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blankseplocked Price of shuttles ?!?
 
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Chomin H'ak
Integrated Takeovers
Posted - 2008.04.17 15:38:00 - [271]
 

Originally by: AngeFredinauQwertia
After this change, the price of trit will rise until next price gap, or to that point when mining a veldspar will be aprox a twice more profitable than L4 missions (because most of players simply don't like mining and prefer missions and ratting).

This will result isk inflation and ships priceup wich will hurt the most:
1. traders (more slow economy)
2. newbies (if they dont want to mine asteroids)
3. PvPers (because of ships price, ensurance will not cover the loss)
4. agentrunners\hunters (they play time will cost less effective wealth)

In general: more mining, less shooting



1. OK, you do realize that big price changes only help most traders, right? (At least the smart/prepared ones)

And if everyone mines like there's no tomorrow (ALL of my newest recruits are in the fields right now because of the quick money), then trit prices will go down. Think about this, everyone and their mother is now going out and figuring out where they are on the board. If they think they can make more mining, then they will mine. While the price of low ends may be rising (I haven't seen it yet, but I'm not in Jita), that means there's more incentive to mine; thereby causing the price to go down.

This moderation will be minor and temporary at worst. Take off your tinfoil hats and go back to playing for fun.

Fulbert
Gallente
Posted - 2008.04.17 16:40:00 - [272]
 

Yeah but a big source of low cost trit just vanished. Now big alliances (those which build capital ships) will HAVE to buy tritanium in market hubs, instead of reprocessing shuttles when the trit price is higher than 3.6...

Patch86
Di-Tron Heavy Industries
Atlas Alliance
Posted - 2008.04.17 18:35:00 - [273]
 

Originally by: Lubomir Penev
Originally by: Patch86

The shuttle (a not particularly fast, badly armoured ship with no slots and no redeeming features other than price and availability) is a dead donkey.


Your empire war experience is lacking I guess.

Shuttle is still the fastest aligning ship, escaping all non bubble camps save very bad lag.


While technically true, an Atron loaded with basic T1 speed mods is as near as damnit, and has both cargo space and spare slots. And with the current inflated prices, is cheaper too.

Comrade Commizzar
Posted - 2008.04.18 02:24:00 - [274]
 

Originally by: Fulbert
Yeah but a big source of low cost trit just vanished. Now big alliances (those which build capital ships) will HAVE to buy tritanium in market hubs, instead of reprocessing shuttles when the trit price is higher than 3.6...

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Unforgivin
Caldari
Ichiban Boshi
Posted - 2008.04.18 04:48:00 - [275]
 

wts: caldari shuttle 475mil isk - collectors itam Shocked

Goumindong
SniggWaffe
Posted - 2008.04.18 04:58:00 - [276]
 

If they wanted to cause inflation they should have increased isk faucets and not nerf high end miners.

Xaldor
Terror Australis Incorporated Limited
Posted - 2008.04.18 05:13:00 - [277]
 

Inflation is good for CCP, it means GTC people need to buy more cards.

Hugh Hefner
Caldari
Paxton Industries
-Mostly Harmless-
Posted - 2008.04.18 06:30:00 - [278]
 

Edited by: Hugh Hefner on 18/04/2008 06:30:50
Is those mythical individuals for real?
I mean those that used to buy hundreds of thousands of shuttles, gather them together in a apropriate station and then refine them for trit.
Perhaps one can step forth in that case and own up to actually doing it
regularely?
As a guy who unfortunately haul trit in large ships at times to 0.0 and thus realise that refining-loot does not give trit in the correct quantity for building ships, I have been amazed at times due to the huge ammount of trit avialable on the market for reasonable prices = far below shuttle-refine-price.
You guys fear that we have to few macros in the game to keep low-end-minerals down in price, right?
hmm did ppl really refine shuttles for trit to super-caps?
Can someone actually doing it come forth please?
Otherwise this is kind of a non-issue.

Tharim
Sebiestor Tribe
Posted - 2008.04.18 06:55:00 - [279]
 

Bloody crybabies all of you. Its not like the sky is falling or anything.

Scout McAlt
Posted - 2008.04.18 07:27:00 - [280]
 

Originally by: Hugh Hefner
Edited by: Hugh Hefner on 18/04/2008 06:30:50
Is those mythical individuals for real?
I mean those that used to buy hundreds of thousands of shuttles, gather them together in a apropriate station and then refine them for trit.
Perhaps one can step forth in that case and own up to actually doing it
regularely?
As a guy who unfortunately haul trit in large ships at times to 0.0 and thus realise that refining-loot does not give trit in the correct quantity for building ships, I have been amazed at times due to the huge ammount of trit avialable on the market for reasonable prices = far below shuttle-refine-price.
You guys fear that we have to few macros in the game to keep low-end-minerals down in price, right?
hmm did ppl really refine shuttles for trit to super-caps?
Can someone actually doing it come forth please?
Otherwise this is kind of a non-issue.



Nobody started refining shuttles yet, nobody serious anyway. trit has never been that high yet.

However, CCP could have changed shuttle refine value into 1 trit to solve the issue. Insted, CCP want players to make shuttles, which in turn kinda defeats the whole reason they were created.

This would be fine were it not for a extra strain upon lack of manufacturing slots in stations, and a bugged public access to manufacturing slots in pos's

Fifth Horseman
Posted - 2008.04.18 08:40:00 - [281]
 

I bought a shuttle for 20K from a war target last night.
He's probably laughing his little ass off in corpmail.

He won't be when he realises what I left behind in his system, and why I left it there.

Economic sanctions, industrial pvp, when?

Admiral Drakkisath
m3 Corp
Posted - 2008.04.18 09:38:00 - [282]
 

so price cap for trit was 3.6 ISK, but before the patch trit price was BELOW that, like ~2isk. so why trit prices suddenly started climbing up? o.O

Tippia
Caldari
Sunshine and Lollipops
Posted - 2008.04.18 10:00:00 - [283]
 

Originally by: Admiral Drakkisath
so price cap for trit was 3.6 ISK, but before the patch trit price was BELOW that, like ~2isk. so why trit prices suddenly started climbing up? o.O
It was actually hovering in the 3.0–3.4 region in the areas surrounding Jita...

...but as has been shown elsewhere, NPCs still sell stuff that refine to trit at a price of 3.6 ISK/unit, so the prices will fall back to normal as that knowledge spreads.

Zaerlorth Maelkor
The Maverick Navy
Against ALL Authorities
Posted - 2008.04.18 11:04:00 - [284]
 

Apparently civilian afterburners work with the same trit price cap as shuttles did, so no permanent change to trit prices are forthcoming.

SiJira
Posted - 2008.04.19 16:16:00 - [285]
 

brb taking my 566 accounts and quitting because its too hard to move around now

Illwill Bill
Svea Crusaders
Posted - 2008.04.19 17:30:00 - [286]
 

NERF CIVILIAN AFTERBURNERS!

Seriously, though, the sollution is to make all civilian modules unrefinable, and limit NPC production to BPO's and civilian items.

This would make the market more balanced and realistic, and would make mining more worth it for players who don't want to do it because of the low payout of small scale mining.

Shaun Klaroh
Caldari
Universal Fleet Operations
Posted - 2008.04.19 22:06:00 - [287]
 

Originally by: SiJira
brb taking my 566 accounts and quitting because its too hard to move around now


May I interest you in a business proposition involving the liquidation of your assets prior to your self-induced EvE-Suicide?

Damn.. did I say it right?

Audemed
Nex Exercitus
IT Alliance
Posted - 2008.04.19 22:32:00 - [288]
 

Outstanding change, time to go can-flip.YARRRR!!

Patch86
Di-Tron Heavy Industries
Atlas Alliance
Posted - 2008.04.19 22:53:00 - [289]
 

Originally by: Illwill Bill
NERF CIVILIAN AFTERBURNERS!

Seriously, though, the sollution is to make all civilian modules unrefinable, and limit NPC production to BPO's and civilian items.

This would make the market more balanced and realistic, and would make mining more worth it for players who don't want to do it because of the low payout of small scale mining.



If the world were completely devoid of price caps and modules weren't refinable, we would start to approach a level of price equilibrium- that is, that 1 mining cycle's worth of any material will be worth exactly the same. Simple logic; people will always mine the mineral that gets them best profit, which will mean no commonly available mineral will ever get too far ahead, price wise. You'd end up with vedspar being worth almost as much as Omber, and such.

Which, considering the material compositions of most items, and considering how price is inevitably tied to mineral costs, would mean some extremely EXTREMELY expensive ships and modules, with razor thin profit margins. Not really an ideal, game play wise...

Macdeth
Ephemeral Misgivings
Posted - 2008.04.19 23:00:00 - [290]
 

Originally by: Hugh Hefner
hmm did ppl really refine shuttles for trit to super-caps?
Can someone actually doing it come forth please?
Otherwise this is kind of a non-issue.


In the pre-freighter days it was sometimes though seldom worthwhile to refine shuttles for tritanium on the spot. I likely spent somewhere in the hundreds of billions of isk on coupling arrays in their day, since at roughly the same price point infinite instant supply trumps waiting for buy orders every time.


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