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Mordekai Bloodwake
Gallente
Posted - 2008.09.08 18:14:00 - [31]
 

Originally by: CCP RyanD
The ad you saw was running on Adult Swim, which has a great demographic for EVE: 20-30 year olds, not many kids.


LOL! My post was not to flame, it was due to the desperate act of "new player" recruitment being done in order to grow Eve-Online, the part CCP folks seem to leave out if their "ganking shuttle popping kill you with no chance to fight back" core game system that is NOT 'new player' friendly.

Its obvious CCP wants to grow their player base to increase subscriptions, whats they are missing is that the "MAJORITY" of new players from other MMO's are "NOT" hardcore PvP'ers and DO NOT enjoy losing items and ships without a fighting chance as how the current core system allows. It favors too much the "Ganker" and not enough breathing room for the "Gankee" per say.


Cailais
Amarr
Nasty Pope Holding Corp
Talocan United
Posted - 2008.09.08 18:25:00 - [32]
 

Originally by: Mordekai Bloodwake


Its obvious CCP wants to grow their player base to increase subscriptions, whats they are missing is that the "MAJORITY" of new players from other MMO's are "NOT" hardcore PvP'ers and DO NOT enjoy losing items and ships without a fighting chance as how the current core system allows.




You're making the assumption that CCP wants to increase the player base by gaining subscriptions of 'other' MMOs.

However the introduction of things like Tony Gonzales novel, the EVE CCG, the EVE Board Game, TV adverts and Ambulation suggest that CCP's target audience doesn't necessarily play MMOs at all.

Equally the changes to: the War Dec system, suicide ganking, anti - harrasment policies, stronger CONCORD, a less scammable 'Escrow' (contracts system), more secure Corp assets, 'newb friendly FW', new improved tutorial, new starter missions, salvaging, and so on and so on - all indicate that CCP are very much aware of the need to cater to 'new players' whilst endevouring to maintain the more brutal aspect of EVE's Universe.

That's a hard balance to achieve but a worthwhile objective.

C.


Sharupak
Minmatar
Brutor Tribe
Posted - 2008.09.08 18:36:00 - [33]
 

Quote:
CCP needs to understand who they want to target for their player base.


This game has been going for like 5.5 years. They have survived and gained more subscribers in the face of wow, eq2, swg and all the supposed revolutionary games backed by game corporations that have spent millions on advertising...they should be taking your marketing advice because...

You work for an advertising agency?
You have run a successful multimillion dollar gaming company?
You came down from mount sinai?
or
You could care less about CCP's marketing strategy and are using this as a disguise to troll your dead horse ideas for a more player friendly game?



Roy Batty68
Caldari
Immortal Dead
Posted - 2008.09.08 18:38:00 - [34]
 

Originally by: Mordekai Bloodwake

it was due to the desperate act of "new player" recruitment being done in order to grow Eve-Online

So you see a McDonalds commercial on TV and it's a "desperate act" to sell cheeseburgers? I think most people would just call that advertising.

There isn't an emoticon fitting for this, so please combine these as best you can:
ShockedRolling EyesughConfused

Originally by: Mordekai Bloodwake

Its obvious CCP wants to grow their player base to increase subscriptions, whats they are missing is that the "MAJORITY" of new players from other MMO's are "NOT" hardcore PvP'ers and DO NOT enjoy losing items and ships without a fighting chance as how the current core system allows. It favors too much the "Ganker" and not enough breathing room for the "Gankee" per say.


Oh, my giddy aunt Gertrude... You didn't just go there, did you?

Here's a few concepts for you:
- Eve = niche game
- Eve != typical MMO
- Turning Eve into typical MMO would just make it an epically boring typical MMO.
- What made Eve as successful as it is today, is exactly what you are pointing out as negatives.

= All that adds up to Eve probably not being the game for you.

That's ok. No, really it is ok.

Ever pass something like an S&M shop with assless chaps and whips and whatnot in the window. Ever see one of the Village People come out of it and you just shake your head and think, "wow... what freaks"?

Did you ever feel inclined to go inside and demand that the shop keeper remove all his merchandise and start selling sports equipment? Or did you ever consider just how it is possible that such a crazy store could remain in business?

Now I'm not suggesting that Eve is an S&M shop... Laughing And frankly, I blame Sheriff Jones for me even bringing it up, BUT! it does apply in a weird way.

There are things in life that are just not for you. It happens. Why would you join something successful, something holding it's own, and start demanding changes so it's more fitting for you? Demanding that it change into something else.

Why not just **** off to two doors down and get your tennis racquet from Steve's Sports Shop instead of demanding that Freaky Freddy make you one out of leather thongs?



See what you did? You got me so worked up I've gone right off my meds. I'm gonna go take an Advil and watch some Red Dwarf.

In the meantime, you think about them thongs... Laughing


Or maybe read this. Its an oldy but a goody:
Stay the Course, Man


Sturmwolke
Posted - 2008.09.08 19:14:00 - [35]
 

There's little point in attracting new players if you are unable to retain them.

EVE player base grew, not inasamuch because of new players, but because existing players kept on their subscription indefinitely. The twice yearly updates keeps player interested with the game and many former players may return when the game offers a worthwhile reason. One thing that I feel CCP have done absolutely right is not to delete off old characters, thus making it possible for returning players to pick up where they have left.

Breaking the game mold to emulate WOW will not be a wise move. That said, I agree that new players needed to be treated better in the current game. Indeed, there are many aspects that can be re-looked into to make their gaming experience better for the first 2-3 months of their lives.

suiu
Posted - 2008.09.08 19:16:00 - [36]
 

Edited by: suiu on 08/09/2008 19:17:44
EVE is successful because it's the only game in town. If Earth and Beyond didn't get canceled EVE probably won't be here today.
And it took EVE 5 years to reach 250k subs, that's not impressive at all.

I personally have invited 4 friends to try out EVE and none of them have stayed. Most of the complains are exactly what the OP stated. Just thinking about the amount of people EVE fails to retain, it amazes me how much potential money they might be losing.

But as long as EVE is the only Space MMO on the market, it will be fine.




Belmarduk
Amarr
Imperial Shipment
Posted - 2008.09.08 19:17:00 - [37]
 

Originally by: Mordekai Bloodwake
Edited by: Mordekai Bloodwake on 08/09/2008 13:47:30
Last night my kids run and tell me they saw the game i play on a TV commercial, Well the TV Commercial was in fact Eve-Online the problem is that the commercial was on the cartoon network!

Ok so here's my problem;

First - Eve-Online continues to push away new players, i would say 8 to 9 out of 10 players will not renew or go past their trial buddy programs due to harsh and non-new-player friendly environment Eve has become.

Second - Most new players (and im talking about the masses from other MMO's) DO NOT find it fun when killed without a chance to defend them selves. (this is a major issue that plagues new players).

Third - Bully corps, There are corps that specifically target smaller and new corps with the sole purpose of increasing their kill ratio, meaning a group of players from X MMO come to Eve, then form their own personal corp to have fun then get war dec'd by a much more seasoned corp and ****d time and time again before even allowing the new player corp to get a chance to learn the game mechanics of Eve or to even begin to have fun. (yes there are players that like to keep to their own corp and being part of an alliance is not something they want to participate in).

I have invited so many friends from other MMO's i play in the past few years playing Eve and many that have tried only a few have stuck with the game due to the 3 main issues above.

CCP if you plan to increase the player base (which business suggest you do in order to increase profit) please know you need to be more new player friendly, treating new players as canon fodder for older players that can afford ship losses or simply want to increase their kill ratio is not fun nor will it attract a larger player base, instead Eve will continue to be niche with a very limited number of player subscriptions and although most of the PvP gank shuttle popping fanbuis enjoy it, it will mean less money for Eve to continue expanding.

I would also say trying to attract kids that watch the cartoon network into Eve-Online will only add more to the new player death toll.

Just my .0001 ISK.



1. This is Eve - If you dont like it go play Wow
2. Adapt - If you cant go play Wow
3. There are many possibilitys to stay safe - Play smart stay safe - If you cant manage that - Go play Wow
4. New players are filtered through fast - The good ones that can adapt stay and enjoy Eve - Those that cant adapt are filtered and.. go and play Wow...
5. Eve is Eve is Eve - If you dont like that - GO PLAY WOW FFS but dont ask for stupid changes making Eve a 0815 mmorpg !!!!!!!
6. If you manage to adapt (its not that hard..) have fun and fly safe.

Karentaki
Gallente
Oberon Incorporated
Morsus Mihi
Posted - 2008.09.08 19:32:00 - [38]
 

Edited by: Karentaki on 08/09/2008 19:33:35
Originally by: Hungo
CCP wanst to rival WOW and they think by atrarcting kids that will work, only problemn here is rather obviosu and its very disturbing they dont see it

EVE is very compicated to anyoen under 14 - thats why its a bunch of single pathetic, depsrate nerds who play

wow - very simple, gpo here, get this gear, level quickly

Aslong as this 8real time training* B U L L S H I T exists, eve will stay at 40k ish subs n not grow + lag - unable to even get one patch up without problems

keep dreaming ccop


Cry more please. Being too stupid to play the game does not represent a convincing argument to change it. Also, I assume that you're one of those 'single pathetic, depsrate nerds' since nobody else plays the game right? Of course, everyone who is more intelligent than you is a 'single pathetic, depsrate nerd' right?

EDIT: Also, Eve has 300k - 400k subs and climbing. GB2Wplease

Haradgrim
Systematic Mercantilism
Posted - 2008.09.08 20:05:00 - [39]
 

Its more worrying that you kids are watching adult swim than the fact that EVE is being advertised there Wink

Myra2007
Millstone Industries
Posted - 2008.09.08 20:19:00 - [40]
 

You should read the last posts of ccp greyscale. He will take you by the hand rather sooner than later.

CCP RyanD


Caldari
C C P
Posted - 2008.09.08 20:51:00 - [41]
 

We're not desperate but we are working hard to get new players. The TV advertisements are a test of a strategy to try and reach people that we think would like EVE but who aren't MMO players and are unlikely to see our advertising elsewhere.

We think there are a lot of those kinds of people and we're going to be working really hard to find them and raise their awareness of EVE - that's a pretty short but accurate summary of our marketing program.

I agree with you that the experience as a new player in EVE has a lot of room for improvement. We're making slow but steady progress in making that experience better, but we have to be very careful that while we try to improve it we don't accidentally break something else that really matters for our committed players. EVE exists in a delicate equilibrium that needs to balance the needs of new players to have some space to learn the game and learn about the way people play the game, and the needs of committed players who want to pursue their "sandbox" objectives. Those needs come into conflict when the "sandbox" play reduces the quality of the experience for new players.

There is no silver bullet to resolve this conflict. Incremental, careful change is the only safe path forward.

RyanD

Tchell Dahhn
Suddenly Ninjas
Tear Extraction And Reclamation Service
Posted - 2008.09.08 21:15:00 - [42]
 

Edited by: Tchell Dahhn on 08/09/2008 21:15:46
Originally by: CCP RyanD
EVE exists in a delicate equilibrium that needs to balance the needs of new players to have some space to learn the game and learn about the way people play the game, and the needs of committed players who want to pursue their "sandbox" objectives. Those needs come into conflict when the "sandbox" play reduces the quality of the experience for new players.


Speaking from my experience, had I found the game to not be the sandbox when I joined, seven short months ago, I would have quickly lost interest in it altogether. While I do agree that players starting the game could do with some things to assist them, I'm firmly against making Empire Space 100% safe.

Originally by: CCP RyanD
There is no silver bullet to resolve this conflict. Incremental, careful change is the only safe path forward.


You hit it on the head, but I would also add that this 'careful change' of which you speak must address the needs and wants of all players fairly, and not from any one side. Simply buffing Lowsec/Nullsec play while removing abilities in Empire Space will not keep the Sandbox Player Base.

SSgt Sniper
Gallente
SSgt Sniper Temporary corp
Posted - 2008.09.08 21:24:00 - [43]
 

Edited by: SSgt Sniper on 08/09/2008 21:25:15
Originally by: suiu
Edited by: suiu on 08/09/2008 19:17:44
EVE is successful because it's the only game in town. If Earth and Beyond didn't get canceled EVE probably won't be here today.
And it took EVE 5 years to reach 250k subs, that's not impressive at all.

I personally have invited 4 friends to try out EVE and none of them have stayed. Most of the complains are exactly what the OP stated. Just thinking about the amount of people EVE fails to retain, it amazes me how much potential money they might be losing.

But as long as EVE is the only Space MMO on the market, it will be fine.






After two years and slamming into lagwalls all over 0.0 and once or twice in empire as well, ^this tbh. I am hopeful that another spaceship based mmo does come along that is similar (without being the same) as eve. Especially since EVE s going the way of every other MMO with the stupid ambulation stuff. (And the forum *****s are trying to convince them to make walking about mandatory before it's even released). I for one plan to never exit my little pod of goo, and the day CCP forces me to do so for any reason, that's my final straw with the game.

EVE has some solid concepts but has struggled to make it work like it's supposed to in so many ways for so many years, I'm really surprised it survived. I'm glad it has, since there's not another good space mmo out there to replace it, but honestly that day will eventually come.

Oh and Star Trek Online will not be it.

Pan Crastus
Anti-Metagaming League
Posted - 2008.09.08 21:27:00 - [44]
 

Originally by: CCP RyanD
We're not desperate but we are working hard to get new players. The TV advertisements are a test of a strategy to try and reach people that we think would like EVE but who aren't MMO players and are unlikely to see our advertising elsewhere.




Please fix the lag. Word of mouth will bring you a lot of new and old players then, because one can actually recommend EVE again. What do we tell people who say "but I heard that you will usually just lag out and die without seeing anything in PVP"?

Synapse Archae
Amarr
Viziam
Posted - 2008.09.08 21:30:00 - [45]
 

Edited by: Synapse Archae on 08/09/2008 21:30:38
Originally by: SSgt Sniper

After two years and slamming into lagwalls all over 0.0 and once or twice in empire as well, ^this tbh. I am hopeful that another spaceship based mmo does come along that is similar (without being the same) as eve. Especially since EVE s going the way of every other MMO with the stupid ambulation stuff. (And the forum *****s are trying to convince them to make walking about mandatory before it's even released). I for one plan to never exit my little pod of goo, and the day CCP forces me to do so for any reason, that's my final straw with the game.

EVE has some solid concepts but has struggled to make it work like it's supposed to in so many ways for so many years, I'm really surprised it survived. I'm glad it has, since there's not another good space mmo out there to replace it, but honestly that day will eventually come.

Oh and Star Trek Online will not be it.



You have no idea how good you have it here, do you?

Go try some other MMOs for a while. if "Making a better game" was so easy, it would have been done already.
CCP is the only game in town because they are the best game in town, and they take more and smarter risks than others are willing to.

Jinx Barker
Caldari
GFB Scientific
Posted - 2008.09.08 21:40:00 - [46]
 

Originally by: Roy Batty68

Oh, my giddy aunt Gertrude... You didn't just go there, did you?

Here's a few concepts for you:
- Eve = niche game
- Eve != typical MMO
- Turning Eve into typical MMO would just make it an epically boring typical MMO.
- What made Eve as successful as it is today, is exactly what you are pointing out as negatives.

= All that adds up to Eve probably not being the game for you.

That's ok. No, really it is ok.

Ever pass something like an S&M shop with assless chaps and whips and whatnot in the window. Ever see one of the Village People come out of it and you just shake your head and think, "wow... what freaks"?

Did you ever feel inclined to go inside and demand that the shop keeper remove all his merchandise and start selling sports equipment? Or did you ever consider just how it is possible that such a crazy store could remain in business?

Now I'm not suggesting that Eve is an S&M shop... Laughing And frankly, I blame Sheriff Jones for me even bringing it up, BUT! it does apply in a weird way.

There are things in life that are just not for you. It happens. Why would you join something successful, something holding it's own, and start demanding changes so it's more fitting for you? Demanding that it change into something else.

Why not just **** off to two doors down and get your tennis racquet from Steve's Sports Shop instead of demanding that Freaky Freddy make you one out of leather thongs?



See what you did? You got me so worked up I've gone right off my meds. I'm gonna go take an Advil and watch some Red Dwarf.

In the meantime, you think about them thongs... Laughing


Or maybe read this. Its an oldy but a goody:
Stay the Course, Man




You win forums for the day! LaughingLaughingLaughingLaughing

Major PewPew
Garoun Investment Bank
Posted - 2008.09.08 21:46:00 - [47]
 

Originally by: Mordekai Bloodwake
Edited by: Mordekai Bloodwake on 08/09/2008 13:47:30
Last night my kids run and tell me they saw the game i play on a TV commercial, Well the TV Commercial was in fact Eve-Online the problem is that the commercial was on the cartoon network!

Ok so here's my problem;

First - Eve-Online continues to push away new players, i would say 8 to 9 out of 10 players will not renew or go past their trial buddy programs due to harsh and non-new-player friendly environment Eve has become.

Second - Most new players (and im talking about the masses from other MMO's) DO NOT find it fun when killed without a chance to defend them selves. (this is a major issue that plagues new players).

Third - Bully corps, There are corps that specifically target smaller and new corps with the sole purpose of increasing their kill ratio, meaning a group of players from X MMO come to Eve, then form their own personal corp to have fun then get war dec'd by a much more seasoned corp and ****d time and time again before even allowing the new player corp to get a chance to learn the game mechanics of Eve or to even begin to have fun. (yes there are players that like to keep to their own corp and being part of an alliance is not something they want to participate in).

I have invited so many friends from other MMO's i play in the past few years playing Eve and many that have tried only a few have stuck with the game due to the 3 main issues above.

CCP if you plan to increase the player base (which business suggest you do in order to increase profit) please know you need to be more new player friendly, treating new players as canon fodder for older players that can afford ship losses or simply want to increase their kill ratio is not fun nor will it attract a larger player base, instead Eve will continue to be niche with a very limited number of player subscriptions and although most of the PvP gank shuttle popping fanbuis enjoy it, it will mean less money for Eve to continue expanding.

I would also say trying to attract kids that watch the cartoon network into Eve-Online will only add more to the new player death toll.

Just my .0001 ISK.




Non-Noob friendly? someone missed the recent concord buff patch. Also, read those patch notes and see how they improved the new player experience. WTS: A Clue...because, you sir, dont have one.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2008.09.08 21:46:00 - [48]
 

Originally by: CCP RyanD
Those needs come into conflict when the "sandbox" play reduces the quality of the experience for new players.

There is no silver bullet to resolve this conflict. Incremental, careful change is the only safe path forward.

RyanD


yeah, yeah we get the message already.

Piru Industrial
Posted - 2008.09.08 21:47:00 - [49]
 

op needs to not post on the forums anymore

ScaR97731
Posted - 2008.09.08 21:56:00 - [50]
 

Originally by: Yurname Here
Originally by: Somealt Ofmine



CCP has to walk a tightrope of keeping the gankers happy while providing enough mechanics that lets the gankee figure out how to avoid it before they give up and quit. As you have seen in these forums, anything that deters ganking will result in a ****-storm of protest from the player base, so they have to tread lightly with this.


LMFAO. Considering this forum is DOMINATED by gankers of course they'll cry a frickin river of tears. I've never seen a forum of louder whiners in my life and it's all the gankers. Get me a boat, I'm drowning in gank tears.

The OP is correct but it will never matter. Nuff said.


ROFL!!!! SO very true.

Claudia Voltaire
Posted - 2008.09.09 04:39:00 - [51]
 

Originally by: CCP RyanD
We're not desperate but we are working hard to get new players.


While i and we will have to take you're word at face value on that, i would like to call in to question one of your main advertisments you place on multiple gamming sites.

I find it deceptive and missleading that you claim in the advert that you have 250000 players, which isn't the case, as you care to admit you have around 250000 (subscriptions) at an average of 2 accounts per subscription. The average ofcourse not being an actual true reflection of how many players you do have, which will number far less as many people take out 3rd and 4th accounts and beyond.

Also featured in the same add 'click to play for free now'

While correct in a sense, the majority (if not all) online add's for other mmo's make reference to that free play as being the trial. Obviously as im sure you're aware, most mmo's using the straight 'play for free' banner are actualy the true free ones. I would imagine that you advertise in such a manner because of the situation with game time for isk, but it's still deceptive and misleading non the less.

My issue anyway, facts are there, 250k players you don't have (the add says you do) eve isn't free to play beyond the trial (id suggest you ammend the add making that clear)


Rawr Cristina
Caldari
Naqam
Posted - 2008.09.09 04:53:00 - [52]
 

EVE is being advertised all over the damn place now. I'm concerned because most are either going to be turned off by the harsh nature of EVE, or not even discover that harsh nature and be turned off by the completely boring PvE Hi-sec grind... Confused

Ruze
Amarr
Next Stage Initiative
Posted - 2008.09.09 04:58:00 - [53]
 

Originally by: Rawr Cristina
EVE is being advertised all over the damn place now. I'm concerned because most are either going to be turned off by the harsh nature of EVE, or not even discover that harsh nature and be turned off by the completely boring PvE Hi-sec grind... Confused


If you've come to EvE for the PvE ... you've come to the wrong place Cool

Vaal Erit
Science and Trade Institute
Posted - 2008.09.09 05:25:00 - [54]
 

Originally by: Mordekai Bloodwake
...will only add more to the new player death toll.


A new player death toll is an EXCELLENT idea. Like griefwatch/battleclinic, it will show what idiot noob died and how. Omg I would totally put a new player death toll in my sig, epic.

Ehronn
Caldari
Nutz N Boltz
Posted - 2008.09.09 06:05:00 - [55]
 

I had tried the trial account a couple years ago but was never able to get into the game. Of course things different now, but the hardest part as a newb is getting those learning skills out of the way takes quite a bit of time. And I know what kept me in high sec all the time was the 24 hour timer on jumpclones but that's just cause I'm too greedy or carebearish I guess to jumpclone into a pvp set to make a 20-30 min run thru lowsec/0.0 get killed or bored then wait 24 hours to get back into my +5 clone hehe.

So I'd rather just stay in the +5's and use my alt :) if that jumpclone timer was reduced or maybe make a skill you could train to reduce the timer would really help I think.

cause I know some of my friends just think it's not worth risking the implants and don't want to jumpclone over for pvp trip that could last from 20mins to an hour or 2 depending on success and spend the rest of the 24 hours waiting to jump back.

of course that's just greed and laziness hehe.

but doing something with those 2, jumpclones and learning skills I think would really help things out a lot.

of course that's just my noob opinion.

Danton Marcellus
Nebula Rasa Holdings
Posted - 2008.09.09 06:14:00 - [56]
 

Originally by: Ehronn

...So I'd rather just stay in the +5's and use my alt :) if that jumpclone timer was reduced or maybe make a skill you could train to reduce the timer would really help I think...



Part of my EVE me died the day they introduced jumpclones, further watering down EVE to where there is no point trying to hunt someone down whatsoever will only serve to make it all the more unappealing to all. Be careful what you wish for seems apt.

Ehronn
Caldari
Nutz N Boltz
Posted - 2008.09.09 06:20:00 - [57]
 

very true, I can see good points to both sides. That's the hard part I guess...

sorta like that old saying:

You can please some of the people all of the time and all of the people some of the time, but you can’t please all of the people all of the time.

Elise Masutra
Tleilex Manufacturing
Posted - 2008.09.09 06:53:00 - [58]
 

The core of the games has to stay the way it is. That is what EVE makes EVE. When I started back in 2004 I was hooked despite not having any kind of "new player experience". What intrigued me was that I knew that anybody anywhere can totally screw me over, but so could I Twisted Evil I had my good share of getting killed and bully corps, but in the end I'm still and did have fun all the way.
So no dumbing down of the game! EVE has grown since release without attracting the masses who look for a WoW in space.

Fouljin
Posted - 2008.09.09 07:02:00 - [59]
 

Just my 2 ISK's.

It's funny how first argument about World of warcratfs superiority is the 10 million subs.
Try to speculate how many of those subs are actual active players and how many are goldfarmers!

Eve is not that harsh to new player as long as he takes some time to get familiar to eve's world.
For new player going alone in nullnull or lowsec is always a deathwish!
You can easily use map to see podkills/shipkills for past hour.

Every time I have ventured to lowsec or nullnull (low sec i mean 0.2 -0-1) I have got my ship turned to fireball.

If you are in lowsec and local chat is full of pilots with negative sec status and bounty on their ass you are looking for trouble!

If you stay at high sec you are quite safe!

And pve is boring at least when doing lvl 1 missions. Lvl 4 and lvl 5 missions are something else!
Also some lvl3 missions can give good challenge to new player.

For all new players I have only this to say:
RTFM!!

Solomunio Kzenig
Amarr
Indicium Technologies
Hephaestus Forge Alliance
Posted - 2008.09.09 07:12:00 - [60]
 

Originally by: Amy Wang
I think a lot of the long time subscribers including me fear that Eve will be evolving from a "harsh" niche-game to CCP's cash cow to finance the development of their new favourite child world of darkness and will become much less "harsh" and "nichey" for that.

Imho there is nothing wrong with ganking, scamming, suiciding (relatively) new players, on the contrary, they either learn from the experience or realize the game is not for them.
But in my experience most newish people, corps or alliances dont quit but adapt and become better, in fact being picked on was doing them a favour in the end, they became better players because of it (yes, I'm serious).

Take the recent suicide ganking nerf for example: I used to afk haul expensive modules (worth a couple 100m) in frigs, got suicided a few times back in the days. Nowadays I use well fitted t2 transports for this kind of cargo, before the suicide ganking nerf I got shot at in those ships a lot still, but the attacker was never successful - because I put the effort in to train for the correct ships and put some thought into equipping it.

Why should a new player now with the nerf have the same security for much smaller effort hauling in a frig or t1 hauler? Doesnt seem fair really - I say bring back the old concord and let suicide gankers punish the dumb and lazy again!


^^This


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