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blankseplocked Please could i possibly have a clear statement from someone???!?
 
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Rush Walken
Posted - 2011.07.03 18:34:00 - [1]
 

i like eve. its pretty much the only game i play now, and ive enjoyed playing it for quite a while. the only issues i have now is the feeling of being left beind and being given a broken game.
Incana IS good, and i was looking forward to it, but it seems the way they implemented it was not as they said to start with, and as a result this rubbed a LOT of people up the wrong way.

Now, i am aware of the meeting between devs and the CSM, and the results that came from it, but what i wish to clear up is when will we have our hangar back, so that those of us who A/ dont want to go in captains quaters, and B/ (the group im in) do not have equipment good enough to run incana at all?

Currently all i get is black polygons where the actual quaters are, no textures on them, no outline or such of my charracter, and the background hangar flickering at 5-6 fps. this is on low setting for EVERYTHING as well.
Now, i know there is the static door option, but this has a more clunky feel to it, which makes docking both a chore and breaks the feel of playing a finished game.
All in all it is a shame, and i know that the solution would be to upgrade my rig, but that costs money that i need to use in other places, such as transport, food, rent, etc... and i feel spending a large chunk of cash on an entirely new rig (as mine cannot be upgraded any further) just for 1 game that is a luxury at the mo, is not justifiable.

TL;DR can we be given a straight answer when the hanger is coming back and will we be able to default straight to it docking? this would be ideal for a large chunk of the playerbase most of the time.

dicen3
Posted - 2011.07.03 18:37:00 - [2]
 

You can't handle the truth.

I'thari
Minmatar
Posted - 2011.07.03 18:45:00 - [3]
 

Edited by: I''thari on 03/07/2011 18:46:19
Originally by: Rush Walken
TL;DR can we be given a straight answer when the hanger is coming back and will we be able to default straight to it docking? this would be ideal for a large chunk of the playerbase most of the time.
Comming back? Never, CCP only promised to make something instead old hangar becuse CSM convinced them to actually do it. Anyhow, CCP still thinks that docking straight to incarna is the way. As of ETA on "replacement" - :18 months:? CCP really had no plans for it, afterall...

Khira Kitamatsu
Posted - 2011.07.03 18:46:00 - [4]
 

Maybe it is time to upgrade with a new vid card that is 2011 tech and not 2003 tech. They cost less than a dinner for four now you know. :)

Xercodo
Amarr
Xovoni Directorate
Posted - 2011.07.03 18:51:00 - [5]
 

Originally by: dicen3
Your computer can't handle the truth.


fixed...

In all seriousness though I wouldn't expect even a time frame for a few days. Software development is a pretty volatile thing when it comes to complex systems like EVEs and believe me when i say just by playing EVE i can tell that bringing back the old style of hanger is WAY more involved than flipping a switch.

Also the fact that CCP management in an effort to be "trendy" has been pushing the devs to code hard and fast without documenting the code either leaving out comments or by not making formal in house documentation, so whenever devs have to fix things they have to spend a day or two reading all the code just to figure out how it works again and THEN they can try to layout a schedule on how long it will take to change.

This sorta stuff tends to make development slower in the long run and make any changes very hard to plan because devs end up with broken bits and pieces of knowledge on how the code works. It leads to lots of delays and causes things that were planned to take a week suddenly take 2 because they found something in the middle of the week that made everything worse.

From the outside CCP kinda looks like a Silicon Valley company with some of the perks and freedoms they have, but their protocols and processes are far from being as efficient as a Silicon Valley corp...

dicen3
Posted - 2011.07.03 18:55:00 - [6]
 

Originally by: Xercodo
Originally by: dicen3
Your computer can't handle the truth.


fixed...

In all seriousness though I wouldn't expect even a time frame for a few days. Software development is a pretty volatile thing when it comes to complex systems like EVEs and believe me when i say just by playing EVE i can tell that bringing back the old style of hanger is WAY more involved than flipping a switch.

Also the fact that CCP management in an effort to be "trendy" has been pushing the devs to code hard and fast without documenting the code either leaving out comments or by not making formal in house documentation, so whenever devs have to fix things they have to spend a day or two reading all the code just to figure out how it works again and THEN they can try to layout a schedule on how long it will take to change.

This sorta stuff tends to make development slower in the long run and make any changes very hard to plan because devs end up with broken bits and pieces of knowledge on how the code works. It leads to lots of delays and causes things that were planned to take a week suddenly take 2 because they found something in the middle of the week that made everything worse.

From the outside CCP kinda looks like a Silicon Valley company with some of the perks and freedoms they have, but their protocols and processes are far from being as efficient as a Silicon Valley corp...

Now we start hearing the truth.

Micrurus Decoratus
Caldari
Posted - 2011.07.03 18:58:00 - [7]
 

Originally by: Xercodo
Originally by: dicen3
Your computer can't handle the truth.


fixed...

In all seriousness though I wouldn't expect even a time frame for a few days. Software development is a pretty volatile thing when it comes to complex systems like EVEs and believe me when i say just by playing EVE i can tell that bringing back the old style of hanger is WAY more involved than flipping a switch.

Also the fact that CCP management in an effort to be "trendy" has been pushing the devs to code hard and fast without documenting the code either leaving out comments or by not making formal in house documentation, so whenever devs have to fix things they have to spend a day or two reading all the code just to figure out how it works again and THEN they can try to layout a schedule on how long it will take to change.

This sorta stuff tends to make development slower in the long run and make any changes very hard to plan because devs end up with broken bits and pieces of knowledge on how the code works. It leads to lots of delays and causes things that were planned to take a week suddenly take 2 because they found something in the middle of the week that made everything worse.

From the outside CCP kinda looks like a Silicon Valley company with some of the perks and freedoms they have, but their protocols and processes are far from being as efficient as a Silicon Valley corp...


Pretty sad when docs and unit tests get ignored, and I certainly hope that's not the case o.O

Rush Walken
Posted - 2011.07.03 19:15:00 - [8]
 

Originally by: Khira Kitamatsu
Maybe it is time to upgrade with a new vid card that is 2011 tech and not 2003 tech. They cost less than a dinner for four now you know. :)


the issue with that is i would then have to have a new base unit, and all the bits inside, as i use stuff that, up untill incana, ran the game fine. if the new method of hangar will be using the incana code and engine, and based on that tech, and so as a result make my kit unable to run it, i fear this is the end of my playing :(

i know people will say 'get a new computer' but in all honesty, just for 1 game that worked perfect with the old method of hanger, which had all the functionality the game needed for a space 'simulator', to ditch it and put in one making lower end users NEED to spend cash just to give them cash to play on thier game, seems a little unneeded. But i guess its thier perogative to do so.

I'thari
Minmatar
Posted - 2011.07.03 19:22:00 - [9]
 

Originally by: Rush Walken
...i know people will say 'get a new computer' but in all honesty, just for 1 game that worked perfect with the old method of hanger, which had all the functionality the game needed for a space 'simulator', to ditch it and put in one making lower end users NEED to spend cash just to give them cash to play on thier game, seems a little unneeded. But i guess its thier perogative to do so.
Just FYI: it worked fine on my athlon xp too...

Uuali
Posted - 2011.07.03 19:27:00 - [10]
 

Edited by: Uuali on 03/07/2011 20:19:56

It's the New Coke Debacle I tell ya!


EVE IS MADE OF PEOPLE! IT'S PEOPLE!!!

Xercodo
Amarr
Xovoni Directorate
Posted - 2011.07.03 21:14:00 - [11]
 

Originally by: Micrurus Decoratus


Pretty sad when docs and unit tests get ignored, and I certainly hope that's not the case o.O


sadly it is, I got my info from the reviews that current and past CCP employees gave on that one glassdoor website that was going around the time of the protests

Yoa Loother
Posted - 2011.07.03 21:28:00 - [12]
 

Edited by: Yoa Loother on 03/07/2011 21:33:29

Originally by: Rush Walken
TL;DR can we be given a straight answer when the hanger is coming back and will we be able to default straight to it docking? this would be ideal for a large chunk of the playerbase most of the time.

TL;DR the old hangar is dead for good. You´re effed. CCP doesn´t want your money anymore.
GO to Arrow Perpetuum

If you don´t have a SM 3.0 capable GFX card your EVE playing days are over soon.
The current door will be replaced with a NEW "OZOM" Incarna client rendered hangar that will magically have the same performance as the old one.
But it will be the Incarna client nonetheless, thus SM 3.0 is a must.

Maybe when you join a wormhole corp and live out of a Starbase you can go on with this game for a while. If you know and trust somebody capable of docking and trading in Jita for you.

Ildryn
Posted - 2011.07.03 21:34:00 - [13]
 

Originally by: Rush Walken
Originally by: Khira Kitamatsu
Maybe it is time to upgrade with a new vid card that is 2011 tech and not 2003 tech. They cost less than a dinner for four now you know. :)


the issue with that is i would then have to have a new base unit, and all the bits inside, as i use stuff that, up untill incana, ran the game fine. if the new method of hangar will be using the incana code and engine, and based on that tech, and so as a result make my kit unable to run it, i fear this is the end of my playing :(

i know people will say 'get a new computer' but in all honesty, just for 1 game that worked perfect with the old method of hanger, which had all the functionality the game needed for a space 'simulator', to ditch it and put in one making lower end users NEED to spend cash just to give them cash to play on thier game, seems a little unneeded. But i guess its thier perogative to do so.


So? Get a new computer.
Games keep coming out with higher minimum requirements.
So getting a new one will benefit them all.
Stop whining.

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2011.07.03 22:12:00 - [14]
 

Originally by: Yoa Loother
TL;DR the old hangar is dead for good.

While I know you generally mean well with your post, on this point, if you follow what came out of the emergency CSM meet, CCP intend to reimplement this feature soon™. Admittedly, at least the bit I noted regarding this implied it was to be reintroduced, and I'm paraphrasing 'until such time that Incarna offers similar functionality'. This is ambiguous but understandable.

Certainly your point regarding SM 3.0 stands and it looks as if people will still be needing to upgrade their rigs come the time Incarna is mandatory... if that actually means forced loading of the station environments and not some hanger <---> quarters switch button.

San Severina
Minmatar
Posted - 2011.07.03 22:40:00 - [15]
 

Unfortunately those who don't have plenty of disposable income to throw around atm are being shown the DOOR™ by CCP.
Take the hint is my advice, although I have to say I feel very sorry for you & every other player that has been forced to leave the game.

Myself included Evil or Very Mad

San Severina
Minmatar
Posted - 2011.07.03 22:43:00 - [16]
 

Originally by: Lady Spank
Originally by: Yoa Loother
TL;DR the old hangar is dead for good.

While I know you generally mean well with your post, on this point, if you follow what came out of the emergency CSM meet, CCP intend to reimplement this feature soon™. Admittedly, at least the bit I noted regarding this implied it was to be reintroduced, and I'm paraphrasing 'until such time that Incarna offers similar functionality'. This is ambiguous but understandable.

Certainly your point regarding SM 3.0 stands and it looks as if people will still be needing to upgrade their rigs come the time Incarna is mandatory... if that actually means forced loading of the station environments and not some hanger <---> quarters switch button.


They are not re-introducing the old hangar, something with 'similar functionality' is to be introduced at a date yet to be specified & until such time as it's deemed no longer necessary.

JVR JVR
Aliastra
Posted - 2011.07.03 22:51:00 - [17]
 

Quote:
Unfortunately those who don't have plenty of disposable income to throw around atm are being shown the DOOR™ by CCP.


I do have a little disposable income to throw around, however , like quite few players I am not in the first flush of youth, and FPS style games are a touch beyond my aged reflexes. EVE in general and the old hanger arrangment meant even old farts like me can play at a half decent level.

All Incarna has done for me is complicate what was an easy process. I know my two accounts mean nothing to CCP in the grand scheme of things but CQ has got me to the point where I simply dont want to struggle with it to do what was once a few seconds job.

give me the option to use the old hanger system then my decrepid fingers may be able to cope, but the new amubulent way of doing things simply doesnt work when your a tad senile.

Skarlett Silver
Posted - 2011.07.03 23:06:00 - [18]
 

thats pretty much what im getting the feeling of. unless you have disposable incme then its time to move on. the bit i found, yet again, ambiguous and still not answering the question is this bit here...


Quote:
The CSM helped CCP understand the emotional connection players had with „ship spinning". They vehemently demanded the return of the feature, which CCP committed to introduce in some form at a future date. Until that functionality is added back in, the option to load station environments will remain in the Settings menu.


it wasnt an emotional connection, it was both the need for a hanger vew and function on a game about space ships, and an alternate to CQ for those not wanting to use/unable to use it, as it was always supposed to be optional.

to me this says it will be added later and will be a new system of doing things...not just adding the old hangar in between dock and CQ

Quote:

We were pleased when Torfi announced that the current "Disabled Incarna Door" will be replaced with an environment that will provide similar functionality and performance to the pre-Incarna Hangar, and this environment will be available until Incarna performance is similar to pre-Incarna performance. While the final details and timelines have not been worked out, ships will once again spin all over New Eden.


whereas this says it will be a new system, similar to the old hangar, yet again, tho it will be put in right away and then possibly removed/replaced when incanas performance has been altered to pre incana levels.

so which one, new hangar i guess...but now till a later date or much later on? and why not the old one with a disembark option, allowing those with less high powered pcs, gfx cards that overheat, framerate of 6 or 7, and those who just want to stay in thier pod to use that and have the option to decant out of pod when the urge/hardware/curiosity allows them???

Yoa Loother
Posted - 2011.07.04 01:07:00 - [19]
 

Edited by: Yoa Loother on 04/07/2011 01:09:45
Originally by: Skarlett Silver
and why not the old one with a disembark option, allowing those with less high powered pcs, gfx cards that overheat, framerate of 6 or 7, and those who just want to stay in thier pod to use that and have the option to decant out of pod when the urge/hardware/curiosity allows them???
Because the deciders at CCP have declared that you will love Incarna, and that´s it.

Or like the famous philosopher Myke Tyson remarks, "I will fornicate with you until you are amorously enamored with me!"

This whole MT and Monoclegate has tragically distracted everybody from the actual main issue.
We are getting a barely beta piece of software shoved down our throats that is in fact responsible for the majority of the cancellations CCP is so in panic over.

They are now getting the metrics of people who just aren´t able to play anymore because multiple accounts don´t work like they used to or their laptops just have melted.

And instead of smartly introducing a basic client(the pre Incarna one) like EVE once used to have, we are supposed to suffer(&pay) through the Incarna beta.

Yes, I call Incarna a beta.

Sorry Devs, but your client is barely better than what ran on the test sever and still has bugs all over.
Just 10 mins ago I wanted to play around with the char re-custom(what-fückin-else-to-do?), and again got the white eyes of nothingess. Then after going back out and in, the super naked baldy chick of blackness. Rolling Eyes

Merovee
Amarr
Gorthaur Legion
Of Mordor
Posted - 2011.07.04 01:13:00 - [20]
 

Originally by: Yoa Loother


Yes, I call Incarna a beta.




Or you can call EvE a Long Beta, and just live with it.

Silk Vixen
Posted - 2011.07.04 02:46:00 - [21]
 

Originally by: Rush Walken


TL;DR can we be given a straight answer when the hanger is coming back and will we be able to default straight to it docking? this would be ideal for a large chunk of the playerbase most of the time.


Clear statement incoming: NEVER. It's dead Dave.


 

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