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Meka Solwin
Minmatar
Republic University
Posted - 2007.07.29 22:43:00 - [1]
 

Edited by: Meka Solwin on 29/07/2007 22:44:30
I have a few questions regarding the process of complex reactions at a lowsec POS. Most information seems to be available only if you already have a reactor running, which I don't have yet. So I'd like to ask you experienced moon miners/POS owners out there for help. I'm not planning on moon mining myself, I just want to set up a POS where I can run a complex reaction (and would have to buy the needed intermediate materials).


1.) General concept:
As far as I understand the process from the guides I've been reading, you basically set up a reaction in a Reactor Array, define where it gets its source materials from and where it should pass the resulting material to. Then you online it, and that's it. The reaction starts and I will get the resulting materials every hour. Please tell me if I'm completely wrong at this one :-)


2.) Reactor input/output:
What can be used as input/output modules for a Reactor Array? I've read that only Silos, Coupling Arrays or other Reactor Arrays are allowed. Is that true? No Corp Hangars possible?


3.) Reactor output overflow:
If 2.) is true, what will happen when I set up a Silo as output for a Reactor Array (which has only 20.000m³ capacity), and the Reactor Array has filled it up? Some complex reactions are producing large quantities of materials, so that a Silo would be filled up within few hours only. Will the Reactor Array then stop working or will it continue to eat materials from the input and just destroy the resulting materials?


4.) Coupling Arrays:
What exactly are they used for? I didn't find a description that made that clear to me. It would be nice if anyone could state an example of when you need a Coupling Array and for what.


5.) How much Silos:
Let's say I want to produce Fermionic Condesates, a reaction that needs four different intermediate materials as input, 100 units each of them. Would this setup work: 4 Silos filled with each needed intermediate material, linked to a Reactor Array as input modules, and a fifth Silo as output module for the reaction?


I hope some of you can make that points clear to me before I burn a lot of ISK on stupid mistakes :-)

Thanks!

Sovereign533
Caldari
The Collective
Against ALL Authorities
Posted - 2007.07.30 00:56:00 - [2]
 

Edited by: Sovereign533 on 30/07/2007 00:58:46
Originally by: Meka Solwin
Edited by: Meka Solwin on 29/07/2007 22:44:30
I have a few questions regarding the process of complex reactions at a lowsec POS. Most information seems to be available only if you already have a reactor running, which I don't have yet. So I'd like to ask you experienced moon miners/POS owners out there for help. I'm not planning on moon mining myself, I just want to set up a POS where I can run a complex reaction (and would have to buy the needed intermediate materials).


hi =)


Originally by: Meka Solwin
1.) General concept:
As far as I understand the process from the guides I've been reading, you basically set up a reaction in a Reactor Array, define where it gets its source materials from and where it should pass the resulting material to. Then you online it, and that's it. The reaction starts and I will get the resulting materials every hour. Please tell me if I'm completely wrong at this one :-)


yeah, it totally depends on what you're reacting, or going to react. you need at least a complex reaction array, 1 output silo, and depending on the amount of simple reacted minerals it needs, an amount of input silo's (usually 3 or 4). you also need to set the material type on the silo's before you online them. and you also need to link them, i trust you already know how to do this...


Originally by: Meka Solwin
2.) Reactor input/output:
What can be used as input/output modules for a Reactor Array? I've read that only Silos, Coupling Arrays or other Reactor Arrays are allowed. Is that true? No Corp Hangars possible?


the input and output are usually silo's, corp hangars aren't allowed, and other reactors means you usually lack the CPU. you can also use a Coupling Array, but that is for temporarely storage if the silo is full. you cannot put stuff in or take anything out of the coupling array. however, to do about the same, you CAN link 2 silo's together =)


Originally by: Meka Solwin
3.) Reactor output overflow:
If 2.) is true, what will happen when I set up a Silo as output for a Reactor Array (which has only 20.000m³ capacity), and the Reactor Array has filled it up? Some complex reactions are producing large quantities of materials, so that a Silo would be filled up within few hours only. Will the Reactor Array then stop working or will it continue to eat materials from the input and just destroy the resulting materials?


when a silo is full, the reaction doesn't stop, it just can't drop it anywhere, so it just "ejects it into space", you cannot recover this. if you use a Gallente Control Tower, you get a 100% bonus to silo storage, so it doesn't have 20.000m3, but 40.000m3


Originally by: Meka Solwin
4.) Coupling Arrays:
What exactly are they used for? I didn't find a description that made that clear to me. It would be nice if anyone could state an example of when you need a Coupling Array and for what.


it's usually used as Moon Harvester>Coupling Array>Silo, or Reactor Array>Coupling Array>Silo. the coupling array is used as an "overflow stack". you cannot put stuff in it, or take anything out of it, but it does hold some stuff. this is handy for when your silo is offline when you're empty'ing it, or when it's full. the reactor array can't drop it directly in the silo, it it gets to the coupling array


Originally by: Meka Solwin
5.) How much Silos:
Let's say I want to produce Fermionic Condesates, a reaction that needs four different intermediate materials as input, 100 units each of them. Would this setup work: 4 Silos filled with each needed intermediate material, linked to a Reactor Array as input modules, and a fifth Silo as output module for the reaction?

yes

Originally by: Meka Solwin
I hope some of you can make that points clear to me before I burn a lot of ISK on stupid mistakes :-)

get me feedback on how helpfull it was

(lol, just 30 characters left)
Thanks!

Meka Solwin
Minmatar
Republic University
Posted - 2007.07.30 07:31:00 - [3]
 

Originally by: Sovereign533
the input and output are usually silo's, corp hangars aren't allowed, and other reactors means you usually lack the CPU. you can also use a Coupling Array, but that is for temporarely storage if the silo is full. you cannot put stuff in or take anything out of the coupling array. however, to do about the same, you CAN link 2 silo's together =)


OK, that one sounds interesting. If I get that correctly, I could theoretically link this way:

Reactor Array > Silo1 > Coupling Array > Silo2 > Coupling Array > Silo3 > ...

Would that mean that if my Reactor Array has filled the first Silo, the next cycle would move over to Silo2? And if Silo2 is full, the materials would move over to Silo3 an so forth? If I could 'chain-link' this way, I would at least have some more time until I have to move stuff out of the output silo to avoid losing materials ...

Otherwise it would mean that I'd have to manually move the materials out of the output silo everytime it is full. I'm a bit surprised, as that would force you to move stuff around about every 1.5-2 days (if I did the math correctly) ... Is that really how it works? No way to just fill the input silos, start the reaction and come back after a week to see a big pile of processed materials?


Originally by: Sovereign533
get me feedback on how helpfull it was


That was exactly what I wanted to know and what I have missed in all the guides I read so far. Thanks a lot :-)

Alaris Nightshadow
Sankkasen Mining Conglomerate
On the Rocks
Posted - 2007.07.30 07:59:00 - [4]
 

Edited by: Alaris Nightshadow on 30/07/2007 07:59:56
Edited by: Alaris Nightshadow on 30/07/2007 07:59:41
Last I check you CAN add/remove stuff from Coupling Arrays. One of my tower setups, a Caldari Large with two Complex Reactors on it, uses Coupling Arrays as I cannot fit Silos. I am required to check up on the tower every 12-15 hours to not lose anything though. I use an anchored Corp hangar in range of all the arrays to move stuff in/out of the various arrays, and with the recent changes to freighters I use them to do bulk fuel drop off and pick of finished materials from the corp hangar. Only down side to this setup is I need to use railguns for weapons, not enough CPU left to fit launchers

Sovereign533
Caldari
The Collective
Against ALL Authorities
Posted - 2007.07.30 11:32:00 - [5]
 

it's more like : Reactor Array>Silo>Silo etc etc etc...
the last silo will be filled first. just use the first silo as an overflow stack. if you offlined the last one, and the first one (the one directly linked to the reactor array) has stuff in it, it will drop that stuff in the last one again, so you'll never have to offline the first one...

Meka Solwin
Minmatar
Republic University
Posted - 2007.07.30 16:23:00 - [6]
 

Originally by: Sovereign533
it's more like : Reactor Array>Silo>Silo etc etc etc...
the last silo will be filled first. just use the first silo as an overflow stack. if you offlined the last one, and the first one (the one directly linked to the reactor array) has stuff in it, it will drop that stuff in the last one again, so you'll never have to offline the first one...


Thanks again, now I got it. I guess at least until I try it and mess with the linking interface ... I read it can be a real pain to get all the modules linked together correctly :-)

Originally by: Alaris Nightshadow
Last I check you CAN add/remove stuff from Coupling Arrays. One of my tower setups, a Caldari Large with two Complex Reactors on it, uses Coupling Arrays as I cannot fit Silos. I am required to check up on the tower every 12-15 hours to not lose anything though. I use an anchored Corp hangar in range of all the arrays to move stuff in/out of the various arrays, and with the recent changes to freighters I use them to do bulk fuel drop off and pick of finished materials from the corp hangar. Only down side to this setup is I need to use railguns for weapons, not enough CPU left to fit launchers


I was thinking of a Large Tower with only one Complex Reactor Array and a bunch of Silos and one Corp Hangar for storage of the input/output/fuel. That should leave enough CPU/grid for some decent defense, I hope.

Meka Solwin
Minmatar
Republic University
Posted - 2007.07.31 12:44:00 - [7]
 

Edited by: Meka Solwin on 31/07/2007 12:44:06
Oh, I got one last question before I'm gonna start the POS, just to make that sure: can I anchor and online a Reactor Array in a 0.4 system? I'm asking because moon mining needs 0.3 or lower, does that count for Reactor Arrays too?

Thanks!

Meka Solwin
Minmatar
Republic University
Posted - 2007.07.31 14:02:00 - [8]
 

Edited by: Meka Solwin on 31/07/2007 14:03:43
I found this thread, saying you can't anchor it in 0.4, and this one that says you can. Could anyone please clarify that? I'm only speaking of the Reactor Array, not any Moon Harvesting Arrays ...

Meka Solwin
Minmatar
Republic University
Posted - 2007.08.01 07:56:00 - [9]
 

*bump*

Noone here that actually runs a Reactor Array at a 0.4 POS? Or someone who tried and knows for sure it doesn't work?

MassonA
Caldari
coracao ardente
Triumvirate.
Posted - 2007.08.01 08:52:00 - [10]
 

you could try it out on sisi (test server) and see if it works

Jurgen Cartis
Caldari
Interstellar Corporation of Exploration
Posted - 2007.08.01 10:07:00 - [11]
 

Don't use a .4 system. There's no benefit, the 1-jump-from-highsec systems are camped a lot, and you need charters. Just use a 0.3, no charters, mineable moons, etc.

Meka Solwin
Minmatar
Republic University
Posted - 2007.08.01 22:25:00 - [12]
 

Originally by: MassonA
you could try it out on sisi (test server) and see if it works


I would love to, but currently I can't logon to sisi, autopatching doesn't work, no manual patch is officially available (at least was when I last checked) and the patch I found somewhere here on the forums didn't either. Btw, are the requirements for POS anchoring the same on sisi? Because I have no clue when they updated the chars the last time and I probably won't have my corp configured correctly to have the needed faction standing ...

Originally by: Jurgen Cartis
Don't use a .4 system. There's no benefit, the 1-jump-from-highsec systems are camped a lot, and you need charters. Just use a 0.3, no charters, mineable moons, etc.


Yeah, I know all that. But I don't need moon mining and don't really care about a few thousand ISK for charters each day. Would just be nice to know if it will work in 0.4 for sure before I move all the stuff over, you know :-)


 

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