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Mekia Buelle
Posted - 2011.07.15 18:40:00 - [1]
 

Edited by: Mekia Buelle on 15/07/2011 19:01:08
After reading the last paragraph on new website i dont really know what to think of...dont think it's a good direction to were it's heading but oh well.


Quote from mmorpg.com

What can players expect over the next few months with EVE?

"Expect the flying in space side to be a little more old-school. We need to get back to our roots if that makes sense. I think EVE has become a little soft, as strange as it sounds. It’s really easy to make money, it’s pretty safe, it’s become too much of a happy fairy land where everyone holds hands and eats lollipops than the dystopian universe it’s supposed to be. There needs to be more opportunities for people to take massive risks and strike rich. I’ll tell you where it starts though; 0.0."

"So this winter, we’re going to do two things. First of all, we’re going to crank up ship balancing efforts. Continual balancing should be part of the EVE universe, it shouldn’t be a special event that happens every year or two, it should be a constant process and that’s being kicked off. A ship, modules, everything under the sun needs a bit of a shakeup. CCP Tallest has taken the banner on this and is currently rebalancing super-caps. I think we need to give the power back to the masses, so expect to see an increased role for sub-caps. That EVE is real trailer? That’s where we need to be."

"The second part is 0.0, where we’ll look at resources. Resource scarcity or exclusivity is something we’ve done really well when it comes to stuff like tech 3 and so on. In other areas, such as minerals, ice etc, we’ve not done so well. So I’d like to take some of the broadly distributed stuff and kind of slim down the availability. Hopefully that will create more professions for people, and make content that’s currently underutilized interesting again. I think people generally need some sort of identity and letting people do everything at once detracts from that."

"I basically want to give some people a special set of shovels to build massive sandcastles, while at the same time giving another set of players reinforced steel boots that come with directions to stomp said sandcastles. Winter is going to be a ton of fun, whether you like creating, or just tearing everything down."

Statement

Discuss YARRRR!!

Neftaran
Posted - 2011.07.15 18:43:00 - [2]
 

Shovels cost 30,00 aur.

Duvida
Gallente
The Scope
Posted - 2011.07.15 18:51:00 - [3]
 

One thing, could you link your source? I can go to mmorpg as well, but sourcing your quotes with a link is good too.

Next, Somalia, ideal empire-building environment or impossible to do ANYTHING constructive environment? Too many castle-kickers vs not enough builders (read: is there an incentive to even try to build?) results in the old days where 50 million isk cruisers were the biggest ships you'd normally see, simply because the environment didn't allow for enough stability for real production or economies of scale to build up. Enjoy defending in a noob ship with 10k isk in your pocket, along with your 900k max sp clone because you couldn't possibly afford a better one now.

Clavian Voi
Posted - 2011.07.15 18:55:00 - [4]
 

Bold words. It's been a long time since CCP lived up to them.

When CCP proves it can move EVE back toward its roots, where the game is once again a place where choices have consequences and loss really hurts, then I'll be the first one to applaud. Until then, nothing that I have seen indicates CCP is anywhere near re-imagining 0.0 and making it into a dynamic place fraught with peril and opportunity.

The devs did a lot of similar talking in the months leading up to the release of Dominion. There were multiple dev blogs about how keenly aware they were of the importance of getting 0.0 "right" because it's such an integral part of the EVE Online experience. Sounds good, right? But in the end the devs seemed to forget all the basic principles that were talked about in those blogs, and instead what was delivered was a space version of capture the flag with some timers thrown in. Lame and broken doesn't begin to describe the missed opportunity that is Dominion.

Right now a large portion of 0.0 is a tedious, RMT-infested mess. When they fix it let me know.

Sig Sour
Posted - 2011.07.15 19:03:00 - [5]
 

Edited by: Sig Sour on 15/07/2011 19:06:41
Im just going to repost this, I made it a few months ago. Sadly my joke was a reality Sad

and yes on the map where Incarna is located is actually the volcano that was erupting.

http://i.imgur.com/IAbah.jpg

only cause you asked nice.

Mekia Buelle
Posted - 2011.07.15 19:05:00 - [6]
 

It would be great if people could resize there forum images in the first place. Posted a link to the article

Spumantii
Posted - 2011.07.15 19:06:00 - [7]
 

"I basically want to give some people a special set of shovels to build massive sandcastles, while at the same time giving another set of players reinforced steel boots that come with directions to stomp said sandcastles. Winter is going to be a ton of fun, whether you like creating, or just tearing everything down."

IE more stations and supers. Exactly how is this ANY different from what's already there?

Sig Sour
Posted - 2011.07.15 19:09:00 - [8]
 

Originally by: Spumantii
"I basically want to give some people a special set of shovels to build massive sandcastles, while at the same time giving another set of players reinforced steel boots that come with directions to stomp said sandcastles. Winter is going to be a ton of fun, whether you like creating, or just tearing everything down."

IE more stations and supers. Exactly how is this ANY different from what's already there?


Remove content, reintroduce it but make the player pay for it FTFW.

stoicfaux
Gallente
Posted - 2011.07.15 19:09:00 - [9]
 

Originally by: Mekia Buelle


"I basically want to give some people a special set of shovels to build massive sandcastles



Wait, what? Minecraft Winter Expansion?


Spumantii
Posted - 2011.07.15 19:11:00 - [10]
 

what are you going to do about bots? Will you be satisfied to allow that crap to continue until every single Russian player in eve has their own bot pos complete with their own super, until they develop a station siege bot? The other day I was hotdropped by 2 wyverns and a nyx, thanatos, in 2 Vagabonds. Hotdropped in 2 Vagabonds. The Russians in question actually said "we don't have anything smaller available" Is this the steel toed boot you had in mind?

baltec1
Posted - 2011.07.15 19:13:00 - [11]
 

Winter is coming...

Spumantii
Posted - 2011.07.15 19:13:00 - [12]
 

every day I find more and more reasons to leave this steaming heaping pile that had the POTENTIAL to be the greatest game ever. It really makes me sad as I really wanted to believe in you CCP, but it's over now. 16 days left and counting. Nobody can have my stuff.

Smoking Blunts
Posted - 2011.07.15 19:17:00 - [13]
 

the thing is now days when ccp dev's post stuff like that my mind always convert it into there grabbing more money.

were changing the game to make it harder to make isk. reads as we want more poeple buying plex's to sell to idiots that wanna buy monicals so we can make more per player than if we just added $5 to the montly sub

Elyssa Polaris
Posted - 2011.07.15 19:19:00 - [14]
 

Originally by: Mekia Buelle

I think EVE has become a little soft, as strange as it sounds. It’s really easy to make money, it’s pretty safe, it’s become too much of a happy fairy land where everyone holds hands and eats lollipops than the dystopian universe it’s supposed to be.



Good to know the lead game designer has finally noticed what anyone who actually plays the game could have told him 5 years ago Rolling Eyes

ISK selling napfest out in 0.0 won't come to an end anytime soon tho.. (lol at the losers who would actually buy ISK for this game btw)

baltec1
Posted - 2011.07.15 19:19:00 - [15]
 

Originally by: Smoking Blunts
the thing is now days when ccp dev's post stuff like that my mind always convert it into there grabbing more money.

were changing the game to make it harder to make isk. reads as we want more poeple buying plex's to sell to idiots that wanna buy monicals so we can make more per player than if we just added $5 to the montly sub


To me it sounds like going back to when losing a zealot was a painfull thing and the loss of a supercap was news worthy.

Coeus Enderas
Caldari
Posted - 2011.07.15 19:35:00 - [16]
 

If its roots were really so bad, i don't see how CCP expects to survive as a company. it needs new players, and making the game more difficult and putting everything in 0.0 doesn't help in that. they must be banking on AUR and Dust to really supplement their income.

what they need to be doing is making the early newbie game play easier, while making "endgame" (0.0) fleet fights much harder and more tactical than who has the most titans. mind you i have never seen an endgame fleet fight, but from what i read and heard it doesn't happen anywhere near like what happens in the I Was There trailer, with a good mix of ships and a fleet-com who by making the better tactical choice won the day.

on there little talk about income, i don't see it as being a problem. i am still sitting on **** for money. i am forced to fully invest in ships that i simply cant lose more than once cause it would be difficult to replace the modules. it doesn't matter what they do short of removing all the ISK in the game, the old will still have billions to **** around with, and the new will still struggle at the start.

Holy One
SniggWaffe
Posted - 2011.07.15 19:38:00 - [17]
 

Edited by: Holy One on 15/07/2011 19:39:14
Meh.

Crank up? What ship balancing have they done .. ever? At least since the millennium. ugh

Kirkland Langue
Posted - 2011.07.15 19:43:00 - [18]
 

Originally by: baltec1
Originally by: Smoking Blunts
the thing is now days when ccp dev's post stuff like that my mind always convert it into there grabbing more money.

were changing the game to make it harder to make isk. reads as we want more poeple buying plex's to sell to idiots that wanna buy monicals so we can make more per player than if we just added $5 to the montly sub


To me it sounds like going back to when losing a zealot was a painfull thing and the loss of a supercap was news worthy.


It might be too late to really go back, as so many people have amassed silly wealth, but I guess we'll see.

Smoking Blunts
Posted - 2011.07.15 19:45:00 - [19]
 

Edited by: Smoking Blunts on 15/07/2011 19:45:46
Originally by: baltec1
Originally by: Smoking Blunts
the thing is now days when ccp dev's post stuff like that my mind always convert it into there grabbing more money.

were changing the game to make it harder to make isk. reads as we want more poeple buying plex's to sell to idiots that wanna buy monicals so we can make more per player than if we just added $5 to the montly sub


To me it sounds like going back to when losing a zealot was a painfull thing and the loss of a supercap was news worthy.


i honestly cant see how we get back there?
they wanted more subs they got it by making eve soft and easy. you think there gonna **** off the bears that never leave empire?
all i see by this is more nerf, no buffs and a cluster ****.. after all what have ccp actually been doing for the last 3 years apart from nerfing and ****ing things up?

Uuali
Posted - 2011.07.15 20:25:00 - [20]
 

"special set of shovels"… "reinforced steel boots"? Oh boy! How much AUR is that going to set us back?


TL;DR: "We want to make it easier for russian botters to further dominate the market while high/low sec becomes a boring place with nothing to do but do our little turn on the station catwalks".

Xyla Vulchanus
Amarr
Sarz'na Khumatari
Ushra'Khan
Posted - 2011.07.16 00:04:00 - [21]
 

Poor CCP don't realise that the horse has already bolted. Everyone has tonnes of isk through buying plex, botting or simply the easy life of Eve these days.

The best way of making isk in the game for a solo player is to simply run high-sec incursions. Totally safe and 11m isk every 8mins or so. Several hundred million isk every night for doing practically bugger all. How is that good for the game? We also have PI of course, oh and remember how all best named modules went down in price by a huge extent last year - (remember the price of meta 4 shield extenders, ABs, MWDs etc that are now ten a penny).

Life in Eve is easy now and utterly pointless as a result. CCP have lost their way and simply have no idea how to get back the ethos of what was once a very special game.

daddys helper
Posted - 2011.07.16 00:25:00 - [22]
 

character wipe

levels the playing field and gives everyone something to work towards. Twisted Evil

other than that it will always be peeing in the wind to make it perfect for everyone

Digital Messiah
Gallente
N7 Corporation
PandaMonium.
Posted - 2011.07.16 00:32:00 - [23]
 

If they changed it back to roid spawns once a week... Everyone knows that the market is so wealthy because people can afford to throw ships at each other all the way up to super capitals, it is just plain ridiculous. Change the amount of minerals that can be put on market. Change the game!

Solosky
Posted - 2011.07.16 01:19:00 - [24]
 

Now after "Greed is good" I read every article/blog about EVE with thoughts like "where are they going to boost RMT/NeX sales here?". Like

"It’s really easy to make money" => "aha! They are going to screw missions/mining/industry/etc." => to force PLEX sales

"So I’d like to take some of the broadly distributed stuff and kind of slim down the availability." => "CCP is going to screw mining" => to force PLEX sales

and so on.

Alara IonStorm
Caldari
Posted - 2011.07.16 01:29:00 - [25]
 

-24 hours till Alara is inactive. Crying or Very sad

This gives me hope though, I will definatly check back for Dev Blogs and News. I am excited about CCP Tallest(Hero) and his ship balancing efforts. Almost all the top 20 PVP Ships are Minmatar alone with Drake, Zealot, Abbadon, Geddon and Tengu. That is what I will keep an eye on. I hope that sweeping balance changes make more ships and races much more viable.

EVE is a great game and even with all the controversy I will miss it. I will definatly be watching from time to time to see what they do.

Cedar Locus
Posted - 2011.07.16 03:04:00 - [26]
 

Originally by: Solosky
Now after "Greed is good" I read every article/blog about EVE with thoughts like "where are they going to boost RMT/NeX sales here?". Like

"It’s really easy to make money" => "aha! They are going to screw missions/mining/industry/etc." => to force PLEX sales

"So I’d like to take some of the broadly distributed stuff and kind of slim down the availability." => "CCP is going to screw mining" => to force PLEX sales

and so on.


this

Disturbed Pilot
Posted - 2011.07.16 03:48:00 - [27]
 

Those are the kind of quotes ive been hoping to hear for weeks. CCP made those comments, and when did they make those comments?

Omara Otawan
Posted - 2011.07.16 04:10:00 - [28]
 

Originally by: Elyssa Polaris
Originally by: Mekia Buelle

I think EVE has become a little soft, as strange as it sounds. It’s really easy to make money, it’s pretty safe, it’s become too much of a happy fairy land where everyone holds hands and eats lollipops than the dystopian universe it’s supposed to be.



Good to know the lead game designer has finally noticed what anyone who actually plays the game could have told him 5 years ago Rolling Eyes

ISK selling napfest out in 0.0 won't come to an end anytime soon tho.. (lol at the losers who would actually buy ISK for this game btw)


Unfortunately, the mineral and ice rebalancing remark is geared towards helping the ISK selling napfest out in 0.0 monopolize markets...


 

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