| Author |
Topic |
 Serendipity007 Caldari GoonFleet GoonSwarm |
Posted - 2006.05.18 16:53:00 - [ 61]
Can we get a Dev response to:
1. Bugfixes. Are we we going to see any bugfixes inbetween now and Kali 1? There are many game breaking issues (drones, carriers, etc) that need to be addressed sooner than later.
2. Rebalancing of current ships. This mainly regards Carriers, as they need rebalancing. (minnie Carrier needs love more than anything.) Cap ships need more HP and more Corp storage and hangar bay space. Changing the component requirements would be a reasonable sacrifice. We would like to know your thoughts and ideas, and what is possible with your current plans!
3. Timetable of releasing Advanced Drone Interfacing skill. This was suppost to come out in the LAST major release, and it has been delayed because "Drone Control Units are too much pwnage in a Moros".
4. Cost of new VOIP Features. You need to release this information SOON, before the forums crash from rumors.
Thanks for finally writing a devblog and answering our questions! (some of them anyways) |
 w0rmy Destructive Influence |
Posted - 2006.05.18 16:59:00 - [ 62]
For some reason I expect to see this...
EVE China and its chain effect
China is a very big project. We realized that it would be big, but never this big! The China release was not supposed to have any effect on Tranquility - and to try and ensure that, we doubled the number of developers here at CCP. We're now up to 96 people.
...type of comment said about the voip stuff in a few months time, after it barely works and breaks everything that was working.
If you wish EVE users to communicate to each other, try fixing the chat channel bugs first! |
 Jim McGregor |
Posted - 2006.05.18 17:05:00 - [ 63]
Originally by: Joerd Toastius
For one thing, you don't have to whine. You can state your complaints reasonably, justify them in depth and then say "look CCP, here's my opinion laid out all nicely and politely". You can be plenty forceful while doing this without being rude or annoying.
Im never rude and I agree there is no need for that. Stating my complaints reasonably is what i think ive done actually. Me (and many others) have mostly complained about the total lack of current information about Kali, something that was very valid and hence we now have a blog about it. If there would have been 1 little thread about this in the whole week, there is no way it would have gotten attention from the devs. Same thing if someone typed together a well written post with just alot of /signed in it. Remember i didnt do this alone, or even start it. I understand that you might have written your posts a little different, but we all think & behave different. I think my way of doing things worked well.  Final result of all this is an excellent dev blog and hopefully some more communication with us in the future. |
 Lo3d3R Mos Eisley Social Club |
Posted - 2006.05.18 17:19:00 - [ 64]
Edited by: Lo3d3R on 18/05/2006 17:19:50great blog!, hawt chicks  ( plz tell me you're gona fix drones once and for all tho "_" ) |
 Julia Reave J-Systems
|
Posted - 2006.05.18 17:31:00 - [ 65]
"Thinking about future features, I mean, these guys can make us sound like the hawt chix we are in-game!" Apart from the fact that this is pretty dumb and sexist (reducing a female character to "hot chick" and assuming the player behind it is male by default)...can they do the opposite (male voice generated from female) for rl females with a male character?  |
 The Ratfink |
Posted - 2006.05.18 17:32:00 - [ 66]
Edited by: The Ratfink on 18/05/2006 17:38:14 For the Voice Option
Your selling this as a tool which will enable entire alliances / groups of players to be able to organise and communicate better BUT HERES THE CATCH...
Large majority of the alliance or group of players would all have to be paying for this service which i guarantee will not happen. This is your core problem if a single person is not paying up for this service such as your lead scout you can guarantee people will rather use the free option such as Teamspeak.
Personally i think you would have been rather better off integrating this into eve expansion in the far future with vivox and slightly increased subscription prices. I sure as hell wouldn't have complained after all the nice free expansions. $2 extra per account perhaps or something. |
 Sir Juri Caldari Gangbus
|
Posted - 2006.05.18 17:36:00 - [ 67]
I think the voice chat system will be really cool, cant wait  . Everything sounds great, only thing that kinda makes me think twice is the "upgrading your ship with parts"...  hope it wont ad "more work", just to go out and die  (hmm.) Oh and if you integrate EVE in some form with Xbox 360 and live Il be a very happy man. Ooooh Vista with xbox 360 and EVE, cant get better. Mobile phone meh, hate buyin new mobiles each month with 3G and cameras... |
 Gierling Gallente The Scope
|
Posted - 2006.05.18 17:36:00 - [ 68]
Ok Ovuer, thats nie but we're still confused.
There seems to be talk of tweaking balance and bugfix patches, especially that one may be coming in the very near term, but there has been nothing from you saying "We are working on a small patch in this and that timeframe".
Also, we would like to see Screenshots of some of this new Content please. Particularly the new ships, and graphics upgrades. That would make up for hte delay some. |
 Braaage Ministry of Craft
|
Posted - 2006.05.18 17:36:00 - [ 69]
Originally by: The Enslaver A couple of missing things, that are uberimportant to 0.0 alliances (moreso than combat boosters/new regions):
-Upgradeable outposts (and perhaps being able to upgrade conq. stations) -More 0.0 infrastructure - Constellation Sovereignty - Sentry guns, gate locking, etc. -Planetary colonisation (on a simple level).
Please, please include this stuff... 
yes pls where is all this? |
 Kalaan Oratay Caldari Provisions
|
Posted - 2006.05.18 17:37:00 - [ 70]
So, eh is anything coming out in q2/July?
|
 solidshot
|
Posted - 2006.05.18 17:38:00 - [ 71]
having used skype in the past for com's i really dont think it is a good idea to implement voip, with 4 people using it at a time it was a major rescourse drainer and we were getting about 4fps  even tho we all had pretty decent machines  |
 Monsieur Pink |
Posted - 2006.05.18 17:45:00 - [ 72]
So after Eve-china is done are you going to devote those developers to the real server to make up for screwing us?
Cause personally I just LOVE paying for a server that I'll never play on. |
 Grimpak Gallente Midnight Elites Echelon Rising |
Posted - 2006.05.18 17:46:00 - [ 73]
|
 Lisbo University of Caille |
Posted - 2006.05.18 17:46:00 - [ 74]
Sry but...WTF...nahh...bad blog.
Some time ago all you talked about making 0.0 to empires...so Alliances could be the new empires. That was exciting...and now, not a single word about this till....end of 2007? No usable planets? No planetary flight? No gate-sentries? No player created dungeons? No player created agents?
What do we get? China-Shard...öhm...yea right...no wait...we get slower develompent because of the china-shard...AND new grinding: - cosmos grinding - booster grinding - factional warefare grinding - grind grind grind...you know, China style of playing MMOG
But as i remember once EVE was all about 0.0 and player controlled space/empires/wars...but maybe this times are gone.
And for the Voice thing...good luck with it...in the blog you didnt mention how to counter THE question: why should i pay for a service that will split my alliance in 2...so that the free service (as we have it now) will still be needed and used...
ok...may think about it once again. |
 Minsc Gallente Alpha Empire
|
Posted - 2006.05.18 17:50:00 - [ 75]
Originally by: The Ratfink Edited by: The Ratfink on 18/05/2006 17:38:14 For the Voice Option
Your selling this as a tool which will enable entire alliances / groups of players to be able to organise and communicate better BUT HERES THE CATCH...
Large majority of the alliance or group of players would all have to be paying for this service which i guarantee will not happen. This is your core problem if a single person is not paying up for this service such as your lead scout you can guarantee people will rather use the free option such as Teamspeak.
Personally i think you would have been rather better off integrating this into eve expansion in the far future with vivox and slightly increased subscription prices. I sure as hell wouldn't have complained after all the nice free expansions. $2 extra per account perhaps or something.
You seem to have missed the part where he said they would enable corps to activate voice chat for all their members. Reading comprehension FTW. |
 Jim McGregor |
Posted - 2006.05.18 17:51:00 - [ 76]
Originally by: Lisbo
And for the Voice thing...good luck with it...in the blog you didnt mention how to counter THE question: why should i pay for a service that will split my alliance in 2...so that the free service (as we have it now) will still be needed and used...
It does sound like it will be alot better than TS/vent. There will be a free trial version. Chances are, if you find it to be very good, others will too, and they will use it. I think mostly 0.0 people will have the need for it though. Even though it might be cool to talk while mining in empire too i guess.  |
 Grimpak Gallente Midnight Elites Echelon Rising |
Posted - 2006.05.18 17:55:00 - [ 77]
|
 Wrench Head |
Posted - 2006.05.18 17:58:00 - [ 78]
I wish CCP all the best in Asia. I hope they can be profitable so EVE can be improved and ship modding be implemented. |
 lighthand Minmatar Celestial Horizon Corp. Valainaloce |
Posted - 2006.05.18 18:00:00 - [ 79]
Originally by: Serendipity007 Can we get a Dev response to:
1. Bugfixes. Are we we going to see any bugfixes inbetween now and Kali 1? There are many game breaking issues (drones, carriers, etc) that need to be addressed sooner than later.
2. Rebalancing of current ships. This mainly regards Carriers, as they need rebalancing. (minnie Carrier needs love more than anything.) Cap ships need more HP and more Corp storage and hangar bay space. Changing the component requirements would be a reasonable sacrifice. We would like to know your thoughts and ideas, and what is possible with your current plans!
3. Timetable of releasing Advanced Drone Interfacing skill. This was suppost to come out in the LAST major release, and it has been delayed because "Drone Control Units are too much pwnage in a Moros".
4. Cost of new VOIP Features. You need to release this information SOON, before the forums crash from rumors.
Thanks for finally writing a devblog and answering our questions! (some of them anyways)
u missed one when are you going to fix amarr factory outposts so carriers can be built in them? |
 Lisbo University of Caille |
Posted - 2006.05.18 18:09:00 - [ 80]
Originally by: Jim McGregor
Originally by: Lisbo
And for the Voice thing...good luck with it...in the blog you didnt mention how to counter THE question: why should i pay for a service that will split my alliance in 2...so that the free service (as we have it now) will still be needed and used...
It does sound like it will be alot better than TS/vent. There will be a free trial version. Chances are, if you find it to be very good, others will too, and they will use it.
I think mostly 0.0 people will have the need for it though. Even though it might be cool to talk while mining in empire too i guess. 
nah sry, i will tell you something: 1. the quality of TS is ok...we never really had problems, depends what server you have and what codec you use. 2. lets say...1000 of 2000 pay for the service...now...what...if you want your alliance to work you better provide a service for all 2000...and you will in form of a free service. 3. now THE IMPORTANT point: if the service is implemented in the eve-client, every crash and every downtime will stop me using the voice service too?!...no thx...if my eve is very unstable and i'm in a fleet-op it is mostly because of the voice program that i can still hear every command of the FC and so on. This is useful for me...a voice service attached to the client ist BAD, BAD BAD BAD... so...there is really no reason to change at all, because of the costs, because of the client, because of the ppl not able/willing to buy the service...but hey...we will see. |
 DigitalCommunist November Corporation |
Posted - 2006.05.18 18:09:00 - [ 81]
I'm going to be blunt here, the dev blog is a collection of press releases and forum tidbits all rolled up into one. If you've been paying any sort of attention to EVE, reading it tells you absolutely nothing new. At best it explains why the development isn't going as planned (china), and you could of guessed that one coming when the lead designer got shipped off to the land of socialism and scary cantonese cooking. Although I should probably point out Kali One was released in Dec 2005 under the name Red Moon Rising, and Kali Two was a month later, called Blood. How many Kali patches is the Kali patch actually going to be? I've never seen such a huge case of overestimation of ability since the time Pann told us player stations and titans would be in the first month of retail.
Factional warfare, voip, being jove, naked emotes, tier 2,3,4,5,6,7,8, fancy graphics, walking on planets, blowing up planets, taking a dump on planets, I don't care.
The stuff that actually matters is the stuff we already have. There is absolutely no word on new pos abilities and structures, changes to mining, changes to complex dynamics, making npcs less ******ed, removing instajumps, removing local chat, capital ship insurance, fleet battle duration. Everything else is a gimmick, because it lets you repeat the phrase "wow eve is new! must buy! gogo" when in fact, very little has actually changed in core gameplay. You still make money the same way, you still pvp the same way. In truth, the largest change to EVE has been a systematic effort towards making it easy and padded on all corners.
And the "new features"? They're not even talked about in great detail, and nobody here who isn't a dev can actually say with certainty how factional warfare, R&D and combat boosters are meant to work. And you guys wonder why all the speculation? If you can't at least say how you think such things could work, people will assume you don't know.
They will assume that you are still trying to figure it all out, which might actually be the case. If that is true, everyone here should be scared out of their minds. CCP spent years talking about Titans and what we got is niether a mobile fortress or a behemoth pvping monster but a titan sized joke.
|
 Glaren Caldari Eagle Inc. |
Posted - 2006.05.18 18:12:00 - [ 82]
Edited by: Glaren on 18/05/2006 18:14:56 The VOIP sounds great now that you have said that Corps/Alliances can enable it for everyone under their banner. We were in the middle of the an fleet op recently when one of our alliance website managers had to request more slots for the our Vent server. While thanking him for getting the more slots someone asked who was paying for it. He said he was personally paying $150 a month for the alliance to have a vent server. What a sacrifice for the alliance, this dispels the notion that Vent/TS are free. Basically you are making same setup available within the eve client with more useful controls. That is GREAT! But I do have one request. As you work out the billing with Vivox, that you guys work out a way that anyone can donate to a Vivox server account. This way the one person paying for alliance server doesn't have to shoulder the burder alone if others in the alliance want to step up. Someway for a lowly alliance member (like myself) to put in $5 here and there with my credit card to help out would be fantastic! |
 Lallante's Alt |
Posted - 2006.05.18 18:44:00 - [ 83]
Originally by: DigitalCommunist I'm going to be blunt here, the dev blog is a collection of press releases and forum tidbits all rolled up into one. If you've been paying any sort of attention to EVE, reading it tells you absolutely nothing new. At best it explains why the development isn't going as planned (china), and you could of guessed that one coming when the lead designer got shipped off to the land of socialism and scary cantonese cooking. Although I should probably point out Kali One was released in Dec 2005 under the name Red Moon Rising, and Kali Two was a month later, called Blood. How many Kali patches is the Kali patch actually going to be? I've never seen such a huge case of overestimation of ability since the time Pann told us player stations and titans would be in the first month of retail.
Factional warfare, voip, being jove, naked emotes, tier 2,3,4,5,6,7,8, fancy graphics, walking on planets, blowing up planets, taking a dump on planets, I don't care.
The stuff that actually matters is the stuff we already have. There is absolutely no word on new pos abilities and structures, changes to mining, changes to complex dynamics, making npcs less ******ed, removing instajumps, removing local chat, capital ship insurance, fleet battle duration. Everything else is a gimmick, because it lets you repeat the phrase "wow eve is new! must buy! gogo" when in fact, very little has actually changed in core gameplay. You still make money the same way, you still pvp the same way. In truth, the largest change to EVE has been a systematic effort towards making it easy and padded on all corners.
And the "new features"? They're not even talked about in great detail, and nobody here who isn't a dev can actually say with certainty how factional warfare, R&D and combat boosters are meant to work. And you guys wonder why all the speculation? If you can't at least say how you think such things could work, people will assume you don't know.
They will assume that you are still trying to figure it all out, which might actually be the case. If that is true, everyone here should be scared out of their minds. CCP spent years talking about Titans and what we got is niether a mobile fortress or a behemoth pvping monster but a titan sized joke.
100% agree. I am a massive Eve Fanboi with huge confidence in CCPs abilities, but this devblog (and possible  the whole KALI plan) is a complete Copout. Only "WOOT NEW TOYS" ****ers care about 9/10 of that stuff. Contracts is the only thing in there thatll change gameplay significantly! (Cosmos: Gimicks, Miniprofessions: Gimmicks, Factional Warfare: PvP for the stupid etc etc). You seem to have missed the MAIN player gripe with the new VOIP. Its not that itll cost more, its that as a RESULT of it costing more, some people (not including me) wont use it. But its USELESS to me, as a fleet commander, if members of my gang dont have it. So I'll have 2 options; either EXCLUDE these people from my gangs (gamebreaker), or use TS like we always have. Guess which one I'll be going for. You claim Eve-China is going to be a huge income source for you? GREAT. Give us the VOIP for free. It WILL NOT WORK if it is optional, as you need 100% of the people on voice comms for Pvp, not 50%, 75% or 90%. In terms of content What is really important to us is: - 0.0 Empire building: Outpost improvements, Sentry Guns, Scanning Arrays. - Local and map changes. - Fixes to currently useless content like Motherships and Carriers (currently only useful if you use an exploit! YAY). Balancing for the Dreads / Carriers / MSs. Making logisitics cruisers worth a damn. etc etc etc. Some of this content is YEARS old and still totally useless. WE DONT EVEN HAVE ALL t2 out by a long shot. So stop talking *******s about walking on planets and give us the stuff we were promised 18 months ago. Kthx. |
 Windle Poons Amarr Ankh-Morpork City Watch |
Posted - 2006.05.18 18:46:00 - [ 84]
From the EXODUS feature page. Any ETA on these items?
Improved Tax system
In EXODUS the corporation tax system will be restored and extended. Instead of having one flat percentage for all member financial transactions, corporation can now specify a percentage value from 0% - +10% for each of the ref.keys defined in the EVE Accounting system. This allows corporations to, for example, tax agent mission rewards but not market transactions.
Seven ISK accounts for corporation
EXODUS will introduce 7 additional ISK accounts for each corporation. These are followed by roles to control access to them. These new accounts are called division accounts (like the hangars) but are not really tied to division (as the hangars aren't really either) so corporations can name them to fit their culture.
With the introduction of 7 additional ISK accounts corporations can keep much more restricted access to their ISK. Corporations can be set up in a much more ridgit divisional structure, where each division has their own wallet.
The existing wallet will still be kept as a master wallet. Each of the 7 additional wallets can be given a name, in the same way as the hangars can be named.
Export Wallet History
EXODUS introduces a long awaited possibility to export the wallet history to a text file that can be imported to Excel or other financial software. This allows corporations to do monthly and/or quarterly reports for the employees and share holders to keep track of operation of the corporation. The export option is available for each of the wallets, players also have access to export their wallets.
Stock as corporation currency
Even though public trading of player corporation stock has been postponed until Kali, EXODUS offers some features to make corporation stock more useful.
Corporation Stock
Corporation Stock will have increased usefulness in EXODUS. Although public trading of player corporation stock has been postponed until Kali (were a formal structure for taking corporations public will be defined along with the constraints that imposes) EXODUS offers more usefulness with regards to stock.
Stock as currency
Some corporations in EVE already implement a scheme where new players a rewarded with stock for doing corporation activity and can use that stock to buy corporation merchandise at reduced prices. This process can now be formalized with the introduction of corporation stock as elements of formal contracts.
Why should we believe that any of the things you mention on the kali page will appear?
You have time for TWO graphics engines, TWO server, A factional warfare system but not enough to create 7 corporate wallets? |
 Arthmandar Valikari Gallente |
Posted - 2006.05.18 18:55:00 - [ 85]
Edited by: Arthmandar Valikari on 18/05/2006 18:59:00 Maybe I'm new around here, but this is *definitely* the most hostility I've read in any thread in these forums. Wow. Seriously. Wow.
(I'm not saying that the hostility is or isn't misplaced; I'm just awed by the sheer volume.)
That aside, while I wish some of this could come sooner, at least I'm glad it is coming. Frankly, there's a lot of skills / time I need to prepare for some of these things, so in some ways the longer delays are bad, and in some, they are a relief.
The sadness is going to come in when I next renew for a year. My poor wallet!
Kali strikes my wallet perfectly, wrecking for lots and lots and lots. |
 Jim McGregor |
Posted - 2006.05.18 18:57:00 - [ 86]
Edited by: Jim McGregor on 18/05/2006 19:03:19Edited by: Jim McGregor on 18/05/2006 18:57:17 Originally by: Arthmandar Valikari Maybe I'm new around here, but this is *definitely* the most hostility I've read in any thread in these forums. Wow. Seriously. Wow.
I was thinking this too. But i understand it if these things are true. Seems to be a very big difference between what the older players want and what ccp are planning. For me personally, i think new ships are great since I havent been here that long and havent really worked for anything yet. But i would definently be angry if I had invested alot in a game that doesnt turn out to be what was promised years ago. CCP plans and players expectations are not in sync... |
 Windle Poons Amarr Ankh-Morpork City Watch |
Posted - 2006.05.18 19:04:00 - [ 87]
Originally by: Arthmandar Valikari Edited by: Arthmandar Valikari on 18/05/2006 18:59:00 Maybe I'm new around here, but this is *definitely* the most hostility I've read in any thread in these forums. Wow. Seriously. Wow.
(I'm not saying that the hostility is or isn't misplaced; I'm just awed by the sheer volume.)
Try waiting 18+ months for a feature STILL LISTED IN THE DAMN FEAUTRES PAGE! It's still AWOL with no sign of showing. What about real features like a solution to the insta problem, or something fantastic like a standings based market system? |
 Burga Galti Jericho Fraction The Star Fraction |
Posted - 2006.05.18 19:06:00 - [ 88]
Originally by: Julia Reave
so what else could it be besides money?
Of course it's money!  Fact of life: Money buys things - things like food, beer, and new devs. The difference is that in the case of eve, that money is going to the developer of the game rather as getting sucked up by some middle men publishers. With more money they can hire more QA staff and we can have less bugs (okay, so that last one is a pipe dream but I live in hope  ). |
 Julia Reave J-Systems
|
Posted - 2006.05.18 19:11:00 - [ 89]
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 Roupeh Natanoj Aliastra
|
Posted - 2006.05.18 19:11:00 - [ 90]
Oh god, 8 new 0.0 regions opening up. can you say CHAOS!???????????? |
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