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blankseplocked Megathron post RMR , the Snail.
 
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Dreez
Destructive Influence
Posted - 2006.02.02 16:58:00 - [1]
 

Edited by: Dreez on 02/02/2006 16:59:36

I dont know if the other battleships are suffering from this
since i dont fly them, hence why i write about the Mega.
When i fly it with a blastersetup, i always use a QuadLif MWD
and rarely/never use a plate since it slows me down, and BTs
are dependent on speed.
Neither do i know much about the changes that has been made on
battleships the past months except for the increase in hitpoints.
But i do know that pre-RMR, my Blasterthron would reach a speed of
almost 1km/s with 1, i repeat, 1 MWD burst and decent nav-skills.

Nodays i struggle to get over 1km using the same setup and now
i have even increased my nav-skills to increase the speed.
(I do get up to about 1100, but after 3-4 bursts)
I`ve also spoken to several friends who claim that the HP-increase
has nothing to do with the mass, and they also claim that the mass
of the Megathron is the same as it was pre-rmr.

So, why is my mega acting like a snail suddenly ugh.

/edit: And if it actually was an increase in mass. How smart
is it to make a closerange battleship slower
Rolling Eyes.

Lansfear
Gallente
Freelancing Corp
Confederation of Independent Corporations
Posted - 2006.02.02 17:08:00 - [2]
 

I've noticed this aswell. I had to put a x-type mwd on to get my old speed back. A rather expensive "fix".

Kye Kenshin
Posted - 2006.02.02 17:09:00 - [3]
 

Ive noticed my mega being alot more sluggish since RMR.

Waragha
GreenSwarm
Atlas Alliance
Posted - 2006.02.02 17:10:00 - [4]
 

How does the blasterthron work in PvP ?

Im flying a domi now, seems to be less dependant on opt range and such to be effective.

Dreez
Destructive Influence
Posted - 2006.02.02 17:17:00 - [5]
 


Originally by: Waragha
How does the blasterthron work in PvP ?



Some ppl appearently fly it with success, but i would reccommend
waiting with BTs untill TomB gets his thumbs out and fixes them
cuz L-Blasters are broken atm. Even admitted by TomB himself.

Wolverine PL
Gallente
The Scope
Posted - 2006.02.02 18:47:00 - [6]
 

Originally by: Dreez

Originally by: Waragha
How does the blasterthron work in PvP ?



Some ppl appearently fly it with success, but i would reccommend
waiting with BTs untill TomB gets his thumbs out and fixes them
cuz L-Blasters are broken atm. Even admitted by TomB himself.


They are, but who know when and IF they gonna fix this ,and what kinda FIX this will be.

Spartan239
Caldari
The Blue Dagger Mercenery Agency
Posted - 2006.02.02 19:00:00 - [7]
 

Originally by: Wolverine PL
Originally by: Dreez

Originally by: Waragha
How does the blasterthron work in PvP ?



Some ppl appearently fly it with success, but i would reccommend
waiting with BTs untill TomB gets his thumbs out and fixes them
cuz L-Blasters are broken atm. Even admitted by TomB himself.


They are, but who know when and IF they gonna fix this ,and what kinda FIX this will be.


Originally by: TomB
Sorry I havn't given response until now Embarassed

It's been known issue for quite some time that large blasters have had issues, mostly fitting and tracking as well ... and cap.

Will sort this out soon after RMR.


some numbers woudl be nice tho

Hugh Ruka
Exploratio et Industria Morispatia
Posted - 2006.02.02 19:58:00 - [8]
 

Originally by: Dreez
Edited by: Dreez on 02/02/2006 16:59:36

I dont know if the other battleships are suffering from this
since i dont fly them, hence why i write about the Mega.
When i fly it with a blastersetup, i always use a QuadLif MWD
and rarely/never use a plate since it slows me down, and BTs
are dependent on speed.
Neither do i know much about the changes that has been made on
battleships the past months except for the increase in hitpoints.
But i do know that pre-RMR, my Blasterthron would reach a speed of
almost 1km/s with 1, i repeat, 1 MWD burst and decent nav-skills.

Nodays i struggle to get over 1km using the same setup and now
i have even increased my nav-skills to increase the speed.
(I do get up to about 1100, but after 3-4 bursts)
I`ve also spoken to several friends who claim that the HP-increase
has nothing to do with the mass, and they also claim that the mass
of the Megathron is the same as it was pre-rmr.

So, why is my mega acting like a snail suddenly ugh.

/edit: And if it actually was an increase in mass. How smart
is it to make a closerange battleship slower
Rolling Eyes.



I do not fly battleships much (except a scorp) and don't use mwds on larger ships than frigs. BUT

the one stat you don't see listed anywhere is ship agility. and that may have changed in RMR. as we cannot check this stat, it is easy to do a secret nerf (and we know how many changes are NOT listed in patch notes).

Lygos
Amarr
Test Alliance Please Ignore
Posted - 2006.02.02 21:05:00 - [9]
 

One word: CovOps.

As a turret user 95% of the time though, I have pathos for your situation.

Gierling
Gallente
The Scope
Posted - 2006.02.02 21:06:00 - [10]
 

If the Megathron is slow... the Domi has become downright immobile.


Harry Voyager
Jolly Codgers
Posted - 2006.02.03 01:28:00 - [11]
 

According to Eve Object Inventory the agility of the Megathron is the same as every other battleship, and I seem to recall its the same value it has been in the past. At least, none of the NPC ships, such as the Concord battleship, have a different value.

Harry Voyager

DigitalCommunist
November Corporation
Posted - 2006.02.03 01:31:00 - [12]
 

Originally by: Harry Voyager
According to Eve Object Inventory the agility of the Megathron is the same as every other battleship, and I seem to recall its the same value it has been in the past. At least, none of the NPC ships, such as the Concord battleship, have a different value.

Harry Voyager


Actually the Vindicator has an agility value which is just slightly worse than a Brutix.. but it also has more mass than a regular mega ugh

Doc Brown
Gallente
Capital Construction Research
Pioneer Alliance
Posted - 2006.02.03 01:57:00 - [13]
 

Originally by: DigitalCommunist


Actually the Vindicator has an agility value which is just slightly worse than a Brutix.. but it also has more mass than a regular mega ugh


More mass? That's counter-logical when you think about the purpose and the influence of Minmatar design.


Zysco
Petition Inc.
Posted - 2006.02.03 04:36:00 - [14]
 

Originally by: Gierling
If the Megathron is slow... the Domi has become downright immobile.



I use a mwd on my domi and its not even fair how ridiculously slow it is. It takes like 3-4 cycles to get over 1km/sec, and thats with lvl 4-5 nav skills and 3% agility and velocity implants. With 1 cycle it goes like 600 or so depending on lag, its ridiculous.

Although the domi is so ridiculously overpowered in small gang fights that I don't really care Very Happy

ThunderGodThor
KIA Corporation
RAZOR Alliance
Posted - 2006.02.03 05:36:00 - [15]
 

Have to agree the mega seems to be a bit slower then she used to be aglity wize. Oh and it just isnt Large blasters with a prob it is all of them.

Ephemeron
Caldari Provisions
Posted - 2006.02.03 05:38:00 - [16]
 

Edited by: Ephemeron on 03/02/2006 05:39:38
nm

I can't really comment on speed of mega since I don't fly other race bs

Zysco
Petition Inc.
Posted - 2006.02.03 06:05:00 - [17]
 

Originally by: ThunderGodThor
Have to agree the mega seems to be a bit slower then she used to be aglity wize. Oh and it just isnt Large blasters with a prob it is all of them.

No, small and medium blasters own, hard.

Buzzmong
Aliastra
Posted - 2006.02.03 12:37:00 - [18]
 

Curiously, could mwd's have changed rather than the ship stats?

Gabriel Karade
Gallente
Noir.
Noir. Mercenary Group
Posted - 2006.02.03 12:47:00 - [19]
 

Edited by: Gabriel Karade on 03/02/2006 12:48:28

Well the only difference I noticed was after they added the MWD/AB add mass feature pre-RMR.

Xio2
The Collective
Against ALL Authorities
Posted - 2006.02.03 13:38:00 - [20]
 

yeah. i think turning on a mwd/afterburner adds mass, so thats probably why. i agree this sucks for the close range ships and wish stupid changes like this would die. its crazy how slow my badger is to accelerate now.

Eyeshadow
Caldari
The xDEATHx Squadron
Posted - 2006.02.03 13:47:00 - [21]
 

the MWD/AB mass addition is over 12 months old

ElCoCo
KIA Corp
KIA Alliance
Posted - 2006.02.03 15:10:00 - [22]
 

It's definately much slower.

I had been away from the game for quite some time and it was the first thing that struck me as odd since I was primarily a blaster pilot... even when npc'ing heh.

It's the acceleration that seems to have been affected, not the top speed so I don't know what's to "blame".Rolling Eyes

Commander Nikolas
Gallente
Endstati0n
Ev0ke
Posted - 2006.02.03 19:31:00 - [23]
 

Yeah, I have noticed the same problem... It really hurts the blasterthron as Domi (it is so hard to get within scram range before they run now).

Also has anybody noticed since RMR that blasters got another major nerf? I can't hit anything anymore (even other BSs) if I am within 5km of my target :(? That never used to be a problem... My in actual DPS from my blasterthron is really really bad now because of that. I have to literally leave my opitmal to hit enemy ships, lol.

I don't really fly my blasterthron that much, normally I run around in a Domi. I usually use the blasterthron when sheer DPS is needed (since I can't fly a raven).

Neon Genesis
GoonFleet
Posted - 2006.02.03 19:58:00 - [24]
 

Originally by: Dreez

Originally by: Waragha
How does the blasterthron work in PvP ?



Some ppl appearently fly it with success, but i would reccommend
waiting with BTs untill TomB gets his thumbs out and fixes them
cuz L-Blasters are broken atm. Even admitted by TomB himself.



With totally maxd skills it 'works' to an extent atm, but L blasters need a huge boost to merit the sacrifice you have to make to pilot the ship.

The damage isn't insane like it should be for the crap optimal.

Wrayeth
EdgeGamers
Situation: Normal
Posted - 2006.02.03 20:02:00 - [25]
 

Hell, my TEMPEST is less maneuverable since RMR, so it's not just the megathron.

Weirda
Minmatar
Queens of the Stone Age
Rote Kapelle
Posted - 2006.02.03 20:19:00 - [26]
 

Edited by: Weirda on 03/02/2006 20:19:50
this may be slightly off topic - but wondering if any of you having this problem are using pos, or switching ship in space.

it seem to weirda (gonna try to collect data before submitting bug report) that when a 'mini' session change occur (i.e. going from a frig to hac or bs in space), the agility is completely screwed. sometimes it fix itself when gating, and sometimes have to relog to get it fixed. Shocked

the agility (or whatever it is) stat in object browser show that there is a much more harsh modifier on smaller ship then larger one (if understanding it correctly - again will have to look again, so if wrong please excuse). have been wondering if that stat isnt necessarily updated during 'mini' session changes (or even regular ones).

this has always been a problem - but it is WAY more pronounced since RMR. Confused

guess what saying is do some tests of when you LOG IN to your Megathron - vs if you are logged into something first. have personally vastly different #s... now just have to write a bunch of them down in spreadsheet for different size class and other scenerio (going from friggie to bs... etc)...

Dreez
Destructive Influence
Posted - 2006.02.14 14:50:00 - [27]
 


Can we get an answer to this ?. Has there been changes which we
have not been informed of or is this a bug.
Also, refering to Digitals post, how come the Vindicators agility
is slightly worse then a BC but the mass is bigger then on a battleship ugh.

LUKEC
Destructive Influence
IT Alliance
Posted - 2006.02.14 17:15:00 - [28]
 

my speeds are fine

I noticed that domi takes ages b4 it enters warp though.


 

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