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blankseplocked Noobs - what made you stay in EVE ?
 
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Alora Venoda
GalTech
Whiskey Creek Alliance
Posted - 2007.04.12 00:48:00 - [31]
 

Originally by: Agillious
The potential. EVE has so much potential fun rolled into it.

The possibilities (ships, modules, 0.0) are what have kept me playing.


yes. there are so many things you can do that are meaningful. the risk involved with everything also makes it more akin to real life, which is probably why its more enjoyable that way.

i really enjoy the industrial and market system. not only do i get to play sim-industry, and sim-business, i also get to blow stuff up and be a part of a team. i am also finding the possibilities of exploration very exciting.

but the complexity of the game is what originally drew my fascination with EVE. instead of just mashing 2 buttons all the time, i actually have to use my brain to do anything - even mining.

and even though a lot of the activities in EVE are probably more repetitive than other games like WoW. they are more meaningful and fulfilling because of an actual payoff, and because we are not being FORCED to do so by some "carrot on a stick" that in itself is not really worth all those mind numbing hours of grinding. but in EVE we grind missions and asteroids because we want to do the hard work that pays off well in the end. it's all about the risk vs reward.

Lin Dei
Gallente
University of Caille
Posted - 2007.04.12 00:51:00 - [32]
 

I was told CCP would implement sexy elves... still waiting.

Soporo
Caldari
Posted - 2007.04.12 00:58:00 - [33]
 

I wanted a piece of 100-200 man fights.
I got it then, can't get it much now...

I also wanted revenge on the insanely powerfull, and impossibly swift tools that ganked me as a n00b so much, figured I would stick around for that too.

Thread Winner
Federal Navy Academy
Posted - 2007.04.12 01:41:00 - [34]
 

Originally by: Lin Dei
I was told CCP would implement sexy elves... still waiting.


Who needs elves when you have gallente culture?

Chantao Naies
Posted - 2007.04.12 06:41:00 - [35]
 

Originally by: Thread Winner
Originally by: Lin Dei
I was told CCP would implement sexy elves... still waiting.


Who needs elves when you have gallente culture?


That's right, Gallente has the babes ;)

I've kept my account active because the game's fun. Although I haven't been able to play for most of the past two years, I've kept my account active and a skill training, knowing that when I finally do get to play, I'll have a decent character ready to go.

Now that I'm here, I have the absolute freedom to do whatever I want to - right now it's missions and mining, but later on it might be PvP out in 0.0, who knows.

Kylar Renpurs
Dusk Blade
Posted - 2007.04.12 06:49:00 - [36]
 

Believe it or not,, it was collecting dogtags,,,, Embarassed

Since then I've shifted between corps and alliances,, nowadays my former corp buddies are fairly political figures and to be simply affiliated with them in a common chat channel is quite an entertaining experience.

Malcolm Gerwulf
GoonFleet
GoonSwarm
Posted - 2007.04.12 07:19:00 - [37]
 

I'm really new and not sure if I'll stay and get my friends to play, or just wait until the next MMO comes out (Warhammer or LOTRO or something). I think EVE has some great things going for it, but also some big negatives. I'll have another glass of wine and try and list them in no particular order.

PROS:

1) Great PvP consequences. It hurts when you die, just like it should. People are ruthless and push it to the limit.

2) Large-Scale economy. I don't know too much about the market intricacies but I approve of the player-driven economy. From what I hear, the market is starting to get saturated with base goods however. I find it odd I can buy a spaceship for less than the insurance payout.

3) Important Corps/Alliances. It's very cool how player-run corps are very important and extremely powerful. It's less cool what they choose to do with that power, and what it means for the game in a single-server environment.

CONS:

1) Stone-Age User Interface. Cmon, this interface is very poor compared to other contemporary MMORPGs. F1-F8 is extremely limiting, and the lack of custom UI mods really hurts me. I'm used to a slick, user-editied interface that fits me like a glove and parses important combat information and stores it in a log file or something. EVE has laggy buttons inconveniently mapped and a woefully pathetic combat log. What, didn't see that message on the screen for .05 seconds that you got warp scrambled? Too bad. Guess I better L2Play so I don't need to rely on text to tell me what's happening in battle, or what % of my turret shots hit at a given distance.

2) Only 1 server. I'm sure there are numerous threads about this issue, but my 2 cents go toward opening new shards. The problem with EVE is that if you stick to only 1 server, you have a finite audience you can reach. Can the server handle 50,000 simultaneous players? 100,000? No way, and that's why this game will continue to be a small gem hidden in a corner of the MMO market. It has less than 1% of the subscribers that WoW has, and I'm convinced CCP could make TONS more money if they fostered the perception that new players were welcome to create a character on servers that haven't been around for the better part of a decade.

3) Allegations of employees abusing game mechanics. I couldn't believe the rumors when I read them, and this issue singlehandedly makes me question my time playing EVE. Any game that suffers so heavily from employee interference REALLY needs new servers. If I don't like what's going on in Tranquility, I would very much like to protest it by playing on a different shard.

4) ISK and character sales. I find it totally ridiculous that CCP endorses ISK and character selling with real money. Buy a time card, make 150 million ISK! Sick of the game, sell your character! This game, like all MMOs needs MONEY SINKS in a big way. It is just spitting in the face of new players trying to carve out a tiny chucnk of the empire when older characters are constantly recycled and billions of ISK are sold per day to people with fat bank accounts. Why should I spend time skill training Malcolm Gerwulf? I have a job, I should buy a 40+ million Skillpoint character and get going right off the bat? Nevermind, maybe I'll just quit and play a game that rewards me for spending time working up my character and bans accounts that sell gold and characters.

5) Leniant petition reimbursments. For such a supposedly hard-nosed game, EVE GMs certainly seem to reimburse players a lot. From what I've seen, all it takes is a forum post that goes "WAAAAH I lost my ship to lag or sploits, give me my 3.5 billion ISK back!" What happened to the dog-eat-dog world of EVE where anything goes? It's tough **** until your own ship gets blown up huh? Ever stop and think what kind of money inflation it causes to restore billions of ISK to players that were too gullible in the first place? Totally makes this community look like pansies.

Flame on!

Gaius BaItar
Posted - 2007.04.12 08:02:00 - [38]
 

Anyone remember the old “Elite” game made for Spectrum computers?
I used to play that game as much as I could, all day long and very late into the night.
So many things to do:
Buy cheap here, sell high there.
Watch yourself for pirates along the route. I was a master in using my 3D on-screen scanner to kill those pesky rats.
Look for new gadgets. Docking computer! Wow, it was so fast to get in stations now, after I learned to dock the hard way. Laughing
Getting up my standings with the Paranids by killing rats in their systems. Sounds familiar?
Last year in December I’ve heard about Eve. I was hooked from day one.
Best game ever!

Zhett Haukes
Mutually Assured Distraction
Posted - 2007.04.12 08:22:00 - [39]
 

My first solo kill in lowsec, done in my 2nd week of trial. The shakes it gave me were like a drug that I NEEDED MORE OF!


Waut
Posted - 2007.04.12 08:50:00 - [40]
 

I was lucky to find a decent corp pretty quickly

Martin Silenius
Gallente
Aliastra
Posted - 2007.04.12 08:50:00 - [41]
 

So many people, so many resons - its nice to see that everyone found something in game that they like and what thrives them on ...

For me its still a big new world after about a month of playing. So many aspects of the game still out there to explore and experience ...

Sure - I will buy Conan when it comes, but somethig tells me that EVE subscription will stay active ;)

RaWBLooD
Posted - 2007.04.12 09:03:00 - [42]
 

I played the game as if I had played it before.
It is just natural for me.


Cygnus Zhada
Viziam
Posted - 2007.04.12 09:57:00 - [43]
 

Actually, atm I'm not actively playing. It's just not fun to be close to useless (apart from being frigate cannon fodder) so I reopened my account on another MMO while training the long skills. I just finished electronics 5, working on engineering 5 now and then going towards advanced weapon upgrades, probably level 4.

Not sure what to train after that though, either specialise in frigates (interceptors) or start working on cruisers/BS.

I've lost interest a bit due to not having to do a whole lot heh.

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2007.04.12 10:00:00 - [44]
 

What made me stay?

The sheer scope & complexity of the game - endlessly fascinating
The freedom to do what you want to in it
The fact that what you do matters.

Jon Harmon
Gallente
The Scope
Posted - 2007.04.12 12:17:00 - [45]
 

I've always liked space sims (big X-Wing/TIE Fighter/XvT, Wing Commander, Privateer fan) and played Jumpgate for a while. So I guess it was natural that after reading about the great Guiding Hand pwning, I'd give EVE a sniff. I've been here just under a month.

I guess what's drawn me in and is holding me here is the open-endedness of it all, the fact that there's *so* many career paths open, the fact that even starting off as a character with an engineer background, I could turn myself into a competent combat pilot given some time (or the other way around). There's almost too much freedom, really--I'm having trouble setting and sticking to a goal because I see some new shiny thing I can work toward, and start shifting my skill training plan around again! Smile

I've joined a great corp with helpful and friendly people, and that will probably help keep me here for a while. It also gets me in the middle of a PA wardec, but, meh, it's part of the game. And yes, this game can be extremely hard on a newbie like me, but the folks in the Rookie Help channel are awesome at helping people out, likewise the peeps in my corp.

Cipher7
Posted - 2007.04.12 13:52:00 - [46]
 


No elves. No dancing fairies. No gnomes.

Its dark, gritty, brutal. Mainly for adults.

No other MMO is raw like Eve.

I love it.

50freefly
Caldari
Stimulus
Rote Kapelle
Posted - 2007.04.12 14:12:00 - [47]
 

Edited by: 50freefly on 12/04/2007 14:10:55
Edited by: 50freefly on 12/04/2007 14:10:22
Edited by: 50freefly on 12/04/2007 14:09:22
OMG SPACESHIPS!!11!!1!

But really, EVE just rocks in every way, and the nice folks in my current corp (which I joined on the second day) have kept me interested in EVE for a long time...

Oh, and there's one more thing...

OMG SPACESHIPS!!1!!!11

(Fantasy sucks...Sci-Fi FTW)

EDIT- Oh, and I had just come from Runescape (I was young!!!) and so seeing EVE was like 'Holy... Games on computers have real Graphics and don't always run on Java???'

Leneerra
Minmatar
Sebiestor Tribe
Posted - 2007.04.12 14:22:00 - [48]
 

The reasons I stayed?

Quite simply, because if you risk stuff you can win or loose.
In eve a victory is something you need to fight for, not something that is handed to you on a platter.
With the risk of loss suddenly adrenaline becomes a part of the fight. Adrenaline when things get dangerously close to defeat.
And then there is that nice other feeling upon attaining success.

Speed Devil
Caldari
Oberon Incorporated
Morsus Mihi
Posted - 2007.04.12 14:59:00 - [49]
 

the hatemail and smack made me stay YARRRR!!


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