| Author |
Topic |
 Salpad Caldari Carebears with Attitude |
Posted - 2008.11.05 11:36:00 - [ 1]
What exactly is it, in the upcoming patch, that will make cruise ravens useless for running level 4 missions?
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 Chimii Lecto Gallente |
Posted - 2008.11.05 11:40:00 - [ 2]
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 Dr Fighter |
Posted - 2008.11.05 11:48:00 - [ 3]
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 Gypsio III Dirty Filthy Perverts
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Posted - 2008.11.05 11:56:00 - [ 4]
Originally by: Salpad What exactly is it, in the upcoming patch, that will make cruise ravens useless for running level 4 missions?
The cluelessness of Cruise Raven mission-runners. |
 Taco Raptorian The Tuskers |
Posted - 2008.11.05 12:07:00 - [ 5]
They did it because of the one man raven blobs killing all the missions.
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 Neyro7830 Gallente Red Federation
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Posted - 2008.11.05 12:25:00 - [ 6]
Originally by: Dr Fighter
Originally by: Chimii Lecto
Yes. You cannot use your cruise raven anymore.
If you fire a cruise missile at anything thats not a BS or BC your client will crash and delete your boot.ini.
I lol'd... :3 |
 Lady Andromedae Caldari The Andromedae
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Posted - 2008.11.05 12:26:00 - [ 7]
It's because noob raven pilots don't have drone skills.
Drones are used against anything smaller than BC.
You don't waste your missiles against frigates, destroyers and cruisers.
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 Salpad Caldari Carebears with Attitude |
Posted - 2008.11.05 12:33:00 - [ 8]
But what exactly is it that CCP are changing?
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 Chimii Lecto Gallente |
Posted - 2008.11.05 12:39:00 - [ 9]
Fine.. CCP are changing the Explosion Velocity and explosion radius to bring missiles in line with turrets now that speed have be removed as an anti missile defense. |
 Jach Wong |
Posted - 2008.11.05 15:35:00 - [ 10]
So in case you ever want to kill any elite npc cruisers, pack precision cruise missiles or fit a web. Alternately, fit heavy missile launchers on your Raven  |
 BiggestT Caldari Amarrian Retribution
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Posted - 2008.11.05 15:41:00 - [ 11]
Originally by: Salpad But what exactly is it that CCP are changing?
Missile damage formula. Basically ur cruise will do diddaly squat against sub-bs, unless hte target is webbed or painted (sucks for shield tankers = all cruise missile users minus typhoon lol) |
 Elhina Novae HAMMER -N- SICKEL
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Posted - 2008.11.05 15:48:00 - [ 12]
Originally by: Jach Wong So in case you ever want to kill any elite npc cruisers, pack precision cruise missiles or fit a web. Alternately, fit heavy missile launchers on your Raven 
This meens raven pilots have to train T2 Cruise Missiles! THIS IS MADNESS! |
 BiggestT Caldari Amarrian Retribution
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Posted - 2008.11.05 15:52:00 - [ 13]
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 white kight Helljumpers White Noise. |
Posted - 2008.11.05 15:54:00 - [ 14]
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 Elhina Novae HAMMER -N- SICKEL
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Posted - 2008.11.05 16:01:00 - [ 15]
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 Dracthera Minmatar |
Posted - 2008.11.05 16:30:00 - [ 16]
Originally by: Elhina Novae
Is it really that bad? I have no experience of T2 Cruise Launchers myself (next on my list to train), but according to EFT the DPS loss isn't that bad. The only negative thing I could see is the fact that your velocity sucks even more then it used to :P
Warhead Rigor Catalyst seems to be a problem solver also?
EFT DPS doesn't reflect the actual damage you'll be doing against a particular NPC ship because it doesn't know what you're going up against, so instead it assumes full damage. Think of EFT as telling you your DPS potential and not your actual output. What that really means is that smaller missiles will have a better chance to achieve their full EFT DPS potential with the upcoming patch across a wider range of rat ships than cruise missiles or torps, which is why people predict the new champion of L4 mission-running will become the Nighthawk. While that's always been true regarding smaller missiles, the difference was overcome by the sheer amount of base damage for cruises and torps. Now that difference is being overcome by NPS signature radius and speed. Rigs and target painters would help ships like the Raven/CNR/Golem overcome this issue, but that will mean re-configuring the ship to help fit those while still maintaining some level of shielding and DPS output. Sounds like a fun challenge actually, and it should be interesting to see how people adapt. |
 Derek Sigres |
Posted - 2008.11.05 16:35:00 - [ 17]
Originally by: Elhina Novae Is it really that bad? I have no experience of T2 Cruise Launchers myself (next on my list to train), but according to EFT the DPS loss isn't that bad. The only negative thing I could see is the fact that your velocity sucks even more then it used to :P
Warhead Rigor Catalyst seems to be a problem solver also?
Well, you have to consider the simple fact that cruise missile Ravens tend to have laughably low DPS output anyway. Last time I used them it was a 25% dps loss, and on a ship that missiles alone only equal 450 DPS (with pretty good skills) any DPS loss is kinda painful. The velocity thing is somewhat silly to me, however. I'd be fine with it if I had mid and low slot modules that affected velocity and whatnot in the same fashion that gun users get tracking computers/enhancers. |
 Vigilant Gallente Vigilant's Vigilante's
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Posted - 2008.11.05 16:38:00 - [ 18]
Fit a single HAM launcher, the rats will never suspect it :). LOL |
 Lyria Skydancer Amarr Gunship Diplomacy |
Posted - 2008.11.05 16:38:00 - [ 19]
Originally by: Elhina Novae
This meens raven pilots have to train T2 Cruise Missiles! THIS IS MADNESS!
Madness? THIS IS SPARTA! (lol that never gets old) |
 Heliose Demintisivo |
Posted - 2008.11.05 17:04:00 - [ 20]
Edited by: Heliose Demintisivo on 05/11/2008 17:12:01 Originally by: Salpad What exactly is it, in the upcoming patch, that will make cruise ravens useless for running level 4 missions?
I dont think Cruise will be "Useless", but they will be less effective against smaller targets. Ill keep looking, but here is waht i could find on the missles so far. Originally by: DEV BLOG: How is that feature working with missiles since it is not an instant weapon type? One “uber” missile is launched per group and we stack the hitpoints accordingly. However this would create a problem with the current implementation of defenders on TQ, since they would insta-pop the stacked missile and reduce your DPS output to 0. For example, having two heavy missile launchers grouped together would launch a 60 hitpoints big missile to your target. Since a defender does 76 damage, it would nullify twice as much damage as it does in current mode.
To prevent that, we need to do minor tweaks to missile hitpoints. In the chart below, we are only changing missile hitpoints to be equivalent to defender damage to unify the situation. The goal remains not to change general missile damage or resilience. So in the situation above, a stack of two heavy missiles will now have 140 hitpoints while one defender will remove half of it.
-----------TQ Damage TQ Hitpoints New damage New hitpoints Citadel-------1800-------650--------1800-------1920 Torpedo--------450-------240--------450-------- 280 Cruise---------300--------50--------300--------- 70 Heavy assault--100--------30--------100--------- 70 Heavy----------150--------30--------150----------70 Light-----------75--------15---------75----------70 Rocket----------25--------10---------25----------70 Defender--------76------- 5---------70------------5
We also reduce the missile stack damage depending on its remaining overall hitpoints. So if the group of two heavy missiles gets reduced from 140 to 70 hitpoints, it will do 50% less damage to the target. This last rule only applies to stacked missiles, not ones launched in normal mode.
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 Elhina Novae HAMMER -N- SICKEL
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Posted - 2008.11.05 17:13:00 - [ 21]
Originally by: Derek Sigres
Originally by: Elhina Novae Is it really that bad? I have no experience of T2 Cruise Launchers myself (next on my list to train), but according to EFT the DPS loss isn't that bad. The only negative thing I could see is the fact that your velocity sucks even more then it used to :P
Warhead Rigor Catalyst seems to be a problem solver also?
Well, you have to consider the simple fact that cruise missile Ravens tend to have laughably low DPS output anyway. Last time I used them it was a 25% dps loss, and on a ship that missiles alone only equal 450 DPS (with pretty good skills) any DPS loss is kinda painful.
The velocity thing is somewhat silly to me, however. I'd be fine with it if I had mid and low slot modules that affected velocity and whatnot in the same fashion that gun users get tracking computers/enhancers.
Ok lets assume a player has Caldari Battleship V, Rapid Launch V, Cruise Missile Specialization IV; T1 ammo will be at 514 DPS on a Raven Navy Issue using 7 Cruise Launchers and 3 x Ballistic Control Systems. With the same fit and Precision its 445 DPS. 445 DPS is damn good against the issue; Cruiser ships, even the "elite" cruisers will melt fast to that. I have an experiment fit which I will use when the patch is launched using 2 x Warhead Rigor Catalyst I, and on friday Cruise Missile Launcher V will start being trained. This patch only meens one thing for the Raven. It will perhaps become more skill intense and makes Drones an even bigger mandatory for level 4 missions. Originally by: Lyria Skydancer
Originally by: Elhina Novae
This meens raven pilots have to train T2 Cruise Missiles! THIS IS MADNESS!
Madness? THIS IS SPARTA!
(lol that never gets old)
 |
 Bladen Kerst Caldari Aperture Harmonics K162 |
Posted - 2008.11.05 18:02:00 - [ 22]
is grouping launchers to make one uber missile is optional? |
 Murina Gallente The Scope
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Posted - 2008.11.05 18:06:00 - [ 23]
Ravens and cruise have been "balanced" along with nano...deal with it. |
 kelisin Gallente HIBOTAN
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Posted - 2008.11.05 18:09:00 - [ 24]
Ignore everyone please continue to use cruisers kk.  |
 Endless Subversion Genos Occidere HYDRA RELOADED |
Posted - 2008.11.05 18:10:00 - [ 25]
Originally by: Murina Ravens and cruise have been "balanced" along with nano...deal with it.
Don't be surprised when this gets quoted back to you post falcon-nerf. |
 Murina Gallente The Scope
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Posted - 2008.11.05 18:28:00 - [ 26]
|
 Jach Wong |
Posted - 2008.11.05 19:43:00 - [ 27]
Edited by: Jach Wong on 05/11/2008 19:43:13Edit for posting error. Originally by: Elhina Novae
Originally by: Jach Wong So in case you ever want to kill any elite npc cruisers, pack precision cruise missiles or fit a web. Alternately, fit heavy missile launchers on your Raven 
This meens raven pilots have to train T2 Cruise Missiles! THIS IS MADNESS!
Most Raven pilots I know have T2 cruise skills. The point is that cruise missiles already do shamefully little damage, and having to use precision cruise to kill elite cruisers is just ridiculous. The bounties wouldn't cover the cost of the missiles. This is no less silly than fitting medium blasters on a Hyperion. |
 Daergaar Caldari
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Posted - 2008.11.05 19:51:00 - [ 28]
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 Polly Prissypantz Dingleberry Appreciation Society |
Posted - 2008.11.05 20:02:00 - [ 29]
Quote: Ravens and cruise have been "balanced" along with nano...deal with it.
Small issue is that cruise missiles didn't need balancing to begin with. They already suffer from (A) ****-poor damage output and (B) long flight times to counter the fact that they deal [mostly] fixed damage. This is nothing more than a CCP attempt to curb level 4 mission runner efficiency while saying it's in the name of nano-nerf balance. |
 Elhina Novae HAMMER -N- SICKEL
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Posted - 2008.11.05 20:07:00 - [ 30]
Originally by: Polly Prissypantz
Quote: Ravens and cruise have been "balanced" along with nano...deal with it.
Small issue is that cruise missiles didn't need balancing to begin with. They already suffer from (A) ****-poor damage output and (B) long flight times to counter the fact that they deal [mostly] fixed damage.
This is nothing more than a CCP attempt to curb level 4 mission runner efficiency while saying it's in the name of nano-nerf balance.
I fly a raven for missions, and my missionrunning speed won't change cause of this. Fit your ship differently thats all you need to do |