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Heccie Thump
Posted - 2008.04.02 12:33:00 - [211]
 

I have had a look through this, and other, Drake threads in preparation for getting the skills up to use them. One thing that surprises me in all of them is that I see no mention in any of those threads about fitting a Target Painter into one of the mid slots. I would have thought that a TP would be one of the primary modules to fit onto a missile boat. Is the fitting so tight on a Drake that it just can't handle it?

A lot of fittings I have seen have 2/3 LSEs and 3 Rat Specific Hardeners, but since most rats only tend to do two types of damage surely it is possible to drop one hardener and fit a TP?

Caj1n
Caldari
Perkone
Posted - 2008.04.20 10:52:00 - [212]
 

Edited by: Caj1n on 20/04/2008 10:53:26
Drogo Targaryen:
"I spent a little bit on my drake but I afk lvl 4 missions at work with it so I need to know I can leave a full stage aggro for an hour at a time and still come back to find my ship intact.

7x Heavy Launcher II

3x Large Shield Extender II
2x Pith X-type specific active hardeners
1x Pithum A-type passive hardener

4x Shield Power Relay II

3x Core defence purger II

This setup can tank 2405dps which allows me to afk any lvl 4 without fear of loosing an expensive ship."


Yep maybe can you come and show me how you stay afk in enemies abound will be nice to see :D

Kenji Kikuta
Posted - 2008.04.20 12:26:00 - [213]
 

Originally by: Alaeth
Question for all the experts! I have been doing some reading latelty and for the next few months I only plan on PvP I want to run lvl 4 missions with a passive tanking drake.

I have all the required Engieering, Missle etc skills, but im not sure what the best way to fit the drake would be. I have read a few set ups, but im not sure how much has changed in the mechanics of the game, so I was hoping for some advice! Thank You!

-Buzzy


HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: Whatever fits

MED SLOT: Large Shield Extender II
MED SLOT: Large Shield Extender II
MED SLOT: Shield Recharger II
MED SLOT: Shield Hardener II
MED SLOT: Shield Hardener II
MED SLOT: Shield Hardener II

LOW SLOT: Ballistic Control System II
LOW SLOT: Ballistic Control System II
LOW SLOT: Ballistic Control System II
LOW SLOT: Shield Power Relay II

RIG SLOT: Core Defence Field Purger I
RIG SLOT: Core Defence Field Purger I
RIG SLOT: Core Defence Field Purger I

DRONES: 5x Light Drones II

This setup has ~100 shield/s peak recharge rate. With my skills and hardwirings the total DPS is a bit over 400 with kinetic missiles (Serpentis/Guristas) and slightly lower when using EM (for Blood/Sansha).

Shield hardeners: 2x Kinetic and 1x Thermal when fighting Guristas and Serpentis. 2x EM and 1x Thermal when fighting Sansha and Blood.

I decline missions involving drones or other factions than the above mentioned in order to omptimize my level 4 mission completion time.

Ciryadin
Posted - 2008.04.21 12:21:00 - [214]
 

Edited by: Ciryadin on 21/04/2008 12:32:32
For board resists:

High:
7x HML II
1x Drone Link Augmentor I

Mid:
3x LSE II
3x DG Invul Field

Low:
4x SPR II

Rigs:
3x Core Defense I
Resists: 75/80/85/87, 26.5k shield - 160k eff Shield, 200 peak regen

3x Core Defense II
Resists: 75/80/85/87, 30k shield - 180k eff shield, 227 peak regen

or

3x Core Purger I
Resists: 75/80/85/87, 17.5k shield - 109k eff shield, 256 peak regen

3x Core Purger II
Resists: 75/80/85/87, 17.5k shield - 109k eff shield, 311 peak regen

====================================================================
For specific hardning vs. rats like guristas
High:
7x HML II
1x Drone Link Augmentor I

Mid:
2x LSE II
2x DG Ballistic Field
1x DG Heat Field
1x DG Invul Field

Low:
4x SPR II

Resists: 53/82/92/76 at 14k shield, 250 peak with 3x CP II, 206 peak with 3x CP I
Resists: 53/82/92/76 at 24k shield, 182 peak with 3x CE II
Resists: 53/82/92/76 at 21k shield, 160 peak with 3x CE I

skuko
Caldari
Posted - 2008.04.21 12:56:00 - [215]
 

Edited by: skuko on 21/04/2008 12:56:43
my L4 T2 setup:

[Drake, Tech2]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Shield Power Relay II

Large Shield Extender II
Large Shield Extender II
Invulnerability Field II
Caldari Navy Heat Dissipation Field
Caldari Navy Ballistic Deflection Field
10MN Afterburner II

Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
[empty high slot]

Core Defence Field Purger I
Core Defence Field Purger I
Core Defence Field Purger I

i have soloed every single L4 mission so far, with the exception of "Vengeace". can't solo the last boss. working on dmg skills maximization and drones atm...i'm sure i can take him sooner or later.

not an AFK tank tho, but finishes the missions A LOT faster...

my 2 ISK

edit: faction mods because of fitting, hardeners are mission specific, runs cap stable 23/7

Lucius Xau
Caldari
shadow and flame
Hydra Alliance
Posted - 2008.05.13 20:28:00 - [216]
 

Edited by: Lucius Xau on 13/05/2008 20:32:22
Alot of people posting here are listing Medium slot setups with 2 hardeners, 3 large extenders, and 1 shield recharger, or 3 hardeners, 2 large extenders, and 1 shield recharger.

From what I'm working out and from what EFT says, it appears you gain more sustained shield regen by ignoring the shield recharger and just putting in an extra shield extender, having 2 or 3 hardeners and extenders in all other slots. I modelled the different builds with maxed shield skills in engineering, maybe I missed some that affect recharge/shield capacity?

Is this incorrect or is there another reason for the one shield recharger people are adding in?

Kenji Kikuta
Posted - 2008.05.14 17:03:00 - [217]
 

Originally by: Lucius Xau
Edited by: Lucius Xau on 13/05/2008 20:32:22
Alot of people posting here are listing Medium slot setups with 2 hardeners, 3 large extenders, and 1 shield recharger, or 3 hardeners, 2 large extenders, and 1 shield recharger.

From what I'm working out and from what EFT says, it appears you gain more sustained shield regen by ignoring the shield recharger and just putting in an extra shield extender, having 2 or 3 hardeners and extenders in all other slots. I modelled the different builds with maxed shield skills in engineering, maybe I missed some that affect recharge/shield capacity?

Is this incorrect or is there another reason for the one shield recharger people are adding in?


It's all about fittings. 7 heavy launchers and 3 large shield extenders require alot of grid, which means advanced weapon upgrades and shield upgrades to level 4/5.

Not everyone has all skills to level 5 you know Wink

Nocturnal Hunter
APOCALYPSE LEGION
Posted - 2008.05.14 18:09:00 - [218]
 

here's my pve setup, i use resistance amps instead of hardeners 'cause i usally forget to turn them on, and don't get why m taking so much damage, lol

4xshield power relay II
2xlarge shield extender II
1xshield recharger II
3x resistance amps (em, kin, therm)
7xheavy limos launchers

3x core purger rigs

and 3 hornets I for the frigs

rekniT
Ore Hackers Inc.
Posted - 2008.05.21 20:59:00 - [219]
 

Originally by: Shadarle
I've done quite a bit of work on the passive drake tank setups and have come to some rather odd conclusions.

1. It has a stronger passive tank than the Raven has active tank (unless the Raven uses expensive faction mods). Using T1/T2/Named items results in a far stronger tank for the Drake.

2. It passive tanks better than it active tanks.

3. It makes good use of Shield Recharger II's (first time I've ever found them to be worth using).


Here is the best all-around setup that you can fit within CPU/Grid limitations (at least this is the best I personally could fit). This assumes BC lvl4.

Hi:
7 Heavy Launchers, 1 Tractor.
Med:
3 Large Extender II, 1 Shield Recharger II, 2 Inv II Low:
2 SPR, 2 PDS

This gives you a peak regen tank of 495.99 dps averaged across the 4 dmg types. Drilling down you get:

EM=58.60% or 309.19 max EM tank
Expl=83.44% or 772.96 max Expl tank
Kin=75.16% or 515.31 max Kin tank
Therm=66.88% or 386.48 max Therm tank

You have 18095.46 shields and regen them in 353.43 seconds. You will actually have a little spare cap... tho not enough to use 3 SPR instead of 3 PDS.

This is the strongest T1 tank I've ever seen while using the spreadsheet I've made up to analyze tanks. It is overpowered to have such a massive tank on a t1 ship imo, but I am not complaining as I have every skill to use it. I can run with 1 setup (not bother switching anything between missions) and tank every level 3 mission. I do not have the 2 rigs to boost my shields/regen, but that would bring this tank up to T2 command ship levels... or close to it.


If you think you have a better overall setup, please let me know what it is... but I don't think there is anything better if you're tanking all 4 damage types.

If you want stronger EM and Thermal resists and weaker Exp/Kin you could go with this setup:

1 Active EM, 1 Active Therm, 1 Passive Kinetic, 3 Extenders II's
4 SPR

You'll get 358.6, 403.42, 489.0, 448.25 EM-->Therm resists in the order from above and 424.82 average. Or if you want more EM/Therm still you go with:

1 Active EM, 1 Active Therm, 3 Extender II's, 1 Shield Recharger II
4 SPR

You get 421.88, 474.61, 316.41, 527.35 EM-->Therm resists. 435.06 average.

ALoneHobo
Caldari
Matari Merchant Venturers
Posted - 2008.06.27 19:55:00 - [220]
 

well this is my setup that i use and it ****s every mission whether it be level 3 or 4 :P

Linkage

yani dumyat
Minmatar
Pixie Cats
Posted - 2008.06.27 23:35:00 - [221]
 

Edited by: yani dumyat on 01/07/2008 23:47:22

MoonI1ght
Posted - 2008.06.28 08:26:00 - [222]
 

Edited by: MoonI1ght on 28/06/2008 14:16:35
Edited by: MoonI1ght on 28/06/2008 14:15:40
Edited by: MoonI1ght on 28/06/2008 11:57:48
Edited by: MoonI1ght on 28/06/2008 11:43:01
Edited by: MoonI1ght on 28/06/2008 11:40:40
Originally by: Shadarle

Hi:
7 Heavy Launchers, 1 Tractor.
Med:
3 Large Extender II, 1 Shield Recharger II, 2 Inv II
Low:
2 SPR, 2 PDS

This gives you a peak regen tank of 495.99 dps averaged across the 4 dmg types. Drilling down you get:

EM=58.60% or 309.19 max EM tank
Expl=83.44% or 772.96 max Expl tank
Kin=75.16% or 515.31 max Kin tank
Therm=66.88% or 386.48 max Therm tank

You have 18095.46 shields and regen them in 353.43 seconds. You will actually have a little spare cap... tho not enough to use 3 SPR instead of 3 PDS.



Allright I tweaked a bit there and here and got the results >> Now question is , is it too much passive tank or should i change on SPR for BCS?

Tweaked Drake Setup for Mission L3/L4

High Slots

  1. 7x "Arbalest" Heavey Missle Launcher ( scourge heavy missile )

  2. - If using Heavy Missile Launcher T2 you get +21 DPS ( :P )

Medium Slots

  1. 3x Large shield extender T2

  2. 1x Shield Recharger T2

  3. 2x Invulnerability field T2


Low Slots

  1. 3x Beta reactor control: shield power relay T1

  2. 1x Power diagnostic system T2


Rigs
  1. 3x Core defence field purger T1

Ang Scott
Posted - 2008.06.28 10:32:00 - [223]
 

Originally by: Nocturnal Hunter
here's my pve setup, i use resistance amps instead of hardeners 'cause i usally forget to turn them on, and don't get why m taking so much damage, lol

4xshield power relay II
2xlarge shield extender II
1xshield recharger II
3x resistance amps (em, kin, therm)
7xheavy limos launchers

3x core purger rigs

and 3 hornets I for the frigs


My PVE setup is similar - I also prefer passive resistance amps over active harders, because you can train the Shield Compensation skills to improve them. For example, if you fit a Kinetic Deflection Amplifier II and train Kinetic Shield Compensation to level 5, you'd get just about 47% resists (before adding in BC bonuses)...that's almost as good as a Ballistic Deflection Field I (50%), and 8% less than a BDF II. WITHOUT using any cap. AFIK, there are no skills to improve active hardners (Shield Comp. will give them 3% when turned off, but nothing when active).

I also just fit 2 or 3 amps at most, targeted to the rats I'm facing, and I like to leave one med slot free for an AB II...I'm a big fan of speed.

The other differences are I use a BCU II in a low slot, and a WCC I for one of the rigs, to get that extra damage going on. I don't do lvl 4's in my setup (I use a Raven for that), but I've done all lvl 3's, low sec ratting and exploration sites with ease.

Cheers!

Darkfury Nemesis
Posted - 2008.06.28 14:17:00 - [224]
 

Originally by: MoonI1ght
Edited by: MoonI1ght on 28/06/2008 14:15:40

Allright I tweaked a bit there and here and got the results >> Now question is , is it too much passive tank or should i change on SPR for BCS?



Yes.

MoonI1ght
Posted - 2008.06.28 15:02:00 - [225]
 

Umm I am seriously bored :P have playing with ETF whole day, now I came up with something interesting. Yeah Scourge Fury Heavy Missile cost quite nice penny :P but who have extra money can boost theyr dmg quite nicely. 10k of those missiles cost around 3,3kk :)))

New Setup with improved dmg

ZephyrLexx
Caldari
Caldari Provisions
Posted - 2008.07.05 22:44:00 - [226]
 

Edited by: ZephyrLexx on 05/07/2008 22:45:43
High:
7 Heavy Launchers, 1 Tractor.

Med:
3 Large Extender II, 1 Shield Recharger II, 2 Inv II


Low:
2 SPR, 2 PDS


This gives you a peak regen tank of 495.99 dps averaged across the 4 dmg types. Drilling down you get:

EM=58.60% or 309.19 max EM tank
Expl=83.44% or 772.96 max Expl tank
Kin=75.16% or 515.31 max Kin tank
Therm=66.88% or 386.48 max Therm tank

You have 18095.46 shields and regen them in 353.43 seconds. You will actually have a little spare cap... tho not enough to use 3 SPR instead of 3 PDS. I do not have the 2 rigs to boost my shields/regen, but that would bring this tank up to T2 command ship levels... or close to it.



what is SPR / PDS? is this the best 'all round' setup like the guy claims?

thanks

Victor Kruger
Posted - 2008.07.11 10:29:00 - [227]
 

I'm using a similair setup as diplayed above now:

High:
- 7x Heavy Missile Launcher II
- 1x Tractor Beam

Mid:
- 3x Large Shield Extender II
- 1x Shield Recharger II
- 2x Shield Hardener (Rat specific)

Low:
- 2x Beta Reactor Control: Shield Power Relay I
- Power Diagnostic II
- Ballistic Control System II

Rig:
- 3x Core Defense Field Purger

This setup eats up
1072 / 1115 Powergrid
646 / 656 CPU

18'000 Shield with a recharge rate of 234 seconds.

Keep in mind that you need decent Engineering / Electronics skills to fit all this stuff.

Semprorr
Posted - 2008.07.16 19:57:00 - [228]
 

After playing around a bit, Iíve come up with the following:-
High slots
7x Limos Heavy missile bays
Mid slots
2x FS9 Regolith shield induction
1x Anointed (EM ward Reinforcement)
2x Invulnerability Fields
1x V-M15 Multispectral Matrix
Low Slots
3x Capacitor Flux Coil T2
1x Damage Control T2
Rigs
2x Core Defence Purger T1
1x Warhead Catalyst

11464 shield recharge rate 716.8 (looking for some advice as to how best to further reduce recharge rate). Cap 2357 with a recharge rate of 243.1. This runs at around 70% with everything running. The shield bonus is EM 75.4% - Explosive 80.1% - Kinetic 76.2% - Thermal 68.2%, or so it tells me. Iím pretty new to eve and have just over 2.6mil skill points, any ideas that would help increase the defensive as well as the offensive capabilities of my drake would be great fully accepted...Rolling Eyes

FlameGlow
Gypsy Band
Posted - 2008.07.16 21:36:00 - [229]
 

Originally by: Semprorr
After playing around a bit, Iíve come up with the following:-
High slots
7x Limos Heavy missile bays
Mid slots
2x FS9 Regolith shield induction
1x Anointed (EM ward Reinforcement)
2x Invulnerability Fields
1x V-M15 Multispectral Matrix <- too many resistance mods, drop some or use specialised instead of invulns
Low Slots
3x Capacitor Flux Coil T2<- wtf is this for?ballistic controls/shield power relays only
1x Damage Control T2
Rigs
2x Core Defence Purger T1
1x Warhead Catalyst <- bad idea, use another purger


Train for t2 shield mods, they are worth it

vayne mudd
Posted - 2008.07.22 19:12:00 - [230]
 

Originally by: Kenji Kikuta
Originally by: Alaeth
Question for all the experts! I have been doing some reading latelty and for the next few months I only plan on PvP I want to run lvl 4 missions with a passive tanking drake.

I have all the required Engieering, Missle etc skills, but im not sure what the best way to fit the drake would be. I have read a few set ups, but im not sure how much has changed in the mechanics of the game, so I was hoping for some advice! Thank You!

-Buzzy


HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: Whatever fits

MED SLOT: Large Shield Extender II
MED SLOT: Large Shield Extender II
MED SLOT: Shield Recharger II
MED SLOT: Shield Hardener II
MED SLOT: Shield Hardener II
MED SLOT: Shield Hardener II

LOW SLOT: Ballistic Control System II
LOW SLOT: Ballistic Control System II
LOW SLOT: Ballistic Control System II
LOW SLOT: Shield Power Relay II

RIG SLOT: Core Defence Field Purger I
RIG SLOT: Core Defence Field Purger I
RIG SLOT: Core Defence Field Purger I

DRONES: 5x Light Drones II

This setup has ~100 shield/s peak recharge rate. With my skills and hardwirings the total DPS is a bit over 400 with kinetic missiles (Serpentis/Guristas) and slightly lower when using EM (for Blood/Sansha).

Shield hardeners: 2x Kinetic and 1x Thermal when fighting Guristas and Serpentis. 2x EM and 1x Thermal when fighting Sansha and Blood.

I decline missions involving drones or other factions than the above mentioned in order to omptimize my level 4 mission completion time.


Some reason I'm having a CPU issue with that setup, any skills I can think of that reduce CPU are already level 5. Am I forgetting something?

Atlas Oracle
Minmatar
Colossus Enterprises
Posted - 2008.07.22 19:40:00 - [231]
 

this is a really great thread.
should practically be stickied.

vayne mudd
Posted - 2008.07.25 16:27:00 - [232]
 

Originally by: vayne mudd
Originally by: Kenji Kikuta
Originally by: Alaeth
Question for all the experts! I have been doing some reading latelty and for the next few months I only plan on PvP I want to run lvl 4 missions with a passive tanking drake.

I have all the required Engieering, Missle etc skills, but im not sure what the best way to fit the drake would be. I have read a few set ups, but im not sure how much has changed in the mechanics of the game, so I was hoping for some advice! Thank You!

-Buzzy


HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: HML II
HIGH SLOT: Whatever fits

MED SLOT: Large Shield Extender II
MED SLOT: Large Shield Extender II
MED SLOT: Shield Recharger II
MED SLOT: Shield Hardener II
MED SLOT: Shield Hardener II
MED SLOT: Shield Hardener II

LOW SLOT: Ballistic Control System II
LOW SLOT: Ballistic Control System II
LOW SLOT: Ballistic Control System II
LOW SLOT: Shield Power Relay II

RIG SLOT: Core Defence Field Purger I
RIG SLOT: Core Defence Field Purger I
RIG SLOT: Core Defence Field Purger I

DRONES: 5x Light Drones II

This setup has ~100 shield/s peak recharge rate. With my skills and hardwirings the total DPS is a bit over 400 with kinetic missiles (Serpentis/Guristas) and slightly lower when using EM (for Blood/Sansha).

Shield hardeners: 2x Kinetic and 1x Thermal when fighting Guristas and Serpentis. 2x EM and 1x Thermal when fighting Sansha and Blood.

I decline missions involving drones or other factions than the above mentioned in order to omptimize my level 4 mission completion time.


Some reason I'm having a CPU issue with that setup, any skills I can think of that reduce CPU are already level 5. Am I forgetting something?


If anyone wants to know, the only way I got that to fit was with a 5% CPU implant, which are quite expensive. However, I did get the same setup to fit with a 3% implant, by using a Beta Reactor Control SPR instead of a T2 SPR.

Thorek Ironbrow
Caldari
CAPS Holding
Capital Storm
Posted - 2008.07.25 19:09:00 - [233]
 

My set-up for Drake is pretty much what you have.

High: 7x Heavy Missile Launcher II
Medium: 2x Invulnerability Field II, 2x Shield Recharger II, 2x Large Shield Extender II
Low: 4x Shield Power Relay II
Rigs: 3x Core Defence Field Purger I

According to EFT, if the CDFPs were tech 2, and I had all tanking skills at V, then it would tank 1155 DPS with an EHP of 48853.

vayne mudd
Posted - 2008.07.26 00:36:00 - [234]
 

Originally by: Thorek Ironbrow
My set-up for Drake is pretty much what you have.

High: 7x Heavy Missile Launcher II
Medium: 2x Invulnerability Field II, 2x Shield Recharger II, 2x Large Shield Extender II
Low: 4x Shield Power Relay II
Rigs: 3x Core Defence Field Purger I

According to EFT, if the CDFPs were tech 2, and I had all tanking skills at V, then it would tank 1155 DPS with an EHP of 48853.


You need some BCS II's in there. Tanking doesn't mean much if you take a ton of time to kill larger ships.

Thorek Ironbrow
Caldari
CAPS Holding
Capital Storm
Posted - 2008.07.26 10:58:00 - [235]
 

Originally by: vayne mudd
Originally by: Thorek Ironbrow
My set-up for Drake is pretty much what you have.

High: 7x Heavy Missile Launcher II
Medium: 2x Invulnerability Field II, 2x Shield Recharger II, 2x Large Shield Extender II
Low: 4x Shield Power Relay II
Rigs: 3x Core Defence Field Purger I

According to EFT, if the CDFPs were tech 2, and I had all tanking skills at V, then it would tank 1155 DPS with an EHP of 48853.


You need some BCS II's in there. Tanking doesn't mean much if you take a ton of time to kill larger ships.

Yes I have on my current set-up. Now I just need faction or complex modules in the mediums.

Prometius
Caldari
Dark Nebula Gallente Division
Dark Nebula Galactic Empire
Posted - 2008.08.05 20:36:00 - [236]
 

My setup is as follows:

[Drake, Current Drake Setup]
Shield Power Relay II
Shield Power Relay II
Ballistic Control System II
Ballistic Control System II

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Photon Scattering Field II
Invulnerability Field II
Heat Dissipation Field II

Advanced 'Limos' Heavy Missile Bay I, Thunderbolt Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Thunderbolt Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Thunderbolt Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Thunderbolt Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Thunderbolt Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Thunderbolt Heavy Missile
Advanced 'Limos' Heavy Missile Bay I, Thunderbolt Heavy Missile
Drone Link Augmentor I

Core Defence Field Purger I
Core Defence Field Purger I
Core Defence Field Purger I

Acolyte II x5


My effective HP is 70k and my DPS is 296.3 where i can handle 471 dps.

This setup is for ratting in 0.0 or lvl 4 missions. I have not found a spawn i couldn't handle. You will need high skills to make this setup work however. The drone link aug is more of a personal choice due to a second account that salvages and recovers loot for me while i rat.

Feedback welcome

Rockmen
Posted - 2008.08.12 18:46:00 - [237]
 

Edited by: Rockmen on 12/08/2008 19:46:29
Edited by: Rockmen on 12/08/2008 18:53:16
Originally by: Shadarle
Here is the best all-around setup that you can fit within CPU/Grid limitations (at least this is the best I personally could fit). This assumes BC lvl4.

Hi:
7 Heavy Launchers, 1 Tractor.
Med:
3 Large Extender II, 1 Shield Recharger II, 2 Inv II Low:
2 SPR, 3 PDS


This gives you a peak regen tank of 495.99 dps averaged across the 4 dmg types. Drilling down you get:

EM=58.60% or 309.19 max EM tank
Expl=83.44% or 772.96 max Expl tank
Kin=75.16% or 515.31 max Kin tank
Therm=66.88% or 386.48 max Therm tank

You have 18095.46 shields and regen them in 353.43 seconds. You will actually have a little spare cap... tho not enough to use 3 SPR instead of 3 PDS.


3 SPR will fit with the right skills with cap and cpu to spare. other than this one error this is a great post and setup. for the pepole that say need some BCS II's in there. sure it takes longer to kill BS's in lv 4 missions but i dont care i dont have to warp out multiple times i can hang in there so time wise give me the tank over DPS. and with good missle skills DPS loss with out the BCS is not that bad.

My PVE setup is as follows

HIGH
Arbalest Heavy Missile Launcher x7

MID
Invulnerability Field II x2
Large Shield Extender II x3
Shield Recharger II

LOW
Shield Power Relay II x3
Power Diagnostic System II

RIGS
Core Defence Field Purger I x3


Sheilds = 16,813
Sheild recharge = 178 sec.
EM = 61.18
EXP = 80.59
KIN = 76.71
THER = 68.95

Very HappyVery Happy

Llawa
Caldari
Wise Guys
Exquisite Malevolence
Posted - 2008.08.13 13:12:00 - [238]
 

Excellent, a Drake thread that won't get locked within 5 minutes!

Ballistic Control System II
Ballistic Control System II
Power Diagnostic System II
Shield Power Relay II

Heat Dissipation Amplifier II
Invulnerability Field II
Magnetic Scattering Amplifier II
Explosion Dampening Amplifier II
Large Shield Extender II
Large Shield Extender II

Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
[empty high slot]

Core Defence Field Extender I
Anti-Kinetic Screen Reinforcer I
Anti-Thermal Screen Reinforcer I

That gives me resists of
EM: 67.5
Therm: 78.4
Kin: 75.2
Exp: 83.7

Effective HP is 76,118

DPS is 310 (according to EFT) Laughing



Axexut
Caldari
AWE Corporation
Intrepid Crossing
Posted - 2008.08.13 13:25:00 - [239]
 

Edited by: Axexut on 13/08/2008 13:27:05
Originally by: Llawa
Excellent, a Drake thread that won't get locked within 5 minutes!

Ballistic Control System II
Ballistic Control System II
Power Diagnostic System II
Shield Power Relay II

Heat Dissipation Amplifier II
Invulnerability Field II
Magnetic Scattering Amplifier II
Explosion Dampening Amplifier II
Large Shield Extender II
Large Shield Extender II

Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
[empty high slot]

Core Defence Field Extender I
Anti-Kinetic Screen Reinforcer I
Anti-Thermal Screen Reinforcer I

That gives me resists of
EM: 67.5
Therm: 78.4
Kin: 75.2
Exp: 83.7

Effective HP is 76,118

DPS is 310 (according to EFT) Laughing





This.

As several have already posted in this thread: Some of these suggested builds are WAY to heaviily tanked for Level III / IV missions. While they will never break, their outbound DPS is so slow that Level IVs will take forever.

Also, Liawa's build (with a little tweaking) isn't half bad if your Corp gets WarDec'd.

Nice build and one everyone using Drakes for missions should consider.

Llawa
Caldari
Wise Guys
Exquisite Malevolence
Posted - 2008.08.13 13:33:00 - [240]
 

You made me blush!


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