Originally by: ISD BH Garik Michaels
Changes to the system are coming soon. However for now any notes from the BH will be preceded by "//"
Thanks for the feedback :)
Oooh, is CCP upgrading to an ingame bug reporting system with client data capture functionality so players don't have to reproduce rare but highly annoying bugs three times?
Current steps :
1) submit bug report. It's filtered, can't reproduce. Oh, try deleting these files.
2) submit bug report with screenshot that shows the bug. It's filtered, CCP wants you to fudge around in the guts of the client now.
3) If the player chooses to fudge around in their client and make their client's performance _extremely_ bad while running the risk of doing something that will end up forcing you to DL the entire client again and start from scratch.
I haven't gotten past stage 3 yet, as I'm no longer doing PVP and it doesn't matter to me ATM if ships don't show up at all on probes, even when they are battleships and industrials less than 100km from me.
PLEASE develop an ingame bug reporting system. I've long since stopped counting the minor bugs that I have refused to report because the current CCP bug reporting system was designed by Og and Mog shortly after Ook invented the wheel.
I would rate the need for an ingame client data capturing bug report system as higher than any other feature implementation, as it would make all future and past (unresolved) bugs easier to gather data on, and implement fixes for.