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Zhon
Caldari
Orion Ore International
Interstellar Alcohol Conglomerate
Posted - 2006.04.08 07:15:00 - [31]
 

Time for the Jove BS and Capital Ship fleets to jump into BOB space and return balance to the world of EVE.

SirMolle
Amarr
Evolution
The Initiative.
Posted - 2006.04.08 07:20:00 - [32]
 

Originally by: Vishnej
Edited by: Vishnej on 08/04/2006 01:43:20
*RE1GN leaves [5] and joins BoB





RE1GN is *not* joining BoB, and they will be shot on sight.

Lucian Alucard
Caldari
Black Vice Industries
Posted - 2006.04.08 07:21:00 - [33]
 

If BoB wins: The Great War
If BoB loses: SirMolle's Magic Hat has a certain ring to it.

FFGR
Gallente
Maza Nostra
RAZOR Alliance
Posted - 2006.04.08 08:37:00 - [34]
 

Originally by: Grimpak
I call this the "2006 surprise"

...like wtf. North has just become a melting pot, BoB has been unleashed in EVE and ATUK decided to go BoB.


ATUK was always an "unofficial" member of BoB Wink

I hate it when my Dreams are closing in ugh

And BoB had already stated that their goal is to get all of EvE, what would you think ?
That they are good allies that will help you ?

"We will get eventually all of EvE"
"You are now NAPed with us"
"Let's go take the TRUST outpost"
All rest "YEA ! We will help you take out their Capital Ship Production Facilities"
"Thank you for the help. You are now all KOS"
All rest "WTF ?"

Tozmeister
Caldari
Digital Fury Corporation
Posted - 2006.04.08 08:38:00 - [35]
 

possible name for this period.

"The Great April Fool's Reshuffle " or AFR for you TLA fans.

Joerd Toastius
Amarr
Octavian Vanguard
RAZOR Alliance
Posted - 2006.04.08 09:42:00 - [36]
 

Originally by: MessiahOfLight
Originally by: Joerd Toastius
... status quo probably for as long as one force (ie BoB) retains an overwhelming capital advantage - and while this status quo remains, that capital advantage will be effectively useless.

What may result from this possible scenario is a stagnation of capital ship production, especially by BoB, as every time they increase their fleet size they make it less likely that they will ever see decisive combat and justify their investment. If this stagnation happens, and if then new fledgling powers decide they want to fight in the old ways again and start preparing in secret, the balance could be shifted quickly to the point where there are multiple alliances which can field EC-sized capital fleets. If new groups manage to steal a march on BoB in this way, and can again compete on equal terms, proper territoral conquest becomes viable again...

...
Of course, BoB could probably prevent all this from happening and curtail POS actions indefinitely by simply maintaining their current lead and cranking out more capital ships. I don't think this would be good for the game in the long run; thankfully, judging by their latest announcement I think they'll probably realise this and let events take their course. Here's hoping...


I seriuosly doubt, that BOB will slow down the Capital Ship/T2 stuff Production considerable, even in the near future. And although BOB might decide to fight on the other alliances terms, in order to get some fun out of them, doesnt mean that we will not considering to turn the wars onto our terms again if we need to.

I seriously hope that the other Alliances out there, and the future ones will come to see, that Eve is not only about fighting with weapons. We use our Industrial force to fight too, and i seriously doubt, that anyone else will beat us, if they stop building POSes and Cap ships and whatever. Cause if this continues, there will come a time when we have hundreds of capital ships, Trillions of isks, and a production capability bar none. Then truly Eve will be dominated by BOB. Not because we were so good, but because the others were too lazy. And therefore having ruined their game themselves. Noone can possibly blame uf for playing the game how its meant to be played.

[Anything i said here, is MY personal Opinion, and does NOT represent my Corp or Alliance]


If this particular interpretation is true, then for as long as BoB retain capital superiority it will be a waste of time trying to fight them according to the current idiom. Everyone will be in your space running raiding parties, but your dread fleet will have no targets.

Kaimana Eponu
Amarr
Metra Corporation
Posted - 2006.04.08 09:48:00 - [37]
 

what needs to happen is create an anti-bob alliance and beat them at there own game. all those small-med alliances get together and form a large one

welsh wizard
Caldari
0utbreak
KrautbreaK
Posted - 2006.04.08 12:16:00 - [38]
 

Originally by: Ziyi Zhang
The "everyone says, screw it we cant beat BoB at their own game and it isnt even fun to try, lets go run missions in empire and wait for Lord of the Rings Online to get released" phase?


lol Laughing

Jin'Roh
Minmatar
Doomheim
Posted - 2006.04.08 12:26:00 - [39]
 

Originally by: Kaimana Eponu
what needs to happen is create an anti-bob alliance and beat them at there own game. all those small-med alliances get together and form a large one


wont work
how many corps are in bob?
how many corps are in the anti bob alliance

count and see how it will fail

jin

MessiahOfLight
Gallente
Black Eclipse Corp
Band of Brothers
Posted - 2006.04.08 13:44:00 - [40]
 

Edited by: MessiahOfLight on 08/04/2006 13:44:20
Originally by: Joerd Toastius

If this particular interpretation is true, then for as long as BoB retain capital superiority it will be a waste of time trying to fight them according to the current idiom. Everyone will be in your space running raiding parties, but your dread fleet will have no targets.


Hm... as far as i am aware, you can use Dreads and all the other Capital Ships for normal Fights too... They are not soley useful to take down POSes. So IF all of Eve is roaming all around BOB Space, BOB can use their Cap Ships to defend themself too (and all ppl know what kinda Power Carriers and Dreads have.) Additionally to that, we also plan for the Future and the increased Defensive possibilities that may come with the improved sovereignity upgrades. While we will have the neccesary infrastruture for that, the others should work for that too. Maybe just start on a smaller skale.

GoGo Yubari
Gallente
Veto.
Veto Corp
Posted - 2006.04.08 13:48:00 - [41]
 

Edited by: GoGo Yubari on 08/04/2006 13:48:35

It's called BoB Moon Rising.

Joerd Toastius
Amarr
Octavian Vanguard
RAZOR Alliance
Posted - 2006.04.08 13:55:00 - [42]
 

Originally by: MessiahOfLight
Edited by: MessiahOfLight on 08/04/2006 13:44:20
Originally by: Joerd Toastius

If this particular interpretation is true, then for as long as BoB retain capital superiority it will be a waste of time trying to fight them according to the current idiom. Everyone will be in your space running raiding parties, but your dread fleet will have no targets.


Hm... as far as i am aware, you can use Dreads and all the other Capital Ships for normal Fights too... They are not soley useful to take down POSes. So IF all of Eve is roaming all around BOB Space, BOB can use their Cap Ships to defend themself too (and all ppl know what kinda Power Carriers and Dreads have.) Additionally to that, we also plan for the Future and the increased Defensive possibilities that may come with the improved sovereignity upgrades. While we will have the neccesary infrastruture for that, the others should work for that too. Maybe just start on a smaller skale.

Can, yes, but dreads are sufficiently unwieldy as battlefield weapons that using them effectively will require completely surrendering the initiative to the enemy. Out of siege mode I don't think they're hugely useful, and in siege mode you basically give the enemy complete maneuver control. Moreover, I don't see that many multiple-dread-sized battles happening - any battle where dreads will have a significant effect can be avoided by someone who has no interest in fighting them.

Shittake
Gallente
RONA Deepspace
Rule of Three
Posted - 2006.04.08 13:59:00 - [43]
 

"The Great Pre-Kali Political Reshuffling" or TGPKPR for short?

Maybe not.

Haniblecter Teg
Gallente
F.R.E.E. Explorer
The Initiative.
Posted - 2006.04.08 16:07:00 - [44]
 

Originally by: Joerd Toastius


As it is and especially now that it has subsumed ATUK, BoB has basically won the current arms race - the race to overwhelming numbers of capital ships - by industrial effort and blobbing up, and the apparent losers may well be effectively cedeing victory of this round and moving to a new paradigm in which having twenty dreads simply isn't relevant. This will remain the status quo probably for as long as one force (ie BoB) retains an overwhelming capital advantage - and while this status quo remains, that capital advantage will be effectively useless.

What may result from this possible scenario is a stagnation of capital ship production, especially by BoB, as every time they increase their fleet size they make it less likely that they will ever see decisive combat and justify their investment. If this stagnation happens, and if then new fledgling powers decide they want to fight in the old ways again and start preparing in secret, the balance could be shifted quickly to the point where there are multiple alliances which can field EC-sized capital fleets. If new groups manage to steal a march on BoB in this way, and can again compete on equal terms, proper territoral conquest becomes viable again.

However, it will be POS wars in a very different manner. The effort needed to run POS will likely not change, but with large fleets of dreadnaughts it will be much easier to destroy them. Currently, POS wars are something of a grind, with POS being attacked individually by dread assaults and being fairly significant actions individual actions. The ****ing around in D7 has illustrated this nicely - five alliances on two sides duking it out, with to my knowledge two POS destroyed in the system in like a fortnight of fighting. With EC-class dread fleets on all sides, it will be much easier to knock over individual POS unopposed, to the point where you could reinforce normal-sized systems in a day and finish them off the day after. However, with large capital fleets on both sides, it will also be easier to mount defences in specific locations, by counter-deploying dreadnaughts. This will, I would hope, lead to a more dynamic POS war, with the focus coming back from the POS themselves to the enemy fleet. The defender at a POS always has a firepower advantage from the station defences, and if you can deploy an equal number of dreadnaughts, you should be able to fight the attackers off. This should put the fleet back on top as the major deciding factor, with wars turning not on POS grinds but on decisive fleet actions, usually with significant capital presence on both sides and often being full-on engagements between opposing capital fleets, with dread-on-dread combat determining the outcome of the war - the loser gets smashed, and the winner steamrolls on through all the hostile POS.

Of course, BoB could probably prevent all this from happening and curtail POS actions indefinitely by simply maintaining their current lead and cranking out more capital ships. I don't think this would be good for the game in the long run; thankfully, judging by their latest announcement I think they'll probably realise this and let events take their course. Here's hoping...



Blab blab blab.


If everyones going the way of roaming alliances, then how is anyone going to field all those dreads? No one will be able to afford them if they're getting sick of POS upkeep. Is everyone training up for dreads (no!). Are, somehow, alliances getting so big that they can form up 600 man blobs on a whim? No. That blob took the 3 largest alliances in EVE, nearly 5000 people, just to make a 600 man fleet. The best that BoB can field right now is under 200 man fleet at peek.

You're also not taking into account the 5 days needed to capture sovrienity in a system. 5 days per system with a station = ALOT of warring.

Trepkos
Caldari
The Royal Syndicate
Posted - 2006.04.08 16:41:00 - [45]
 

Edited by: Trepkos on 08/04/2006 16:41:28
Problem is, BoB is a dedicated alliance to what they do, their members are dedicated and their leaders are also equally dedicated.

There is no questioning what you are told to do in BoB, you simply do it. This is where most other alliances fail. Most other alliances' average member is wrapped up in his/her's own greed than to strive for the common goal.

Also, BoB are well organized and well-coordinated by their leaders. Most other alliances are loose parties obsessed with gate camping or NPCing.

I am not saying that it is impossible to fight/defeat BoB. I am just saying, to do so, you're going to have to get your act together.

Joerd Toastius
Amarr
Octavian Vanguard
RAZOR Alliance
Posted - 2006.04.08 16:44:00 - [46]
 

Originally by: Haniblecter Teg
Originally by: Joerd Toastius


As it is and especially now that it has subsumed ATUK, BoB has basically won the current arms race - the race to overwhelming numbers of capital ships - by industrial effort and blobbing up, and the apparent losers may well be effectively cedeing victory of this round and moving to a new paradigm in which having twenty dreads simply isn't relevant. This will remain the status quo probably for as long as one force (ie BoB) retains an overwhelming capital advantage - and while this status quo remains, that capital advantage will be effectively useless.

What may result from this possible scenario is a stagnation of capital ship production, especially by BoB, as every time they increase their fleet size they make it less likely that they will ever see decisive combat and justify their investment. If this stagnation happens, and if then new fledgling powers decide they want to fight in the old ways again and start preparing in secret, the balance could be shifted quickly to the point where there are multiple alliances which can field EC-sized capital fleets. If new groups manage to steal a march on BoB in this way, and can again compete on equal terms, proper territoral conquest becomes viable again.

However, it will be POS wars in a very different manner. The effort needed to run POS will likely not change, but with large fleets of dreadnaughts it will be much easier to destroy them. Currently, POS wars are something of a grind, with POS being attacked individually by dread assaults and being fairly significant actions individual actions. The ****ing around in D7 has illustrated this nicely - five alliances on two sides duking it out, with to my knowledge two POS destroyed in the system in like a fortnight of fighting. With EC-class dread fleets on all sides, it will be much easier to knock over individual POS unopposed, to the point where you could reinforce normal-sized systems in a day and finish them off the day after. However, with large capital fleets on both sides, it will also be easier to mount defences in specific locations, by counter-deploying dreadnaughts. This will, I would hope, lead to a more dynamic POS war, with the focus coming back from the POS themselves to the enemy fleet. The defender at a POS always has a firepower advantage from the station defences, and if you can deploy an equal number of dreadnaughts, you should be able to fight the attackers off. This should put the fleet back on top as the major deciding factor, with wars turning not on POS grinds but on decisive fleet actions, usually with significant capital presence on both sides and often being full-on engagements between opposing capital fleets, with dread-on-dread combat determining the outcome of the war - the loser gets smashed, and the winner steamrolls on through all the hostile POS.

Of course, BoB could probably prevent all this from happening and curtail POS actions indefinitely by simply maintaining their current lead and cranking out more capital ships. I don't think this would be good for the game in the long run; thankfully, judging by their latest announcement I think they'll probably realise this and let events take their course. Here's hoping...



Blab blab blab.


If everyones going the way of roaming alliances, then how is anyone going to field all those dreads? No one will be able to afford them if they're getting sick of POS upkeep. Is everyone training up for dreads (no!). Are, somehow, alliances getting so big that they can form up 600 man blobs on a whim? No. That blob took the 3 largest alliances in EVE, nearly 5000 people, just to make a 600 man fleet. The best that BoB can field right now is under 200 man fleet at peek.

You're also not taking into account the 5 days needed to capture sovrienity in a system. 5 days per system with a station = ALOT of warring.


Read the bit in bold again.

Helmutine
Gallente
Orbital Mechanics
Posted - 2006.04.08 16:54:00 - [47]
 

Id say the best name is "The Capital Age".

The balance of the game is now tilted decisively in favour of the attacker. There is no defenders advantage anymore. Large fleets of capital ships can neutralize a PQS system in a day, much like a blob of BS could do before POS protected PQS by means of sovereignty.

A POS killing a dreadnaught is rare, if not almost unheard of occurence. 20 dreadnaughts and support attack 10 POS. The end result is 10 POS gone at a value of 5 Billion+ and the dreads have some small scratches in the paintwork.

This has nothing to do with BoB, except that they proved that this is true.

CCP seriously need to have a look at this and make defending and empire building a real option again. Today holding a PQS means having a ton of POS and a capital fleet to give you some sense of security. A false sense at that. There must be a REAL risk of losing your dreadnaught even in Siege mode. There must be a defenders advantage if people are expected to spend their time building an infrastructure just to live in an area. Or, all alliances will eventually turn into pale carbon copies of SA, living in NPC stations since anything else is much too hard work.


Joerd Toastius
Amarr
Octavian Vanguard
RAZOR Alliance
Posted - 2006.04.08 17:01:00 - [48]
 

Originally by: Helmutine
Id say the best name is "The Capital Age".

The balance of the game is now tilted decisively in favour of the attacker. There is no defenders advantage anymore. Large fleets of capital ships can neutralize a PQS system in a day, much like a blob of BS could do before POS protected PQS by means of sovereignty.

A POS killing a dreadnaught is rare, if not almost unheard of occurence. 20 dreadnaughts and support attack 10 POS. The end result is 10 POS gone at a value of 5 Billion+ and the dreads have some small scratches in the paintwork.

This has nothing to do with BoB, except that they proved that this is true.

CCP seriously need to have a look at this and make defending and empire building a real option again. Today holding a PQS means having a ton of POS and a capital fleet to give you some sense of security. A false sense at that. There must be a REAL risk of losing your dreadnaught even in Siege mode. There must be a defenders advantage if people are expected to spend their time building an infrastructure just to live in an area. Or, all alliances will eventually turn into pale carbon copies of SA, living in NPC stations since anything else is much too hard work.




This is only the case because a) there was a huge coalition, and b) the coalition had (afaik) far more capital ships. A POS killing a dread is unlikely. A POS and ten dreads killing ten dreads is far more believable, even if they take a lot of losses in the process. EC- wasn't a walkover because there were lots of capital ships, it was a walk-over because the distribution of military hardware was skewed massively in favour of the attackers.

Jin Entres
Gallente
Malevolent Intervention
Posted - 2006.04.08 17:05:00 - [49]
 

Originally by: Helmutine
Id say the best name is "The Capital Age".

The balance of the game is now tilted decisively in favour of the attacker. There is no defenders advantage anymore. Large fleets of capital ships can neutralize a PQS system in a day, much like a blob of BS could do before POS protected PQS by means of sovereignty.

A POS killing a dreadnaught is rare, if not almost unheard of occurence. 20 dreadnaughts and support attack 10 POS. The end result is 10 POS gone at a value of 5 Billion+ and the dreads have some small scratches in the paintwork.

This has nothing to do with BoB, except that they proved that this is true.

CCP seriously need to have a look at this and make defending and empire building a real option again. Today holding a PQS means having a ton of POS and a capital fleet to give you some sense of security. A false sense at that. There must be a REAL risk of losing your dreadnaught even in Siege mode. There must be a defenders advantage if people are expected to spend their time building an infrastructure just to live in an area. Or, all alliances will eventually turn into pale carbon copies of SA, living in NPC stations since anything else is much too hard work.




If you are not willing and able to amass a defensive fleet capable of repelling the threat, don't expect the tower to survive tbh. And that's how it's supposed to be.

Helmutine
Gallente
Orbital Mechanics
Posted - 2006.04.08 17:16:00 - [50]
 

Thats exactly the point, there is no defenders advantage. As an attacker you need dreads, a support fleet and stronthium. As a Defender, you need POS, dreads, a support fleet and stronthium. See my point ?

And ECP8R is not the best example, Id say the MC attack on FAT is a good case study. Dreads kill a bunch of POS while covered by a support fleet. The SA defenders lose their POS and avoid engaging because even if they did attack they would have lost since they have no real advantage, the attacking dreads are simply to easy to keep alive. There is little or no advantage to owning the system when you are in a conflict.


Robet Katrix
Caldari
Infinite Improbability Inc
-Mostly Harmless-
Posted - 2006.04.08 17:36:00 - [51]
 

Edited by: Robet Katrix on 08/04/2006 17:37:06
30 BS + 1 well defended POS > any number of dreads

strontium is needed in every POS and defender dreads are not needed on top of the fact that dreads should never really be used in that way.

i can assure you that the DEFENDER does have the advantage. When someone removes all enemies from a system that is one thing. don't act like you know what you are talking about.

BOB/ASCN/5 shut the system down TOTALLY. that was their advantage.

ask G how much fun it is trying to remove a POS with defenders in system

Hehulk
Minmatar
Black Sea Industries
Posted - 2006.04.08 18:13:00 - [52]
 

G disbanded Shocked

I missed that...

coffeetable
Minmatar
Sebiestor Tribe
Posted - 2006.04.08 20:04:00 - [53]
 

Call the EC thing the "EC Incident" and the entire period "the blue flood", and stop mapmakers using that particular shade of blue for anything but BoB.

If you wanted a more intricate name, go for "global warming", 'cause hell, that's what the sea is gonna do.

HippoKing
Caldari
GoonWaffe
Goonswarm Federation
Posted - 2006.04.08 20:12:00 - [54]
 

BoBification

Yazoul Samaiel
Caldari
Sniggerdly
Pandemic Legion
Posted - 2006.04.08 20:24:00 - [55]
 

Originally by: Jin Entres
Originally by: Helmutine
Id say the best name is "The Capital Age".

The balance of the game is now tilted decisively in favour of the attacker. There is no defenders advantage anymore. Large fleets of capital ships can neutralize a PQS system in a day, much like a blob of BS could do before POS protected PQS by means of sovereignty.

A POS killing a dreadnaught is rare, if not almost unheard of occurence. 20 dreadnaughts and support attack 10 POS. The end result is 10 POS gone at a value of 5 Billion+ and the dreads have some small scratches in the paintwork.

This has nothing to do with BoB, except that they proved that this is true.

CCP seriously need to have a look at this and make defending and empire building a real option again. Today holding a PQS means having a ton of POS and a capital fleet to give you some sense of security. A false sense at that. There must be a REAL risk of losing your dreadnaught even in Siege mode. There must be a defenders advantage if people are expected to spend their time building an infrastructure just to live in an area. Or, all alliances will eventually turn into pale carbon copies of SA, living in NPC stations since anything else is much too hard work.




If you are not willing and able to amass a defensive fleet capable of repelling the threat, don't expect the tower to survive tbh. And that's how it's supposed to be.


I agree with Jin , Poses with out a stand by fleet to protect it are not meant to survive , no base will fully repel attackers if there are no defenders inside it, Or we will have eveyr noobi corp carebears setup a pos in 0.0 that nothign can pop them except a huge capital fleet!

slip66
Caldari
Resilience.
Northern Coalition.
Posted - 2006.04.08 20:32:00 - [56]
 

Originally by: Haniblecter Teg
Originally by: Joerd Toastius

The best that BoB can field right now is under 200 man fleet at peek.



Are you sure about that?Cool

Dahin
Caldari
Maza Nostra
HELL4S
Posted - 2006.04.08 20:44:00 - [57]
 

Taking bets on when/if the rest of the alliances finally wake up and gank BoB in a 2xECP style.

I'm in!

pshepherd
Caldari
Subach-Tech
Posted - 2006.04.08 22:26:00 - [58]
 

Edited by: pshepherd on 08/04/2006 22:27:22


Originally by:

So what exactly do we call the recent shift in the political landscape



"oh god, oh god, we're all going to die" ?

Abdalion


Caldari
Deep Core Mining Inc.
Posted - 2006.04.08 22:29:00 - [59]
 

Redundancy seems to breed redundancy.

Click.


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