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Petit Faucon
Posted - 2007.05.29 19:53:00 - [1]
 

Hi guys, i just got myself a cnr for running missions on my main, im running this setup on it atm, can u guys post some comparisons plz?

Highs - 7x Arbalest Cruise, tractor beam

Meds - Domination Xlarge shield booster, SBA II, 4 dread hardners depending on what mission is.

Lows - BCU II, 4x power diag II..


what kinda setups are u guys running? I find it does them pretty well, my skills arnt great tho, how would u suggest i change it to speed it up?

MuffinsRevenger
Kenny Starfighter Appreciation Club
Posted - 2007.05.29 20:05:00 - [2]
 

This thread on page two has some usefull hints...

Apart from that, a Gist B-type Xlarge

Yurii Chan
Caldari
State War Academy
Posted - 2007.05.29 20:25:00 - [3]
 

my setup is as follows

7x cruise launcher IIs, 1x Diminishing Nos
1x Pith X-type XL booster, 2x Gist B-type (depends on mission), 2x Dread Invul, 1x SBA2
1x Dread BCU, 4x PDU2s

3x CCC rigs

i get a boost of 1140hp/cycle and i can run for quite a bit before i go dry (tho its rare that i need to since i pretty much passive tank most spawns unless i fubar the aggro)

not too pricey and works quite well imo. tho i'm not the most efficient since i tend to just pick target, fire, browse the web (curse you youtube)Embarassed

Carniflex
StarHunt
Fallout Project
Posted - 2007.05.29 20:37:00 - [4]
 

That setup does not seem very effective.

Use at least 2 if you can then 3 BCU's. Other than that seems quite viable setup. Setups I use are

7x domination siege (same fitting as arbalest)
1x Cl-5 XL booster 3x T2 hardener 1x named target painter 1x heavy cap injector
3x BCU II 1x RCU 1x PDU
3x CCC rigs

7x cruise II
1x XL T2 booster 3x T2 hardener 1x named target painter 1x heavy cap injector
2x BCU II 1x DG BCU 1x DCU 1x senor amp (D-Type).
3x CCC rigs

But then again I run 2 chars to make em go faster also. Could do without cap injector perhaps, but it's a bit more carefree should nI forget booster tiking while alt-tabbing between chars. When running missions solo, then torpedo setup with 1 target painter is more effective (meaning faster) than cruise launchers wihtout target painter. My setups are not the most optimal either but it works quite good so far if cruise ship shoots small targets and torpedo ship wastes bigger ones. Those fits need AWU 4 and good CPU skills.

Egil Kolsto
Caldari
Collwood Collective
Posted - 2007.05.29 21:10:00 - [5]
 

I have finally started looking at some of the more decent setups:
7x DG Seige
1x tractor

Gist B X-large
2x Painter II
2x DG Invuln
1x Gist X Specific

1x DC II
3x DG BCS
1x Sensor Amp II (plus 1 target)

Safe flying

Carniflex
StarHunt
Fallout Project
Posted - 2007.05.30 07:18:00 - [6]
 

Originally by: Egil Kolsto
I have finally started looking at some of the more decent setups:
7x DG Seige
1x tractor

Gist B X-large
2x Painter II
2x DG Invuln
1x Gist X Specific

1x DC II
3x DG BCS
1x Sensor Amp II (plus 1 target)

Safe flying


That setup is optimal CNR for solo mission running before officer modules. With 3x CCC rigs and good skills it should be able even permaboost that booster. It might be good idea however to switch T2 target painters for best named (they are as good, just take less cap and CPU), altho if fittings allow it's not really critical issue.

Hephaesteus
Gallente
Aliastra
Posted - 2007.05.30 09:14:00 - [7]
 

This is what I run and tbh any setup without 3x Bcu T2 or better is not worth the time.

7 T2 cruise lanchers
1 Heavy diminishing nos. Not needed really but i never bothered to change it

1 Gist B-type x-large shield booster
3 active hardeners, mission specific Gist b-type and dread guristas hardeners
1 Gist b-type shield boost amp
1 Cap recharger T2

3 Bcu T2 I know, I know Razz
2 Pdu got 2 of the cheaper faction ones cant remeber which.

3 ccc rigs T1

Like a lot of my mission setups this is a perma tanking beast. Only ever saw the tank start to go down on the Damsel mission (warp to 0) but it killed ships fast enough for it to not be a problem.

The only problem I have with this is, it's such a boring ship to fly I hardly ever use it.

Castra Noor
Posted - 2007.05.30 09:49:00 - [8]
 

High: 7x Estamel's Modified Cruise Missile Launchers
Meds: Gist X-Type XL SB, 2x Pith X-Type SBA, 3x Estamel Modified Invulnerability Field
Lows: 3x Estamel's Modified Ballistic Control System, 1x Chelm's Modified Power Diagnostic, 1x officer (depends on your skills) CPU upgrade.

Rigs: 3x CCC

Hephaesteus
Gallente
Aliastra
Posted - 2007.05.30 10:43:00 - [9]
 

Originally by: Castra Noor
High: 7x Estamel's Modified Cruise Missile Launchers
Meds: Gist X-Type XL SB, 2x Pith X-Type SBA, 3x Estamel Modified Invulnerability Field
Lows: 3x Estamel's Modified Ballistic Control System, 1x Chelm's Modified Power Diagnostic, 1x officer (depends on your skills) CPU upgrade.

Rigs: 3x CCC


Is that something you actually fly or cobbled together in quickfit?

However, if you do fly it can we have the screenies to drool over. Wink

Egil Kolsto
Caldari
Collwood Collective
Posted - 2007.05.30 15:40:00 - [10]
 

Originally by: Hephaesteus


Is that something you actually fly or cobbled together in quickfit?

However, if you do fly it can we have the screenies to drool over. Wink


Prob doesn't even have the skills to fly a cruiser yet, juding from all the other posts by that chracter. If you want to have something to drool at, and a real fitting unlike the quickfit above, check out Entity's State Raven. He is the one who bought the one BoB sold. As for ultimate dps. With a Gist X MWD (yes it fits) you can have umlimited alpha. Running some funky numbers through Quickfit, Tech 2 torps offer roughly 9k Alpha per volley and velocity of roughly 1400 m/s. With the 690% MWD and max skills you can match ship velocity to this and fire off as many torps as distance to target is. Say 30 x 9k = decent Alpha strike, go go trying to boost/repair.

bloomich
Caldari
In Siders
Posted - 2007.05.30 16:00:00 - [11]
 

Edited by: bloomich on 30/05/2007 15:59:13
h: 7 Cruise II or Caldari Navy/Dread guristas Cruise, 1 Whatever (tractor, Nos etc)
m: 1 Gist X XL, 1 Amp, 1 Cap recharger II, 3 Hardners
l: 3 PDU II, 2 BCU (t2 or Dread guristas)

Full setup runs forever, and tanks full aggro on pretty much all lvl4's. With crystel set, you are probebly ready for lvl5's :)

Jessamine
Imperial Shipment
Posted - 2007.05.30 16:55:00 - [12]
 

Originally by: Castra Noor
High: 7x Estamel's Modified Cruise Missile Launchers
Meds: Gist X-Type XL SB, 2x Pith X-Type SBA, 3x Estamel Modified Invulnerability Field
Lows: 3x Estamel's Modified Ballistic Control System, 1x Chelm's Modified Power Diagnostic, 1x officer (depends on your skills) CPU upgrade.

Rigs: 3x CCC


You know if you're going to run things through Quickfit you could at least upgrade to a 2x CCC 1x CCC II setup...

Dragon Lord
Caldari
Caldari Provisions
Posted - 2007.05.30 17:25:00 - [13]
 

Edited by: Dragon Lord on 30/05/2007 17:24:21
well i fly with 7 dread cruise, 1 selyenne heavy nos
1 Gist x xl booster, pith x boost amp, a pith x em, thermal and kinetic hardener and a dread invul
2 true sansha cap power relays 2 dread bcu's and a kaikka bcu. 2 ccc's t1 and a ccc t2.

With skills this is a perma tank boosting 200hp/s with lowest res at 75%.

But if you want to get silly and have uber drone skills a 7 tobias seige launchers and the same fitting for the rest will boost ur dps way up vs bc's and bs's and drones take care of the rest

Darth Patches


ISD YARR
Interstellar Services Department
Posted - 2007.05.30 19:33:00 - [14]
 

Thraed cleaned, let's keep the posting on topic in here.

-Darth Patches

Castra Noor
Posted - 2007.05.30 22:16:00 - [15]
 

Originally by: Egil Kolsto
Originally by: Hephaesteus


Is that something you actually fly or cobbled together in quickfit?

However, if you do fly it can we have the screenies to drool over. Wink


Prob doesn't even have the skills to fly a cruiser yet, juding from all the other posts by that chracter. If you want to have something to drool at, and a real fitting unlike the quickfit above, check out Entity's State Raven. He is the one who bought the one BoB sold. As for ultimate dps. With a Gist X MWD (yes it fits) you can have umlimited alpha. Running some funky numbers through Quickfit, Tech 2 torps offer roughly 9k Alpha per volley and velocity of roughly 1400 m/s. With the 690% MWD and max skills you can match ship velocity to this and fire off as many torps as distance to target is. Say 30 x 9k = decent Alpha strike, go go trying to boost/repair.


Your post is ******ed in evry respect.
I can't fly a cruiser - and who are you to know that ?
I use quickfit - no, i didn't even download it.
Your mwd setup: the op asked for a mission setup. Your stupid mwd won't work in missions as it does not work in deadspace, so that mwd/alpha-bragging was completely unnecessary.

Egil Kolsto
Caldari
Collwood Collective
Posted - 2007.05.30 22:20:00 - [16]
 

You DO run missions right?
There are several that does not use mission "gates" and hence MWD do work.

d026
temp holding
Posted - 2007.05.30 22:39:00 - [17]
 

hi:: 7 dg siege
meds: gist c/b/x-type, 2 dg invul, dg boostamp, 2x target painter
lows: 4x dg bcu, pdu

my setup more or less:)

d026
temp holding
Posted - 2007.05.30 22:40:00 - [18]
 

Quote:
High: 7x Estamel's Modified Cruise Missile Launchers


what a waste of isk..

Kella DelRae
Anger Management Industries
Posted - 2007.05.30 23:24:00 - [19]
 

Originally by: Castra Noor
Originally by: Egil Kolsto
Originally by: Hephaesteus


Is that something you actually fly or cobbled together in quickfit?

However, if you do fly it can we have the screenies to drool over. Wink


Prob doesn't even have the skills to fly a cruiser yet, juding from all the other posts by that chracter. If you want to have something to drool at, and a real fitting unlike the quickfit above, check out Entity's State Raven. He is the one who bought the one BoB sold. As for ultimate dps. With a Gist X MWD (yes it fits) you can have umlimited alpha. Running some funky numbers through Quickfit, Tech 2 torps offer roughly 9k Alpha per volley and velocity of roughly 1400 m/s. With the 690% MWD and max skills you can match ship velocity to this and fire off as many torps as distance to target is. Say 30 x 9k = decent Alpha strike, go go trying to boost/repair.


Your post is ******ed in evry respect.
I can't fly a cruiser - and who are you to know that ?
I use quickfit - no, i didn't even download it.
Your mwd setup: the op asked for a mission setup. Your stupid mwd won't work in missions as it does not work in deadspace, so that mwd/alpha-bragging was completely unnecessary.



So... you're giving advice... on something that you have never done...

Also.. you use Quickfit... but you've never downloaded it... okay..?

And when people ask for help with a fitting, it is inferred that a fitting be somewhat reasonable...

Potyomkin
Posted - 2007.05.31 07:14:00 - [20]
 

Edited by: Potyomkin on 31/05/2007 07:15:31
I fly
7 x Arb Siege, Tr Beam or Civ Laser
Gist C-Type XL, SBA II, 4 Hards II
2 x BCS II, 3 x PDS II

3 x CCC

Maybe will change 1 CCC for missile damage rig when have AWU 4 for enough CPU.

Oh, and don't forget about 5 x Hammerhesds II, 5 x Hobgoblins II with proper skills, or this setup will not be effective.

Cost of expensive faction launchers and hards (dr gur inv for example) is covered for toooooooo long time.

brocksamson316
Posted - 2007.05.31 07:30:00 - [21]
 

Originally by: Castra Noor
High: 7x Estamel's Modified Cruise Missile Launchers
Meds: Gist X-Type XL SB, 2x Pith X-Type SBA, 3x Estamel Modified Invulnerability Field
Lows: 3x Estamel's Modified Ballistic Control System, 1x Chelm's Modified Power Diagnostic, 1x officer (depends on your skills) CPU upgrade.

Rigs: 3x CCC


that is just funny, not even viable whatsoever i mean for the price of 1 estamel invul field you can faction fit a navy raven, you sir are being silly who do you think would spend this kind of isk?, lol at 1 bill isk worth of shield amps as well.

Hephaesteus
Gallente
Aliastra
Posted - 2007.05.31 10:34:00 - [22]
 

Edited by: Hephaesteus on 31/05/2007 10:35:43
Originally by: Castra Noor
High: 7x Estamel's Modified Cruise Missile Launchers
Meds: Gist X-Type XL SB, 2x Pith X-Type SBA, 3x Estamel Modified Invulnerability Field
Lows: 3x Estamel's Modified Ballistic Control System, 1x Chelm's Modified Power Diagnostic, 1x officer (depends on your skills) CPU upgrade.

Rigs: 3x CCC


One thing about the forums.
You can make 100 excellent ship setup posts on here, but the only one people will remember is the one you messed up on. Laughing

Sokratesz
Rionnag Alba
Northern Coalition.
Posted - 2007.05.31 10:47:00 - [23]
 

Use torps.

Use painters.

Use 3x BCU-II, 1x PDU-II, 1x DG co-proc.

MoonDigger
Meleks Jennet
Posted - 2007.05.31 11:17:00 - [24]
 

i use this setup and it lets me run my booster for 10 minutes flat out which tbh should be enough to kill everything in your mission, who really cares about a perma running tank whats the fun if red is not showing a bit right Razz

7x t2 cruis launchers 1x sansh heavy nos
xl x type gist booster, DG invu, 2x dg passive hardeners (depending on the mission), sansh cap recharge, painter,
2x DG balistics, 3x sansh PDU.
Rigs, rof rig, em shield rig, ccc rig

or 7x t2 torp launchers no heavy nos since i need 7 cpu lol and the rest is the same.

ROF on cruis missiels 6.7 sec
ROF on torp launchers 7.4 sec
both specialisations at lvl4.

Got other passive hardeners that give me 56% resistance i think they are pith or something like that cant remeber not at home at the moment so dont take my word for the name for the hardeners but passive hardeners at shield compensation lvl5 for me are a lot better than active hardeners. Have fun tell me what you think. Laughing

bloomich
Caldari
In Siders
Posted - 2007.05.31 11:21:00 - [25]
 

Originally by: brocksamson316
Originally by: Castra Noor
High: 7x Estamel's Modified Cruise Missile Launchers
Meds: Gist X-Type XL SB, 2x Pith X-Type SBA, 3x Estamel Modified Invulnerability Field
Lows: 3x Estamel's Modified Ballistic Control System, 1x Chelm's Modified Power Diagnostic, 1x officer (depends on your skills) CPU upgrade.

Rigs: 3x CCC


that is just funny, not even viable whatsoever i mean for the price of 1 estamel invul field you can faction fit a navy raven, you sir are being silly who do you think would spend this kind of isk?, lol at 1 bill isk worth of shield amps as well.


Aparently Entity does this.

/me notices high sec suicide gank squads chasing entity with 20 dominix's.........

Sokratesz
Rionnag Alba
Northern Coalition.
Posted - 2007.05.31 11:22:00 - [26]
 

Originally by: MoonDigger
..stuff..


use 3x CCC rigs and 3x BCU-II. Way overexpensive booster, too.

Egil Kolsto
Caldari
Collwood Collective
Posted - 2007.05.31 17:10:00 - [27]
 

Originally by: bloomich


Aparently Entity does this.

/me notices high sec suicide gank squads chasing entity with 20 dominix's.........


Also note that he is NOT flying a gimpy CNR, he is using the real 8x launcher!
When you can afford a 60B ship, you should also afford to fit it accordingly.

Talking about full Estamel on a "Corvus" (Old name) is pretty proper. They cost as much as 3 MOMs and should be fit accordingly:)

Leandro Salazar
Quam Singulari
Posted - 2007.05.31 18:16:00 - [28]
 

Edited by: Leandro Salazar on 31/05/2007 18:15:10
One last ditch effort to further improve the performance of a 3 BCU torp CNR is replacing two CCCs with hydraulic bay thrusters (T2 if you can get your hands on them), making your torps quite a bit more speedy and thus increasing range and reducing initial flight time, overkill and maybe also defender success chance. I have not yet noticed an ill effect on my tank (I do not permatank of course, but I have lg-crystals).

Red Rumurder
5punkorp
EternalRising
Posted - 2007.05.31 18:16:00 - [29]
 

well i am toying with 2 set ups as of right now, 1 is for cruises and the other torps. now i am new to torps so i won't show that one since its a work in progress but thie is my normal mission set up and i have had found no issues.

high
7x T2 Cruise (varying the missile types T1/fury/precision depending on situation)

med
Pith B-Type XL Shield Booster and matching amplifier
Full DG set depending on mission (3 or 4 depending on need - some missions use pith hard)
1x Dark Blood Cap Recharger (only if i run 3 hardners)

low
3x BCS II
2x PDS II

rigs
3x CCC rigs

my ROF is around 7.52 (at work so not 100% on this), my shield boost is over 1139HP every 4 sec, and when going for super tank can get some resists close to 94-95% just with hardners alone (no DCU II). in all honesty there isn;t much more in skills i can do to improve it just isk and desire to spend. my x-type booster is coming soon =)

now Petit you just got the CNR so you may want to try swapping a PDS II out for another 1 or 2 BCS II. the rigs will give you the cap you need from the PDU, the ship all ready has more natural shields than regular raven, and more DPS means fasted pwnage which means you lower your DPS that much faster. also swap out your shield amplifier II right o way. the fitting requirements for it sucks, you can find a descent officer deadspace one for not to much. over all tho your set up is good for about 90-93% of all lvl 4 mission in empire

Red Rumurder
5punkorp
EternalRising
Posted - 2007.05.31 18:35:00 - [30]
 

Originally by: Castra Noor
Your post is ******ed in evry respect.
I can't fly a cruiser - and who are you to know that ?
I use quickfit - no, i didn't even download it.
Your mwd setup: the op asked for a mission setup. Your stupid mwd won't work in missions as it does not work in deadspace, so that mwd/alpha-bragging was completely unnecessary.


excuse me i don't fly this ship but going to post a fitting so i can seem cool, get a life would you. all the rest of us are trying to be constructive and help each other out. take your trolling to general discussion if you want to be like this. before you go lets analyze this rebuttal you gave.

Originally by: Castra Noor
Your post is ******ed in evry respect.

****** learn that the red squiggly line is an indication that you misspelled a word and you might want to correct it before someone realizes you are ******ed

Originally by: Castra Noor
I can't fly a cruiser - and who are you to know that ?

1) the set up you listed is a dream set up and i doubt anyone in game but maybe 2 or 3 that would have something like that. your talking about a 10 bil isk CNR about once everything is counted at contract prices.
2) many ways to find out but most of them would be educated guesses, but from what you posted its obvious (oh and past posts too)
3) you have to know how to fly a cruiser before battleship, so if you can't fly a cruiser how the hell do you fly a cnr?

Originally by: Castra Noor
I use quickfit - no, i didn't even download it.

i just want to offer you a cookie for this. not sure why it just seems like something i would do for the next door neighbors ******ed kid

Originally by: Castra Noor
Your mwd setup: the op asked for a mission setup. Your stupid mwd won't work in missions as it does not work in deadspace, so that mwd/alpha-bragging was completely unnecessary.

this just shows your stupidity or lack of useful knowledge. not every single mission is deadspace, they do have ones called encounters. there is a way for your mwd to work there - you turn it on. also he wasn't bragging he was just stating a point of view with credible evidence and not peter pan fairyland information like you.

I apologize to anyone reading this for any harshness that may come across. I love the lack of insults and good advice you get here in this forum and the help everyone shows. I just can't stand people coming in and giving advice about something they know nothing about. this person obviously does not know anything about the CNR other than what quickfit says and has no right offering advice on mission set ups to others. once again i apologize for being rude just don't think noor would get the point any other way


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