open All Channels
seplocked Corporation, Alliance and Organization Discussions
blankseplocked JV1-V the LV station falls to Coalition
 
This thread is older than 90 days and has been locked due to inactivity.


 
Pages: 1 2 3 [4] 5 6

Author Topic

Dagrin RDM
Caldari
The Leather Knights
Sev3rance
Posted - 2007.02.23 01:31:00 - [91]
 

Originally by: Denrace
Those D2 Asterix sigs really are amusing.

Laughing


Agreed!

Aegis Osiris
Gallente
Peanut Factory
Posted - 2007.02.23 02:40:00 - [92]
 

To the guy that seems to be accusing me of being a member of LV, I'd suggest looking at my alliance tag first. This isn't a whine, as I lost nothing of any kind. Its a rebuttal of all the various comments that have been made that claim:

1. Its just as much LV's fault
2. What else could the coalition do?

Now, I said before and I'll say it again, I'm not saying that what happened was a preplanned crashing of the node. But as Shin Ra himself pointed out in his post, the leadership of the coalition was well aware that, given the situation, jumping in had a very good chance of crashing the node.

Quote:
Eh? This line of reasoning is so devoid of logic it is almost impossible to follow. By this argument, the attacker is required to wait until the defender feels like not showing up to mount an attack?



and

Quote:
So if you had a very good opportunity to kill a titan you would not because they have 400 people in local and your gang is 600? Let’s call it off boys the node is going to crash.

You would rather take your 600 man fleet and put 5-10 POS into reinforce mode that really does nothing for you? Come on dude you sound ******ed.

Lets see a titan is billion of isk a titan BPO is billions of isk and that kind of a loss hurts ones motivation to keep fighting. It also gave us the chance to setup a friendly POS to base our operations out of giving us a safe place.



No. The attacker need to work to stretch the enemy thin, overextend him, and use greater numbers (if he has them) to spread the enemy out, before attacking. By locking up the LV guys in JV and attacking MULTIPLE station systems, coalition would have had their pick of towers and stations to kill the next day, with little LV could do. And if LV ran all over their space trying to cover it up, JV would be uncovered for an attack. Think rope-a-dope.

And, noone would have to crash anything.

Quote:
So in other words, you think that all you have to do to win a battle is field enough pilots so that any opposing force would crash the node? So then it's automatically the other side's fault?




erm....isnt this exactly what the coalition did? geez, and folks are trying to call ME illogical...

btw, I find it amusing to be called '******ed' when I suggest trying a better, more comprehensive strategy then cramming as many people as possible through the gate and crossing your fingers that the node holds. Laughing

Veronique deEstelle
Gallente
3M Industries
Posted - 2007.02.23 05:01:00 - [93]
 

Ageis, you neglect that this seems to be some kind of oportunity due to some POS refill timing and that they thought the titan would be complete during a week.

So I think they weren't that free in choosing their field of battle. I doubt even the Coalition can get 1000++ pilots together every day.

Darken Two
Gallente
Oberon Incorporated
Morsus Mihi
Posted - 2007.02.23 05:49:00 - [94]
 

Originally by: Aegis Osiris
To the guy that seems to be accusing me of being a member of LV, I'd suggest looking at my alliance tag first. This isn't a whine, as I lost nothing of any kind. Its a rebuttal of all the various comments that have been made that claim:

1. Its just as much LV's fault
2. What else could the coalition do?

Now, I said before and I'll say it again, I'm not saying that what happened was a preplanned crashing of the node. But as Shin Ra himself pointed out in his post, the leadership of the coalition was well aware that, given the situation, jumping in had a very good chance of crashing the node.

Quote:
Eh? This line of reasoning is so devoid of logic it is almost impossible to follow. By this argument, the attacker is required to wait until the defender feels like not showing up to mount an attack?



and

Quote:
So if you had a very good opportunity to kill a titan you would not because they have 400 people in local and your gang is 600? Let’s call it off boys the node is going to crash.

You would rather take your 600 man fleet and put 5-10 POS into reinforce mode that really does nothing for you? Come on dude you sound ******ed.

Lets see a titan is billion of isk a titan BPO is billions of isk and that kind of a loss hurts ones motivation to keep fighting. It also gave us the chance to setup a friendly POS to base our operations out of giving us a safe place.



No. The attacker need to work to stretch the enemy thin, overextend him, and use greater numbers (if he has them) to spread the enemy out, before attacking. By locking up the LV guys in JV and attacking MULTIPLE station systems, coalition would have had their pick of towers and stations to kill the next day, with little LV could do. And if LV ran all over their space trying to cover it up, JV would be uncovered for an attack. Think rope-a-dope.

And, noone would have to crash anything.

Quote:
So in other words, you think that all you have to do to win a battle is field enough pilots so that any opposing force would crash the node? So then it's automatically the other side's fault?




erm....isnt this exactly what the coalition did? geez, and folks are trying to call ME illogical...

btw, I find it amusing to be called '******ed' when I suggest trying a better, more comprehensive strategy then cramming as many people as possible through the gate and crossing your fingers that the node holds. Laughing



I love these modern day Sun Tzus.

Your logic would have worked great.....if LV were NPC's.

Unfortunately, they are actually human and therefore would probably not fall for something as stupid as that embarrassing strategy you just mentioned.

Your simplistic analysis of the situation is amusing and stupid at the same time.

You can stop it now.

Aphotic Raven
Gallente
The Illuminati.
Pandemic Legion
Posted - 2007.02.23 05:51:00 - [95]
 

Originally by: Bodark
Originally by: Atreus Minmatarius
Originally by: VBboy
Its just a shame we were all logged off at the time ...




same way teh titan pilot lost it's Toyota Corola... too bad, at least now you know how it feels

situations like that would hopefully help in placing blame where it belongs and rediculous statements like "oh well those are game mechanincs LIVE with them" would turn into "FIX THE DAMN GAME" Confused




Titan pilot had the option to log back in and save his ship.
LV pilots didnt.


Yes. Cos he could tell he was getting attacked... while he was offline...
*snip* please be nice. -Ivan K

Aphotic Raven
Gallente
The Illuminati.
Pandemic Legion
Posted - 2007.02.23 06:01:00 - [96]
 

Edited by: Aphotic Raven on 23/02/2007 06:02:46
Originally by: Akinai


Lag works both ways. For every player on your side that couldn't fire, there's one on the other that can't either. Only complete morons don't understand that. There's no magic "lag the other side" button (No, not even on BoB's side)
*some more stupidity*



Only complete morons or those in corps with ferocious names like trade organization dont realise that 1 side lags a HELL of a lot more, the side that warps in (assuming like most that they dont use an on grid warp in point to load the grid, nice trick bob taught me...) will lag like crazy as they try and load the grid. This also happens if you jump into something.

The defender might get crazy lag but will generally only get a little as they load all the incoming ships. It might hurt their tacklers but their fleet can normally still target and fire just fine. The attackers however, get screwed over.

The defender was partially at fault in this case, but if a few thousand enemys were coming for my home system i'd want as many people there as i could too. LV cant ***** at goon for crashing the node and goon cant ***** at LV for setting it up...

Swift Wind
Caldari
6rasshopper Inc.
Sherwood Forest
Posted - 2007.02.23 06:48:00 - [97]
 

WOOT! Good work gents, Yet another added to the books....


Cadiz
Caldari
EXTERMINATUS.
Nulli Secunda
Posted - 2007.02.23 07:12:00 - [98]
 

Edited by: Cadiz on 23/02/2007 07:12:10
Originally by: Aphotic Raven
Edited by: Aphotic Raven on 23/02/2007 06:02:46
Originally by: Akinai


Lag works both ways. For every player on your side that couldn't fire, there's one on the other that can't either. Only complete morons don't understand that. There's no magic "lag the other side" button (No, not even on BoB's side)
*some more stupidity*



Only complete morons or those in corps with ferocious names like trade organization dont realise that 1 side lags a HELL of a lot more, the side that warps in (assuming like most that they dont use an on grid warp in point to load the grid, nice trick bob taught me...) will lag like crazy as they try and load the grid. This also happens if you jump into something.

The defender might get crazy lag but will generally only get a little as they load all the incoming ships. It might hurt their tacklers but their fleet can normally still target and fire just fine. The attackers however, get screwed over.

The defender was partially at fault in this case, but if a few thousand enemys were coming for my home system i'd want as many people there as i could too. LV cant ***** at goon for crashing the node and goon cant ***** at LV for setting it up...

Actually, due to the way loading priority works these days, those who are jumping into a camped system have a considerable advantage if there is a risk that the node may crash in the process. Why do you think BoB make such a mantra of always being the ones to jump in? It's not just because they're ballsy, I assure you.

Salr Ayshuermei
Amarr
Einherjar Rising
Cry Havoc.
Posted - 2007.02.23 07:25:00 - [99]
 

Congrats to the winners and keep up the good fight.

Also showing off my new sig Cool

Akinai
Gallente
Gallente External Trade Organization
Posted - 2007.02.23 08:02:00 - [100]
 

Originally by: Aegis Osiris

Quote:
So in other words, you think that all you have to do to win a battle is field enough pilots so that any opposing force would crash the node? So then it's automatically the other side's fault?




erm....isnt this exactly what the coalition did? geez, and folks are trying to call ME illogical...



erm.. no. Lacking a bit in the way of logic skills, are we?

You are saying that the coalition should've ignored JV1V simply because they had enough pilots that LV + Coalition would = node crash.

By that faulty logic, if one alliance fields enough ships to the battle, the other should just give it up and go somewhere else, thereby giving the victory to the defenders by default.

That's just asinine logic, and completely unworkable.

Originally by: Aphotic Raven
Edited by: Aphotic Raven on 23/02/2007 06:02:46
1 side lags a HELL of a lot more, the side that warps in (assuming like most that they dont use an on grid warp in point to load the grid, nice trick bob taught me...) will lag like crazy as they try and load the grid. This also happens if you jump into something.


Once the initial load is past though, the lag will be nearly identical. And in situations like JV1V where it isn't a massive warpin to one point, that part isn't even a major issue.


Treebeard dk
Caldari
M. Corp
Mercenary Coalition
Posted - 2007.02.23 10:44:00 - [101]
 

Good job on the JV station, right now you have the upper hand and the numbers to control the nodes, if the nodes had not crashed who knows how long we could have kept the POS's running but that does not matter now, enjoy the station as we have in the past 18 months, 18 months in the same are is a long time, for most of EVE population, so I guess its time to regroup somewhere else.

What I really look forward to see is how fast the coalition turn on eachother if you succeed in removing LV from Tenerifis, I'd bet you'll find a new "bad guy" within the coalition real fast and blame them of just being there which seems to be the idea you have given everyone jumping on the bandwagon with you.

Good luck with the rest of the campaign.

KIATolon
Caldari
Caldari Provisions
Posted - 2007.02.23 10:47:00 - [102]
 

two things:
1) You're assuming this coalition WANTS to stay blue to one another once you and bob are dead.
2) You sound like a man defeated my friend :(

Treebeard dk
Caldari
M. Corp
Mercenary Coalition
Posted - 2007.02.23 11:44:00 - [103]
 

Yes, I assume that, if not then you'll just have this type of warfare in the same area as we have now, doubt you will be able to keep that up.

Defeated, not yet but I know you'd like to be the first to speak down to people when you get the chance so I'll refrain to comment further on it and simply say, if we get defeated, you had nothing to do with it.

prsr
Gallente
Shiva
Morsus Mihi
Posted - 2007.02.23 11:54:00 - [104]
 

Originally by: KIATolon
two things:
1) You're assuming this coalition WANTS to stay blue to one another once you and bob are dead.



I'm pretty sure your forum "coalition" will start infighting long before they reach nol. In fact, it has already begun. Let's see how long you keep it together with a foundation in quicksand.

Kojirochan
Caldari
Steel Daggers
Gentlemen's Agreement
Posted - 2007.02.23 12:05:00 - [105]
 

First off good job on taking the station, i can finally get my hairbands back i left in the station from my time in LV space while i was a member in KOS.

2nd, with the posts bringing nobodies who are not involved in the war posting comments and accusing people of various things. If the Coalition bring 2000 pilots to a system to fight, why are we to blame if the node crashes? Im sure if LV/BoB/Fix brought 2000 people the node would crash. Its a problem CCP have to deal with otherwise this will just happen

Duke Grail
Minmatar
The Science of War
Posted - 2007.02.23 13:09:00 - [106]
 

Originally by: prsr
Originally by: KIATolon
two things:
1) You're assuming this coalition WANTS to stay blue to one another once you and bob are dead.



I'm pretty sure your forum "coalition" will start infighting long before they reach nol. In fact, it has already begun. Let's see how long you keep it together with a foundation in quicksand.


Quit spewing garbage.

Tom Gunn
Caldari
Defiant..
Narwhals Ate My Duck
Posted - 2007.02.23 14:10:00 - [107]
 

Good going guys,

Not sure what the reason is in eve that players will do everything to blame the game/others for their failings, LV command must of known this would happen - are these just posts of denial?

We all know CCP have a game that can't support fleet combat on the scale we're talking, moaning about it won't help, so learn to deal with it.

Its just another example of how offense works better than defense in Eve.


Treebeard dk
Caldari
M. Corp
Mercenary Coalition
Posted - 2007.02.23 14:30:00 - [108]
 

Originally by: Tom Gunn
Good going guys,

Not sure what the reason is in eve that players will do everything to blame the game/others for their failings, LV command must of known this would happen - are these just posts of denial?

We all know CCP have a game that can't support fleet combat on the scale we're talking, moaning about it won't help, so learn to deal with it.

Its just another example of how offense works better than defense in Eve.




Neither offense or defense works, bugs and node crashes broke morale rather than the enemies, so blame it on who you like.

Tom Gunn
Caldari
Defiant..
Narwhals Ate My Duck
Posted - 2007.02.23 14:51:00 - [109]
 

More denial.

Excuses aside, offense clearly works, you lost the station.

Electric Cucumber
Amarr
Vae Nexon
Neon Equinox
Posted - 2007.02.23 15:23:00 - [110]
 

1.Bookmark 97
2.Bookmark 80

are LV trying to make lag themselves or are they hauling their bookmarks to AZN?? Rolling Eyes

Saul Reaver
Caldari
Oberon Incorporated
Morsus Mihi
Posted - 2007.02.23 15:53:00 - [111]
 

*snip* Posting with an unidentified character and characters in NPC corporations in this forum is prohibited. If you wish to participate in the discussions here, be sure to have your corporation and or alliance status ticked in your forum settings. -Ivan K (mods@ccpgames.com)

Seana Elria
Amarr
E X O D U S
Imperial Republic Of the North
Posted - 2007.02.23 16:02:00 - [112]
 

Originally by: Cadiz
Why do you think BoB make such a mantra of always being the ones to jump in? It's not just because they're ballsy, I assure you.


Laughing BoB jumping in... Laughing Have yet to see it.

Turkantho
Caldari
AMT.
Ev0ke
Posted - 2007.02.23 16:08:00 - [113]
 

Originally by: Bodark
Titan pilot had the option to log back in and save his ship.
LV pilots didnt.


I like to see you login with ~100ppl in the same grid + 200 fighters all shooting at you, if you accomplish that in less than the time it needs for your ship, even if it's a titan, to explode: congratulations


Thoric Frosthammer
Gallente
Vanguard Frontiers
Imperial Republic Of the North
Posted - 2007.02.23 16:13:00 - [114]
 

Originally by: Aegis Osiris
To the guy that seems to be accusing me of being a member of LV, I'd suggest looking at my alliance tag first. This isn't a whine, as I lost nothing of any kind. Its a rebuttal of all the various comments that have been made that claim:

1. Its just as much LV's fault
2. What else could the coalition do?

Now, I said before and I'll say it again, I'm not saying that what happened was a preplanned crashing of the node. But as Shin Ra himself pointed out in his post, the leadership of the coalition was well aware that, given the situation, jumping in had a very good chance of crashing the node.

Quote:
Eh? This line of reasoning is so devoid of logic it is almost impossible to follow. By this argument, the attacker is required to wait until the defender feels like not showing up to mount an attack?



and

Quote:
So if you had a very good opportunity to kill a titan you would not because they have 400 people in local and your gang is 600? Let’s call it off boys the node is going to crash.

You would rather take your 600 man fleet and put 5-10 POS into reinforce mode that really does nothing for you? Come on dude you sound ******ed.

Lets see a titan is billion of isk a titan BPO is billions of isk and that kind of a loss hurts ones motivation to keep fighting. It also gave us the chance to setup a friendly POS to base our operations out of giving us a safe place.



No. The attacker need to work to stretch the enemy thin, overextend him, and use greater numbers (if he has them) to spread the enemy out, before attacking. By locking up the LV guys in JV and attacking MULTIPLE station systems, coalition would have had their pick of towers and stations to kill the next day, with little LV could do. And if LV ran all over their space trying to cover it up, JV would be uncovered for an attack. Think rope-a-dope.

And, noone would have to crash anything.

Quote:
So in other words, you think that all you have to do to win a battle is field enough pilots so that any opposing force would crash the node? So then it's automatically the other side's fault?




erm....isnt this exactly what the coalition did? geez, and folks are trying to call ME illogical...

btw, I find it amusing to be called '******ed' when I suggest trying a better, more comprehensive strategy then cramming as many people as possible through the gate and crossing your fingers that the node holds. Laughing



The same total lack of logic pervades this argument as the prior one.

A) These are people, not ******ed AI. They know what you are trying to do. They didn't care about their other stations that night, they cared about bringing their capital POS back up. They weren't going anywhere. Their response to an attack somewhere else would have been "Thank god we can get the Titan brewing again while those goobers attack somewhere else".

B) As previously pointed out, POS warfare is appointment warfare. Worst that could happen to them by defending Titan was that a few poses would be tossed into reinforced elsewhere while they waited. Which they would then get to defend after the capital pos was safe and they came out of reinforced. The appointment that night was at JV. LV kept it, and so did the Goons. The game design forces these battles. Everyone but you seems to understand that.

C) CCP is to blame both for the game mechanics and the lack of solid programming and server power that turn huge fleet battles into clusterf***s.

D) Repeat three times after me: "I am not Sun Tzu, and I should be quiet now and sit in the timeout corner"

Sexorella hotz
Caldari
SexyCor
Posted - 2007.02.23 17:30:00 - [115]
 

Edited by: Sexorella hotz on 23/02/2007 17:27:44
Originally by: Destrukter

1. LV had an intensive gate camp with 20 large bubbles and a complete fleet of 400 on the gate waiting to roast anyone who jumped in.

2. The Coalition knowing what they faced in JV1V amassed a Fleet of 1000+ Pilots to break that camp.



Sure its not the other way around?

And man I find it funny LV is at fault for using their rather large investment in carriers in fleet combat. SHAME ON YOU, your time investment and money has no place here, t1 frigs ftw!

Stede Bonnet
Minmatar
R E D E M P T I O N
Black Star Alliance
Posted - 2007.02.23 18:11:00 - [116]
 

Edited by: Stede Bonnet on 23/02/2007 18:08:20
Originally by: Tom Gunn
More denial.

Excuses aside, offense clearly works, you lost the station.


uh, trouncing over a system because the defenders cant log in is not offense.. No matter what you want to call it, its not Offense...

Unless your offense was to crash the node, then get in (i mean why else were you dreads waiting in a system on a different node?) your offense didnt work, CCP made the offensive move, not you guys.

Originally by: Sexorella hotz
Edited by: Sexorella hotz on 23/02/2007 17:27:44
Originally by: Destrukter

1. LV had an intensive gate camp with 20 large bubbles and a complete fleet of 400 on the gate waiting to roast anyone who jumped in.

2. The Coalition knowing what they faced in JV1V amassed a Fleet of 1000+ Pilots to break that camp.



Sure its not the other way around?

And man I find it funny LV is at fault for using their rather large investment in carriers in fleet combat. SHAME ON YOU, your time investment and money has no place here, t1 frigs ftw!


That gate camp only had to hold for what, 10 minutes after the tower came out of reinforced mode? At which points the shields would have been fully recharged and the Bandwagoneers would have had to put the tower in reinforced mode. Thats why such a camp was setup, even if they managed to get in and get passed the camp the tower would have been fully recharged by the time the camp was broken.

Really the camp should have worked (with the bubbles and all) even if the node crashed but the tower kept reseting its reinforced timer or something (as far as I was told) stretching out the time they needed to repair the pos beyond the time taken at the gate.

LV knew the node would die, yes and they trued to prepare for it, but there is a difference between preparing for the worst (lv prepping for a node crash) and encouraging a crash on comms (coalition), IMO of course...

Boliknar
Minmatar
Divine Republic Holding LLC.
Posted - 2007.02.23 18:19:00 - [117]
 

Edited by: Boliknar on 23/02/2007 18:15:35
Originally by: Stede Bonnet
Edited by: Stede Bonnet on 23/02/2007 18:08:06
... delete pls


So your saying that because the coalition knew that the node might not hold up they should have politely asked LV exactly how many ships they had. Then they should have only brought that number of ships through the gate. Its like crying because the other football team has bigger stronger guys. Waa Waa you have too many pilots Waa Waa. Its typical of todays society really. Oh they are too big or too stong! Goodness knows we cant look at ourselves and lay any responsibility there... so something simpily must be done to make it "fair" for us.

Stede Bonnet
Minmatar
R E D E M P T I O N
Black Star Alliance
Posted - 2007.02.23 18:21:00 - [118]
 

Originally by: Boliknar
Edited by: Boliknar on 23/02/2007 18:15:35
Originally by: Stede Bonnet
Edited by: Stede Bonnet on 23/02/2007 18:08:06
... delete pls


So your saying that because the coalition knew that the node might not hold up they should have politely asked LV exactly how many ships they had. Then they should have only brought that number of ships through the gate. Its like crying because the other football team has bigger stronger guys. Waa Waa you have too many pilots Waa Waa. Its typical of todays society really. Oh they are too big or too stong! Goodness knows we cant look at ourselves and lay any responsibility there... so something simpily must be done to make it "fair" for us.


No what I said is it was not offense. The Coalition DID NOT WIN the system because they are good at fighting as the person I quoted implied. They only won it because of node crashes, NOT BECAUSE IT WAS AN OFFENSIVE ATTACK.

Lance Hawke
Gallente
Sniggerdly
Pandemic Legion
Posted - 2007.02.23 18:23:00 - [119]
 

Originally by: VBboy
Thank ccp not us, they gave you JV1 and 77s..grats you win due to game machanics, bet your proud of that fight!

VB






Someone is a sore loser. *snip* Keep it civil. -Ivan K

Mullacaust
Minmatar
Sniggerdly
Pandemic Legion
Posted - 2007.02.23 19:28:00 - [120]
 

yay we win


Pages: 1 2 3 [4] 5 6

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only