
now grow up and stop being stupid .
or simply FOAD |
 Pry Maraai Amarr Hyper-Nova |
Posted - 2008.11.19 02:30:00 - [ 35]
Edited by: Pry Maraai on 19/11/2008 02:30:22 Eve has unlimited respecs. Stop whining. If you train FOTM you can enjoy it while it still is over powered, but you will offcourse have to spend a lot of time training other things when it gets nerfed.
If eve had reimbursment of SP with every balancing patch, everyone would fly the same cookie cutter setups. (And the few that dont would get ridiculed for their lol/fail fits).
The lack of level cap, skill limit, power leveling etc. makes eve better than the fluffy kind of MMOs imho. |
 Elaron Jericho Fraction The Star Fraction |
Posted - 2008.11.19 02:55:00 - [ 36]
Originally by: Janu Hull EVE is a game of consequences, from the actions you take, the missions you run, to the standings you set, and yes, even the skills you choose to train.
This, as far as I'm concerned. You make a choice in the game, you are supposed to live with it - for good and for ill. Anything otherwise is a denial of one of the basic premises of the game. |
 PuncherDavis |
Posted - 2008.11.19 03:07:00 - [ 37]
Originally by: Captain Hack
Originally by: Little Matt Why respec when you can crosstrain and retain your skills in other areas? That way you are better equipped to deal with any fluctuations in OMGBESTFITEVAH setups.
The real reason OP wants to respec is because he's too lazy to train for more than one ship/fitting/tactic combination.
yes!
stupidity on this forums never seize to amaze me
^^^^ and once again your Post has proven your leading the pack |
 Schalac Caldari Apocalypse Reign
|
Posted - 2008.11.19 04:32:00 - [ 38]
I would love the ability to get an Achura started with 16 intelligence and 13 memory, then train all the int and mem learning to max, put in +5 implants and get a constant training of int/mem skills with 29 int and 24 mem for the rest of my eve career. Then when I max out all my int/mem related skills I respec them all into skills that require those other attributes that I would never need... Yes this doesn't sound game breaking at all... |
 Neth'Rae Gallente State Protectorate
|
Posted - 2008.11.19 04:38:00 - [ 39]
Originally by: Neth'Rae They said at the CCP Panel on fanfest that they we're gonna implement it as something to help newbies, so they don't mess up their stats when they create a char and then have to live with it (like the rest of us) :P
btw, I assumed the OP means re-making attributes and not relocating skillpoints. |
 Pesky LaRue Brotherhood Of Fallen Angels Etherium Cartel |
Posted - 2008.11.19 04:46:00 - [ 40]
Originally by: Captain Hack
the stupidity on this forums never seize to amaze me
given the stupidity of your signature that's right beneath this, your statement seems ironic. in the extreme. |
 Schalac Caldari Apocalypse Reign
|
Posted - 2008.11.19 04:51:00 - [ 41]
Originally by: Neth'Rae
Originally by: Neth'Rae They said at the CCP Panel on fanfest that they we're gonna implement it as something to help newbies, so they don't mess up their stats when they create a char and then have to live with it (like the rest of us) :P
btw, I assumed the OP means re-making attributes and not relocating skillpoints.
Ok, same difference, I train all the int and mem skills then respec into per and will. Still game breaking and against what I believe attributes are for. Would I love to respec my character because of a poor attribute spread? Yes. Would I do it if it was offered? Yes. Although I will not fight for the change. Because I feel that the way it is now is how EVE should be. Deal with it. |
 Malcanis Caldari Vanishing Point. The Initiative. |
Posted - 2008.11.19 06:31:00 - [ 42]
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 Sol Halcon Minmatar Brotherhood of the Eastern Light
|
Posted - 2008.11.19 06:35:00 - [ 43]
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 Fink Angel Caldari The Merry Men |
Posted - 2008.11.19 07:49:00 - [ 44]
You had plenty of fun while the untouchable nano FOTM lasted, no?
"It's better to have loved and lost than never to have loved at all." |
 Sheriff Jones Amarr Clinical Experiment
|
Posted - 2008.11.19 07:54:00 - [ 45]
Originally by: Fink Angel "It's better to have loved and lost than never to have loved at all."
Really? Try it *puts shades on and goes hunting for aliens* |
 Skydell Caldari Space Mermaids
|
Posted - 2008.11.19 08:10:00 - [ 46]
Edited by: Skydell on 19/11/2008 08:11:47 With all due respect, anyone who thinks they want a respec is an idiot. Stepping stones like Capital ship 5, gone. Plenty of people have what could be called, a skill point surplus. Skills they never use, skills they rendered to an alt mid way through the 3 to 5 years they played Eve. Refining Eff. 5 on 2 accounts? Not now. The PvP just bought himself millions of skill points to contribute to a combat area.
This game like any game 5 years in is so well documented, players are so well versed in what does and doesn't work. It would ramp up the elite to the point where they would be 'perfect' as perfect could be in Eve. You would create end game gridlock.
-Add on: If you mean respec attributes, I guess. My attitude on that is, if I plan to actually be here for 2 years plus, the 2 months attributes impact isn't the end all be all. |
 Kerfira Kerfira Corp |
Posted - 2008.11.19 08:23:00 - [ 47]
Originally by: Neesa Corrinne You morons who laugh whenever someone loses all the work that they've put into making themselves the best <insert ship here> pilot really make no sense.
Has the latest patch done something to prevent you from being the best <insert ship here> pilot? Did CCP nerf you personally? The sad truth is that you trained for an I-Win button, and is now crying because it got removed. You don't care that I-Win buttons are bad for a game, but only care that you can no longer feel über (even though it was because of broken game mechanics, not skill on your behalf). The fact is that most of the ships in the game are perfectly well balanced against others of their class. They're not the SAME, and have different strengths and weaknesses, but overall most are about as usable as others of their class, IF you fly them as their strengths and weaknesses indicate. The only exception I see is probably the Falcon which is PROBABLY a bit overpowered, and the Pilgrim which MAY be a bit underpowered... |
 Daevonar Minmatar |
Posted - 2008.11.19 08:23:00 - [ 48]
Originally by: Neesa Corrinne
No. I didn't.
I took it on very good faith that CCP would be smart enough to leave the ships that are supposed to nano-tank alone.
You people never understood the nano issue entirely. The issue was never that interceptors and vagabonds could nano tank. ..
Oh dear, someone hasn't been reading the dev notes... The issue as they described it was that ships were capable of achieving speeds that they never intended them to be able to, mainly due to the way certain items and skills stacked with no penalties. In some extreme cases, mainly those which could go the fastest this was even breaking the games graphic engine. Yes speed tanking is meant to be viable. No it was not working as they intended. Given how long they had this on the test server, I'm pretty sure we can say that it does what the devs intended it to do. |
 Ris Dnalor Minmatar Fleet of Doom
|
Posted - 2008.11.19 08:57:00 - [ 49]
respec is a bad idea. period. |
 Fink Angel Caldari The Merry Men |
Posted - 2008.11.19 09:17:00 - [ 50]
Edited by: Fink Angel on 19/11/2008 09:17:47 People are in too much of a hurry to get to where they are going, rather than enjoying the journey.
Let me tell you a story about two bulls.
They were both standing on top of a hill, surveying the field of cows beneath them.
The young bull says to the old and wise one "See those cows? Let's run down there and **** one of them."
The old wise bull replies "No. Let's walk down there and **** all of them."
There's a parallel here if you look for it. |
 Hirana Yoshida Behavioral Affront
|
Posted - 2008.11.19 09:25:00 - [ 51]
Just a matter of making it so detrimental to a character that it will only be used when everything else fails (read: imminent danger of drowning in salty liquids). WoW's fee is pointless thanks to huge inflation of the currency used to pay for the re-specs. Everyone grinds (is there anything else to do in that game?) so getting gold is a trivial matter.
Allow re-specs in Eve at the cost of 20% of total skil points. it will allow a industrial character to go PvP spec or vice-versa, but won't leave anough to go the other way until the lost skills are regained.
Personally I am more scared of the people who will adapt and use their ships in even more evil ways (AB Vagas for the Win!), like Burn Eden in the alliance griefing years - I mean who the hell even considered a MWD/Damp/Cruise raven could be so devastating until BE deployed them.
Summary: If re-specs are allowed they should be so damn expensive that even considering using it more than once makes the players head explode. |