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blankseplocked CCP: Nerf Local
 
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Malicious Wraith
Minmatar
Big Black Hole
Posted - 2007.08.23 16:16:00 - [1]
 

Yes please. It has been out of hand for quite some time.

Moved from General Discussion to F&I -Yipsilanti (mods@ccpgames.com)

Stitcher
Caldari
Posted - 2007.08.23 16:18:00 - [2]
 

CCP: Some of us like local the way it is. Please leave it alone.,

Malicious Wraith
Minmatar
Big Black Hole
Posted - 2007.08.23 16:20:00 - [3]
 

Originally by: Stitcher
CCP: Some of us like local the way it is. Please leave it alone.,


Under the current system it is possible to never get killed, ever, if you follow a few guidelines.

This needs to be changed, and local is where it needs to start.

Major Stallion
The Money Shot Inc.
Posted - 2007.08.23 16:21:00 - [4]
 

Originally by: Malicious Wraith
Yes please. It has been out of hand for quite some time.



wow i think this makes thread number 423348234383243743584354439 on local being nerfed. Why not just bump one thread?

Stitcher
Caldari
Posted - 2007.08.23 16:22:00 - [5]
 

Edited by: Stitcher on 23/08/2007 16:23:05
under the present guidelines it's possible to send a scout ahead of the fleet ready to gather intelligence on who's there.

Yes, a wary defender can use the forewarning to scarper, but similarly a canny attacker can use the intelligence to drive their attack home.

It balances out.

Oh, and just because something is "possible" does not necessarily mean that it actually happens, now does it?

Malicious Wraith
Minmatar
Big Black Hole
Posted - 2007.08.23 16:22:00 - [6]
 

Originally by: Major Stallion
Originally by: Malicious Wraith
Yes please. It has been out of hand for quite some time.



wow i think this makes thread number 423348234383243743584354439 on local being nerfed. Why not just bump one thread?


Why not make a new one?

Malicious Wraith
Minmatar
Big Black Hole
Posted - 2007.08.23 16:24:00 - [7]
 

Originally by: Stitcher
under the present guidelines it's possible to send a scout ahead of the fleet ready to gather intelligence on who's there.

Yes, a wary defender can use the forewarning to scarper, but similarly a canny attacker can use the intelligence to drive their attack home.

It balances out.


Local only applies to 0.0 fleet battles? I thought it applied to small gang warfare, and piracy, and high sec wars, and virtually every form of PvP?

Knowing who is in local is purely a "Not getting killed" thing, it doesent benefit the "Getting kills" thing.

Stitcher
Caldari
Posted - 2007.08.23 16:27:00 - [8]
 

Edited by: Stitcher on 23/08/2007 16:28:23
sure it does. How the hell else does a pirate quickly assess whether there are any guys in the system to go hunt? He'd have to go check all the belts, which is tedious, AND would give more time for the word to get out that he's there, causing people to run away.

plus, if it turned out that the system was empty, he'd have wasted his time. by being able to glance at local and see "ooh! there's somebody here" he saves time that would be spent in a frustrating hunt around the system and can get right down to the fun stuff.

SexxxSlave
Posted - 2007.08.23 16:28:00 - [9]
 

Originally by: Malicious Wraith
Yes please. It has been out of hand for quite some time.


if they DO nerf local i want an on board ship scanner that pings the entire system for shiptypes and pilot names but no pinpointing. If they do that then MAYBE i'll be in favor of nerfing local.

cuteboylookingatyou
Posted - 2007.08.23 16:34:00 - [10]
 

Originally by: SexxxSlave
Originally by: Malicious Wraith
Yes please. It has been out of hand for quite some time.


if they DO nerf local i want an on board ship scanner that pings the entire system for shiptypes and pilot names but no pinpointing. If they do that then MAYBE i'll be in favor of nerfing local.
You would be in favor of local removal if an exact copy of local was provided to you in another form?

Terail Zoqial
Caldari
Posted - 2007.08.23 16:35:00 - [11]
 

CCP, ,please stop all whine threads about local. They have been spamming the forums for some time.

MotherMoon
Huang Yinglong
Posted - 2007.08.23 16:39:00 - [12]
 

why are you posting this?
it's already been stated it will be changed. CCP doesn't nerf things, don't know why everyone uses this term.

anyways, local was not meant to be a way to scout, A dev said this.
and thus it will be changed.

Nhi'Khuna
The Environmental Management Team
Posted - 2007.08.23 16:44:00 - [13]
 

What Mal, is Suki's Rook not serving as the lynchpin for your tactics anymore? ;)

WrathchildeVOTF
Posted - 2007.08.23 16:45:00 - [14]
 

CCP! Nerf posters who start Nerf Local threads!

Lupus Y0nderb0y
Minmatar
Brutor Tribe
Posted - 2007.08.23 16:45:00 - [15]
 

i think players should have the possibility to decide for theirselfs if they wanna appear in local....

MotherMoon
Huang Yinglong
Posted - 2007.08.23 16:46:00 - [16]
 

Originally by: Lupus Y0nderb0y
i think players should have the possibility to decide for theirselfs if they wanna appear in local....


that's the idea.

damn I think I just found a backstory that supports local... :/

SexxxSlave
Posted - 2007.08.23 16:46:00 - [17]
 

Originally by: cuteboylookingatyou
Originally by: SexxxSlave
Originally by: Malicious Wraith
Yes please. It has been out of hand for quite some time.


if they DO nerf local i want an on board ship scanner that pings the entire system for shiptypes and pilot names but no pinpointing. If they do that then MAYBE i'll be in favor of nerfing local.
You would be in favor of local removal if an exact copy of local was provided to you in another form?


you dont see what i did there..../me points out the sarcasm drizzled all over my post.

Jashan T'Okara
Posted - 2007.08.23 16:59:00 - [18]
 

Originally by: WrathchildeVOTF
CCP! Nerf posters who start Nerf Local threads!


/signed

cuteboylookingatyou
Posted - 2007.08.23 17:01:00 - [19]
 

Originally by: SexxxSlave


you dont see what i did there..../me points out the sarcasm drizzled all over my post.
By the way who is your hairstylist? You should get a new one.

Zimjin
Caldari
Posted - 2007.08.23 17:01:00 - [20]
 

It might be interesting if local listed a population count but NOT a name list.

Then the average carebear has a decision to make: The pop just went up by 2. Do I risk wasting time by running to my safe spot for no reason, or do I risk staying here and it turns out those two are pirates with fast ships and scramblers come to gank people?

000Hunter000
Gallente
Missiles 'R' Us
Posted - 2007.08.23 17:10:00 - [21]
 

Yes nerf local and see how low sec becomes even les populated Laughing

Lisento Slaven
The Drekla Consortium
Posted - 2007.08.23 17:11:00 - [22]
 

Originally by: Stitcher
Edited by: Stitcher on 23/08/2007 16:28:23
sure it does. How the hell else does a pirate quickly assess whether there are any guys in the system to go hunt? He'd have to go check all the belts, which is tedious, AND would give more time for the word to get out that he's there, causing people to run away.

plus, if it turned out that the system was empty, he'd have wasted his time. by being able to glance at local and see "ooh! there's somebody here" he saves time that would be spent in a frustrating hunt around the system and can get right down to the fun stuff.


I check the map for active players to see where I should go hunt. Or I check for jumps in the last hour to see a good lowsec system gate to camp (more traffic = more fun). And no you don't have to check all the belts you can just run a scan from a planet in range of all of them.

The only thing I don't like about local is it scares people away from engaging. "Oh he has 2 more corp mates in local. Looks like I'm not going to fight today." Thaaaaaaat's what I hate about local. Granted it could work the other way too. The pirate might think it's only 1 prey but it's really 5 - 10 and the prey could kill the pirate in that situation easily =P

Malicious Wraith
Minmatar
Big Black Hole
Posted - 2007.08.24 00:30:00 - [23]
 

Originally by: Nhi'Khuna
What Mal, is Suki's Rook not serving as the lynchpin for your tactics anymore? ;)


Heh, he doesent fly rook's anymore.

But if he did, then he would.

Kazuma Saruwatari
Posted - 2007.08.24 00:37:00 - [24]
 

Edited by: Kazuma Saruwatari on 24/08/2007 00:38:12
unless there are tools that EVE players can use to replace local (like a more friendly scanner, or a "ship incoming" warning, or even ways to scan for trace warp signatures of someone who just warped, local has to stay.

Its not only for convenience, but coding local out after it's been in and stable for the past 4 years of EVE...well I dont even want to open that can of worms...

EDIT: idea is in my sig btw, old but who knows...

Surfin's PlunderBunny
Minmatar
Sebiestor Tribe
Posted - 2007.08.24 00:38:00 - [25]
 

Ok, if you really want something nerfed here's what I've learned... just start having tons of fun with something (like local in this instance...). CCP will notice this and go "Hmmmm, what's going on here... people are having a good time, we can't allow this! Start the CCP Fun Sucker 2000!!!! MwAHAHAHAHA"

This is coming from an ex Privateer alliance member Wink

MaxSkywalker
Corp 1 Allstars
Initiative Mercenaries
Posted - 2007.08.24 00:40:00 - [26]
 

return it to the old way, where you can't see which is blue and which is read, onyl how many people there is actually in local.. that was great..

Celeste Coeval
The Gosimer and Scarab
Posted - 2007.08.24 01:35:00 - [27]
 

remove local.

make constellation the new local.

An Anarchyyt
Gallente
GoonWaffe
Goonswarm Federation
Posted - 2007.08.24 01:37:00 - [28]
 

Originally by: Celeste Coeval
remove local.

make constellation the new local.


This is actually an interesting idea. As far as the rest of this thread, a big fat meh.

THEGREAT LOBO
Muppet Ninja's
Ninja Unicorns with Huge Horns
Posted - 2007.08.24 01:52:00 - [29]
 

Whats wrong with local ?
It is a damn handy tool to see if its worth warping around to see what i pick up on scan, without it i would be wasting a lot time warping to dif scan spots around the whole system looking for someone to kill in an empty system.

Its also nice to be able to see who is in local, what kinda people i would be dealing with in a fight.

Even just chatting to people in local is nice to do.

What the hell is out of hand from that ?
Why does it need changing ?

Celeste Coeval
The Gosimer and Scarab
Posted - 2007.08.24 01:58:00 - [30]
 

Originally by: THEGREAT LOBO
Whats wrong with local ?
It is a damn handy tool to see if its worth warping around to see what i pick up on scan, without it i would be wasting a lot time warping to dif scan spots around the whole system looking for someone to kill in an empty system.

Its also nice to be able to see who is in local, what kinda people i would be dealing with in a fight.

Even just chatting to people in local is nice to do.

What the hell is out of hand from that ?
Why does it need changing ?



constellations are only 5-9 systems in size this way you get old local best bits and new local best bits everyone wins.

Also those farming ravens will have fun sitting cloaked for weeks on end, or they will learn to use a scanner like other players should.


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